Template:Tracking (LWOTC)/Info: Difference between revisions
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Created page with "*Tracking allows the unit to detect units that are behind walls and other line-of-sight blockers. *Tracking detects enemies up to very slightly outside normal visual range. *D..." |
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*Tracking allows the unit to detect units that are behind walls and other line-of-sight blockers. | *Tracking allows the unit to detect units that are behind walls and other line-of-sight blockers. | ||
*Tracking detects enemies up to | *Tracking detects enemies up to 14 tiles. | ||
*Detected units will appear as a visual outline. | *Detected units will appear as a visual outline. | ||
*Units will remain detected until the end of the player's turn. If they are outside Tracking's range at that point, they will count as no longer detected. | *Units will remain detected until the end of the player's turn. If they are outside Tracking's range at that point, they will count as no longer detected. | ||
Latest revision as of 02:21, 24 December 2021
- Tracking allows the unit to detect units that are behind walls and other line-of-sight blockers.
- Tracking detects enemies up to 14 tiles.
- Detected units will appear as a visual outline.
- Units will remain detected until the end of the player's turn. If they are outside Tracking's range at that point, they will count as no longer detected.