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	<title>Template:Squadsight (LWOTC)/Info - Revision history</title>
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	<updated>2026-05-01T22:47:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://temp.ufopaedia.org/index.php?title=Template:Squadsight_(LWOTC)/Info&amp;diff=101880&amp;oldid=prev</id>
		<title>Solymr: Created page with &quot;*Squadsight is best augmented by high ground, allowing soldiers relatively clear sight lines and an additional aim bonus to offset Squadsight&#039;s aim penalty. *When using Squads...&quot;</title>
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		<updated>2021-06-17T17:52:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;*Squadsight is best augmented by high ground, allowing soldiers relatively clear sight lines and an additional aim bonus to offset Squadsight&amp;#039;s aim penalty. *When using Squads...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*Squadsight is best augmented by high ground, allowing soldiers relatively clear sight lines and an additional aim bonus to offset Squadsight&amp;#039;s aim penalty.&lt;br /&gt;
*When using Squadsight, there is no limit on how far your targets can be, but an aim penalty accumulates with distance.&lt;br /&gt;
*Overwatch shots do not use squadsight by default.&lt;/div&gt;</summary>
		<author><name>Solymr</name></author>
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