<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Skirmisher_%28TJ%29</id>
	<title>Skirmisher (TJ) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Skirmisher_%28TJ%29"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Skirmisher_(TJ)&amp;action=history"/>
	<updated>2026-05-01T18:44:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Skirmisher_(TJ)&amp;diff=125828&amp;oldid=prev</id>
		<title>Anthogator at 07:31, 3 January 2026</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Skirmisher_(TJ)&amp;diff=125828&amp;oldid=prev"/>
		<updated>2026-01-03T07:31:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:31, 3 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Long_War_of_the_Chosen&lt;/del&gt;|Back To Main Page]]{{Toc_(LWOTC)|40}}[[File:XCOM2 class skirmisher.png|center|frameless|96px|Skirmisher|link=]]&amp;lt;div style=&quot;text-align: center;&quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Skirmisher is a highly mobile unit specializing in Hit-and-Run style combat.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ted Jam&lt;/ins&gt;|Back To Main Page]]{{Toc_(LWOTC)|40}}[[File:XCOM2 class skirmisher.png|center|frameless|96px|Skirmisher|link=]]&amp;lt;div style=&quot;text-align: center;&quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Skirmisher is a highly mobile unit specializing in Hit-and-Run style combat.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Class Overview==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Class Overview==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-125819:rev-125828:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Anthogator</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Skirmisher_(TJ)&amp;diff=125819&amp;oldid=prev</id>
		<title>Anthogator at 05:11, 3 January 2026</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Skirmisher_(TJ)&amp;diff=125819&amp;oldid=prev"/>
		<updated>2026-01-03T05:11:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://temp.ufopaedia.org/index.php?title=Skirmisher_(TJ)&amp;amp;diff=125819&amp;amp;oldid=121969&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Anthogator</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Skirmisher_(TJ)&amp;diff=121969&amp;oldid=prev</id>
		<title>Anthogator: Copied LWOTC Skirmisher to TJ</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Skirmisher_(TJ)&amp;diff=121969&amp;oldid=prev"/>
		<updated>2025-05-09T15:44:03Z</updated>

		<summary type="html">&lt;p&gt;Copied LWOTC Skirmisher to TJ&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]{{Toc_(LWOTC)|40}}[[File:XCOM2 class skirmisher.png|center|frameless|96px|Skirmisher|link=]]&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The Skirmisher is a highly mobile unit specializing in Hit-and-Run style combat.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Class Overview==&lt;br /&gt;
&lt;br /&gt;
The Skirmishers are mobile and efficient soldiers that takes advantages of enemy flanks and can perform many actions in a single turn. They are equipped with a Bullpup which carries similar stats to the standard SMGs but deal slightly more damage. Their Ripjack is also equipped with a grappling hook that allows them to freely zip and move to higher elevations. This kit allows them to take advantage of enemy flanks and utilizing Hit and Run to gain additional actions which has replaced Marauder in the base game. Their Ripjack also allows them to slash at adjacent enemies for 1 action which also does not end their turn.&lt;br /&gt;
&lt;br /&gt;
The Skirmisher can focus more on their Ripjack, gaining more special abiltiies to pull enemies into close range or themselves to the enemy while also improving their close combat capabilities.&lt;br /&gt;
&lt;br /&gt;
The Skirmisher can place their focus on utilizing their Bullpup, utilizing their mobility to enter enemy flanks for kills and gaining further bonuses for scoring kills.&lt;br /&gt;
&lt;br /&gt;
The Skirmisher can act as a Tactician, gaining special abilities that grant high utility in a number of ways from better utilization of small items, disrupting enemies and granting bonuses to their allies.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Primary&amp;#039;&amp;#039;&amp;#039;: [[Weapons_(LWOTC)#Bullpups|Bullpups]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Secondary&amp;#039;&amp;#039;&amp;#039;: [[Weapons_(LWOTC)#Ripjacks|Ripjacks]]&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Class Tree (LW2)&lt;br /&gt;
|Squaddie1={{Ripjack Slash (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|Squaddie2={{Skirmisher Grapple (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|Squaddie3={{Hit and Run (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|Subclass1=Hussar&lt;br /&gt;
|SubclassM=Judge&lt;br /&gt;
|Subclass2=Tactician&lt;br /&gt;
|LCorporal1={{Battlefield Awareness (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|LCorporal2={{Justice (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|LCorporal3={{Total Combat (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|Corporal1={{Reflex (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|Corporal2={{Wrath (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|Corporal3={{Packmaster (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|Sergeant1={{Combat Presence (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|Sergeant2={{Implacable (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|Sergeant3={{Chain Shot (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|StaffSgt1={{Whiplash (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|StaffSgt2={{Damn Good Ground (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|StaffSgt3={{Formidable (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|TechSgt1={{Manual Override (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|TechSgt2={{Interrupt (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|TechSgt3={{Retribution (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|GunSgt1={{Full Throttle (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|GunSgt2={{Judgement (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|GunSgt3={{Close Encounters (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|MSgt1={{Lethal (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|MSgt2={{Reckoning (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
|MSgt3={{Battlelord (LWOTC) | b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== XCOM Abilities ===&lt;br /&gt;
&lt;br /&gt;
{{XCOM Tree V2 (LWOTC)&lt;br /&gt;
|Tier1ADefensive={{Covert (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier1BDefensive={{Survival Instinct (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier1CDefensive={{Deep Cover (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier1DDefensive={{Ever Vigilant (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier1EDefensive={{Paramedic (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier1FDefensive=&lt;br /&gt;
|Tier1GDefensive=&lt;br /&gt;
|Tier1AOffensive={{Target Focus (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier1BOffensive={{Cutthroat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier1COffensive={{Flush (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier1DOffensive={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier1EOffensive={{Tandem HEAT Warheads (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier1FOffensive=&lt;br /&gt;
|Tier1GOffensive=&lt;br /&gt;
|Tier2ADefensive={{Hard Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier2BDefensive={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier2CDefensive={{Low Profile (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier2DDefensive={{Zone of Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier2EDefensive={{Focused Defense (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier2FDefensive=&lt;br /&gt;
|Tier2GDefensive=&lt;br /&gt;
|Tier2AOffensive={{Flashbanger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier2BOffensive={{Grappler Expert (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier2COffensive={{Marauder (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier2DOffensive={{Priority Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier2EOffensive={{Rapid Deployment (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier2FOffensive=&lt;br /&gt;
|Tier2GOffensive=&lt;br /&gt;
|Tier3ADefensive={{Tradecraft (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier3BDefensive={{Resilience (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier3CDefensive={{Shadowstep (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier3DDefensive={{Inspire Agility (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier3EDefensive={{Evasive (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier3FDefensive=&lt;br /&gt;
|Tier3GDefensive=&lt;br /&gt;
|Tier3AOffensive={{Impulse (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier3BOffensive={{Parkour (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier3COffensive={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier3DOffensive={{Open Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier3EOffensive={{Lock N Load (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier3FOffensive={{Combat Engineer (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier3GOffensive=&lt;br /&gt;
|Tier4A={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier4B={{Crusader&amp;#039;s Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier4C={{Disabling Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier4D={{Hunter&amp;#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier4E={{Lightning Reflexes (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier4F={{Serial (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
|Tier4G={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Stat Progression==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width: 35%; background-color: #17181a; border-color:#7dc2d2; color: #7dc2d2; white-space:nowrap;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;vertical-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-color:#7dc2d2; border-width: 0 2px 2px 0; font-size:130%;&amp;quot;colspan=&amp;quot;2&amp;quot;; | &amp;#039;&amp;#039;&amp;#039;Rank&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| style=&amp;quot;border-width: 0 1px 2px 0; border-color: #7dc2d2;width: 1%;&amp;quot; | {{ Rank (LW2) | 0 }}&lt;br /&gt;
| style=&amp;quot;border-width: 0 1px 2px 0; border-color: #7dc2d2;width: 1%;&amp;quot; | {{ Rank (LW2) | 1 }}&lt;br /&gt;
| style=&amp;quot;border-width: 0 1px 2px 0; border-color: #7dc2d2;width: 1%;&amp;quot; | {{ Rank (LW2) | 2 }}&lt;br /&gt;
| style=&amp;quot;border-width: 0 1px 2px 0; border-color: #7dc2d2;width: 1%;&amp;quot; | {{ Rank (LW2) | 3 }}&lt;br /&gt;
| style=&amp;quot;border-width: 0 1px 2px 0; border-color: #7dc2d2;width: 1%;&amp;quot; | {{ Rank (LW2) | 4 }}&lt;br /&gt;
| style=&amp;quot;border-width: 0 1px 2px 0; border-color: #7dc2d2;width: 1%;&amp;quot; | {{ Rank (LW2) | 5 }}&lt;br /&gt;
| style=&amp;quot;border-width: 0 1px 2px 0; border-color: #7dc2d2;width: 1%;&amp;quot; | {{ Rank (LW2) | 6 }}&lt;br /&gt;
| style=&amp;quot;border-width: 0 1px 2px 0; border-color: #7dc2d2;width: 1%;&amp;quot; | {{ Rank (LW2) | 7 }}&lt;br /&gt;
|-style=&amp;quot;font-size:150%; font-weight:bold;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-color:#7dc2d2; border-width: 0 2px 2px 0; font-size:80%;&amp;quot;rowspan=&amp;quot;3&amp;quot;; | Per Level&lt;br /&gt;
| style=&amp;quot;border-color:#7dc2d2; border-width: 0 2px 0 0; font-size:67%;&amp;quot; | [[File:LW2_Health.png|36px|Health|link=]]&amp;lt;br/&amp;gt;Health&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 1&lt;br /&gt;
|-style=&amp;quot;font-size:150%; font-weight:bold;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-color:#7dc2d2; border-width: 0 2px 0 0; font-size:67%;&amp;quot; | [[File:LW2_Aim.png|36px|Aim|link=]]&amp;lt;br/&amp;gt;Aim&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2;&amp;quot; | 1&lt;br /&gt;
|-style=&amp;quot;font-size:150%; font-weight:bold;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-color:#7dc2d2; border-width: 0 2px 2px 0; font-size:67%;&amp;quot; | [[File:LW2_Will.png|36px|Will|link=]]&amp;lt;br/&amp;gt;Will&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; border-width: 1px 1px   2px 1px;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; border-width: 1px 1px   2px 1px;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; border-width: 1px 1px   2px 1px;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; border-width: 1px 1px   2px 1px;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; border-width: 1px 1px   2px 1px;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; border-width: 1px 1px   2px 1px;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; border-width: 1px 1px   2px 1px;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; border-width: 1px 1px   2px 1px;&amp;quot; | 2&lt;br /&gt;
|-style=&amp;quot;font-size:150%; font-weight:bold;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-color:#7dc2d2; border-width: 0 2px 2px 0; font-size:80%;&amp;quot;rowspan=&amp;quot;3&amp;quot;; | Total&lt;br /&gt;
| style=&amp;quot;border-color:#7dc2d2; background-color: #232428; border-width: 0 2px 0 0; font-size:67%;&amp;quot; | [[File:LW2_Health.png|36px|Health|link=]]&amp;lt;br/&amp;gt;Health&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 4&lt;br /&gt;
|-style=&amp;quot;font-size:150%; font-weight:bold;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-color:#7dc2d2; background-color: #232428; border-width: 0 2px 0 0; font-size:67%;&amp;quot; | [[File:LW2_Aim.png|36px|Aim|link=]]&amp;lt;br/&amp;gt;Aim&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428;&amp;quot; | 13&lt;br /&gt;
|-style=&amp;quot;font-size:150%; font-weight:bold;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-color:#7dc2d2; background-color: #232428; border-width: 0 2px 2px 0;font-size:67%;&amp;quot; | [[File:LW2_Will.png|36px|Will|link=]]&amp;lt;br/&amp;gt;Will&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428; border-width: 1px 1px   2px 1px;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428; border-width: 1px 1px   2px 1px;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428; border-width: 1px 1px   2px 1px;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428; border-width: 1px 1px   2px 1px;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428; border-width: 1px 1px   2px 1px;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428; border-width: 1px 1px   2px 1px;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428; border-width: 1px 1px   2px 1px;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;border-color: #7dc2d2; background-color: #232428; border-width: 1px 1px   2px 1px;&amp;quot; | 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sample Builds ==&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
{{XCOM_Units_Navbar_(LWOTC)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TedJam]]&lt;br /&gt;
[[Category:LWOTC Classes (TJ)]]&lt;/div&gt;</summary>
		<author><name>Anthogator</name></author>
	</entry>
</feed>