<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Tech_Levels_%28Apocalypse%29</id>
	<title>Tech Levels (Apocalypse) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Tech_Levels_%28Apocalypse%29"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;action=history"/>
	<updated>2026-05-01T03:30:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115810&amp;oldid=prev</id>
		<title>EsTeR at 08:57, 23 September 2023</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115810&amp;oldid=prev"/>
		<updated>2023-09-23T08:57:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:57, 23 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Progress: Aliens==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Progress: Aliens==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Victory Points - Units&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Victory Points - Units&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;X-Com agents in battle will each acquire points for killing:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;X-Com agents in battle will each acquire points for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(recovery of equipment) and &lt;/ins&gt;killing:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;| style=&amp;quot;text-align:center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;| style=&amp;quot;text-align:center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-115809:rev-115810:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>EsTeR</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115809&amp;oldid=prev</id>
		<title>EsTeR: doh</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115809&amp;oldid=prev"/>
		<updated>2023-09-23T08:50:42Z</updated>

		<summary type="html">&lt;p&gt;doh&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:50, 23 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l160&quot;&gt;Line 160:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 160:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Start a raid with hostiles and only use agents that you were going to sack (reactions too low) and get them all killed (-10 points per X-Com death!). Obsolete/excess/unwanted devices and weapons (do not bring ammo) on your soon-to-be-dead agents will decrease the score further by equipment losses.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Start a raid with hostiles and only use agents that you were going to sack (reactions too low) and get them all killed (-10 points per X-Com death!). Obsolete/excess/unwanted devices and weapons (do not bring ammo) on your soon-to-be-dead agents will decrease the score further by equipment losses.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If neutrals are about and not wanting to damage the building or cause hostility but your agents are to killed off, detonate a [[Marsec_High_Explosive|High Explosive]] next to your agents in an open area away from &amp;lt;u&amp;gt;any&amp;lt;/u&amp;gt; destructable features or force them to jump off a very tall structure instead! ...is the easiest method since all can jump in unison and die together so no one will panic by [[Controls_(Apocalypse)#Jump|J+LMB]] each agent when game is paused.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If neutrals are about and not wanting to damage the building or cause hostility but your agents are to killed off, detonate a [[Marsec_High_Explosive|High Explosive]] next to your agents in an open area away from &amp;lt;u&amp;gt;any&amp;lt;/u&amp;gt; destructable features or force them to jump off a very tall structure instead! ...is the easiest method since all can jump in unison and die together so no one will panic by [[Controls_(Apocalypse)#Jump|J+LMB]] each agent when game is paused.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* As a desperate tactic: Escape from a cleanup of alien infestation by killing as many aliens (including eggs, chrysalids, unhatched brainsucker pods) as possible but prevent successful completion of the mission by leaving one &#039;&#039;final-form&#039;&#039; alien alive. Infiltration may progress but will be slowed significantly.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* As a desperate tactic: Escape from a cleanup of alien infestation by killing as many aliens (including eggs, chrysalids, unhatched brainsucker pods) as possible but prevent successful completion of the mission by leaving one &#039;&#039;final-form&#039;&#039; alien alive. Infiltration may progress but will be slowed significantly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Kill civilians!!&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If score limiting is used, technology used by [[Population_(Apocalypse)|Defence Forces]] (level +1 each week) will surpass the alien&amp;#039;s technology level (score based). X-Com may then rely on &amp;#039;others&amp;#039; to provide an endless stream of exotic equipment[[Stun_Raid|.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If score limiting is used, technology used by [[Population_(Apocalypse)|Defence Forces]] (level +1 each week) will surpass the alien&amp;#039;s technology level (score based). X-Com may then rely on &amp;#039;others&amp;#039; to provide an endless stream of exotic equipment[[Stun_Raid|.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Apocalypse]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Apocalypse]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-115808:rev-115809:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>EsTeR</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115808&amp;oldid=prev</id>
		<title>EsTeR: oops, missed a few</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115808&amp;oldid=prev"/>
		<updated>2023-09-23T08:47:11Z</updated>

		<summary type="html">&lt;p&gt;oops, missed a few&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:47, 23 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l133&quot;&gt;Line 133:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 133:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||20% M4000 Machine Gun (3)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3xAP&amp;amp;harr;2xHE)&amp;lt;br&amp;gt;20% Plasma Gun (2)&amp;lt;br&amp;gt;10% Heavy Launcher (3xHE)&amp;lt;br&amp;gt;10% [[Marsec Minilauncher|MiniLauncher]] (3xHE)||10% Proximity Mine (1)&amp;lt;br&amp;gt;30% AP Grenade (2&amp;amp;harr;,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;50% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||20% M4000 Machine Gun (3)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3xAP&amp;amp;harr;2xHE)&amp;lt;br&amp;gt;20% Plasma Gun (2)&amp;lt;br&amp;gt;10% Heavy Launcher (3xHE)&amp;lt;br&amp;gt;10% [[Marsec Minilauncher|MiniLauncher]] (3xHE)||10% Proximity Mine (1)&amp;lt;br&amp;gt;30% AP Grenade (2&amp;amp;harr;,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;50% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||10% M4000 Machine Gun (4)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3xAP&amp;amp;harr;3xHE)&amp;lt;br&amp;gt;30% Plasma Gun (0&amp;amp;nabla;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2&lt;/del&gt;&amp;amp;harr;2)&amp;lt;br&amp;gt;10% Heavy Launcher (3xHE)&amp;lt;br&amp;gt;10% MiniLauncher (3xHE)||10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (1&amp;amp;harr;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;40% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||10% M4000 Machine Gun (4)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3xAP&amp;amp;harr;3xHE)&amp;lt;br&amp;gt;30% Plasma Gun (0&amp;amp;nabla;&amp;amp;harr;2)&amp;lt;br&amp;gt;10% Heavy Launcher (3xHE)&amp;lt;br&amp;gt;10% MiniLauncher (3xHE)||10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (1&amp;amp;harr;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;40% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3xAP&amp;amp;harr;3xHE)&amp;lt;br&amp;gt;20% Plasma Gun (2&amp;amp;harr;3)&amp;lt;br&amp;gt;10% Heavy Launcher (3xHE)&amp;lt;br&amp;gt;10% MiniLauncher (3xHE)&amp;lt;br&amp;gt;20% [[Disruptor Gun]] (--)||20% Proximity Mine (1&amp;amp;harr;2)&amp;lt;br&amp;gt;40% AP Grenade (1&amp;amp;harr;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3xAP&amp;amp;harr;3xHE)&amp;lt;br&amp;gt;20% Plasma Gun (2&amp;amp;harr;3)&amp;lt;br&amp;gt;10% Heavy Launcher (3xHE)&amp;lt;br&amp;gt;10% MiniLauncher (3xHE)&amp;lt;br&amp;gt;20% [[Disruptor Gun]] (--)||20% Proximity Mine (1&amp;amp;harr;2)&amp;lt;br&amp;gt;40% AP Grenade (1&amp;amp;harr;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,3HE)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)&amp;lt;br&amp;gt;30% Disruptor Gun (--)||10% [[Boomeroid]] (1)&amp;lt;br&amp;gt;10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2,2,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,3HE)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)&amp;lt;br&amp;gt;30% Disruptor Gun (--)||10% [[Boomeroid]] (1)&amp;lt;br&amp;gt;10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;10% Auto Cannon (3xAP)&amp;lt;br&amp;gt;20% Plasma Gun (2&amp;amp;harr;3)&amp;lt;br&amp;gt;10% Heavy Launcher (3xHE)&amp;lt;br&amp;gt;10% MiniLauncher (3xHE)&amp;lt;br&amp;gt;30% Disruptor Gun (--)&amp;lt;br&amp;gt;10% [[Devastator Cannon]] (--)||20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;30% AP Grenade (2&amp;amp;harr;,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;10% Auto Cannon (3xAP)&amp;lt;br&amp;gt;20% Plasma Gun (2&amp;amp;harr;3)&amp;lt;br&amp;gt;10% Heavy Launcher (3xHE)&amp;lt;br&amp;gt;10% MiniLauncher (3xHE)&amp;lt;br&amp;gt;30% Disruptor Gun (--)&amp;lt;br&amp;gt;10% [[Devastator Cannon]] (--)||20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;30% AP Grenade (2&amp;amp;harr;,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l145&quot;&gt;Line 145:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 145:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|10||10% Auto Cannon (3xAP)&amp;lt;br&amp;gt;20% Plasma Gun (2&amp;amp;harr;3)&amp;lt;br&amp;gt;10% Heavy Launcher (4xHE)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;20% Devastator Cannon (--)||20% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;20% Proximity Mine (1&amp;amp;harr;2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;20% None||10% [[Personal Cloaking Field]] &amp;#039;&amp;#039;PCS&amp;#039;&amp;#039;&amp;lt;br&amp;gt;20% Personal Disruptor Shield&amp;lt;br&amp;gt;70% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|10||10% Auto Cannon (3xAP)&amp;lt;br&amp;gt;20% Plasma Gun (2&amp;amp;harr;3)&amp;lt;br&amp;gt;10% Heavy Launcher (4xHE)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;20% Devastator Cannon (--)||20% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;20% Proximity Mine (1&amp;amp;harr;2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;20% None||10% [[Personal Cloaking Field]] &amp;#039;&amp;#039;PCS&amp;#039;&amp;#039;&amp;lt;br&amp;gt;20% Personal Disruptor Shield&amp;lt;br&amp;gt;70% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|11||20% Plasma Gun (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;30% Devastator Cannon (--)||30% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;20% AP Grenade (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||10% PDS &amp;amp; PCF&amp;lt;br&amp;gt;10% Personal Cloaking Field&amp;lt;br&amp;gt;30% Personal Disruptor Shield&amp;lt;br&amp;gt;50% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|11||20% Plasma Gun (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;30% Devastator Cannon (--)||30% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;20% AP Grenade (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||10% PDS &amp;amp; PCF&amp;lt;br&amp;gt;10% Personal Cloaking Field&amp;lt;br&amp;gt;30% Personal Disruptor Shield&amp;lt;br&amp;gt;50% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|12||10% Plasma Gun (3)&amp;lt;br&amp;gt;10% Heavy Launcher (3xHE)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;40% Devastator Cannon (--)||40% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||20% PDS &amp;amp; PCF&amp;lt;br&amp;gt;20% Personal Cloaking Field&amp;lt;br&amp;gt;40% Personal Disruptor Shield&amp;lt;br&amp;gt;20% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|12||10% Plasma Gun (3)&amp;lt;br&amp;gt;10% Heavy Launcher (3xHE)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;40% Devastator Cannon (--)||40% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||20% PDS &amp;amp; PCF&amp;lt;br&amp;gt;20% Personal Cloaking Field&amp;lt;br&amp;gt;40% Personal Disruptor Shield&amp;lt;br&amp;gt;20% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EsTeR</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115807&amp;oldid=prev</id>
		<title>EsTeR: ranges since no player will ever know which alien got which loadout</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115807&amp;oldid=prev"/>
		<updated>2023-09-23T08:41:38Z</updated>

		<summary type="html">&lt;p&gt;ranges since no player will ever know which alien got which loadout&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:41, 23 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Tech Level!!Novice!!Easy!!Medium!!Hard!!Superhuman!!Weapon (clip quantity)!!Grenade (quantity)!!Other Devices&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Tech Level!!Novice!!Easy!!Medium!!Hard!!Superhuman!!Weapon (clip quantity)!!Grenade (quantity)!!Other Devices&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1||0||0||0||0||0||100% [[Brainsucker Launcher]]&amp;lt;br/&amp;gt;(1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,1,1,1,2,2,2,3,3,&lt;/del&gt;3)||100% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1||0||0||0||0||0||100% [[Brainsucker Launcher]]&amp;lt;br/&amp;gt;(1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)||100% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2||1,000||1,000||1,000||1,000||1,000||70% [[Disruptor Gun]] (--)&amp;lt;br/&amp;gt;30% Brainsucker Launcher (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,3,&lt;/del&gt;4)||30% [[Megapol Smoke Grenade|Smoke Grenade]] (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,1,&lt;/del&gt;2)&amp;lt;br/&amp;gt;70% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2||1,000||1,000||1,000||1,000||1,000||70% [[Disruptor Gun]] (--)&amp;lt;br/&amp;gt;30% Brainsucker Launcher (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;4)||30% [[Megapol Smoke Grenade|Smoke Grenade]] (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;2)&amp;lt;br/&amp;gt;70% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|3||2,200||2,200||2,200||2,200||2,200||80% Disruptor Gun (--)&amp;lt;br/&amp;gt;20% Brainsucker Launcher (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;3)||30% [[Boomeroid]] (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,1,&lt;/del&gt;2)&amp;lt;br/&amp;gt;30% Smoke Grenade (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,1,&lt;/del&gt;2)&amp;lt;br/&amp;gt;40% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|3||2,200||2,200||2,200||2,200||2,200||80% Disruptor Gun (--)&amp;lt;br/&amp;gt;20% Brainsucker Launcher (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)||30% [[Boomeroid]] (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;2)&amp;lt;br/&amp;gt;30% Smoke Grenade (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;2)&amp;lt;br/&amp;gt;40% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||4,000||4,000||4,000||4,000||4,000||50% [[Devastator Cannon]] (--)&amp;lt;br/&amp;gt;40% Disruptor Gun (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Boomeroid (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,1,1,1,&lt;/del&gt;2)&amp;lt;br/&amp;gt;30% Smoke Grenade (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,1,&lt;/del&gt;2)&amp;lt;br/&amp;gt;20% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||4,000||4,000||4,000||4,000||4,000||50% [[Devastator Cannon]] (--)&amp;lt;br/&amp;gt;40% Disruptor Gun (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Boomeroid (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;2)&amp;lt;br/&amp;gt;30% Smoke Grenade (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;2)&amp;lt;br/&amp;gt;20% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||7,000||6,900||6,800||6,700||6,600||60% Devastator Cannon (--)&amp;lt;br/&amp;gt;30% Disruptor Gun (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||30% [[Vortex Mine]] (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,1,&lt;/del&gt;2)&amp;lt;br/&amp;gt;50% Boomeroid (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,1,2,3,&lt;/del&gt;3)&amp;lt;br/&amp;gt;20% Smoke Grenade (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;2)||70% [[Personal Disruptor Shield]]&#039;&#039;PDS&#039;&#039;&amp;lt;br/&amp;gt;30% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||7,000||6,900||6,800||6,700||6,600||60% Devastator Cannon (--)&amp;lt;br/&amp;gt;30% Disruptor Gun (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||30% [[Vortex Mine]] (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;2)&amp;lt;br/&amp;gt;50% Boomeroid (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br/&amp;gt;20% Smoke Grenade (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;2)||70% [[Personal Disruptor Shield]]&#039;&#039;PDS&#039;&#039;&amp;lt;br/&amp;gt;30% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||12,000||11,500||11,000||10,500||10,000||20% [[Entropy Launcher]] (3&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;5)&amp;lt;br/&amp;gt;70% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,1,2,&lt;/del&gt;3)&amp;lt;br/&amp;gt;40% Boomeroid (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2,2,&lt;/del&gt;3)&amp;lt;br/&amp;gt;20% Smoke Grenade (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;3)||30% [[Personal Cloaking Field]]&#039;&#039;PCS&#039;&#039;&amp;lt;br/&amp;gt;40% Personal Disruptor Shield&amp;lt;br/&amp;gt;30% PCF &amp;amp; PDS&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||12,000||11,500||11,000||10,500||10,000||20% [[Entropy Launcher]] (3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;5)&amp;lt;br/&amp;gt;70% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br/&amp;gt;40% Boomeroid (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br/&amp;gt;20% Smoke Grenade (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)||30% [[Personal Cloaking Field]]&#039;&#039;PCS&#039;&#039;&amp;lt;br/&amp;gt;40% Personal Disruptor Shield&amp;lt;br/&amp;gt;30% PCF &amp;amp; PDS&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||22,000||21,000||20,000||19,000||18,000||20% [[Dimension Missile Launcher]] (3&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;4)&amp;lt;br/&amp;gt;20% Entropy Launcher (3&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;5)&amp;lt;br/&amp;gt;50% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2,3,&lt;/del&gt;4)&amp;lt;br/&amp;gt;50% Boomeroid (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2,2,3,&lt;/del&gt;4)&amp;lt;br/&amp;gt;10% Smoke Grenade (3)||30% Personal Cloaking Field&amp;lt;br/&amp;gt;30% Personal Disruptor Shield&amp;lt;br/&amp;gt;40% PCF &amp;amp; PDS&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||22,000||21,000||20,000||19,000||18,000||20% [[Dimension Missile Launcher]] (3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;4)&amp;lt;br/&amp;gt;20% Entropy Launcher (3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;5)&amp;lt;br/&amp;gt;50% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;4)&amp;lt;br/&amp;gt;50% Boomeroid (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;4)&amp;lt;br/&amp;gt;10% Smoke Grenade (3)||30% Personal Cloaking Field&amp;lt;br/&amp;gt;30% Personal Disruptor Shield&amp;lt;br/&amp;gt;40% PCF &amp;amp; PDS&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||42,000||39,000||36,000||33,000||28,000||20% Dimension Missile Launcher (4&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;5)&amp;lt;br/&amp;gt;30% Entropy Launcher (3&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,4,&lt;/del&gt;5)&amp;lt;br/&amp;gt;40% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Vortex Mine (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2,3,3,&lt;/del&gt;4)&amp;lt;br/&amp;gt;50% Boomeroid (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2,3,3,&lt;/del&gt;4)||30% PCF &amp;amp; [[Personal Teleporter]]&#039;&#039;PT&#039;&#039;&amp;lt;br/&amp;gt;40% PDS &amp;amp; PT&amp;lt;br/&amp;gt;30% PCF &amp;amp; PDS&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||42,000||39,000||36,000||33,000||28,000||20% Dimension Missile Launcher (4&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;5)&amp;lt;br/&amp;gt;30% Entropy Launcher (3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;5)&amp;lt;br/&amp;gt;40% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Vortex Mine (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;4)&amp;lt;br/&amp;gt;50% Boomeroid (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;4)||30% PCF &amp;amp; [[Personal Teleporter]]&#039;&#039;PT&#039;&#039;&amp;lt;br/&amp;gt;40% PDS &amp;amp; PT&amp;lt;br/&amp;gt;30% PCF &amp;amp; PDS&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l125&quot;&gt;Line 125:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 125:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Tech Level!!Weapon (clip quantity)!!Grenade (quantity)!!Other Devices&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Tech Level!!Weapon (clip quantity)!!Grenade (quantity)!!Other Devices&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1||40% [[Megapol Lawpistol|Lawpistol]] (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2,3,&lt;/del&gt;4)&amp;lt;br&amp;gt;30% [[Marsec M4000 Machine Gun|M4000 Machine Gun]] (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,3,&lt;/del&gt;4)&amp;lt;br&amp;gt;20% [[Megapol Laser Sniper Gun|Laser Sniper Gun]] (2)&amp;lt;br&amp;gt;10% [[Megapol Auto Cannon|Auto Cannon]] (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3AP&lt;/del&gt;)||20% [[Megapol AP Grenade|AP Grenade]] (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;2)&amp;lt;br&amp;gt;10% [[Megapol Smoke Grenade|Smoke Grenade]] (1)&amp;lt;br&amp;gt;70% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1||40% [[Megapol Lawpistol|Lawpistol]] (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;4)&amp;lt;br&amp;gt;30% [[Marsec M4000 Machine Gun|M4000 Machine Gun]] (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;4)&amp;lt;br&amp;gt;20% [[Megapol Laser Sniper Gun|Laser Sniper Gun]] (2)&amp;lt;br&amp;gt;10% [[Megapol Auto Cannon|Auto Cannon]] (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xAP&lt;/ins&gt;)||20% [[Megapol AP Grenade|AP Grenade]] (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;2)&amp;lt;br&amp;gt;10% [[Megapol Smoke Grenade|Smoke Grenade]] (1)&amp;lt;br&amp;gt;70% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2||20% Lawpistol (3)&amp;lt;br&amp;gt;30% M4000 Machine Gun (3&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,3,&lt;/del&gt;4)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Auto Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3AP&lt;/del&gt;)&amp;lt;br&amp;gt;10% [[Megapol Plasma Gun|Plasma Gun]] (2)&amp;lt;br&amp;gt;10% [[Marsec Heavy Launcher|Heavy Launcher]] (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3HE&lt;/del&gt;)||20% AP Grenade (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% [[Megapol Stun Grenade|Stun Grenade]] (1)&amp;amp;Delta;&amp;lt;br&amp;gt;60% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2||20% Lawpistol (3)&amp;lt;br&amp;gt;30% M4000 Machine Gun (3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;4)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Auto Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xAP&lt;/ins&gt;)&amp;lt;br&amp;gt;10% [[Megapol Plasma Gun|Plasma Gun]] (2)&amp;lt;br&amp;gt;10% [[Marsec Heavy Launcher|Heavy Launcher]] (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xHE&lt;/ins&gt;)||20% AP Grenade (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% [[Megapol Stun Grenade|Stun Grenade]] (1)&amp;amp;Delta;&amp;lt;br&amp;gt;60% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|3||10% Lawpistol (3)&amp;lt;br&amp;gt;30% M4000 Machine Gun (3)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3AP,2HE&lt;/del&gt;)&amp;lt;br&amp;gt;10% Plasma Gun (2)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3HE&lt;/del&gt;)||10% [[Marsec Proximity Mine|Proximity Mine]] (1)&amp;lt;br&amp;gt;30% AP Grenade (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;50% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|3||10% Lawpistol (3)&amp;lt;br&amp;gt;30% M4000 Machine Gun (3)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xAP&amp;amp;harr;2xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;10% Plasma Gun (2)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xHE&lt;/ins&gt;)||10% [[Marsec Proximity Mine|Proximity Mine]] (1)&amp;lt;br&amp;gt;30% AP Grenade (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;50% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||20% M4000 Machine Gun (3)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3AP,2HE&lt;/del&gt;)&amp;lt;br&amp;gt;20% Plasma Gun (2)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3HE&lt;/del&gt;)&amp;lt;br&amp;gt;10% [[Marsec Minilauncher|MiniLauncher]] (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3HE&lt;/del&gt;)||10% Proximity Mine (1)&amp;lt;br&amp;gt;30% AP Grenade (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2&lt;/del&gt;,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;50% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||20% M4000 Machine Gun (3)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xAP&amp;amp;harr;2xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;20% Plasma Gun (2)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;10% [[Marsec Minilauncher|MiniLauncher]] (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xHE&lt;/ins&gt;)||10% Proximity Mine (1)&amp;lt;br&amp;gt;30% AP Grenade (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;50% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||10% M4000 Machine Gun (4)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3AP,3HE&lt;/del&gt;)&amp;lt;br&amp;gt;30% Plasma Gun (0&amp;amp;nabla;,2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;2)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3HE&lt;/del&gt;)&amp;lt;br&amp;gt;10% MiniLauncher (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3HE&lt;/del&gt;)||10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2,2,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;40% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||10% M4000 Machine Gun (4)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xAP&amp;amp;harr;3xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;30% Plasma Gun (0&amp;amp;nabla;,2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;2)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;10% MiniLauncher (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xHE&lt;/ins&gt;)||10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;40% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3AP,3HE&lt;/del&gt;)&amp;lt;br&amp;gt;20% Plasma Gun (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3HE&lt;/del&gt;)&amp;lt;br&amp;gt;10% MiniLauncher (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3HE&lt;/del&gt;)&amp;lt;br&amp;gt;20% [[Disruptor Gun]] (--)||20% Proximity Mine (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;2)&amp;lt;br&amp;gt;40% AP Grenade (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2,2,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xAP&amp;amp;harr;3xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;20% Plasma Gun (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;10% MiniLauncher (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;20% [[Disruptor Gun]] (--)||20% Proximity Mine (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;2)&amp;lt;br&amp;gt;40% AP Grenade (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,3HE)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)&amp;lt;br&amp;gt;30% Disruptor Gun (--)||10% [[Boomeroid]] (1)&amp;lt;br&amp;gt;10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (2,2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,3HE)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)&amp;lt;br&amp;gt;30% Disruptor Gun (--)||10% [[Boomeroid]] (1)&amp;lt;br&amp;gt;10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (2,2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;10% Auto Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3AP&lt;/del&gt;)&amp;lt;br&amp;gt;20% Plasma Gun (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3HE&lt;/del&gt;)&amp;lt;br&amp;gt;10% MiniLauncher (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3HE&lt;/del&gt;)&amp;lt;br&amp;gt;30% Disruptor Gun (--)&amp;lt;br&amp;gt;10% [[Devastator Cannon]] (--)||20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;30% AP Grenade (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,2&lt;/del&gt;,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;10% Auto Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xAP&lt;/ins&gt;)&amp;lt;br&amp;gt;20% Plasma Gun (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;10% MiniLauncher (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;30% Disruptor Gun (--)&amp;lt;br&amp;gt;10% [[Devastator Cannon]] (--)||20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;30% AP Grenade (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|9||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;10% Auto Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3AP&lt;/del&gt;)&amp;lt;br&amp;gt;20% Plasma Gun (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4HE&lt;/del&gt;)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;10% Devastator Cannon (--)||10% [[Vortex Mine]] (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;30% AP Grenade (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,3,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;20% None||20% [[Personal Disruptor Shield]] &#039;&#039;PDS&#039;&#039;&amp;lt;br&amp;gt;80% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|9||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;10% Auto Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xAP&lt;/ins&gt;)&amp;lt;br&amp;gt;20% Plasma Gun (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;10% Devastator Cannon (--)||10% [[Vortex Mine]] (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;30% AP Grenade (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;20% None||20% [[Personal Disruptor Shield]] &#039;&#039;PDS&#039;&#039;&amp;lt;br&amp;gt;80% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|10||10% Auto Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3AP&lt;/del&gt;)&amp;lt;br&amp;gt;20% Plasma Gun (2&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;3)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4HE&lt;/del&gt;)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;20% Devastator Cannon (--)||20% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;20% Proximity Mine (1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt;2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;20% None||10% [[Personal Cloaking Field]] &#039;&#039;PCS&#039;&#039;&amp;lt;br&amp;gt;20% Personal Disruptor Shield&amp;lt;br&amp;gt;70% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|10||10% Auto Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xAP&lt;/ins&gt;)&amp;lt;br&amp;gt;20% Plasma Gun (2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;3)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;20% Devastator Cannon (--)||20% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;20% Proximity Mine (1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;harr;&lt;/ins&gt;2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;20% None||10% [[Personal Cloaking Field]] &#039;&#039;PCS&#039;&#039;&amp;lt;br&amp;gt;20% Personal Disruptor Shield&amp;lt;br&amp;gt;70% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|11||20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;30% Devastator Cannon (--)||30% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;20% AP Grenade (2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||10% PDS &amp;amp; PCF&amp;lt;br&amp;gt;10% Personal Cloaking Field&amp;lt;br&amp;gt;30% Personal Disruptor Shield&amp;lt;br&amp;gt;50% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|11||20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;30% Devastator Cannon (--)||30% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;20% AP Grenade (2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||10% PDS &amp;amp; PCF&amp;lt;br&amp;gt;10% Personal Cloaking Field&amp;lt;br&amp;gt;30% Personal Disruptor Shield&amp;lt;br&amp;gt;50% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|12||10% Plasma Gun (3)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3HE&lt;/del&gt;)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;40% Devastator Cannon (--)||40% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||20% PDS &amp;amp; PCF&amp;lt;br&amp;gt;20% Personal Cloaking Field&amp;lt;br&amp;gt;40% Personal Disruptor Shield&amp;lt;br&amp;gt;20% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|12||10% Plasma Gun (3)&amp;lt;br&amp;gt;10% Heavy Launcher (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3xHE&lt;/ins&gt;)&amp;lt;br&amp;gt;40% Disruptor Gun (--)&amp;lt;br&amp;gt;40% Devastator Cannon (--)||40% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||20% PDS &amp;amp; PCF&amp;lt;br&amp;gt;20% Personal Cloaking Field&amp;lt;br&amp;gt;40% Personal Disruptor Shield&amp;lt;br&amp;gt;20% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-115806:rev-115807:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>EsTeR</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115806&amp;oldid=prev</id>
		<title>EsTeR: ufo not entity</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115806&amp;oldid=prev"/>
		<updated>2023-09-23T08:27:49Z</updated>

		<summary type="html">&lt;p&gt;ufo not entity&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:27, 23 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l74&quot;&gt;Line 74:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;| style=&amp;quot;text-align:center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;| style=&amp;quot;text-align:center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Entity &lt;/del&gt;!! Victory Points&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UFO &lt;/ins&gt;!! Victory Points&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Probe || 50&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Probe || 50&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EsTeR</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115805&amp;oldid=prev</id>
		<title>EsTeR: added charts added score</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115805&amp;oldid=prev"/>
		<updated>2023-09-23T08:25:57Z</updated>

		<summary type="html">&lt;p&gt;added charts added score&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:25, 23 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Also known as &amp;#039;&amp;#039;&amp;#039;Score Levels&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Also known as &amp;#039;&amp;#039;&amp;#039;Score Levels&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=Technology Levels=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Score=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;=Score&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Total Score&amp;#039;&amp;#039;&amp;#039; influences X-Com&amp;#039;s funding from the Government, checked after each week.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Total Score&amp;#039;&amp;#039;&amp;#039; influences X-Com&amp;#039;s funding from the Government, checked after each week.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Tactical Missions&#039;&#039;&#039; score influences what the aliens carry on the battlescape, checked after each mission.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Tactical Missions&#039;&#039;&#039; score &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Victory Points) &lt;/ins&gt;influences what the aliens carry on the battlescape, checked after each mission.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;UFO Craft Shot Down&amp;#039;&amp;#039;&amp;#039; score influences what devices the UFOs will use, checked at the start of a new day.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;UFO Craft Shot Down&amp;#039;&amp;#039;&amp;#039; score influences what devices the UFOs will use, checked at the start of a new day.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;however, X-Com&amp;#039;s score does not determine:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;however, X-Com&amp;#039;s score does not determine:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alien life-forms or quantity present on the battlescape (check [[Alien_Craft_(Apocalypse)|Infiltration Force]] for each craft).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alien life-forms or quantity present on the battlescape (check [[Alien_Craft_(Apocalypse)|Infiltration Force]] for each craft).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alien technology given to organisations or quantity of defence forces.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alien technology given to organisations or quantity of defence forces.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Progress: Aliens==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Progress: Aliens==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The tables below show &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;progression points&lt;/del&gt;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;required &lt;/del&gt;for each &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;item to appear, &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the five difficulty levels&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;Victory Points - Units&#039;&lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;X-Com agents in battle will each acquire points for killing:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot;| style=&quot;text-align:center&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Entity !! Victory Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|[[Population_(Apocalypse)#Building_Defence|Buiding Defence]] || 10&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Brainsucker || 4&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Anthropod || 10&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Spitter || 8&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Multiworm || 8&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Hyperworm || 5&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Popper || 8&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Multiworm Egg || 4&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Chrysalis || 3&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Skeletoid || 14&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Micronoid Aggregate || 15&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Psimorph || 30&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Megaspawn || 30&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Queenspawn || 50&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If an agent dies or civilians are killed, the score total is reduced -10 &lt;/ins&gt;for each&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Only &#039;&#039;&#039;Tactical Mission Score&#039;&#039;&#039; is relevant &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increasing alien unit technology progression&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class = &amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class = &amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Victory Points - UFOs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;X-Com craft in battle will acquire a total of points for killing:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot;| style=&quot;text-align:center&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Entity !! Victory Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Probe || 50&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Scout Ship || 100&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Trnsporter || 150&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Fast Attack Ship || 200&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Destroyer || 250&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Assault Ship || 300&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Bomber || 300&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Escort || 250&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Battleship || 500&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Mothership || 700&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Overspawn || 400&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Only &#039;&#039;&#039;UFOs Shot Down Score&#039;&#039;&#039; is relevant for increasing alien ship technology progression.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class = &amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class = &amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+Vehicle Equipment&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+Vehicle Equipment&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-115543:rev-115805:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>EsTeR</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115543&amp;oldid=prev</id>
		<title>EsTeR: slight clari on unprogess</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=115543&amp;oldid=prev"/>
		<updated>2023-09-16T00:03:03Z</updated>

		<summary type="html">&lt;p&gt;slight clari on unprogess&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:03, 16 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l90&quot;&gt;Line 90:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Un-Progress====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Un-Progress====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to reduce/reverse the (Total) Tactical Missions score by destroying/leaving behind equipment brought to a battlescape mission to force the current technology level of the aliens to be also reduced. Purposely limit the tactical score by:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to reduce/reverse the (Total) Tactical Missions score by destroying/leaving behind equipment brought to a battlescape mission to force the current technology level of the aliens &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Score based) &lt;/ins&gt;to be also reduced. Purposely limit the tactical score by:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Escape a UFO crash recovery battlescape &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after finding new agent technology, abandoning alien corpses, and recoverable craft devices (only &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they are known or are awaiting research - &lt;/del&gt;any new technology &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recovered &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only once).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Escape a UFO crash recovery battlescape if any new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;agent &lt;/ins&gt;technology &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has been recovered. Any further crashed UFOs can &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ignored &lt;/ins&gt;if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not needing to recover the hull or specific [[Alien_Craft_&lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apocalypse&lt;/ins&gt;)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#Craft_Battlescapes|UFO components]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Escape from a cleanup of alien infestation &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill as many aliens (including eggs, chrysalids, unhatched brainsucker pods) as possible but prevent successful completion of the mission&lt;/del&gt;)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Infiltration may progress but will be slowed significantly&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Escape from a raid with only what is absolutely needed&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Ammunition from any [[Agents_Equipment_(Apocalypse)|standard weapon]] &lt;/ins&gt;does not contribute to score.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Escape from a raid with only what is absolutely needed&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, ammo &lt;/del&gt;does not contribute to score.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Start a raid with hostiles and only use agents that you were going to sack (reactions too low) and get them all killed (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-10 points per X-Com death!). Obsolete/excess/unwanted devices and &lt;/ins&gt;weapons &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(do not bring ammo&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on your soon-to-be-dead agents will decrease the score further by equipment losses&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Start a raid with hostiles and only use agents that you were going to sack (reactions too low) and get them all killed (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus if you equipped them with obsolete unloaded &lt;/del&gt;weapons &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or excess junk&lt;/del&gt;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If neutrals are about and not wanting to damage the building &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or cause hostility but your agents are to killed off, detonate a &lt;/ins&gt;[[Marsec_High_Explosive|High Explosive]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next to your agents in an open area away from &amp;lt;u&amp;gt;any&amp;lt;/u&amp;gt; destructable features or force them to &lt;/ins&gt;jump off a very tall structure instead! ...is the easiest method since all can jump in unison and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;die together so &lt;/ins&gt;no one will panic &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by [[Controls_&lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apocalypse)#Jump|&lt;/ins&gt;J+LMB&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;each agent when game is paused&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If neutrals are about and not wanting to damage the building &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when playing with an armed &lt;/del&gt;[[Marsec_High_Explosive|High Explosive]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;jump off a very tall structure instead! ...is the easiest method since all can jump in unison and no one will panic&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  &lt;/del&gt;(J+LMB each agent when game is paused)  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* As a desperate tactic: Escape from a cleanup of alien infestation by killing as many aliens (including eggs, chrysalids, unhatched brainsucker pods&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as possible but prevent successful completion of the mission by leaving one &#039;&#039;final-form&#039;&#039; alien alive. Infiltration may progress but will be slowed significantly.&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/del&gt;If score limiting is used, technology used by [[Population_(Apocalypse)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;security and thugs&lt;/del&gt;]] (level +1 each week) will surpass the alien&#039;s technology level (score based). X-Com may then rely on &#039;others&#039; to provide an endless stream of exotic equipment[[Stun_Raid|.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If score limiting is used, technology used by [[Population_(Apocalypse)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defence Forces&lt;/ins&gt;]] (level +1 each week) will surpass the alien&#039;s technology level (score based). X-Com may then rely on &#039;others&#039; to provide an endless stream of exotic equipment[[Stun_Raid|.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Apocalypse]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Apocalypse]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EsTeR</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=114790&amp;oldid=prev</id>
		<title>EsTeR: guards/security cleaned</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=114790&amp;oldid=prev"/>
		<updated>2023-07-20T07:31:18Z</updated>

		<summary type="html">&lt;p&gt;guards/security cleaned&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:31, 20 July 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[UFO_Incursions_(Apocalypse)|Aliens]]: UFO type, mission style, schedule, or craft quantity that appear in Mega-Primus.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[UFO_Incursions_(Apocalypse)|Aliens]]: UFO type, mission style, schedule, or craft quantity that appear in Mega-Primus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alien life-forms or quantity present on the battlescape (check [[Alien_Craft_(Apocalypse)|Infiltration Force]] for each craft).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alien life-forms or quantity present on the battlescape (check [[Alien_Craft_(Apocalypse)|Infiltration Force]] for each craft).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alien technology given to organisations or quantity of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;security guards that are present&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alien technology given to organisations or quantity of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defence forces&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Progress: Aliens==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Progress: Aliens==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The tables below show &amp;#039;&amp;#039;progression points&amp;#039;&amp;#039; required for each item to appear, for the five difficulty levels.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The tables below show &amp;#039;&amp;#039;progression points&amp;#039;&amp;#039; required for each item to appear, for the five difficulty levels.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-110938:rev-114790:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>EsTeR</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=110938&amp;oldid=prev</id>
		<title>EsTeR: chart titles</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=110938&amp;oldid=prev"/>
		<updated>2022-08-11T23:40:55Z</updated>

		<summary type="html">&lt;p&gt;chart titles&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:40, 11 August 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+Tactical Equipment (Anthropods and Skeletoids)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+Tactical Equipment (Anthropods and Skeletoids)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Tech Level!!Novice!!Easy!!Medium!!Hard!!Superhuman!!Weapon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clips&lt;/del&gt;)!!Grenade &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;type &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number&lt;/del&gt;)!!Other&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Tech Level!!Novice!!Easy!!Medium!!Hard!!Superhuman!!Weapon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clip quantity&lt;/ins&gt;)!!Grenade (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quantity&lt;/ins&gt;)!!Other &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Devices&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1||0||0||0||0||0||100% [[Brainsucker Launcher]]&amp;lt;br/&amp;gt;(1,1,1,1,2,2,2,3,3,3)||100% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1||0||0||0||0||0||100% [[Brainsucker Launcher]]&amp;lt;br/&amp;gt;(1,1,1,1,2,2,2,3,3,3)||100% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||4,000||4,000||4,000||4,000||4,000||50% [[Devastator Cannon]] (--)&amp;lt;br/&amp;gt;40% Disruptor Gun (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Boomeroid (1,1,1,1,2)&amp;lt;br/&amp;gt;30% Smoke Grenade (1,1,2)&amp;lt;br/&amp;gt;20% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||4,000||4,000||4,000||4,000||4,000||50% [[Devastator Cannon]] (--)&amp;lt;br/&amp;gt;40% Disruptor Gun (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Boomeroid (1,1,1,1,2)&amp;lt;br/&amp;gt;30% Smoke Grenade (1,1,2)&amp;lt;br/&amp;gt;20% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||7,000||6,900||6,800||6,700||6,600||60% Devastator Cannon (--)&amp;lt;br/&amp;gt;30% Disruptor Gun (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||30% [[Vortex Mine]] (1,1,2)&amp;lt;br/&amp;gt;50% Boomeroid (1,1,2,3,3)&amp;lt;br/&amp;gt;20% Smoke Grenade (1,2)||70% [[Personal Disruptor Shield]]&amp;lt;br/&amp;gt;30% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||7,000||6,900||6,800||6,700||6,600||60% Devastator Cannon (--)&amp;lt;br/&amp;gt;30% Disruptor Gun (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||30% [[Vortex Mine]] (1,1,2)&amp;lt;br/&amp;gt;50% Boomeroid (1,1,2,3,3)&amp;lt;br/&amp;gt;20% Smoke Grenade (1,2)||70% [[Personal Disruptor Shield]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;PDS&#039;&#039;&lt;/ins&gt;&amp;lt;br/&amp;gt;30% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||12,000||11,500||11,000||10,500||10,000||20% [[Entropy Launcher]] (3,5)&amp;lt;br/&amp;gt;70% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1,1,2,3)&amp;lt;br/&amp;gt;40% Boomeroid (1,2,2,3)&amp;lt;br/&amp;gt;20% Smoke Grenade (2,3)||30% [[Personal Cloaking Field]]&amp;lt;br/&amp;gt;40% Personal Disruptor Shield&amp;lt;br/&amp;gt;30% PCF &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+ &lt;/del&gt;PDS&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||12,000||11,500||11,000||10,500||10,000||20% [[Entropy Launcher]] (3,5)&amp;lt;br/&amp;gt;70% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1,1,2,3)&amp;lt;br/&amp;gt;40% Boomeroid (1,2,2,3)&amp;lt;br/&amp;gt;20% Smoke Grenade (2,3)||30% [[Personal Cloaking Field]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;PCS&#039;&#039;&lt;/ins&gt;&amp;lt;br/&amp;gt;40% Personal Disruptor Shield&amp;lt;br/&amp;gt;30% PCF &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;PDS&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||22,000||21,000||20,000||19,000||18,000||20% [[Dimension Missile Launcher]] (3,4)&amp;lt;br/&amp;gt;20% Entropy Launcher (3,5)&amp;lt;br/&amp;gt;50% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1,2,3,4)&amp;lt;br/&amp;gt;50% Boomeroid (1,2,2,3,4)&amp;lt;br/&amp;gt;10% Smoke Grenade (3)||30% Personal Cloaking Field&amp;lt;br/&amp;gt;30% Personal Disruptor Shield&amp;lt;br/&amp;gt;40% PCF &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+ &lt;/del&gt;PDS&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||22,000||21,000||20,000||19,000||18,000||20% [[Dimension Missile Launcher]] (3,4)&amp;lt;br/&amp;gt;20% Entropy Launcher (3,5)&amp;lt;br/&amp;gt;50% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1,2,3,4)&amp;lt;br/&amp;gt;50% Boomeroid (1,2,2,3,4)&amp;lt;br/&amp;gt;10% Smoke Grenade (3)||30% Personal Cloaking Field&amp;lt;br/&amp;gt;30% Personal Disruptor Shield&amp;lt;br/&amp;gt;40% PCF &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;PDS&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||42,000||39,000||36,000||33,000||28,000||20% Dimension Missile Launcher (4,5)&amp;lt;br/&amp;gt;30% Entropy Launcher (3,4,5)&amp;lt;br/&amp;gt;40% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Vortex Mine (1,2,3,3,4)&amp;lt;br/&amp;gt;50% Boomeroid (2,2,3,3,4)||30% PCF &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+ &lt;/del&gt;[[Personal Teleporter]]&amp;lt;br/&amp;gt;40% PDS &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+ Personal Teleporter&lt;/del&gt;&amp;lt;br/&amp;gt;30% PCF &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+ &lt;/del&gt;PDS&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||42,000||39,000||36,000||33,000||28,000||20% Dimension Missile Launcher (4,5)&amp;lt;br/&amp;gt;30% Entropy Launcher (3,4,5)&amp;lt;br/&amp;gt;40% Devastator Cannon (--)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Vortex Mine (1,2,3,3,4)&amp;lt;br/&amp;gt;50% Boomeroid (2,2,3,3,4)||30% PCF &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;[[Personal Teleporter]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;PT&#039;&#039;&lt;/ins&gt;&amp;lt;br/&amp;gt;40% PDS &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; PT&lt;/ins&gt;&amp;lt;br/&amp;gt;30% PCF &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;PDS&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EsTeR</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=110937&amp;oldid=prev</id>
		<title>EsTeR: tactic on unprogress</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tech_Levels_(Apocalypse)&amp;diff=110937&amp;oldid=prev"/>
		<updated>2022-08-11T23:33:15Z</updated>

		<summary type="html">&lt;p&gt;tactic on unprogress&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:33, 11 August 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1||0||0||0||0||0||100% [[Brainsucker Launcher]]&amp;lt;br/&amp;gt;(1,1,1,1,2,2,2,3,3,3)||100% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1||0||0||0||0||0||100% [[Brainsucker Launcher]]&amp;lt;br/&amp;gt;(1,1,1,1,2,2,2,3,3,3)||100% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2||1,000||1,000||1,000||1,000||1,000||70% [[Disruptor Gun]] (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br/&amp;gt;30% Brainsucker Launcher (2,3,4)||30% [[Megapol Smoke Grenade|Smoke Grenade]] (1,1,2)&amp;lt;br/&amp;gt;70% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2||1,000||1,000||1,000||1,000||1,000||70% [[Disruptor Gun]] (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br/&amp;gt;30% Brainsucker Launcher (2,3,4)||30% [[Megapol Smoke Grenade|Smoke Grenade]] (1,1,2)&amp;lt;br/&amp;gt;70% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|3||2,200||2,200||2,200||2,200||2,200||80% Disruptor Gun (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br/&amp;gt;20% Brainsucker Launcher (2,3)||30% [[Boomeroid]] (1,1,2)&amp;lt;br/&amp;gt;30% Smoke Grenade (1,1,2)&amp;lt;br/&amp;gt;40% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|3||2,200||2,200||2,200||2,200||2,200||80% Disruptor Gun (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br/&amp;gt;20% Brainsucker Launcher (2,3)||30% [[Boomeroid]] (1,1,2)&amp;lt;br/&amp;gt;30% Smoke Grenade (1,1,2)&amp;lt;br/&amp;gt;40% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||4,000||4,000||4,000||4,000||4,000||50% [[Devastator Cannon]] (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br/&amp;gt;40% Disruptor Gun (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Boomeroid (1,1,1,1,2)&amp;lt;br/&amp;gt;30% Smoke Grenade (1,1,2)&amp;lt;br/&amp;gt;20% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||4,000||4,000||4,000||4,000||4,000||50% [[Devastator Cannon]] (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br/&amp;gt;40% Disruptor Gun (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Boomeroid (1,1,1,1,2)&amp;lt;br/&amp;gt;30% Smoke Grenade (1,1,2)&amp;lt;br/&amp;gt;20% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||7,000||6,900||6,800||6,700||6,600||60% Devastator Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br/&amp;gt;30% Disruptor Gun (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||30% [[Vortex Mine]] (1,1,2)&amp;lt;br/&amp;gt;50% Boomeroid (1,1,2,3,3)&amp;lt;br/&amp;gt;20% Smoke Grenade (1,2)||70% [[Personal Disruptor Shield]]&amp;lt;br/&amp;gt;30% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||7,000||6,900||6,800||6,700||6,600||60% Devastator Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br/&amp;gt;30% Disruptor Gun (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||30% [[Vortex Mine]] (1,1,2)&amp;lt;br/&amp;gt;50% Boomeroid (1,1,2,3,3)&amp;lt;br/&amp;gt;20% Smoke Grenade (1,2)||70% [[Personal Disruptor Shield]]&amp;lt;br/&amp;gt;30% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||12,000||11,500||11,000||10,500||10,000||20% [[Entropy Launcher]] (3,5)&amp;lt;br/&amp;gt;70% Devastator Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1,1,2,3)&amp;lt;br/&amp;gt;40% Boomeroid (1,2,2,3)&amp;lt;br/&amp;gt;20% Smoke Grenade (2,3)||30% [[Personal Cloaking Field]]&amp;lt;br/&amp;gt;40% Personal Disruptor Shield&amp;lt;br/&amp;gt;30% PCF + PDS&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||12,000||11,500||11,000||10,500||10,000||20% [[Entropy Launcher]] (3,5)&amp;lt;br/&amp;gt;70% Devastator Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1,1,2,3)&amp;lt;br/&amp;gt;40% Boomeroid (1,2,2,3)&amp;lt;br/&amp;gt;20% Smoke Grenade (2,3)||30% [[Personal Cloaking Field]]&amp;lt;br/&amp;gt;40% Personal Disruptor Shield&amp;lt;br/&amp;gt;30% PCF + PDS&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||22,000||21,000||20,000||19,000||18,000||20% [[Dimension Missile Launcher]] (3,4)&amp;lt;br/&amp;gt;20% Entropy Launcher (3,5)&amp;lt;br/&amp;gt;50% Devastator Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1,2,3,4)&amp;lt;br/&amp;gt;50% Boomeroid (1,2,2,3,4)&amp;lt;br/&amp;gt;10% Smoke Grenade (3)||30% Personal Cloaking Field&amp;lt;br/&amp;gt;30% Personal Disruptor Shield&amp;lt;br/&amp;gt;40% PCF + PDS&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||22,000||21,000||20,000||19,000||18,000||20% [[Dimension Missile Launcher]] (3,4)&amp;lt;br/&amp;gt;20% Entropy Launcher (3,5)&amp;lt;br/&amp;gt;50% Devastator Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||40% Vortex Mine (1,2,3,4)&amp;lt;br/&amp;gt;50% Boomeroid (1,2,2,3,4)&amp;lt;br/&amp;gt;10% Smoke Grenade (3)||30% Personal Cloaking Field&amp;lt;br/&amp;gt;30% Personal Disruptor Shield&amp;lt;br/&amp;gt;40% PCF + PDS&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||42,000||39,000||36,000||33,000||28,000||20% Dimension Missile Launcher (4,5)&amp;lt;br/&amp;gt;30% Entropy Launcher (3,4,5)&amp;lt;br/&amp;gt;40% Devastator Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Vortex Mine (1,2,3,3,4)&amp;lt;br/&amp;gt;50% Boomeroid (2,2,3,3,4)||30% PCF + [[Personal Teleporter]]&amp;lt;br/&amp;gt;40% PDS + Personal Teleporter&amp;lt;br/&amp;gt;30% PCF + PDS&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||42,000||39,000||36,000||33,000||28,000||20% Dimension Missile Launcher (4,5)&amp;lt;br/&amp;gt;30% Entropy Launcher (3,4,5)&amp;lt;br/&amp;gt;40% Devastator Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br/&amp;gt;10% Brainsucker Launcher (4)||50% Vortex Mine (1,2,3,3,4)&amp;lt;br/&amp;gt;50% Boomeroid (2,2,3,3,4)||30% PCF + [[Personal Teleporter]]&amp;lt;br/&amp;gt;40% PDS + Personal Teleporter&amp;lt;br/&amp;gt;30% PCF + PDS&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+Tactical Equipment (Humans)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+Tactical Equipment (Humans)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Tech Level!!Weapon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clips&lt;/del&gt;)!!Grenade &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;type &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number&lt;/del&gt;)!!Other&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Tech Level!!Weapon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clip quantity&lt;/ins&gt;)!!Grenade (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quantity&lt;/ins&gt;)!!Other &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Devices&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1||40% [[Megapol Lawpistol|Lawpistol]] (2,2,3,4)&amp;lt;br&amp;gt;30% [[Marsec M4000 Machine Gun|M4000 Machine Gun]] (2,3,4)&amp;lt;br&amp;gt;20% [[Megapol Laser Sniper Gun|Laser Sniper Gun]] (2)&amp;lt;br&amp;gt;10% [[Megapol Auto Cannon|Auto Cannon]] (3AP)||20% [[Megapol AP Grenade|AP Grenade]] (1,2)&amp;lt;br&amp;gt;10% [[Megapol Smoke Grenade|Smoke Grenade]] (1)&amp;lt;br&amp;gt;70% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|1||40% [[Megapol Lawpistol|Lawpistol]] (2,2,3,4)&amp;lt;br&amp;gt;30% [[Marsec M4000 Machine Gun|M4000 Machine Gun]] (2,3,4)&amp;lt;br&amp;gt;20% [[Megapol Laser Sniper Gun|Laser Sniper Gun]] (2)&amp;lt;br&amp;gt;10% [[Megapol Auto Cannon|Auto Cannon]] (3AP)||20% [[Megapol AP Grenade|AP Grenade]] (1,2)&amp;lt;br&amp;gt;10% [[Megapol Smoke Grenade|Smoke Grenade]] (1)&amp;lt;br&amp;gt;70% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2||20% Lawpistol (3)&amp;lt;br&amp;gt;30% M4000 Machine Gun (3,3,4)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2,3)&amp;lt;br&amp;gt;10% Auto Cannon (3AP)&amp;lt;br&amp;gt;10% [[Megapol Plasma Gun|Plasma Gun]] (2)&amp;lt;br&amp;gt;10% [[Marsec Heavy Launcher|Heavy Launcher]] (3HE)||20% AP Grenade (2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% [[Megapol Stun Grenade|Stun Grenade]] (1)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt;60% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2||20% Lawpistol (3)&amp;lt;br&amp;gt;30% M4000 Machine Gun (3,3,4)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2,3)&amp;lt;br&amp;gt;10% Auto Cannon (3AP)&amp;lt;br&amp;gt;10% [[Megapol Plasma Gun|Plasma Gun]] (2)&amp;lt;br&amp;gt;10% [[Marsec Heavy Launcher|Heavy Launcher]] (3HE)||20% AP Grenade (2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% [[Megapol Stun Grenade|Stun Grenade]] (1)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;Delta;&lt;/ins&gt;&amp;lt;br&amp;gt;60% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|3||10% Lawpistol (3)&amp;lt;br&amp;gt;30% M4000 Machine Gun (3)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,2HE)&amp;lt;br&amp;gt;10% Plasma Gun (2)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)||10% [[Marsec Proximity Mine|Proximity Mine]] (1)&amp;lt;br&amp;gt;30% AP Grenade (1,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;50% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|3||10% Lawpistol (3)&amp;lt;br&amp;gt;30% M4000 Machine Gun (3)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,2HE)&amp;lt;br&amp;gt;10% Plasma Gun (2)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)||10% [[Marsec Proximity Mine|Proximity Mine]] (1)&amp;lt;br&amp;gt;30% AP Grenade (1,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;50% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||20% M4000 Machine Gun (3)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,2HE)&amp;lt;br&amp;gt;20% Plasma Gun (2)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% [[Marsec Minilauncher|MiniLauncher]] (3HE)||10% Proximity Mine (1)&amp;lt;br&amp;gt;30% AP Grenade (2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;50% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4||20% M4000 Machine Gun (3)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,2HE)&amp;lt;br&amp;gt;20% Plasma Gun (2)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% [[Marsec Minilauncher|MiniLauncher]] (3HE)||10% Proximity Mine (1)&amp;lt;br&amp;gt;30% AP Grenade (2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;50% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||10% M4000 Machine Gun (4)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,3HE)&amp;lt;br&amp;gt;30% Plasma Gun (0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;/del&gt;,2,2)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)||10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (1,2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;40% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|5||10% M4000 Machine Gun (4)&amp;lt;br&amp;gt;20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,3HE)&amp;lt;br&amp;gt;30% Plasma Gun (0&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nabla;&lt;/ins&gt;,2,2)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)||10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (1,2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;40% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,3HE)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)&amp;lt;br&amp;gt;20% [[Disruptor Gun]] (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)||20% Proximity Mine (1,2)&amp;lt;br&amp;gt;40% AP Grenade (1,2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|6||20% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,3HE)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)&amp;lt;br&amp;gt;20% [[Disruptor Gun]] (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)||20% Proximity Mine (1,2)&amp;lt;br&amp;gt;40% AP Grenade (1,2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,3HE)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)&amp;lt;br&amp;gt;30% Disruptor Gun (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)||10% [[Boomeroid]] (1)&amp;lt;br&amp;gt;10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (2,2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|7||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;20% Auto Cannon (3AP,3HE)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)&amp;lt;br&amp;gt;30% Disruptor Gun (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)||10% [[Boomeroid]] (1)&amp;lt;br&amp;gt;10% Proximity Mine (1)&amp;lt;br&amp;gt;40% AP Grenade (2,2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;10% Auto Cannon (3AP)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)&amp;lt;br&amp;gt;30% Disruptor Gun (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br&amp;gt;10% [[Devastator Cannon]] (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)||20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;30% AP Grenade (2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|8||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;10% Auto Cannon (3AP)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;10% MiniLauncher (3HE)&amp;lt;br&amp;gt;30% Disruptor Gun (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br&amp;gt;10% [[Devastator Cannon]] (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)||20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;30% AP Grenade (2,2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;30% None||100% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|9||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;10% Auto Cannon (3AP)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (4HE)&amp;lt;br&amp;gt;40% Disruptor Gun (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br&amp;gt;10% Devastator Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)||10% [[Vortex Mine]] (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;30% AP Grenade (2,3,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;20% None||20% [[Personal Disruptor Shield]]&amp;lt;br&amp;gt;80% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|9||10% Laser Sniper Gun (2)&amp;lt;br&amp;gt;10% Auto Cannon (3AP)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (4HE)&amp;lt;br&amp;gt;40% Disruptor Gun (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br&amp;gt;10% Devastator Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)||10% [[Vortex Mine]] (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;30% AP Grenade (2,3,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;20% None||20% [[Personal Disruptor Shield]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;PDS&#039;&#039;&lt;/ins&gt;&amp;lt;br&amp;gt;80% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|10||10% Auto Cannon (3AP)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (4HE)&amp;lt;br&amp;gt;40% Disruptor Gun (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br&amp;gt;20% Devastator Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)||20% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;20% Proximity Mine (1,2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;20% None||10% [[Personal Cloaking Field]]&amp;lt;br&amp;gt;20% Personal Disruptor Shield&amp;lt;br&amp;gt;70% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|10||10% Auto Cannon (3AP)&amp;lt;br&amp;gt;20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (4HE)&amp;lt;br&amp;gt;40% Disruptor Gun (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br&amp;gt;20% Devastator Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)||20% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;20% Proximity Mine (1,2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;20% None||10% [[Personal Cloaking Field]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;PCS&#039;&#039;&lt;/ins&gt;&amp;lt;br&amp;gt;20% Personal Disruptor Shield&amp;lt;br&amp;gt;70% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|11||20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;40% Disruptor Gun (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br&amp;gt;30% Devastator Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)||30% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;20% AP Grenade (2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||10% PDS &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+ &lt;/del&gt;PCF&amp;lt;br&amp;gt;10% Personal Cloaking Field&amp;lt;br&amp;gt;30% Personal Disruptor Shield&amp;lt;br&amp;gt;50% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|11||20% Plasma Gun (2,3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;40% Disruptor Gun (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br&amp;gt;30% Devastator Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)||30% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;20% AP Grenade (2,3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||10% PDS &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;PCF&amp;lt;br&amp;gt;10% Personal Cloaking Field&amp;lt;br&amp;gt;30% Personal Disruptor Shield&amp;lt;br&amp;gt;50% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|12||10% Plasma Gun (3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;40% Disruptor Gun (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)&amp;lt;br&amp;gt;40% Devastator Cannon (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;n/a&lt;/del&gt;)||40% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||20% PDS &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+ &lt;/del&gt;PCF&amp;lt;br&amp;gt;20% Personal Cloaking Field&amp;lt;br&amp;gt;40% Personal Disruptor Shield&amp;lt;br&amp;gt;20% None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|12||10% Plasma Gun (3)&amp;lt;br&amp;gt;10% Heavy Launcher (3HE)&amp;lt;br&amp;gt;40% Disruptor Gun (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)&amp;lt;br&amp;gt;40% Devastator Cannon (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--&lt;/ins&gt;)||40% Vortex Mine (1)&amp;lt;br&amp;gt;20% Boomeroid (1)&amp;lt;br&amp;gt;10% Proximity Mine (2)&amp;lt;br&amp;gt;10% AP Grenade (3)&amp;lt;br&amp;gt;10% Smoke Grenade (1)&amp;lt;br&amp;gt;10% None||20% PDS &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;PCF&amp;lt;br&amp;gt;20% Personal Cloaking Field&amp;lt;br&amp;gt;40% Personal Disruptor Shield&amp;lt;br&amp;gt;20% None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &lt;/del&gt;Stun Grenades are used exclusively by enemies at Tech Level 2. This is probably a design oversight.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;Delta; &lt;/ins&gt;Stun Grenades are used exclusively by enemies at Tech Level 2. This is probably a design oversight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &lt;/del&gt;This is likely a mistake. Note that the enemy may still pick up another weapon during the mission.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nabla; &lt;/ins&gt;This is likely a mistake. Note that the enemy may still pick up another weapon during the mission.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Un-Progress====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Un-Progress====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l94&quot;&gt;Line 94:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 94:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Escape from a cleanup of alien infestation (kill as many aliens (including eggs, chrysalids, unhatched brainsucker pods) as possible but prevent successful completion of the mission). Infiltration may progress but will be slowed significantly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Escape from a cleanup of alien infestation (kill as many aliens (including eggs, chrysalids, unhatched brainsucker pods) as possible but prevent successful completion of the mission). Infiltration may progress but will be slowed significantly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Escape from a raid with only what is absolutely needed, ammo does not contribute to score.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Escape from a raid with only what is absolutely needed, ammo does not contribute to score.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Start a raid with hostiles and only use agents that you were going to sack (reactions too low) and get them all killed (bonus if you equipped them with obsolete &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unload &lt;/del&gt;weapons or excess junk). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eliminating useless agents &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;friendly fire &lt;/del&gt;...&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which isn&#039;t very friendly&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Start a raid with hostiles and only use agents that you were going to sack (reactions too low) and get them all killed (bonus if you equipped them with obsolete &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unloaded &lt;/ins&gt;weapons or excess junk).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If score limiting is used, technology used by security (level +1 each week) will surpass the alien&#039;s level (score based). X-Com may then rely on &#039;others&#039; to provide an endless stream of exotic equipment[[Stun_Raid|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* If neutrals are about and not wanting to damage the building when playing &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an armed [[Marsec_High_Explosive|High Explosive]], jump off a very tall structure instead! &lt;/ins&gt;...&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is the easiest method since all can jump in unison and no one will panic&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; (J+LMB each agent when game is paused) &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If score limiting is used, technology used by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Population_(Apocalypse)|&lt;/ins&gt;security &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and thugs]] &lt;/ins&gt;(level +1 each week) will surpass the alien&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;technology &lt;/ins&gt;level (score based). X-Com may then rely on &#039;others&#039; to provide an endless stream of exotic equipment[[Stun_Raid|.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Apocalypse]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Apocalypse]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>EsTeR</name></author>
	</entry>
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