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	<id>https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Template%3AForesight_%28TJ%29%2FInfo</id>
	<title>Template:Foresight (TJ)/Info - Revision history</title>
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	<updated>2026-05-02T12:40:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Foresight_(TJ)/Info&amp;diff=122906&amp;oldid=prev</id>
		<title>Brockleedude: Created page with &quot;* Foresight protects the Warden against the next damaging attack by creating a psi shield that has the same amount of health as the Warden&#039;s maximum health. * If the Warden ha...&quot;</title>
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		<updated>2025-05-29T20:47:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;* Foresight protects the Warden against the next damaging attack by creating a psi shield that has the same amount of health as the Warden&amp;#039;s maximum health. * If the Warden ha...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* Foresight protects the Warden against the next damaging attack by creating a psi shield that has the same amount of health as the Warden&amp;#039;s maximum health.&lt;br /&gt;
* If the Warden has gained Health bonuses via items the shield will be stronger.&lt;br /&gt;
* Defensive Stance only.&lt;br /&gt;
* Ends your turn.&lt;br /&gt;
* Removes Burning, Acid Burn, Poisoned and Bleeding on activation.&lt;br /&gt;
* Warden is rendered immune to Fire, Poison, Acid and Bleeding while the shield is active.&lt;br /&gt;
* Cannot be activated while disoriented.&lt;br /&gt;
* This ability cannot be activated on the same turn with Unwavering Concentration.&lt;br /&gt;
* Warden cannot sustain the shield for long, it will only shield against the first incoming hit and then disappear.&lt;br /&gt;
* Foresight will not protect the Warden against special attacks which bypass shields. E.g. Viper&amp;#039;s Bind&lt;/div&gt;</summary>
		<author><name>Brockleedude</name></author>
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