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	<id>https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Primary_Weapons_%28Long_War%29</id>
	<title>Primary Weapons (Long War) - Revision history</title>
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	<updated>2026-05-01T15:02:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119748&amp;oldid=prev</id>
		<title>Riw: /* SHIV weapons */</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119748&amp;oldid=prev"/>
		<updated>2024-08-28T10:02:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;SHIV weapons&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:02, 28 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l248&quot;&gt;Line 248:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 248:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Usable by &lt;/del&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Autocannon Long War.png|128px|link=Primary Weapons (Long War)#SHIV weapons|Autocannon]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SHIV weapons|Autocannon]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||SHIV units&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30|| ||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Autocannon Long War.png|128px|link=Primary Weapons (Long War)#SHIV weapons|Autocannon]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SHIV weapons|Autocannon]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30|| ||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Superheavy Laser Long War.png|128px|link=Primary Weapons (Long War)#SHIV weapons|Superheavy Laser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SHIV weapons|Superheavy Laser]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||SHIV units&lt;/del&gt;||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]||20||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|75&amp;lt;br /&amp;gt;(112)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||30&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Superheavy Laser Long War.png|128px|link=Primary Weapons (Long War)#SHIV weapons|Superheavy Laser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SHIV weapons|Superheavy Laser]]&#039;&#039;&#039;||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]||20||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|75&amp;lt;br /&amp;gt;(112)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||30&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Sentry Gun Long War.png|128px|link=Primary Weapons (Long War)#SHIV weapons|Sentry Gun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SHIV weapons|Sentry Gun]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||SHIV units&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||30||Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Gauss Weapons]]||40||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|100&amp;lt;br /&amp;gt;(150)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|32&amp;lt;br /&amp;gt;(48)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||40&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Sentry Gun Long War.png|128px|link=Primary Weapons (Long War)#SHIV weapons|Sentry Gun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SHIV weapons|Sentry Gun]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||30||Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Gauss Weapons]]||40||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|100&amp;lt;br /&amp;gt;(150)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|32&amp;lt;br /&amp;gt;(48)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||40&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Superheavy Pulser Long War.png|128px|link=Primary Weapons (Long War)#SHIV weapons|Superheavy Pulser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SHIV weapons|Superheavy Pulser]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||SHIV units&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-13&amp;lt;br /&amp;gt;(10)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|13-18&amp;lt;br /&amp;gt;(15.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|300&amp;lt;br /&amp;gt;(450)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(9)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||120&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Superheavy Pulser Long War.png|128px|link=Primary Weapons (Long War)#SHIV weapons|Superheavy Pulser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SHIV weapons|Superheavy Pulser]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-13&amp;lt;br /&amp;gt;(10)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|13-18&amp;lt;br /&amp;gt;(15.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|300&amp;lt;br /&amp;gt;(450)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(9)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||120&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Superheavy Plasma Long War.png|128px|link=Primary Weapons (Long War)#SHIV weapons|Superheavy Plasma]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SHIV weapons|Superheavy Plasma]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||SHIV units&lt;/del&gt;||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-14&amp;lt;br /&amp;gt;(11)||+4||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|14-19&amp;lt;br /&amp;gt;(16.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30|| ||[[Research (Long War)#Plasma Weapons|Vehicular Plasma Weapons]]||100||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|85&amp;lt;br /&amp;gt;(127)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|70&amp;lt;br /&amp;gt;(105)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|4&amp;lt;br /&amp;gt;(17)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Heavy Weapon]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|21&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(10.5&amp;amp;nbsp;days)||180&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Superheavy Plasma Long War.png|128px|link=Primary Weapons (Long War)#SHIV weapons|Superheavy Plasma]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SHIV weapons|Superheavy Plasma]]&#039;&#039;&#039;||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-14&amp;lt;br /&amp;gt;(11)||+4||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|14-19&amp;lt;br /&amp;gt;(16.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30|| ||[[Research (Long War)#Plasma Weapons|Vehicular Plasma Weapons]]||100||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|85&amp;lt;br /&amp;gt;(127)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|70&amp;lt;br /&amp;gt;(105)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|4&amp;lt;br /&amp;gt;(17)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Heavy Weapon]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|21&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(10.5&amp;amp;nbsp;days)||180&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-119747:rev-119748:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Riw</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119747&amp;oldid=prev</id>
		<title>Riw: /* MEC primary weapons */</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119747&amp;oldid=prev"/>
		<updated>2024-08-28T10:01:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;MEC primary weapons&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:01, 28 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l228&quot;&gt;Line 228:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 228:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Usable by &lt;/del&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Minigun Long War.png|128px|link=Primary Weapons (Long War)#MEC primary weapons|Minigun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#MEC primary weapons|Minigun]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||MEC troopers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation Foundry project)&quot;|2&amp;lt;br /&amp;gt;(3)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||30||||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Minigun Long War.png|128px|link=Primary Weapons (Long War)#MEC primary weapons|Minigun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#MEC primary weapons|Minigun]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation Foundry project)&quot;|2&amp;lt;br /&amp;gt;(3)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||30||||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Laser Lance Long War.png|128px|link=Primary Weapons (Long War)#MEC primary weapons|Laser Lance]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#MEC primary weapons|Laser Lance]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||MEC troopers&lt;/del&gt;||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation Foundry project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]&amp;lt;br /&amp;gt;[[Foundry (Long War)#General Mechanical Unit Upgrades|MEC Warfare Systems]]||20||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|75&amp;lt;br /&amp;gt;(112)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(13)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||30&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Laser Lance Long War.png|128px|link=Primary Weapons (Long War)#MEC primary weapons|Laser Lance]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#MEC primary weapons|Laser Lance]]&#039;&#039;&#039;||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation Foundry project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]&amp;lt;br /&amp;gt;[[Foundry (Long War)#General Mechanical Unit Upgrades|MEC Warfare Systems]]||20||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|75&amp;lt;br /&amp;gt;(112)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(13)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||30&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Railgun Long War.png|128px|link=Primary Weapons (Long War)#MEC primary weapons|Railgun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#MEC primary weapons|Railgun]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||MEC troopers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation Foundry project)&quot;|4&amp;lt;br /&amp;gt;(5)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||30||Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Advanced Gauss Weapons]]&amp;lt;br /&amp;gt;[[Foundry (Long War)#General Mechanical Unit Upgrades|MEC Warfare Systems]]||45||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|120&amp;lt;br /&amp;gt;(180)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|20&amp;lt;br /&amp;gt;(25)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||48&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Railgun Long War.png|128px|link=Primary Weapons (Long War)#MEC primary weapons|Railgun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#MEC primary weapons|Railgun]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation Foundry project)&quot;|4&amp;lt;br /&amp;gt;(5)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||30||Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Advanced Gauss Weapons]]&amp;lt;br /&amp;gt;[[Foundry (Long War)#General Mechanical Unit Upgrades|MEC Warfare Systems]]||45||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|120&amp;lt;br /&amp;gt;(180)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|20&amp;lt;br /&amp;gt;(25)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||48&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Pulse Lance Long War.png|128px|link=Primary Weapons (Long War)#MEC primary weapons|Pulse Lance]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#MEC primary weapons|Pulse Lance]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||MEC troopers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-13&amp;lt;br /&amp;gt;(10)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|13-18&amp;lt;br /&amp;gt;(15.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation Foundry project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Advanced Pulse Lasers]]&amp;lt;br /&amp;gt;[[Foundry (Long War)#General Mechanical Unit Upgrades|MEC Warfare Systems]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|240&amp;lt;br /&amp;gt;(360)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|30&amp;lt;br /&amp;gt;(38)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||96&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Pulse Lance Long War.png|128px|link=Primary Weapons (Long War)#MEC primary weapons|Pulse Lance]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#MEC primary weapons|Pulse Lance]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-13&amp;lt;br /&amp;gt;(10)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|13-18&amp;lt;br /&amp;gt;(15.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation Foundry project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Advanced Pulse Lasers]]&amp;lt;br /&amp;gt;[[Foundry (Long War)#General Mechanical Unit Upgrades|MEC Warfare Systems]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|240&amp;lt;br /&amp;gt;(360)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|30&amp;lt;br /&amp;gt;(38)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||96&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Particle Cannon Long War.png|128px|link=Primary Weapons (Long War)#MEC primary weapons|Particle Cannon]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#MEC primary weapons|Particle Cannon]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||MEC troopers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-14&amp;lt;br /&amp;gt;(11)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|14-19&amp;lt;br /&amp;gt;(16.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation Foundry project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||30||+1 damage to robotic targets||[[Research (Long War)#Plasma Weapons|Heavy Plasma Weapons]]&amp;lt;br /&amp;gt;[[Foundry (Long War)#General Mechanical Unit Upgrades|MEC Warfare Systems]]||105||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|90&amp;lt;br /&amp;gt;(135)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|40&amp;lt;br /&amp;gt;(53)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Heavy Weapon]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|21&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(10.5&amp;amp;nbsp;days)||180&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Particle Cannon Long War.png|128px|link=Primary Weapons (Long War)#MEC primary weapons|Particle Cannon]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#MEC primary weapons|Particle Cannon]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-14&amp;lt;br /&amp;gt;(11)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|14-19&amp;lt;br /&amp;gt;(16.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation Foundry project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||30||+1 damage to robotic targets||[[Research (Long War)#Plasma Weapons|Heavy Plasma Weapons]]&amp;lt;br /&amp;gt;[[Foundry (Long War)#General Mechanical Unit Upgrades|MEC Warfare Systems]]||105||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|90&amp;lt;br /&amp;gt;(135)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|40&amp;lt;br /&amp;gt;(53)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Heavy Weapon]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|21&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(10.5&amp;amp;nbsp;days)||180&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-119746:rev-119747:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Riw</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119746&amp;oldid=prev</id>
		<title>Riw: /* LMGs */</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119746&amp;oldid=prev"/>
		<updated>2024-08-28T10:00:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;LMGs&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:00, 28 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l207&quot;&gt;Line 207:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 207:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Usable by &lt;/del&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Mobility bonus (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Bonus perk (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}!!rowspan=&quot;2&quot; {{Required for combined (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name (Long War)}}!!rowspan=&quot;2&quot; {{Mobility bonus (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Bonus perk (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}!!rowspan=&quot;2&quot; {{Required for combined (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:LMG Long War.png|128px|link=Primary Weapons (Long War)#LMGs|LMG]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#LMGs|LMG]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Gunners&lt;/del&gt;||-2|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|8&amp;lt;br /&amp;gt;(9)||36||30||{{ Squadsight (Long War) }}||Cannot fire after costly action||colspan=&quot;8&quot;|XCOM starts with an unlimited supply|| ||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:LMG Long War.png|128px|link=Primary Weapons (Long War)#LMGs|LMG]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#LMGs|LMG]]&#039;&#039;&#039;||-2|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|8&amp;lt;br /&amp;gt;(9)||36||30||{{ Squadsight (Long War) }}||Cannot fire after costly action||colspan=&quot;8&quot;|XCOM starts with an unlimited supply|| ||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gatling Laser Long War.png|128px|link=Primary Weapons (Long War)#LMGs|Gatling Laser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#LMGs|Gatling Laser]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Gunners&lt;/del&gt;||-2||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|8&amp;lt;br /&amp;gt;(9)||36||30||{{ Squadsight (Long War) }}||Cannot fire after costly action||[[Research (Long War)#Laser and Gauss Weapons|Beam Lasers]]||18||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|70&amp;lt;br /&amp;gt;(105)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||28||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gatling Laser Long War.png|128px|link=Primary Weapons (Long War)#LMGs|Gatling Laser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#LMGs|Gatling Laser]]&#039;&#039;&#039;||-2||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|8&amp;lt;br /&amp;gt;(9)||36||30||{{ Squadsight (Long War) }}||Cannot fire after costly action||[[Research (Long War)#Laser and Gauss Weapons|Beam Lasers]]||18||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|70&amp;lt;br /&amp;gt;(105)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||28||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gauss Machine Gun Long War.png|128px|link=Primary Weapons (Long War)#LMGs|Gauss Machine Gun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#LMGs|Gauss Machine Gun]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Gunners&lt;/del&gt;||-2|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|9&amp;lt;br /&amp;gt;(10)||36||30||{{ Squadsight (Long War) }}||Cannot fire after costly action&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Gauss Weapons]]||45||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|140&amp;lt;br /&amp;gt;(210)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|32&amp;lt;br /&amp;gt;(48)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(5)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||56||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gauss Machine Gun Long War.png|128px|link=Primary Weapons (Long War)#LMGs|Gauss Machine Gun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#LMGs|Gauss Machine Gun]]&#039;&#039;&#039;||-2|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|9&amp;lt;br /&amp;gt;(10)||36||30||{{ Squadsight (Long War) }}||Cannot fire after costly action&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Gauss Weapons]]||45||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|140&amp;lt;br /&amp;gt;(210)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|32&amp;lt;br /&amp;gt;(48)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(5)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||56||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gatling Pulser Long War.png|128px|link=Primary Weapons (Long War)#LMGs|Gatling Pulser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#LMGs|Gatling Pulser]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Gunners&lt;/del&gt;||-2|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|8&amp;lt;br /&amp;gt;(9)||36||30||{{ Squadsight (Long War) }}||Cannot fire after costly action||[[Research (Long War)#Laser and Gauss Weapons|Pulse Lasers]]||70||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|240&amp;lt;br /&amp;gt;(360)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||96||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gatling Pulser Long War.png|128px|link=Primary Weapons (Long War)#LMGs|Gatling Pulser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#LMGs|Gatling Pulser]]&#039;&#039;&#039;||-2|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|8&amp;lt;br /&amp;gt;(9)||36||30||{{ Squadsight (Long War) }}||Cannot fire after costly action||[[Research (Long War)#Laser and Gauss Weapons|Pulse Lasers]]||70||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|240&amp;lt;br /&amp;gt;(360)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||96||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Plasma Dragon Long War.png|128px|link=Primary Weapons (Long War)#LMGs|Plasma Dragon]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#LMGs|Plasma Dragon]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Gunners&lt;/del&gt;||-2|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-13&amp;lt;br /&amp;gt;(10)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|13-18&amp;lt;br /&amp;gt;(15.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|8&amp;lt;br /&amp;gt;(9)||36||30||{{ Squadsight (Long War) }}||Cannot fire after costly action&amp;lt;br /&amp;gt;+1 damage to flying targets||[[Research (Long War)#Plasma Weapons|Heavy Plasma Weapons]]||105||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|85&amp;lt;br /&amp;gt;(127)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|64&amp;lt;br /&amp;gt;(96)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|4&amp;lt;br /&amp;gt;(17)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Heavy Weapon]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|20&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(10.0&amp;amp;nbsp;days)||180||[[Foundry (Long War)#General Weapon Upgrades|Enhanced Plasma]] (1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Plasma Dragon Long War.png|128px|link=Primary Weapons (Long War)#LMGs|Plasma Dragon]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#LMGs|Plasma Dragon]]&#039;&#039;&#039;||-2|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-13&amp;lt;br /&amp;gt;(10)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|13-18&amp;lt;br /&amp;gt;(15.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|8&amp;lt;br /&amp;gt;(9)||36||30||{{ Squadsight (Long War) }}||Cannot fire after costly action&amp;lt;br /&amp;gt;+1 damage to flying targets||[[Research (Long War)#Plasma Weapons|Heavy Plasma Weapons]]||105||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|85&amp;lt;br /&amp;gt;(127)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|64&amp;lt;br /&amp;gt;(96)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|4&amp;lt;br /&amp;gt;(17)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Heavy Weapon]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|20&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(10.0&amp;amp;nbsp;days)||180||[[Foundry (Long War)#General Weapon Upgrades|Enhanced Plasma]] (1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-119745:rev-119746:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Riw</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119745&amp;oldid=prev</id>
		<title>Riw: /* SAWs */</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119745&amp;oldid=prev"/>
		<updated>2024-08-28T09:59:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;SAWs&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:59, 28 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l185&quot;&gt;Line 185:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 185:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Usable by &lt;/del&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Mobility bonus (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name (Long War)}}!!rowspan=&quot;2&quot; {{Mobility bonus (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:SAW Long War.png|128px|link=Primary Weapons (Long War)#SAWs|SAW]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SAWs|SAW]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Gunners&lt;/del&gt;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|6&amp;lt;br /&amp;gt;(7)||30||30|| ||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:SAW Long War.png|128px|link=Primary Weapons (Long War)#SAWs|SAW]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SAWs|SAW]]&#039;&#039;&#039;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|6&amp;lt;br /&amp;gt;(7)||30||30|| ||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Autolaser Long War.png|128px|link=Primary Weapons (Long War)#SAWs|Autolaser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SAWs|Autolaser]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Gunners&lt;/del&gt;||-1||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|6&amp;lt;br /&amp;gt;(7)||30||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Beam Lasers]]||18||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||24&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Autolaser Long War.png|128px|link=Primary Weapons (Long War)#SAWs|Autolaser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SAWs|Autolaser]]&#039;&#039;&#039;||-1||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|6&amp;lt;br /&amp;gt;(7)||30||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Beam Lasers]]||18||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||24&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gauss Autorifle Long War.png|128px|link=Primary Weapons (Long War)#SAWs|Gauss Autorifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SAWs|Gauss Autorifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Gunners&lt;/del&gt;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|7&amp;lt;br /&amp;gt;(8)||30||30||Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Gauss Weapons]]||38||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|100&amp;lt;br /&amp;gt;(150)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|32&amp;lt;br /&amp;gt;(48)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|6&amp;lt;br /&amp;gt;(9)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||40&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gauss Autorifle Long War.png|128px|link=Primary Weapons (Long War)#SAWs|Gauss Autorifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SAWs|Gauss Autorifle]]&#039;&#039;&#039;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|7&amp;lt;br /&amp;gt;(8)||30||30||Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Gauss Weapons]]||38||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|100&amp;lt;br /&amp;gt;(150)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|32&amp;lt;br /&amp;gt;(48)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|6&amp;lt;br /&amp;gt;(9)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||40&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Pulse Autoblaster Long War.png|128px|link=Primary Weapons (Long War)#SAWs|Pulse Autoblaster]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SAWs|Pulse Autoblaster]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Gunners&lt;/del&gt;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|6&amp;lt;br /&amp;gt;(7)||30||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|230&amp;lt;br /&amp;gt;(345)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||92&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Pulse Autoblaster Long War.png|128px|link=Primary Weapons (Long War)#SAWs|Pulse Autoblaster]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SAWs|Pulse Autoblaster]]&#039;&#039;&#039;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|6&amp;lt;br /&amp;gt;(7)||30||30|| ||[[Research (Long War)#Laser and Gauss Weapons|Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|230&amp;lt;br /&amp;gt;(345)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||92&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Plasma Novagun Long War.png|128px|link=Primary Weapons (Long War)#SAWs|Plasma Novagun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SAWs|Plasma Novagun]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Gunners&lt;/del&gt;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|6&amp;lt;br /&amp;gt;(7)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Plasma Weapons|Advanced Plasma Weapons]]||98||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|90&amp;lt;br /&amp;gt;(135)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|3&amp;lt;br /&amp;gt;(16)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Rifle]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|20&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(10.0&amp;amp;nbsp;days)||180&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Plasma Novagun Long War.png|128px|link=Primary Weapons (Long War)#SAWs|Plasma Novagun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#SAWs|Plasma Novagun]]&#039;&#039;&#039;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|6&amp;lt;br /&amp;gt;(7)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Plasma Weapons|Advanced Plasma Weapons]]||98||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|90&amp;lt;br /&amp;gt;(135)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|3&amp;lt;br /&amp;gt;(16)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Rifle]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|20&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(10.0&amp;amp;nbsp;days)||180&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Riw</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119744&amp;oldid=prev</id>
		<title>Riw: /* Sniper Rifles */</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119744&amp;oldid=prev"/>
		<updated>2024-08-28T09:58:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Sniper Rifles&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:58, 28 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l163&quot;&gt;Line 163:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 163:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Usable by &lt;/del&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Mobility bonus (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Bonus perk (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name (Long War)}}!!rowspan=&quot;2&quot; {{Mobility bonus (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Bonus perk (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Sniper Rifle Long War.png|128px|link=Primary Weapons (Long War)#Sniper Rifles|Sniper Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Sniper Rifles|Sniper Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Snipers&lt;/del&gt;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)||+20||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|5&amp;lt;br /&amp;gt;(6)||200||30|| ||Aim penalty at close range&amp;lt;br /&amp;gt;Cannot fire after costly action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Sniper Rifle Long War.png|128px|link=Primary Weapons (Long War)#Sniper Rifles|Sniper Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Sniper Rifles|Sniper Rifle]]&#039;&#039;&#039;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)||+20||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|5&amp;lt;br /&amp;gt;(6)||200||30|| ||Aim penalty at close range&amp;lt;br /&amp;gt;Cannot fire after costly action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Laser Sniper Rifle Long War.png|128px|link=Primary Weapons (Long War)#Sniper Rifles|Laser Sniper Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Sniper Rifles|Laser Sniper Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Snipers&lt;/del&gt;||-1||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+20||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||200||30|| ||Aim penalty at close range&amp;lt;br /&amp;gt;Cannot fire after costly action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]||18||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||20&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Laser Sniper Rifle Long War.png|128px|link=Primary Weapons (Long War)#Sniper Rifles|Laser Sniper Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Sniper Rifles|Laser Sniper Rifle]]&#039;&#039;&#039;||-1||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+20||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||200||30|| ||Aim penalty at close range&amp;lt;br /&amp;gt;Cannot fire after costly action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]||18||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||20&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gauss Long Rifle Long War.png|128px|link=Primary Weapons (Long War)#Sniper Rifles|Gauss Long Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Sniper Rifles|Gauss Long Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Snipers&lt;/del&gt;||-2|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+20||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|1&amp;lt;br /&amp;gt;(2)||200||30||{{ HEAT Ammo (Long War) }}||Aim penalty at close range&amp;lt;br /&amp;gt;Cannot fire after costly action&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR&amp;lt;br /&amp;gt;Halves the Hardened perk&#039;s crit penalty||[[Research (Long War)#Laser and Gauss Weapons|Advanced Gauss Weapons]]||45||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|200&amp;lt;br /&amp;gt;(300)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|32&amp;lt;br /&amp;gt;(48)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|15&amp;lt;br /&amp;gt;(22)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||80&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gauss Long Rifle Long War.png|128px|link=Primary Weapons (Long War)#Sniper Rifles|Gauss Long Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Sniper Rifles|Gauss Long Rifle]]&#039;&#039;&#039;||-2|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+20||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|1&amp;lt;br /&amp;gt;(2)||200||30||{{ HEAT Ammo (Long War) }}||Aim penalty at close range&amp;lt;br /&amp;gt;Cannot fire after costly action&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR&amp;lt;br /&amp;gt;Halves the Hardened perk&#039;s crit penalty||[[Research (Long War)#Laser and Gauss Weapons|Advanced Gauss Weapons]]||45||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|200&amp;lt;br /&amp;gt;(300)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|32&amp;lt;br /&amp;gt;(48)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|15&amp;lt;br /&amp;gt;(22)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||80&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Pulse Sniper Rifle Long War.png|128px|link=Primary Weapons (Long War)#Sniper Rifles|Pulse Sniper Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Sniper Rifles|Pulse Sniper Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Snipers&lt;/del&gt;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+28||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||200||30|| ||Aim penalty at close range&amp;lt;br /&amp;gt;Cannot fire after costly action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|250&amp;lt;br /&amp;gt;(375)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||100&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Pulse Sniper Rifle Long War.png|128px|link=Primary Weapons (Long War)#Sniper Rifles|Pulse Sniper Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Sniper Rifles|Pulse Sniper Rifle]]&#039;&#039;&#039;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+28||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||200||30|| ||Aim penalty at close range&amp;lt;br /&amp;gt;Cannot fire after costly action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|250&amp;lt;br /&amp;gt;(375)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||100&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Plasma Sniper Rifle Long War.png|128px|link=Primary Weapons (Long War)#Sniper Rifles|Plasma Sniper Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Sniper Rifles|Plasma Sniper Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Snipers&lt;/del&gt;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)||+20||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||200||30|| ||Aim penalty at close range&amp;lt;br /&amp;gt;Cannot fire after costly action&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;+1.5 crit damage to targets beyond 35 range||[[Research (Long War)#Plasma Weapons|Precision Plasma Weapons]]||105||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|90&amp;lt;br /&amp;gt;(135)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|70&amp;lt;br /&amp;gt;(105)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|3&amp;lt;br /&amp;gt;(16)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Heavy Weapon]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|18&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(9.0&amp;amp;nbsp;days)||180&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Plasma Sniper Rifle Long War.png|128px|link=Primary Weapons (Long War)#Sniper Rifles|Plasma Sniper Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Sniper Rifles|Plasma Sniper Rifle]]&#039;&#039;&#039;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)||+20||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||200||30|| ||Aim penalty at close range&amp;lt;br /&amp;gt;Cannot fire after costly action&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;+1.5 crit damage to targets beyond 35 range||[[Research (Long War)#Plasma Weapons|Precision Plasma Weapons]]||105||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|90&amp;lt;br /&amp;gt;(135)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|70&amp;lt;br /&amp;gt;(105)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|3&amp;lt;br /&amp;gt;(16)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Heavy Weapon]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|18&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(9.0&amp;amp;nbsp;days)||180&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-119743:rev-119744:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Riw</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119743&amp;oldid=prev</id>
		<title>Riw: /* Marksman Rifles */</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119743&amp;oldid=prev"/>
		<updated>2024-08-28T09:57:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Marksman Rifles&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:57, 28 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l141&quot;&gt;Line 141:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 141:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Usable by &lt;/del&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Marksman Rifle Long War.png|128px|link=Primary Weapons (Long War)#Marksman Rifles|Marksman&#039;s Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Marksman Rifles|Marksman&#039;s Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Scouts&amp;lt;br /&amp;gt;Snipers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|5&amp;lt;br /&amp;gt;(6)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||Aim penalty at close range&amp;lt;br /&amp;gt;Can be steadied for aim bonus||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Marksman Rifle Long War.png|128px|link=Primary Weapons (Long War)#Marksman Rifles|Marksman&#039;s Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Marksman Rifles|Marksman&#039;s Rifle]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|5&amp;lt;br /&amp;gt;(6)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||Aim penalty at close range&amp;lt;br /&amp;gt;Can be steadied for aim bonus||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Laser Strike Rifle Long War.png|128px|link=Primary Weapons (Long War)#Marksman Rifles|Laser Strike Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Marksman Rifles|Laser Strike Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Scouts&amp;lt;br /&amp;gt;Snipers&lt;/del&gt;||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||Aim penalty at close range&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]||18||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||18&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Laser Strike Rifle Long War.png|128px|link=Primary Weapons (Long War)#Marksman Rifles|Laser Strike Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Marksman Rifles|Laser Strike Rifle]]&#039;&#039;&#039;||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||Aim penalty at close range&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]||18||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||18&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Alloy Strike Rifle Long War.png|128px|link=Primary Weapons (Long War)#Marksman Rifles|Alloy Strike Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Marksman Rifles|Alloy Strike Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Scouts&amp;lt;br /&amp;gt;Snipers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||Aim penalty at close range&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Advanced Gauss Weapons]]||45||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|110&amp;lt;br /&amp;gt;(165)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|30&amp;lt;br /&amp;gt;(45)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||44&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Alloy Strike Rifle Long War.png|128px|link=Primary Weapons (Long War)#Marksman Rifles|Alloy Strike Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Marksman Rifles|Alloy Strike Rifle]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||Aim penalty at close range&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Advanced Gauss Weapons]]||45||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|110&amp;lt;br /&amp;gt;(165)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|30&amp;lt;br /&amp;gt;(45)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|10&amp;lt;br /&amp;gt;(15)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||44&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Blaster Rifle Long War.png|128px|link=Primary Weapons (Long War)#Marksman Rifles|Blaster Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Marksman Rifles|Blaster Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Scouts&amp;lt;br /&amp;gt;Snipers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+20||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||Aim penalty at close range&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Pulse Lasers]]||67||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|220&amp;lt;br /&amp;gt;(330)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||88&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Blaster Rifle Long War.png|128px|link=Primary Weapons (Long War)#Marksman Rifles|Blaster Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Marksman Rifles|Blaster Rifle]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+20||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||Aim penalty at close range&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Pulse Lasers]]||67||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|220&amp;lt;br /&amp;gt;(330)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||88&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Reflex Rifle Long War.png|128px|link=Primary Weapons (Long War)#Marksman Rifles|Reflex Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Marksman Rifles|Reflex Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Scouts&amp;lt;br /&amp;gt;Snipers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||Aim penalty at close range&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;+1.5 crit damage to flanked targets&amp;lt;br /&amp;gt;and targets not in cover||[[Research (Long War)#Plasma Weapons|Precision Plasma Weapons]]||102||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|400&amp;lt;br /&amp;gt;(600)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|4&amp;lt;br /&amp;gt;(16)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Rifle]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|18&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(9.0&amp;amp;nbsp;days)||160&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Reflex Rifle Long War.png|128px|link=Primary Weapons (Long War)#Marksman Rifles|Reflex Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Marksman Rifles|Reflex Rifle]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||title=&quot;Range for regular soldiers&amp;amp;#10;(Range with the Squadsight perk)&quot;|30&amp;lt;br /&amp;gt;(36)||Aim penalty at close range&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;+1.5 crit damage to flanked targets&amp;lt;br /&amp;gt;and targets not in cover||[[Research (Long War)#Plasma Weapons|Precision Plasma Weapons]]||102||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|400&amp;lt;br /&amp;gt;(600)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|4&amp;lt;br /&amp;gt;(16)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Rifle]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|18&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(9.0&amp;amp;nbsp;days)||160&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Riw</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119742&amp;oldid=prev</id>
		<title>Riw: /* Shotguns */</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119742&amp;oldid=prev"/>
		<updated>2024-08-28T09:55:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Shotguns&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:55, 28 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l102&quot;&gt;Line 102:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 102:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Shotguns===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Shotguns===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotguns are similar to the vanilla Shotguns, providing high damage and a high chance to crit, though they suffer more from damage reduction than other weapons. Shotguns incur large aim penalties when firing at longer range, but to offset that, they gain twice the aim bonus at close range, making them viable in close quarters even without flanking, and surprisingly effective against airborne targets that cannot be flanked while flying. They fit best in the hands of mobile soldiers, such as Assaults and Scouts, that can move up close and fire.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shotguns are similar to the vanilla Shotguns, providing high damage and a high chance to crit, though they suffer more from damage reduction than other weapons. Shotguns incur large aim penalties when firing at longer range, but to offset that, they gain twice the aim bonus at close range, making them viable in close quarters even without flanking, and surprisingly effective against airborne targets that cannot be flanked while flying. They fit best in the hands of mobile soldiers, such as Assaults and Scouts, that can move up close and fire.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shotguns are usable by Assaults, Infantry, Engineers, Medics, and Scouts.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Usable by &lt;/del&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}!!rowspan=&quot;2&quot; {{Required for combined (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}!!rowspan=&quot;2&quot; {{Required for combined (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Shotgun Long War.png|128px|link=Primary Weapons (Long War)#Shotguns|Shotgun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Shotguns|Shotgun]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Assaults&amp;lt;br /&amp;gt;Infantry&amp;lt;br /&amp;gt;Engineers&amp;lt;br /&amp;gt;Medics&amp;lt;br /&amp;gt;Scouts&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation foundry project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||14||Aim penalty at long range&amp;lt;br /&amp;gt;Target DR is 50% more effective||colspan=&quot;8&quot;|XCOM starts with an unlimited supply|| ||[[Secondary Weapons (Long War)#Sawed-off Shotgun|Sawed-off Shotgun]] (1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Shotgun Long War.png|128px|link=Primary Weapons (Long War)#Shotguns|Shotgun]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Shotguns|Shotgun]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation foundry project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||14||Aim penalty at long range&amp;lt;br /&amp;gt;Target DR is 50% more effective||colspan=&quot;8&quot;|XCOM starts with an unlimited supply|| ||[[Secondary Weapons (Long War)#Sawed-off Shotgun|Sawed-off Shotgun]] (1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Scatter Laser Long War.png|128px|link=Primary Weapons (Long War)#Shotguns|Scatter Laser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Shotguns|Scatter Laser]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Assaults&amp;lt;br /&amp;gt;Infantry&amp;lt;br /&amp;gt;Engineers&amp;lt;br /&amp;gt;Medics&amp;lt;br /&amp;gt;Scouts&lt;/del&gt;||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||14||Aim penalty at long range&amp;lt;br /&amp;gt;Target DR is 50% more effective||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]||18||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||20||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Scatter Laser Long War.png|128px|link=Primary Weapons (Long War)#Shotguns|Scatter Laser]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Shotguns|Scatter Laser]]&#039;&#039;&#039;||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||14||Aim penalty at long range&amp;lt;br /&amp;gt;Target DR is 50% more effective||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]||18||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||20||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Alloy Cannon Long War.png|128px|link=Primary Weapons (Long War)#Shotguns|Alloy Cannon]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Shotguns|Alloy Cannon]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Assaults&amp;lt;br /&amp;gt;Infantry&amp;lt;br /&amp;gt;Engineers&amp;lt;br /&amp;gt;Medics&amp;lt;br /&amp;gt;Scouts&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|5&amp;lt;br /&amp;gt;(6)||30||14||Aim penalty at long range&amp;lt;br /&amp;gt;Target DR is 50% more effective&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Advanced Gauss Weapons]]||40||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|130&amp;lt;br /&amp;gt;(195)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|36&amp;lt;br /&amp;gt;(54)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|15&amp;lt;br /&amp;gt;(22)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(5)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||52||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Alloy Cannon Long War.png|128px|link=Primary Weapons (Long War)#Shotguns|Alloy Cannon]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Shotguns|Alloy Cannon]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|5&amp;lt;br /&amp;gt;(6)||30||14||Aim penalty at long range&amp;lt;br /&amp;gt;Target DR is 50% more effective&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Advanced Gauss Weapons]]||40||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|130&amp;lt;br /&amp;gt;(195)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|36&amp;lt;br /&amp;gt;(54)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|15&amp;lt;br /&amp;gt;(22)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(5)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||52||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Scatter Blaster Long War.png|128px|link=Primary Weapons (Long War)#Shotguns|Scatter Blaster]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Shotguns|Scatter Blaster]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Assaults&amp;lt;br /&amp;gt;Infantry&amp;lt;br /&amp;gt;Engineers&amp;lt;br /&amp;gt;Medics&amp;lt;br /&amp;gt;Scouts&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)||+24||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||14||Aim penalty at long range&amp;lt;br /&amp;gt;Target DR is 50% more effective||[[Research (Long War)#Laser and Gauss Weapons|Advanced Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|250&amp;lt;br /&amp;gt;(375)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||100||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Scatter Blaster Long War.png|128px|link=Primary Weapons (Long War)#Shotguns|Scatter Blaster]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Shotguns|Scatter Blaster]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)||+24||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||14||Aim penalty at long range&amp;lt;br /&amp;gt;Target DR is 50% more effective||[[Research (Long War)#Laser and Gauss Weapons|Advanced Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|250&amp;lt;br /&amp;gt;(375)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(8)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||100||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Reflex Cannon Long War.png|128px|link=Primary Weapons (Long War)#Shotguns|Reflex Cannon]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Shotguns|Reflex Cannon]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Assaults&amp;lt;br /&amp;gt;Infantry&amp;lt;br /&amp;gt;Engineers&amp;lt;br /&amp;gt;Medics&amp;lt;br /&amp;gt;Scouts&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-13&amp;lt;br /&amp;gt;(10)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|13-18&amp;lt;br /&amp;gt;(15.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||14||Aim penalty at long range&amp;lt;br /&amp;gt;Target DR is 50% more effective&amp;lt;br /&amp;gt;+1.5 crit damage at point blank range||[[Research (Long War)#Plasma Weapons|Advanced Plasma Weapons]]||102||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|4&amp;lt;br /&amp;gt;(17)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Rifle]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|18&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(9.0&amp;amp;nbsp;days)||180||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Reflex Cannon Long War.png|128px|link=Primary Weapons (Long War)#Shotguns|Reflex Cannon]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Shotguns|Reflex Cannon]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-13&amp;lt;br /&amp;gt;(10)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|13-18&amp;lt;br /&amp;gt;(15.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||14||Aim penalty at long range&amp;lt;br /&amp;gt;Target DR is 50% more effective&amp;lt;br /&amp;gt;+1.5 crit damage at point blank range||[[Research (Long War)#Plasma Weapons|Advanced Plasma Weapons]]||102||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|450&amp;lt;br /&amp;gt;(675)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|4&amp;lt;br /&amp;gt;(17)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Rifle]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|18&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(9.0&amp;amp;nbsp;days)||180||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-119741:rev-119742:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Riw</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119741&amp;oldid=prev</id>
		<title>Riw: /* Battle Rifles */</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119741&amp;oldid=prev"/>
		<updated>2024-08-28T09:52:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Battle Rifles&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:52, 28 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot;&gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Battle Rifles===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Battle Rifles===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Rifles (or heavy rifles) are heavier versions of Assault Rifles. They deal more damage than Assault Rifles, but incur a -1 penalty to mobility, and a -10 aim penalty when shooting after a costly action. They are best used by soldiers that can offset the aim when needing to fire as the second action in a pinch.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Rifles (or heavy rifles) are heavier versions of Assault Rifles. They deal more damage than Assault Rifles, but incur a -1 penalty to mobility, and a -10 aim penalty when shooting after a costly action. They are best used by soldiers that can offset the aim when needing to fire as the second action in a pinch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battle Rifles are usable by Assaults, Infantry, Engineers, Medics, and Scouts.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Usable by &lt;/del&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Mobility bonus (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name (Long War)}}!!rowspan=&quot;2&quot; {{Mobility bonus (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Battle Rifle Long War.png|128px|link=Primary Weapons (Long War)#Battle Rifles|Battle Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Battle Rifles|Battle Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Assaults&amp;lt;br /&amp;gt;Infantry&amp;lt;br /&amp;gt;Engineers&amp;lt;br /&amp;gt;Medics&amp;lt;br /&amp;gt;Scouts&lt;/del&gt;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Aim penalty to fire as second action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Battle Rifle Long War.png|128px|link=Primary Weapons (Long War)#Battle Rifles|Battle Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Battle Rifles|Battle Rifle]]&#039;&#039;&#039;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Aim penalty to fire as second action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Heavy Laser Rifle Long War.png|128px|link=Primary Weapons (Long War)#Battle Rifles|Heavy Laser Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Battle Rifles|Heavy Laser Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Assaults&amp;lt;br /&amp;gt;Infantry&amp;lt;br /&amp;gt;Engineers&amp;lt;br /&amp;gt;Medics&amp;lt;br /&amp;gt;Scouts&lt;/del&gt;||-1||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Aim penalty to fire as second action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]||20||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||18&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Heavy Laser Rifle Long War.png|128px|link=Primary Weapons (Long War)#Battle Rifles|Heavy Laser Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Battle Rifles|Heavy Laser Rifle]]&#039;&#039;&#039;||-1||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Aim penalty to fire as second action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Beam Lasers]]||20||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||18&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Heavy Gauss Rifle Long War.png|128px|link=Primary Weapons (Long War)#Battle Rifles|Heavy Gauss Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Battle Rifles|Heavy Gauss Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Assaults&amp;lt;br /&amp;gt;Infantry&amp;lt;br /&amp;gt;Engineers&amp;lt;br /&amp;gt;Medics&amp;lt;br /&amp;gt;Scouts&lt;/del&gt;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||30||Aim penalty to fire as second action&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Advanced Gauss Weapons]]||45||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|100&amp;lt;br /&amp;gt;(150)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|30&amp;lt;br /&amp;gt;(45)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||40&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Heavy Gauss Rifle Long War.png|128px|link=Primary Weapons (Long War)#Battle Rifles|Heavy Gauss Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Battle Rifles|Heavy Gauss Rifle]]&#039;&#039;&#039;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||30||Aim penalty to fire as second action&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Advanced Gauss Weapons]]||45||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|100&amp;lt;br /&amp;gt;(150)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|30&amp;lt;br /&amp;gt;(45)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||40&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Heavy Pulse Rifle Long War.png|128px|link=Primary Weapons (Long War)#Battle Rifles|Heavy Pulse Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Battle Rifles|Heavy Pulse Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Assaults&amp;lt;br /&amp;gt;Infantry&amp;lt;br /&amp;gt;Engineers&amp;lt;br /&amp;gt;Medics&amp;lt;br /&amp;gt;Scouts&lt;/del&gt;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Aim penalty to fire as second action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|200&amp;lt;br /&amp;gt;(300)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||80&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Heavy Pulse Rifle Long War.png|128px|link=Primary Weapons (Long War)#Battle Rifles|Heavy Pulse Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Battle Rifles|Heavy Pulse Rifle]]&#039;&#039;&#039;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Aim penalty to fire as second action&amp;lt;br /&amp;gt;Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Advanced Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|200&amp;lt;br /&amp;gt;(300)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||80&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Heavy Plasma Rifle Long War.png|128px|link=Primary Weapons (Long War)#Battle Rifles|Heavy Plasma Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Battle Rifles|Heavy Plasma Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Assaults&amp;lt;br /&amp;gt;Infantry&amp;lt;br /&amp;gt;Engineers&amp;lt;br /&amp;gt;Medics&amp;lt;br /&amp;gt;Scouts&lt;/del&gt;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Aim penalty to fire as second action&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;+1 damage when steadied||[[Research (Long War)#Plasma Weapons|Heavy Plasma Weapons]]||105||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|350&amp;lt;br /&amp;gt;(525)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|3&amp;lt;br /&amp;gt;(13)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Heavy Weapon]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|18&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(9.0&amp;amp;nbsp;days)||140&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Heavy Plasma Rifle Long War.png|128px|link=Primary Weapons (Long War)#Battle Rifles|Heavy Plasma Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Battle Rifles|Heavy Plasma Rifle]]&#039;&#039;&#039;||-1|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|7-11&amp;lt;br /&amp;gt;(9)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|11-16&amp;lt;br /&amp;gt;(13.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Aim penalty to fire as second action&amp;lt;br /&amp;gt;Can be steadied for aim bonus&amp;lt;br /&amp;gt;+1 damage when steadied||[[Research (Long War)#Plasma Weapons|Heavy Plasma Weapons]]||105||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|350&amp;lt;br /&amp;gt;(525)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|3&amp;lt;br /&amp;gt;(13)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Heavy Weapon]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|18&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(9.0&amp;amp;nbsp;days)||140&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Riw</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119740&amp;oldid=prev</id>
		<title>Riw: /* Assault Rifles */</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119740&amp;oldid=prev"/>
		<updated>2024-08-28T09:46:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Assault Rifles&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:46, 28 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Assault Rifles===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Assault Rifles===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Assault Rifles are the standard rifle, similar to the vanilla Rifles, providing a decent balance of mobility, accuracy and firepower.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Assault Rifles are the standard rifle, similar to the vanilla Rifles, providing a decent balance of mobility, accuracy and firepower.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Assault Rifles are usable by all soldiers; exception is the Plasma Rifle, which can&#039;t be used by Rookies, Gunners, and Snipers.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Usable by &lt;/del&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Assault Rifle Long War.png|128px|link=Primary Weapons (Long War)#Assault Rifles|Assault Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Assault Rifles|Assault Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||All soldiers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|3-5&amp;lt;br /&amp;gt;(4)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-7&amp;lt;br /&amp;gt;(6.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Assault Rifle Long War.png|128px|link=Primary Weapons (Long War)#Assault Rifles|Assault Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Assault Rifles|Assault Rifle]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|3-5&amp;lt;br /&amp;gt;(4)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-7&amp;lt;br /&amp;gt;(6.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Laser Rifle Long War.png|128px|link=Primary Weapons (Long War)#Assault Rifles|Laser Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Assault Rifles|Laser Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||All soldiers&lt;/del&gt;||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Beam Lasers]]||15||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||18&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Laser Rifle Long War.png|128px|link=Primary Weapons (Long War)#Assault Rifles|Laser Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Assault Rifles|Laser Rifle]]&#039;&#039;&#039;||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Beam Lasers]]||15||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|45&amp;lt;br /&amp;gt;(67)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|8&amp;lt;br /&amp;gt;(12)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(3)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||18&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gauss Rifle Long War.png|128px|link=Primary Weapons (Long War)#Assault Rifles|Gauss Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Assault Rifles|Gauss Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||All soldiers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||30||Can be steadied for aim bonus&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Gauss Weapons]]||38||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|90&amp;lt;br /&amp;gt;(135)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|28&amp;lt;br /&amp;gt;(42)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|6&amp;lt;br /&amp;gt;(9)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||36&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gauss Rifle Long War.png|128px|link=Primary Weapons (Long War)#Assault Rifles|Gauss Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Assault Rifles|Gauss Rifle]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||30||Can be steadied for aim bonus&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Gauss Weapons]]||38||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|90&amp;lt;br /&amp;gt;(135)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|28&amp;lt;br /&amp;gt;(42)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|6&amp;lt;br /&amp;gt;(9)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||36&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Pulse Rifle Long War.png|128px|link=Primary Weapons (Long War)#Assault Rifles|Pulse Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Assault Rifles|Pulse Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||All soldiers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|200&amp;lt;br /&amp;gt;(300)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||80&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Pulse Rifle Long War.png|128px|link=Primary Weapons (Long War)#Assault Rifles|Pulse Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Assault Rifles|Pulse Rifle]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+16||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Pulse Lasers]]||65||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|200&amp;lt;br /&amp;gt;(300)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(7)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||80&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Plasma Rifle Long War.png|128px|link=Primary Weapons (Long War)#Assault Rifles|Plasma Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Assault Rifles|Plasma Rifle]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||Assaults&amp;lt;br /&amp;gt;Infantry&amp;lt;br /&amp;gt;Engineers&amp;lt;br /&amp;gt;Medics&amp;lt;br /&amp;gt;Scouts&amp;lt;br /&amp;gt;Rocketeers&lt;/del&gt;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus&amp;lt;br /&amp;gt;+1.5 crit damage to biological targets||[[Research (Long War)#Plasma Weapons|Advanced Plasma Weapons]]||95||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|350&amp;lt;br /&amp;gt;(525)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|3&amp;lt;br /&amp;gt;(13)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Rifle]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||140&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Plasma Rifle Long War.png|128px|link=Primary Weapons (Long War)#Assault Rifles|Plasma Rifle]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Assault Rifles|Plasma Rifle]]&#039;&#039;&#039;|| ||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-10&amp;lt;br /&amp;gt;(8)||+8||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|10-14&amp;lt;br /&amp;gt;(12.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus&amp;lt;br /&amp;gt;+1.5 crit damage to biological targets||[[Research (Long War)#Plasma Weapons|Advanced Plasma Weapons]]||95||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|350&amp;lt;br /&amp;gt;(525)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|50&amp;lt;br /&amp;gt;(75)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|3&amp;lt;br /&amp;gt;(13)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Rifle]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|14&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(7.0&amp;amp;nbsp;days)||140&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-119739:rev-119740:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Riw</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119739&amp;oldid=prev</id>
		<title>Riw: /* Carbines */</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Primary_Weapons_(Long_War)&amp;diff=119739&amp;oldid=prev"/>
		<updated>2024-08-28T09:43:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Carbines&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:43, 28 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Carbines===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Carbines===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Carbines are lighter versions of Assault Rifles, though not as light as SMGs. They grant a +1 mobility bonus and a +6 aim bonus, but deal less damage and have a smaller chance to crit than Assault Rifles, though not as small as SMGs. Like Laser Weapons, Carbines are excellent for lower ranked troops, though more experienced troops should switch to other weapons for more damage. Note that the aim bonus does not apply to Rocket scatter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Carbines are lighter versions of Assault Rifles, though not as light as SMGs. They grant a +1 mobility bonus and a +6 aim bonus, but deal less damage and have a smaller chance to crit than Assault Rifles, though not as small as SMGs. Like Laser Weapons, Carbines are excellent for lower ranked troops, though more experienced troops should switch to other weapons for more damage. Note that the aim bonus does not apply to Rocket scatter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Carbines are usable by all soldiers.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Usable by &lt;/del&gt;(Long War)}}!!rowspan=&quot;2&quot; {{Mobility bonus (Long War)}}!!rowspan=&quot;2&quot; {{Defense bonus (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!rowspan=&quot;2&quot; {{Item name (Long War)}}!!rowspan=&quot;2&quot; {{Mobility bonus (Long War)}}!!rowspan=&quot;2&quot; {{Defense bonus (Long War)}}!!rowspan=&quot;2&quot; {{Aim bonus (Long War)}}!!rowspan=&quot;2&quot; {{Weapon damage (Long War)}}!!rowspan=&quot;2&quot; {{Crit chance (Long War)}}!!rowspan=&quot;2&quot; {{Crit damage (Long War)}}!!rowspan=&quot;2&quot; {{Weapon ammo (Long War)}}!!rowspan=&quot;2&quot; {{Weapon range (Long War)}}!!rowspan=&quot;2&quot; {{Overwatch range (Long War)}}!!rowspan=&quot;2&quot; {{Special properties (Long War)}}!!colspan=&quot;2&quot;|Prerequisites!!colspan=&quot;6&quot;|Cost!!rowspan=&quot;2&quot; {{Sell value (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Research required (Long War)}}||{{Engineers required (Long War)}}||{{Credits cost (Long War)}}||{{Alloys cost (Long War)}}||{{Elerium cost (Long War)}}||{{Meld cost (Long War)}}||{{Items cost (Long War)}}||{{Time cost (Long War)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Assault Carbine Long War.png|128px|link=Primary Weapons (Long War)#Carbines|Assault Carbine]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Carbines|Assault Carbine]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||All soldiers&lt;/del&gt;||+1|| ||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|2-4&amp;lt;br /&amp;gt;(3)||+4||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-5&amp;lt;br /&amp;gt;(4.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Assault Carbine Long War.png|128px|link=Primary Weapons (Long War)#Carbines|Assault Carbine]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Carbines|Assault Carbine]]&#039;&#039;&#039;||+1|| ||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|2-4&amp;lt;br /&amp;gt;(3)||+4||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-5&amp;lt;br /&amp;gt;(4.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||colspan=&quot;8&quot;|XCOM starts with an unlimited supply||&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Laser Carbine Long War.png|128px|link=Primary Weapons (Long War)#Carbines|Laser Carbine]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Carbines|Laser Carbine]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||All soldiers&lt;/del&gt;||+1|| ||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|3-5&amp;lt;br /&amp;gt;(4)||+4||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-7&amp;lt;br /&amp;gt;(6.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Beam Lasers]]||15||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|6&amp;lt;br /&amp;gt;(9)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(2)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||14&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Laser Carbine Long War.png|128px|link=Primary Weapons (Long War)#Carbines|Laser Carbine]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Carbines|Laser Carbine]]&#039;&#039;&#039;||+1|| ||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|3-5&amp;lt;br /&amp;gt;(4)||+4||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-7&amp;lt;br /&amp;gt;(6.0)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Beam Lasers]]||15||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|35&amp;lt;br /&amp;gt;(52)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|6&amp;lt;br /&amp;gt;(9)|| ||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(2)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||14&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gauss Carbine Long War.png|128px|link=Primary Weapons (Long War)#Carbines|Gauss Carbine]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Carbines|Gauss Carbine]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||All soldiers&lt;/del&gt;||+1|| ||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)||+4||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||30||Can be steadied for aim bonus&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Gauss Weapons]]||35||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|20&amp;lt;br /&amp;gt;(30)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|5&amp;lt;br /&amp;gt;(7)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||32&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Gauss Carbine Long War.png|128px|link=Primary Weapons (Long War)#Carbines|Gauss Carbine]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Carbines|Gauss Carbine]]&#039;&#039;&#039;||+1|| ||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-6&amp;lt;br /&amp;gt;(5)||+4||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|6-9&amp;lt;br /&amp;gt;(7.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|4&amp;lt;br /&amp;gt;(5)||30||30||Can be steadied for aim bonus&amp;lt;br /&amp;gt;Ignores 0.34 of target&#039;s DR||[[Research (Long War)#Laser and Gauss Weapons|Gauss Weapons]]||35||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|80&amp;lt;br /&amp;gt;(120)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|20&amp;lt;br /&amp;gt;(30)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|5&amp;lt;br /&amp;gt;(7)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(4)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||32&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Pulse Carbine Long War.png|128px|link=Primary Weapons (Long War)#Carbines|Pulse Carbine]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Carbines|Pulse Carbine]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||All soldiers&lt;/del&gt;||+1|| ||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Pulse Lasers]]||63||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|180&amp;lt;br /&amp;gt;(270)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|25&amp;lt;br /&amp;gt;(37)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|25&amp;lt;br /&amp;gt;(37)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(6)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||72&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Pulse Carbine Long War.png|128px|link=Primary Weapons (Long War)#Carbines|Pulse Carbine]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Carbines|Pulse Carbine]]&#039;&#039;&#039;||+1|| ||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|4-8&amp;lt;br /&amp;gt;(6)||+12||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|8-11&amp;lt;br /&amp;gt;(9.1)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Laser and Gauss Weapons|Pulse Lasers]]||63||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|180&amp;lt;br /&amp;gt;(270)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|25&amp;lt;br /&amp;gt;(37)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|25&amp;lt;br /&amp;gt;(37)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|0&amp;lt;br /&amp;gt;(6)|| ||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||72&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Plasma Carbine Long War.png|128px|link=Primary Weapons (Long War)#Carbines|Plasma Carbine]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Carbines|Plasma Carbine]]&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||All soldiers&lt;/del&gt;||+1||+6||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+4||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foundry &lt;/del&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Plasma Weapons|Plasma Weapons]]||90||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|250&amp;lt;br /&amp;gt;(375)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|40&amp;lt;br /&amp;gt;(60)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|2&amp;lt;br /&amp;gt;(10)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Carbine]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||100&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|[[File:Plasma Carbine Long War.png|128px|link=Primary Weapons (Long War)#Carbines|Plasma Carbine]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Primary Weapons (Long War)#Carbines|Plasma Carbine]]&#039;&#039;&#039;||+1||+6||+6||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|5-9&amp;lt;br /&amp;gt;(7)||+4||title=&quot;Minimum to maximum damage&amp;amp;#10;(Average damage)&quot;|9-12&amp;lt;br /&amp;gt;(10.5)||title=&quot;Amount of ammunition available&amp;amp;#10;(Amount with the Ammo Conservation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry &lt;/ins&gt;project)&quot;|3&amp;lt;br /&amp;gt;(4)||30||30||Can be steadied for aim bonus||[[Research (Long War)#Plasma Weapons|Plasma Weapons]]||90||title=&quot;Cost in Credits&amp;amp;#10;(Cost when building quickly)&quot;|250&amp;lt;br /&amp;gt;(375)||title=&quot;Cost in Alien Alloys&amp;amp;#10;(Cost when building quickly)&quot;|60&amp;lt;br /&amp;gt;(90)||title=&quot;Cost in Elerium&amp;amp;#10;(Cost when building quickly)&quot;|40&amp;lt;br /&amp;gt;(60)||title=&quot;Cost in Meld&amp;amp;#10;(Cost when building quickly)&quot;|2&amp;lt;br /&amp;gt;(10)||1 [[Alien Artifacts (Long War)#Alien weapons|Alien Carbine]]||title=&quot;Duration in days&amp;amp;#10;(Duration when building quickly)&quot;|12&amp;amp;nbsp;days&amp;lt;br /&amp;gt;(6.0&amp;amp;nbsp;days)||100&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-119738:rev-119739:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Riw</name></author>
	</entry>
</feed>