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	<id>https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=The_Assassin_%28LWOTC%29</id>
	<title>The Assassin (LWOTC) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=The_Assassin_%28LWOTC%29"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=The_Assassin_(LWOTC)&amp;action=history"/>
	<updated>2026-05-01T13:16:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=The_Assassin_(LWOTC)&amp;diff=120566&amp;oldid=prev</id>
		<title>Inukealot: update to 1.2</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=The_Assassin_(LWOTC)&amp;diff=120566&amp;oldid=prev"/>
		<updated>2025-01-17T11:12:34Z</updated>

		<summary type="html">&lt;p&gt;update to 1.2&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:12, 17 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ability1A={{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ability1A={{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ability1B={{Vanishing Wind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ability1B={{Vanishing Wind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ability1C={{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Impact Compensation &lt;/del&gt;(LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ability1C={{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enhanced Layered Armor (Chosen) &lt;/ins&gt;(LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ability1D=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ability1D=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier1K=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier1K=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2A={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2A={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2B={{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Close Combat Specialist &lt;/del&gt;(LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2B={{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unbreakable &lt;/ins&gt;(LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2C={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2C={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2D={{Misty Madness (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2D={{Misty Madness (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2E={{Hero Slayer (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2E={{Hero Slayer (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2F=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Unbreakable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2F=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2G=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2G=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2H=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier2H=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier3C={{Blood Bath (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier3C={{Blood Bath (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier3D={{Impenetrable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier3D={{Impenetrable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier3E=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier3E=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier3F=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier3F=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier3G=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tier3G=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l132&quot;&gt;Line 132:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 132:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Difficulty !! [[File:LW2_Health.png|36px|Health]]&amp;lt;br&amp;gt;Health !! [[File:Status_armor.png|36px|Armor]]&amp;lt;br&amp;gt;Armor !! [[File:LW2_Aim.png|36px|Aim]]&amp;lt;br&amp;gt;Aim !! [[File:Icon_CriticalChance.png ‎ |Crit Chance]]&amp;lt;br&amp;gt;Crit Chance !! [[File:Icon_CriticalChance.png ‎ |Flanking Crit Chance Bonus]]&amp;lt;br&amp;gt;Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]&amp;lt;br&amp;gt;Defense !! [[File:LW2 Dodge.png|36px|Dodge]]&amp;lt;br&amp;gt;Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]&amp;lt;br&amp;gt;Mobility !! [[File:LW2 Will.png|36px|Will]]&amp;lt;br&amp;gt;Will !! [[File:Status overwatch.png |36px|Detection Radius]]&amp;lt;br&amp;gt;Detection Radius (tiles)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Difficulty !! [[File:LW2_Health.png|36px|Health]]&amp;lt;br&amp;gt;Health !! [[File:Status_armor.png|36px|Armor]]&amp;lt;br&amp;gt;Armor !! [[File:LW2_Aim.png|36px|Aim]]&amp;lt;br&amp;gt;Aim !! [[File:Icon_CriticalChance.png ‎ |Crit Chance]]&amp;lt;br&amp;gt;Crit Chance !! [[File:Icon_CriticalChance.png ‎ |Flanking Crit Chance Bonus]]&amp;lt;br&amp;gt;Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]&amp;lt;br&amp;gt;Defense !! [[File:LW2 Dodge.png|36px|Dodge]]&amp;lt;br&amp;gt;Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]&amp;lt;br&amp;gt;Mobility !! [[File:LW2 Will.png|36px|Will]]&amp;lt;br&amp;gt;Will !! [[File:Status overwatch.png |36px|Detection Radius]]&amp;lt;br&amp;gt;Detection Radius (tiles)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Rookie&#039;&#039;&#039;  || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;24 &lt;/del&gt;|| 0 || 70 || 0 || 33 || 0 || 0 || 9 || 50 || 8  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Rookie&#039;&#039;&#039;  || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;32 &lt;/ins&gt;|| 0 || 70 || 0 || 33 || 0 || 0 || 9 || 50 || 8  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Veteran&#039;&#039;&#039;  || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;32 &lt;/del&gt;|| 0 || 75 || 0 || 33 || 0 || 0 || 9 || 50 || 8  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Veteran&#039;&#039;&#039;  || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;42 &lt;/ins&gt;|| 0 || 75 || 0 || 33 || 0 || 0 || 9 || 50 || 8  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Commander&#039;&#039;&#039; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40 &lt;/del&gt;|| 0 || 75 || 10 || 40 || 0 || 0 || 9 || 50 || 8  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Commander&#039;&#039;&#039; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;52 &lt;/ins&gt;|| 0 || 75 || 10 || 40 || 0 || 0 || 9 || 50 || 8  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Legend&amp;#039;&amp;#039;&amp;#039;  || 64 || 0 || 80 || 10 || 40 || 0 || 0 || 9 || 50 || 8  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Legend&amp;#039;&amp;#039;&amp;#039;  || 64 || 0 || 80 || 10 || 40 || 0 || 0 || 9 || 50 || 8  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l173&quot;&gt;Line 173:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 173:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Tips===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Tips===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;She takes further &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;further reduced damage with each successive attack&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so try &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cram &lt;/del&gt;as much damage as possible &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into as few &lt;/del&gt;attacks as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possible as early as possible&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The assassin&#039;s [[Perk List (LWOTC)#Enhanced Layered Armor (Chosen)|Enhanced Layered Armor (Chosen)]] effectively limits how much damage they can take per turn. It is best to do as much damage as you can &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stay far away from the assassin to limit the amount of attacks she can deal. If you are capable of dealing more attacks while staying afar&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is best &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;save high damaging attacks until after the limit is reached to deal &lt;/ins&gt;as much damage as possible &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;due to the high damage reduction which will make small damage &lt;/ins&gt;attacks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effective&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Assassin&amp;#039;s base mobility is very low so having mobile soldiers can help more easily avoid their attack range. Abilities that reduce their mobility such as poison can be helpful in limiting her effective range. Be careful not to be completely out of range as it may encourage her to [[Perk List (LWOTC)#Vanishing Wind|Vanishing Wind]] or have methods to reveal her.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Assassin&amp;#039;s base mobility is very low so having mobile soldiers can help more easily avoid their attack range. Abilities that reduce their mobility such as poison can be helpful in limiting her effective range. Be careful not to be completely out of range as it may encourage her to [[Perk List (LWOTC)#Vanishing Wind|Vanishing Wind]] or have methods to reveal her.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*If she is standing next to a soldier or rebel at the time, she &amp;#039;&amp;#039;will&amp;#039;&amp;#039; use her turn or Chosen reaction to slash. Thus it is recommended to mainly bring soldiers decently capable of attacking her from outside her movement range.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*If she is standing next to a soldier or rebel at the time, she &amp;#039;&amp;#039;will&amp;#039;&amp;#039; use her turn or Chosen reaction to slash. Thus it is recommended to mainly bring soldiers decently capable of attacking her from outside her movement range.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Inukealot</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=The_Assassin_(LWOTC)&amp;diff=118013&amp;oldid=prev</id>
		<title>Inukealot: improving formatting of stat tables and removing a lot of blank space</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=The_Assassin_(LWOTC)&amp;diff=118013&amp;oldid=prev"/>
		<updated>2023-12-22T23:34:26Z</updated>

		<summary type="html">&lt;p&gt;improving formatting of stat tables and removing a lot of blank space&lt;/p&gt;
&lt;a href=&quot;https://temp.ufopaedia.org/index.php?title=The_Assassin_(LWOTC)&amp;amp;diff=118013&amp;amp;oldid=118004&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Inukealot</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=The_Assassin_(LWOTC)&amp;diff=118004&amp;oldid=prev</id>
		<title>Inukealot at 19:19, 22 December 2023</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=The_Assassin_(LWOTC)&amp;diff=118004&amp;oldid=prev"/>
		<updated>2023-12-22T19:19:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:19, 22 December 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]   {{Toc_(LWOTC)|40}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]   {{Toc_(LWOTC)|40}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Assassin&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:XCOM2_WotC_ChosenAssassin.png|frameless|center|The Assassin|link=Chosen (LWOTC)#The Assassin]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:XCOM2_WotC_ChosenAssassin.png|frameless|center|The Assassin|link=Chosen (LWOTC)#The Assassin]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Now a close-combat menace, the Assassin is a juggernaut that will run towards you and slash you whenever possible. Her initially-low, but ever-increasing damage cannot be underestimated.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Now a close-combat menace, the Assassin is a juggernaut that will run towards you and slash you whenever possible. Her initially-low, but ever-increasing damage cannot be underestimated.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Inukealot</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=The_Assassin_(LWOTC)&amp;diff=118003&amp;oldid=prev</id>
		<title>Inukealot: create unit page</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=The_Assassin_(LWOTC)&amp;diff=118003&amp;oldid=prev"/>
		<updated>2023-12-22T19:19:26Z</updated>

		<summary type="html">&lt;p&gt;create unit page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]   {{Toc_(LWOTC)|40}}&lt;br /&gt;
&lt;br /&gt;
The Assassin&lt;br /&gt;
[[File:XCOM2_WotC_ChosenAssassin.png|frameless|center|The Assassin|link=Chosen (LWOTC)#The Assassin]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Now a close-combat menace, the Assassin is a juggernaut that will run towards you and slash you whenever possible. Her initially-low, but ever-increasing damage cannot be underestimated.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Vanishing Wind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Impact Compensation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Harbor Wave (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Hit and Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D={{Mountain Mist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3A={{Parting Silk (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Blood Thirst (Chosen) (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Unstoppable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{All Seeing (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Sprinter (LW2)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F=&lt;br /&gt;
|Tier1G=&lt;br /&gt;
|Tier1H=&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Misty Madness (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Hero Slayer (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Unbreakable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G=&lt;br /&gt;
|Tier2H=&lt;br /&gt;
|Tier2I=&lt;br /&gt;
|Tier2J=&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Bladestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Blood Bath (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Impenetrable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E=&lt;br /&gt;
|Tier3F=&lt;br /&gt;
|Tier3G=&lt;br /&gt;
|Tier3H=&lt;br /&gt;
|Tier3I=&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Rank 1 Stats===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Difficulty !! [[File:LW2_Health.png|36px|Health]]&amp;lt;br&amp;gt;Health !! [[File:Status_armor.png|36px|Armor]]&amp;lt;br&amp;gt;Armor !! [[File:LW2_Aim.png|36px|Aim]]&amp;lt;br&amp;gt;Aim !!  [[File:Icon_CriticalChance.png ‎ |Crit Chance]]&amp;lt;br&amp;gt;Crit Chance !! [[File:Icon_CriticalChance.png ‎ |Flanking Crit Chance Bonus]]&amp;lt;br&amp;gt;Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]&amp;lt;br&amp;gt;Defense !! [[File:LW2 Dodge.png|36px|Dodge]]&amp;lt;br&amp;gt;Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]&amp;lt;br&amp;gt;Mobility !! [[File:LW2 Will.png|36px|Will]]&amp;lt;br&amp;gt;Will !! [[File:Status overwatch.png |36px|Detection Radius]]&amp;lt;br&amp;gt;Detection Radius (tiles)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rookie&amp;#039;&amp;#039;&amp;#039;    	||	14	||	0	||	70	||	0	||	33	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Veteran&amp;#039;&amp;#039;&amp;#039;  	||	18	||	0	||	75	||	0	||	33	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Commander&amp;#039;&amp;#039;&amp;#039;	||	22	||	0	||	75	||	10	||	40	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Legend&amp;#039;&amp;#039;&amp;#039;   	||	27	||	0	||	80	||	10	||	40	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Weapon !! [[File:LW2Damage.png|36px|Damage]]&amp;lt;br&amp;gt;Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]&amp;lt;br&amp;gt;Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]&amp;lt;br /&amp;gt;Clip Size !! Other&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chosen Shotgun&amp;#039;&amp;#039;&amp;#039;	||	4	||	2	||	4	||	+25 Crit Chance																	&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chosen Sword&amp;#039;&amp;#039;&amp;#039;	||	3	||	-	||	-	||	-																	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank 2 Stats===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Difficulty !! [[File:LW2_Health.png|36px|Health]]&amp;lt;br&amp;gt;Health !! [[File:Status_armor.png|36px|Armor]]&amp;lt;br&amp;gt;Armor !! [[File:LW2_Aim.png|36px|Aim]]&amp;lt;br&amp;gt;Aim !!  [[File:Icon_CriticalChance.png ‎ |Crit Chance]]&amp;lt;br&amp;gt;Crit Chance !! [[File:Icon_CriticalChance.png ‎ |Flanking Crit Chance Bonus]]&amp;lt;br&amp;gt;Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]&amp;lt;br&amp;gt;Defense !! [[File:LW2 Dodge.png|36px|Dodge]]&amp;lt;br&amp;gt;Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]&amp;lt;br&amp;gt;Mobility !! [[File:LW2 Will.png|36px|Will]]&amp;lt;br&amp;gt;Will !! [[File:Status overwatch.png |36px|Detection Radius]]&amp;lt;br&amp;gt;Detection Radius (tiles)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rookie&amp;#039;&amp;#039;&amp;#039;    	||	18	||	0	||	70	||	0	||	33	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Veteran&amp;#039;&amp;#039;&amp;#039;  	||	24	||	0	||	75	||	0	||	33	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Commander&amp;#039;&amp;#039;&amp;#039;	||	29	||	0	||	75	||	10	||	40	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Legend&amp;#039;&amp;#039;&amp;#039;   	||	36	||	0	||	80	||	10	||	40	||	0	||	0	||	9	||	50	||	8					 &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Weapon !! [[File:LW2Damage.png|36px|Damage]]&amp;lt;br&amp;gt;Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]&amp;lt;br&amp;gt;Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]&amp;lt;br /&amp;gt;Clip Size !! Other&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chosen Shotgun&amp;#039;&amp;#039;&amp;#039;	||	5 - 6	||	2	||	4	||	+25 Crit Chance																	&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chosen Sword&amp;#039;&amp;#039;&amp;#039;	||	3 - 5	||	1	||	-	||	-																	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank 3 Stats===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Difficulty !! [[File:LW2_Health.png|36px|Health]]&amp;lt;br&amp;gt;Health !! [[File:Status_armor.png|36px|Armor]]&amp;lt;br&amp;gt;Armor !! [[File:LW2_Aim.png|36px|Aim]]&amp;lt;br&amp;gt;Aim !!  [[File:Icon_CriticalChance.png ‎ |Crit Chance]]&amp;lt;br&amp;gt;Crit Chance !! [[File:Icon_CriticalChance.png ‎ |Flanking Crit Chance Bonus]]&amp;lt;br&amp;gt;Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]&amp;lt;br&amp;gt;Defense !! [[File:LW2 Dodge.png|36px|Dodge]]&amp;lt;br&amp;gt;Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]&amp;lt;br&amp;gt;Mobility !! [[File:LW2 Will.png|36px|Will]]&amp;lt;br&amp;gt;Will !! [[File:Status overwatch.png |36px|Detection Radius]]&amp;lt;br&amp;gt;Detection Radius (tiles)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rookie&amp;#039;&amp;#039;&amp;#039;    	||	24	||	0	||	70	||	0	||	33	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Veteran&amp;#039;&amp;#039;&amp;#039;  	||	32	||	0	||	75	||	0	||	33	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Commander&amp;#039;&amp;#039;&amp;#039;	||	38	||	0	||	75	||	10	||	40	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Legend&amp;#039;&amp;#039;&amp;#039;   	||	48	||	0	||	80	||	10	||	40	||	0	||	0	||	9	||	50	||	8					 &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Weapon !! [[File:LW2Damage.png|36px|Damage]]&amp;lt;br&amp;gt;Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]&amp;lt;br&amp;gt;Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]&amp;lt;br /&amp;gt;Clip Size !! Other&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chosen Shotgun&amp;#039;&amp;#039;&amp;#039;	||	7	||	4	||	4	||	+25 Crit Chance																	&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chosen Sword&amp;#039;&amp;#039;&amp;#039;	||	3 - 6	||	2	||	-	||	-																	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank 4 Stats===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Difficulty !! [[File:LW2_Health.png|36px|Health]]&amp;lt;br&amp;gt;Health !! [[File:Status_armor.png|36px|Armor]]&amp;lt;br&amp;gt;Armor !! [[File:LW2_Aim.png|36px|Aim]]&amp;lt;br&amp;gt;Aim !!  [[File:Icon_CriticalChance.png ‎ |Crit Chance]]&amp;lt;br&amp;gt;Crit Chance !! [[File:Icon_CriticalChance.png ‎ |Flanking Crit Chance Bonus]]&amp;lt;br&amp;gt;Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]&amp;lt;br&amp;gt;Defense !! [[File:LW2 Dodge.png|36px|Dodge]]&amp;lt;br&amp;gt;Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]&amp;lt;br&amp;gt;Mobility !! [[File:LW2 Will.png|36px|Will]]&amp;lt;br&amp;gt;Will !! [[File:Status overwatch.png |36px|Detection Radius]]&amp;lt;br&amp;gt;Detection Radius (tiles)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rookie&amp;#039;&amp;#039;&amp;#039;    	||	24	||	0	||	70	||	0	||	33	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Veteran&amp;#039;&amp;#039;&amp;#039;  	||	32	||	0	||	75	||	0	||	33	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Commander&amp;#039;&amp;#039;&amp;#039;	||	40	||	0	||	75	||	10	||	40	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Legend&amp;#039;&amp;#039;&amp;#039;   	||	64	||	0	||	80	||	10	||	40	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Weapon !! [[File:LW2Damage.png|36px|Damage]]&amp;lt;br&amp;gt;Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]&amp;lt;br&amp;gt;Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]&amp;lt;br /&amp;gt;Clip Size !! Other&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chosen Shotgun&amp;#039;&amp;#039;&amp;#039;	||	8 - 9	||	4	||	4	||	+25 Crit Chance																	&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chosen Sword&amp;#039;&amp;#039;&amp;#039;	||	5 - 7	||	3	||	-	||	-																	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rank 5 Stats===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Difficulty !! [[File:LW2_Health.png|36px|Health]]&amp;lt;br&amp;gt;Health !! [[File:Status_armor.png|36px|Armor]]&amp;lt;br&amp;gt;Armor !! [[File:LW2_Aim.png|36px|Aim]]&amp;lt;br&amp;gt;Aim !!  [[File:Icon_CriticalChance.png ‎ |Crit Chance]]&amp;lt;br&amp;gt;Crit Chance !! [[File:Icon_CriticalChance.png ‎ |Flanking Crit Chance Bonus]]&amp;lt;br&amp;gt;Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]&amp;lt;br&amp;gt;Defense !! [[File:LW2 Dodge.png|36px|Dodge]]&amp;lt;br&amp;gt;Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]&amp;lt;br&amp;gt;Mobility !! [[File:LW2 Will.png|36px|Will]]&amp;lt;br&amp;gt;Will !! [[File:Status overwatch.png |36px|Detection Radius]]&amp;lt;br&amp;gt;Detection Radius (tiles)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rookie&amp;#039;&amp;#039;&amp;#039;    	||	43	||	0	||	70	||	0	||	33	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Veteran&amp;#039;&amp;#039;&amp;#039;  	||	56	||	0	||	75	||	0	||	33	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Commander&amp;#039;&amp;#039;&amp;#039;	||	68	||	0	||	75	||	10	||	40	||	0	||	0	||	9	||	50	||	8					&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;																									&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Legend&amp;#039;&amp;#039;&amp;#039;   	||	85	||	0	||	80	||	10	||	40	||	0	||	0	||	9	||	50	||	8						&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Weapon !! [[File:LW2Damage.png|36px|Damage]]&amp;lt;br&amp;gt;Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]&amp;lt;br&amp;gt;Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]&amp;lt;br /&amp;gt;Clip Size !! Other&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chosen Shotgun&amp;#039;&amp;#039;&amp;#039;||	10	||	5	||	4	||	+25 Crit Chance&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chosen Sword&amp;#039;&amp;#039;&amp;#039;||	7	||	3	||	-	||	-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* She takes further and further reduced damage with each successive attack, so try to cram as much damage as possible into as few attacks as possible as early as possible.&lt;br /&gt;
* The Assassin&amp;#039;s base mobility is very low so having mobile soldiers can help more easily avoid their attack range. Abilities that reduce their mobility such as poison can be helpful in limiting her effective range. Be careful not to be completely out of range as it may encourage her to [[Perk List (LWOTC)#Vanishing Wind|Vanishing Wind]] or have methods to reveal her.&lt;br /&gt;
*If she is standing next to a soldier or rebel at the time, she &amp;#039;&amp;#039;will&amp;#039;&amp;#039; use her turn or Chosen reaction to slash. Thus it is recommended to mainly bring soldiers decently capable of attacking her from outside her movement range.&lt;br /&gt;
** If, however, she is not adjacent to a valid slash target during her turn or action, she will use her actions in order to move closer to a target. With this, it is best to make sure units that are close by still have actions remaining to run away if she does get close to limit the amount of attacks.&lt;br /&gt;
* The assassin can gain both [[Perk_List_(LWOTC)#Close Combat Specialist|Close Combat Specialist]] and [[Perk_List_(LWOTC)#Bladestorm|Bladestorm]] thus it is best to fight at range or have ways to ignore reaction attacks. Lightning reflexes is not sufficient as she will always guarantee a hit with her katana and the shotgun at close range will still have a chance to hit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Long War of the Chosen]]&lt;/div&gt;</summary>
		<author><name>Inukealot</name></author>
	</entry>
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