<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Template%3AReboot_%28LWOTC%29%2FInfo</id>
	<title>Template:Reboot (LWOTC)/Info - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Template%3AReboot_%28LWOTC%29%2FInfo"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Reboot_(LWOTC)/Info&amp;action=history"/>
	<updated>2026-05-02T05:31:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Reboot_(LWOTC)/Info&amp;diff=120522&amp;oldid=prev</id>
		<title>Azureactive: Created page with &quot;*The SPARK will be put into Stasis the first time each mission that its health hits zero. *Without the Redundant Systems ability, the SPARK is crippled after rebooting from ca...&quot;</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Reboot_(LWOTC)/Info&amp;diff=120522&amp;oldid=prev"/>
		<updated>2025-01-16T09:16:19Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;*The SPARK will be put into Stasis the first time each mission that its health hits zero. *Without the Redundant Systems ability, the SPARK is crippled after rebooting from ca...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*The SPARK will be put into Stasis the first time each mission that its health hits zero.&lt;br /&gt;
*Without the Redundant Systems ability, the SPARK is crippled after rebooting from catastrophic damage, suffering massive penatlies to aim, mobility, and hacking.&lt;br /&gt;
*Because of there drawbacks, in combination with the SPARK&amp;#039;s already low hull integrity at the time of a Reboot, it is recommended rebooted SPARKs be withdrawn from the battlefield via Skyranger when possible.&lt;br /&gt;
*Thanks to a complex network of redundant plating, reactivation circuits, and a single-charge shield projector, the SPARK can take one for the team secure in the knowledge that it will live to punch another day.&lt;/div&gt;</summary>
		<author><name>Azureactive</name></author>
	</entry>
</feed>