Jump to content

Laboratory (EU2012): Difference between revisions

From UFOpaedia
mNo edit summary
m Research speed increase != research time reduction
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[[Image:Laboratory.jpg|thumb|right|300px|A laboratory.]]
{{Ref Open | title = Description }}
Each '''Laboratory''' present in the base increases research speed by 20%.
[[Image:Laboratory.jpg||right|200px|A laboratory]]
Each laboratory increases research speed by 20%. Adjacency Bonus: 10% increase to research speed for every adjacent laboratory.
{{Ref Close | source = XCOM: Enemy Unknown (2012)}}


Adjacency bonus: Each adjacent laboratory offers an additional 10% speed boost. All bonuses are additive, not cumulative (ie: 2 adjacent labs: 20%+20%+10% = 50% research time reduction).
==Notes==
{{Facilities Data Box (EU2012)
|requires=N/A
|manpower=6 scientists (+10 for each additional lab)
|costs=§125
|power=3
|maintenance=§24 per month
|build time=10 days
|provides=+20% research speed
|adjacency=10% per laboratory
|}}
* All bonuses are additive, not cumulative (ie: 2 adjacent labs: 20%+20%+10% = 50% research speed increase).
* If playing [[XCOM: Enemy Within DLC (EU2012)|Enemy Within]], Laboratories will reduce the amount of research lost whenever [[EXALT (EU2012)|EXALT]] decides to attack your research.
* Europe's continent bonus "Expert Knowledge" will lower the cost and maintenance cost a Laboratory with 50%. The price will be §62 for a laboratory.
<br clear="all">


==See Also==
==See Also==

Latest revision as of 18:46, 11 September 2021

Description
A laboratory
A laboratory

Each laboratory increases research speed by 20%. Adjacency Bonus: 10% increase to research speed for every adjacent laboratory.

Source: XCOM: Enemy Unknown (2012)

Notes

Research Required N/A
Manpower Required 6 scientists (+10 for each additional lab)
Base Costs §125
Power 3
Maintenance §24 per month
Build Time 10 days
Provides +20% research speed
Adjacency Bonus 10% per laboratory
  • All bonuses are additive, not cumulative (ie: 2 adjacent labs: 20%+20%+10% = 50% research speed increase).
  • If playing Enemy Within, Laboratories will reduce the amount of research lost whenever EXALT decides to attack your research.
  • Europe's continent bonus "Expert Knowledge" will lower the cost and maintenance cost a Laboratory with 50%. The price will be §62 for a laboratory.


See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Base Facilities
Headquarters:Mission ControlHangarEngineeringResearchBarracksSituation Room
Additions:
Power:Power GeneratorThermo Power GeneratorElerium Generator
Story:Hyperwave RelayGollop Chamber
R&D:FoundryOfficer Training SchoolPsionic LabAlien Containment
Other:Satellite UplinkSatellite NexusLaboratoryWorkshopAccess Lift
EW DLC:Genetics LabCybernetics Lab
Strategic:Building Optimization