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	<title>Zudjari and Mosaic (Bureau) - Revision history</title>
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	<updated>2026-05-02T01:58:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Zudjari_and_Mosaic_(Bureau)&amp;diff=85067&amp;oldid=prev</id>
		<title>Binkyuk: ce</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Zudjari_and_Mosaic_(Bureau)&amp;diff=85067&amp;oldid=prev"/>
		<updated>2017-06-07T11:59:56Z</updated>

		<summary type="html">&lt;p&gt;ce&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:59, 7 June 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Biology==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Biology==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In truth, their race is called the Zudjari. A militaristic species, they forego names and instead are referred to by rank and abilities, with a few exceptions. Their physical appearance is of a grey-skinned humanoid, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roughly the same height (and &lt;/del&gt;taller&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) as &lt;/del&gt;an adult human male, with a triangular head, and a mouth, that while having a jaw structure similar to human, has &quot;lips&quot; that open &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;horizontaly&lt;/del&gt;, from chin to the top of their bald head. As XCOM investigates their biology and technology, their motivations and mechanisations become more and more clear.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In truth, their race is called the Zudjari. A militaristic species, they forego names and instead are referred to by rank and abilities, with a few exceptions. Their physical appearance is of a grey-skinned humanoid, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slightly &lt;/ins&gt;taller &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;than &lt;/ins&gt;an adult human male, with a triangular head, and a mouth, that while having a jaw structure similar to human, has &quot;lips&quot; that open &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;horizontally&lt;/ins&gt;, from chin to the top of their bald head. As XCOM investigates their biology and technology, their motivations and mechanisations become more and more clear.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Autopsy reports and notes indicate that they are more-or-less vaguely &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mamillian&lt;/del&gt;, as they are carbon-based, and have similar biological structure to humans, including eating, metabolism, etc. It seems that all combat forces are male (though the credits say that at least one class of Zujdari are voiced by women: the VA for Officer Chulski also voices Outsider Snipers), in that all Outsiders seen with bare chests have nipples, but male voices and dimorphism, and Origin himself is explicitly described in the alien&#039;s own texts as a male-- though while he is seen with full-frontal nudity, there is no visible &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genetalia&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Autopsy reports and notes indicate that they are more-or-less vaguely &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mammalian&lt;/ins&gt;, as they are carbon-based, and have similar biological structure to humans, including eating, metabolism, etc. It seems that all combat forces are male (though the credits say that at least one class of Zujdari are voiced by women: the VA for Officer Chulski also voices Outsider Snipers), in that all Outsiders seen with bare chests have nipples, but male voices and dimorphism, and Origin himself is explicitly described in the alien&#039;s own texts as a male-- though while he is seen with full-frontal nudity, there is no visible &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genitalia&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Their skin is a pale, veiny grey, and seem to have a subcutaneous layer of non-Newtonian fluid: when subjected to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;phsyical &lt;/del&gt;force, their flesh automatically toughens in response, even when deceased. Their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;varous &lt;/del&gt;body systems (circulatory, neural, muscle) have a variety of implants, including receivers to the Mosaic Network.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Their skin is a pale, veiny grey, and seem to have a subcutaneous layer of non-Newtonian fluid: when subjected to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;physical &lt;/ins&gt;force, their flesh automatically toughens in response, even when deceased. Their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;various &lt;/ins&gt;body systems (circulatory, neural, muscle) have a variety of implants, including receivers to the Mosaic Network.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mosaic==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mosaic==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In their own language, the &amp;quot;Moz Zaaik&amp;quot; network. In our language, Carter is told &amp;quot;you would think of it as a broadcast,&amp;quot; that can be transmitted through a variety of means, including infrasound frequencies.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In their own language, the &amp;quot;Moz Zaaik&amp;quot; network. In our language, Carter is told &amp;quot;you would think of it as a broadcast,&amp;quot; that can be transmitted through a variety of means, including infrasound frequencies.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Interestingly, one such frequency, 18.25 Hz, is close to the resonance of the human eye (18.&#039;&#039;98&#039;&#039; Hz. If humans experience this frequency, pain and visual hallucinations can occur. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;phenomenom &lt;/del&gt;is a hypothesis for &quot;ghost&quot; sightings [http://en.wikipedia.org/wiki/Infrasound#Suggested_relationship_to_ghost_sightings]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Interestingly, one such frequency, 18.25 Hz, is close to the resonance of the human eye (18.&#039;&#039;98&#039;&#039; Hz. If humans experience this frequency, pain and visual hallucinations can occur. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;phenomenon &lt;/ins&gt;is a hypothesis for &quot;ghost&quot; sightings [http://en.wikipedia.org/wiki/Infrasound#Suggested_relationship_to_ghost_sightings]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As said earlier, the Zujdari do not have names, and address one another through their classification: as Mosaic operates like a hive mind, individuality is &amp;#039;&amp;#039;literally&amp;#039;&amp;#039; near-nonexistant, so the Zujdari as a whole can nearly be described as a &amp;#039;single&amp;#039; organism.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As said earlier, the Zujdari do not have names, and address one another through their classification: as Mosaic operates like a hive mind, individuality is &amp;#039;&amp;#039;literally&amp;#039;&amp;#039; near-nonexistant, so the Zujdari as a whole can nearly be described as a &amp;#039;single&amp;#039; organism.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On top of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nerual &lt;/del&gt;implants, there is a psychic component to the Mosaic network, so even if the implants are damaged or removed, some level of reception to the Mosaic network remains in once-connected entities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On top of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;neural &lt;/ins&gt;implants, there is a psychic component to the Mosaic network, so even if the implants are damaged or removed, some level of reception to the Mosaic network remains in once-connected entities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Bureau (2013)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Bureau (2013)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Weapons (Bureau)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Weapons (Bureau)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Binkyuk</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Zudjari_and_Mosaic_(Bureau)&amp;diff=85066&amp;oldid=prev</id>
		<title>Garr: /* Biology */</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Zudjari_and_Mosaic_(Bureau)&amp;diff=85066&amp;oldid=prev"/>
		<updated>2017-06-06T19:30:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Biology&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:30, 6 June 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In truth, their race is called the Zudjari. A militaristic species, they forego names and instead are referred to by rank and abilities, with a few exceptions. Their physical appearance is of a grey-skinned humanoid, roughly the same height (and taller) as an adult human male, with a triangular head, and a mouth, that while having a jaw structure similar to human, has &amp;quot;lips&amp;quot; that open horizontaly, from chin to the top of their bald head. As XCOM investigates their biology and technology, their motivations and mechanisations become more and more clear.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In truth, their race is called the Zudjari. A militaristic species, they forego names and instead are referred to by rank and abilities, with a few exceptions. Their physical appearance is of a grey-skinned humanoid, roughly the same height (and taller) as an adult human male, with a triangular head, and a mouth, that while having a jaw structure similar to human, has &amp;quot;lips&amp;quot; that open horizontaly, from chin to the top of their bald head. As XCOM investigates their biology and technology, their motivations and mechanisations become more and more clear.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Autopsy reports and notes indicate that they are more-or-less vaguely mamillian, as they are carbon-based, and have similar biological structure to humans, including eating, metabolism, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ect&lt;/del&gt;. It seems that all combat forces are male (though the credits say that at least one class of Zujdari are voiced by women: the VA for Officer Chulski also voices Outsider Snipers), in that all Outsiders seen with bare chests have nipples, but male voices and dimorphism, and Origin himself is explicitly described in the alien&#039;s own texts as a male-- though while he is seen with full-frontal nudity, there is no visible genetalia.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Autopsy reports and notes indicate that they are more-or-less vaguely mamillian, as they are carbon-based, and have similar biological structure to humans, including eating, metabolism, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;etc&lt;/ins&gt;. It seems that all combat forces are male (though the credits say that at least one class of Zujdari are voiced by women: the VA for Officer Chulski also voices Outsider Snipers), in that all Outsiders seen with bare chests have nipples, but male voices and dimorphism, and Origin himself is explicitly described in the alien&#039;s own texts as a male-- though while he is seen with full-frontal nudity, there is no visible genetalia.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Their skin is a pale, veiny grey, and seem to have a subcutaneous layer of non-Newtonian fluid: when subjected to phsyical force, their flesh automatically toughens in response, even when deceased. Their varous body systems (circulatory, neural, muscle) have a variety of implants, including receivers to the Mosaic Network.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Their skin is a pale, veiny grey, and seem to have a subcutaneous layer of non-Newtonian fluid: when subjected to phsyical force, their flesh automatically toughens in response, even when deceased. Their varous body systems (circulatory, neural, muscle) have a variety of implants, including receivers to the Mosaic Network.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-58574:rev-85066:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Garr</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Zudjari_and_Mosaic_(Bureau)&amp;diff=58574&amp;oldid=prev</id>
		<title>Hobbes: categorizing</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Zudjari_and_Mosaic_(Bureau)&amp;diff=58574&amp;oldid=prev"/>
		<updated>2014-08-07T13:30:09Z</updated>

		<summary type="html">&lt;p&gt;categorizing&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:30, 7 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On top of the nerual implants, there is a psychic component to the Mosaic network, so even if the implants are damaged or removed, some level of reception to the Mosaic network remains in once-connected entities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On top of the nerual implants, there is a psychic component to the Mosaic network, so even if the implants are damaged or removed, some level of reception to the Mosaic network remains in once-connected entities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Bureau (2013)]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Weapons (Bureau)]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-49304:rev-58574:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Hobbes</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Zudjari_and_Mosaic_(Bureau)&amp;diff=49304&amp;oldid=prev</id>
		<title>Xuncu: Created page with &quot;==Biology== In truth, their race is called the Zudjari. A militaristic species, they forego names and instead are referred to by rank and abilities, with a few exceptions. Their ...&quot;</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Zudjari_and_Mosaic_(Bureau)&amp;diff=49304&amp;oldid=prev"/>
		<updated>2013-09-19T10:54:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Biology== In truth, their race is called the Zudjari. A militaristic species, they forego names and instead are referred to by rank and abilities, with a few exceptions. Their ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Biology==&lt;br /&gt;
In truth, their race is called the Zudjari. A militaristic species, they forego names and instead are referred to by rank and abilities, with a few exceptions. Their physical appearance is of a grey-skinned humanoid, roughly the same height (and taller) as an adult human male, with a triangular head, and a mouth, that while having a jaw structure similar to human, has &amp;quot;lips&amp;quot; that open horizontaly, from chin to the top of their bald head. As XCOM investigates their biology and technology, their motivations and mechanisations become more and more clear.&lt;br /&gt;
&lt;br /&gt;
Autopsy reports and notes indicate that they are more-or-less vaguely mamillian, as they are carbon-based, and have similar biological structure to humans, including eating, metabolism, ect. It seems that all combat forces are male (though the credits say that at least one class of Zujdari are voiced by women: the VA for Officer Chulski also voices Outsider Snipers), in that all Outsiders seen with bare chests have nipples, but male voices and dimorphism, and Origin himself is explicitly described in the alien&amp;#039;s own texts as a male-- though while he is seen with full-frontal nudity, there is no visible genetalia.&lt;br /&gt;
&lt;br /&gt;
Their skin is a pale, veiny grey, and seem to have a subcutaneous layer of non-Newtonian fluid: when subjected to phsyical force, their flesh automatically toughens in response, even when deceased. Their varous body systems (circulatory, neural, muscle) have a variety of implants, including receivers to the Mosaic Network.&lt;br /&gt;
&lt;br /&gt;
==Mosaic==&lt;br /&gt;
In their own language, the &amp;quot;Moz Zaaik&amp;quot; network. In our language, Carter is told &amp;quot;you would think of it as a broadcast,&amp;quot; that can be transmitted through a variety of means, including infrasound frequencies. &lt;br /&gt;
&lt;br /&gt;
Interestingly, one such frequency, 18.25 Hz, is close to the resonance of the human eye (18.&amp;#039;&amp;#039;98&amp;#039;&amp;#039; Hz. If humans experience this frequency, pain and visual hallucinations can occur. This phenomenom is a hypothesis for &amp;quot;ghost&amp;quot; sightings [http://en.wikipedia.org/wiki/Infrasound#Suggested_relationship_to_ghost_sightings]).&lt;br /&gt;
&lt;br /&gt;
As said earlier, the Zujdari do not have names, and address one another through their classification: as Mosaic operates like a hive mind, individuality is &amp;#039;&amp;#039;literally&amp;#039;&amp;#039; near-nonexistant, so the Zujdari as a whole can nearly be described as a &amp;#039;single&amp;#039; organism. &lt;br /&gt;
&lt;br /&gt;
On top of the nerual implants, there is a psychic component to the Mosaic network, so even if the implants are damaged or removed, some level of reception to the Mosaic network remains in once-connected entities.&lt;/div&gt;</summary>
		<author><name>Xuncu</name></author>
	</entry>
</feed>