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	<id>https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Template%3ANeutralize_Protocol_%28LWOTC%29%2FInfo</id>
	<title>Template:Neutralize Protocol (LWOTC)/Info - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Template%3ANeutralize_Protocol_%28LWOTC%29%2FInfo"/>
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	<updated>2026-05-01T17:31:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Neutralize_Protocol_(LWOTC)/Info&amp;diff=120733&amp;oldid=prev</id>
		<title>Inukealot: update description</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Neutralize_Protocol_(LWOTC)/Info&amp;diff=120733&amp;oldid=prev"/>
		<updated>2025-01-20T03:44:41Z</updated>

		<summary type="html">&lt;p&gt;update description&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:44, 20 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Send the BIT to release a short-range jamming pulse that overloads weapon systems. Forces targets to reload their primary weapon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Send the BIT to release a short-range jamming pulse that overloads weapon systems. Forces targets to reload their primary weapon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Targeted enemies can use Reload to unjam their weapon. Enemies may choose to get by with just one action point of movement and shooting to work with, or they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way &lt;/del&gt;forgo a reload and resort to secondary weapon systems.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Targeted enemies can use Reload to unjam their weapon. Enemies may choose to get by with just one action point of movement and shooting to work with, or they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may &lt;/ins&gt;forgo a reload and resort to secondary weapon systems.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Neutralize Protocol costs &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/del&gt;action &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to use &lt;/del&gt;and has a 3 turn cooldown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Neutralize Protocol costs &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/ins&gt;action&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, is non-turn ending, targets a 3x3 area &lt;/ins&gt;and has a 3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;turn cooldown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Inukealot</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Neutralize_Protocol_(LWOTC)/Info&amp;diff=120527&amp;oldid=prev</id>
		<title>Azureactive: Created page with &quot;*Send the BIT to release a short-range jamming pulse that overloads weapon systems. Forces targets to reload their primary weapon. *Targeted enemies can use Reload to unjam th...&quot;</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Neutralize_Protocol_(LWOTC)/Info&amp;diff=120527&amp;oldid=prev"/>
		<updated>2025-01-16T09:40:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;*Send the BIT to release a short-range jamming pulse that overloads weapon systems. Forces targets to reload their primary weapon. *Targeted enemies can use Reload to unjam th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*Send the BIT to release a short-range jamming pulse that overloads weapon systems. Forces targets to reload their primary weapon.&lt;br /&gt;
*Targeted enemies can use Reload to unjam their weapon. Enemies may choose to get by with just one action point of movement and shooting to work with, or they way forgo a reload and resort to secondary weapon systems.&lt;br /&gt;
*Neutralize Protocol costs one action to use and has a 3 turn cooldown.&lt;/div&gt;</summary>
		<author><name>Azureactive</name></author>
	</entry>
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