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	<id>https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Improvements_%28OpenApoc%29</id>
	<title>Improvements (OpenApoc) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Improvements_%28OpenApoc%29"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Improvements_(OpenApoc)&amp;action=history"/>
	<updated>2026-05-01T09:21:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Improvements_(OpenApoc)&amp;diff=126341&amp;oldid=prev</id>
		<title>Deldonut1: Major rewrite: documented all 54+ More Options menu settings with descriptions and defaults</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Improvements_(OpenApoc)&amp;diff=126341&amp;oldid=prev"/>
		<updated>2026-03-01T22:44:01Z</updated>

		<summary type="html">&lt;p&gt;Major rewrite: documented all 54+ More Options menu settings with descriptions and defaults&lt;/p&gt;
&lt;a href=&quot;https://temp.ufopaedia.org/index.php?title=Improvements_(OpenApoc)&amp;amp;diff=126341&amp;amp;oldid=88113&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Deldonut1</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Improvements_(OpenApoc)&amp;diff=88113&amp;oldid=prev</id>
		<title>Makus at 12:01, 20 October 2018</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Improvements_(OpenApoc)&amp;diff=88113&amp;oldid=prev"/>
		<updated>2018-10-20T12:01:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:01, 20 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;std&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:list&amp;lt;std::pair&amp;lt;UString, UString&amp;gt;&amp;gt; openApocList = {&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//github.com/OpenApoc/OpenApoc/blob/31d930061dc77e29411ab90f47bb94c652cda1a7/game/ui/general/ingameoptions.cpp&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     {&amp;quot;OpenApoc.NewFeature.UFODamageModel&amp;quot;, &amp;quot;X-Com: EU Damage Model (0-200%)&amp;quot;},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     {&amp;quot;OpenApoc.NewFeature.UFODamageModel&amp;quot;, &amp;quot;X-Com: EU Damage Model (0-200%)&amp;quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     {&amp;quot;OpenApoc.NewFeature.InstantExplosionDamage&amp;quot;, &amp;quot;Explosions deal damage instantly&amp;quot;},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     {&amp;quot;OpenApoc.NewFeature.InstantExplosionDamage&amp;quot;, &amp;quot;Explosions deal damage instantly&amp;quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     {&amp;quot;OpenApoc.Mod.ATVTank&amp;quot;, &amp;quot;(M) Griffon becomes All-Terrain&amp;quot;},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     {&amp;quot;OpenApoc.Mod.ATVTank&amp;quot;, &amp;quot;(M) Griffon becomes All-Terrain&amp;quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     {&amp;quot;OpenApoc.Mod.BSKLauncherSound&amp;quot;, &amp;quot;(M) Original Brainsucker Launcher SFX&amp;quot;},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     {&amp;quot;OpenApoc.Mod.BSKLauncherSound&amp;quot;, &amp;quot;(M) Original Brainsucker Launcher SFX&amp;quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;};&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-88112:rev-88113:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Makus</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Improvements_(OpenApoc)&amp;diff=88112&amp;oldid=prev</id>
		<title>Makus: Created page with &quot;std::list&lt;std::pair&lt;UString, UString&gt;&gt; openApocList = {     {&quot;OpenApoc.NewFeature.UFODamageModel&quot;, &quot;X-Com: EU Damage Model (0-200%)&quot;},     {&quot;OpenApoc.NewFeature.InstantExplosi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Improvements_(OpenApoc)&amp;diff=88112&amp;oldid=prev"/>
		<updated>2018-10-20T11:58:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;std::list&amp;lt;std::pair&amp;lt;UString, UString&amp;gt;&amp;gt; openApocList = {     {&amp;quot;OpenApoc.NewFeature.UFODamageModel&amp;quot;, &amp;quot;X-Com: EU Damage Model (0-200%)&amp;quot;},     {&amp;quot;OpenApoc.NewFeature.InstantExplosi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;std::list&amp;lt;std::pair&amp;lt;UString, UString&amp;gt;&amp;gt; openApocList = {&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.UFODamageModel&amp;quot;, &amp;quot;X-Com: EU Damage Model (0-200%)&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.InstantExplosionDamage&amp;quot;, &amp;quot;Explosions deal damage instantly&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.GravliftSounds&amp;quot;, &amp;quot;Gravlift sounds&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.NoInstantThrows&amp;quot;, &amp;quot;Throwing requires proper facing and pose&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.PayloadExplosion&amp;quot;, &amp;quot;Ammunition explodes when blown up&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.DisplayUnitPaths&amp;quot;, &amp;quot;Display unit paths in battle&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.AdditionalUnitIcons&amp;quot;, &amp;quot;Display additional unit icons (fatal, psi)&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.AllowForceFiringParallel&amp;quot;, &amp;quot;Allow force-firing parallel to the ground&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.RequireLOSToMaintainPsi&amp;quot;, &amp;quot;(N) Require LOS to maintain psi attack&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.AdvancedInventoryControls&amp;quot;, &amp;quot;Allow unloading clips and quick equip&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.EnableAgentTemplates&amp;quot;, &amp;quot;Enable agent equipment templates&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.FerryChecksRelationshipWhenBuying&amp;quot;, &amp;quot;Relationship check for purchase delivery&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.AllowManualCityTeleporters&amp;quot;, &amp;quot;Allow manual use of teleporters in city&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.AllowManualCargoFerry&amp;quot;, &amp;quot;Allow manual ferrying using owned vehicles&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.AllowSoldierTaxiUse&amp;quot;, &amp;quot;Allow soldiers to call taxi&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.AllowAttackingOwnedVehicles&amp;quot;, &amp;quot;Allow attacking owned vehicles&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.CallExistingFerry&amp;quot;, &amp;quot;Reallistic transportation system&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.AlternateVehicleShieldSound&amp;quot;, &amp;quot;Alternate vehicle shield hit SFX&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.StoreDroppedEquipment&amp;quot;, &amp;quot;Attempt to recover agent equipment dropped in city&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.EnforceCargoLimits&amp;quot;, &amp;quot;(N) Enforce vehicle cargo limits&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.AllowNearbyVehicleLootPickup&amp;quot;, &amp;quot;Allow nearby vehicles to pick up loot&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.AllowBuildingLootDeposit&amp;quot;, &amp;quot;Allow loot to be stashed in the building&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.ArmoredRoads&amp;quot;, &amp;quot;Armored roads (20 armor value)&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.CrashingGroundVehicles&amp;quot;, &amp;quot;Unsupported ground vehicles crash&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.OpenApocCityControls&amp;quot;, &amp;quot;Improved city control scheme&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.CollapseRaidedBuilding&amp;quot;, &amp;quot;Successful raid collapses building&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.ScrambleOnUnintentionalHit&amp;quot;, &amp;quot;Any hit on hostile building provokes retaliation&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.MarketOnRight&amp;quot;, &amp;quot;Put market stock on the right side&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.CrashingDimensionGate&amp;quot;, &amp;quot;Uncapable vehicles crash when entering gates&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.SkipTurboMovement&amp;quot;, &amp;quot;Skip turbo movement calculations&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.CrashingOutOfFuel&amp;quot;, &amp;quot;Vehicles crash when out of fuel&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.NewFeature.RunAndKneel&amp;quot;, &amp;quot; All units run and kneel by default&amp;quot;},&lt;br /&gt;
&lt;br /&gt;
    {&amp;quot;OpenApoc.Mod.StunHostileAction&amp;quot;, &amp;quot;(M) Stunning hurts relationships&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.Mod.RaidHostileAction&amp;quot;, &amp;quot;(M) Initiating raid hurts relationships&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.Mod.CrashingVehicles&amp;quot;, &amp;quot;(M) Vehicles crash on low HP&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.Mod.InvulnerableRoads&amp;quot;, &amp;quot;(M) Invulnerable roads&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.Mod.ATVTank&amp;quot;, &amp;quot;(M) Griffon becomes All-Terrain&amp;quot;},&lt;br /&gt;
    {&amp;quot;OpenApoc.Mod.BSKLauncherSound&amp;quot;, &amp;quot;(M) Original Brainsucker Launcher SFX&amp;quot;},&lt;br /&gt;
&lt;br /&gt;
};&lt;/div&gt;</summary>
		<author><name>Makus</name></author>
	</entry>
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