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	<id>https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Chryssalid_%28LWOTC%29</id>
	<title>Chryssalid (LWOTC) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=Chryssalid_%28LWOTC%29"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chryssalid_(LWOTC)&amp;action=history"/>
	<updated>2026-05-03T14:11:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chryssalid_(LWOTC)&amp;diff=118286&amp;oldid=prev</id>
		<title>Inukealot: /* Tips */ fix typo</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chryssalid_(LWOTC)&amp;diff=118286&amp;oldid=prev"/>
		<updated>2024-01-22T11:46:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Tips: &lt;/span&gt; fix typo&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:46, 22 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l143&quot;&gt;Line 143:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 143:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tips ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tips ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* As a melee unit, they have to be within close range in order to attack. Thus an easy way to deal with them is to split your team such that the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;berserker &lt;/del&gt;chases one soldier whereas the rest of the team can fire shots freely without risk. This may be a bit difficult to do as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rage &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grant such &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incredible &lt;/del&gt;mobility boost that they may still perform an attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* As a melee unit, they have to be within close range in order to attack. Thus an easy way to deal with them is to split your team such that the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chryssalid &lt;/ins&gt;chases one soldier whereas the rest of the team can fire shots freely without risk. This may be a bit difficult to do as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perform dash attacks granting &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effective &lt;/ins&gt;mobility boost that they may still perform an attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As a pure melee unit, they are also incredibly vulnerable to [[Perk List (LWOTC)#Combatives|Combatives]] which can effectively stun lock them as they do not have any other attacks as long as they continue to graze.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As a pure melee unit, they are also incredibly vulnerable to [[Perk List (LWOTC)#Combatives|Combatives]] which can effectively stun lock them as they do not have any other attacks as long as they continue to graze.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Chryssalid Poison can be very dangerous as it will continue to do damage until the affected unit dies. It is best to carry medkits to heal these off and/or have immunity to poison in order to negate the damage (being immune does not prevent from being infected).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Chryssalid Poison can be very dangerous as it will continue to do damage until the affected unit dies. It is best to carry medkits to heal these off and/or have immunity to poison in order to negate the damage (being immune does not prevent from being infected).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If a target inflicted with Chryssalid Poison dies, a cocoon is created which will spawn a weak chryssalid every turn up to 3-4 times. It is best to avoid dying to this but if they infest civilians then you need to prepare and watch out for their position to not be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;striked &lt;/del&gt;at. Killing the cocoon is also possible in order to stop its production.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If a target inflicted with Chryssalid Poison dies, a cocoon is created which will spawn a weak chryssalid every turn up to 3-4 times. It is best to avoid dying to this but if they infest civilians then you need to prepare and watch out for their position to not be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strike &lt;/ins&gt;at. Killing the cocoon is also possible in order to stop its production.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ADVENT (LWOTC)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ADVENT (LWOTC)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Inukealot</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chryssalid_(LWOTC)&amp;diff=117739&amp;oldid=prev</id>
		<title>Inukealot: correct unit count</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chryssalid_(LWOTC)&amp;diff=117739&amp;oldid=prev"/>
		<updated>2023-12-09T19:27:37Z</updated>

		<summary type="html">&lt;p&gt;correct unit count&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:27, 9 December 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l73&quot;&gt;Line 73:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 73:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; width=100% style=&amp;quot;table-layout: fixed&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; width=100% style=&amp;quot;table-layout: fixed&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+ Max Units in Pod = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+ Max Units in Pod = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Force Level&amp;#039;&amp;#039;&amp;#039;           || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Force Level&amp;#039;&amp;#039;&amp;#039;           || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l119&quot;&gt;Line 119:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 119:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; width=100% style=&amp;quot;table-layout: fixed&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; width=100% style=&amp;quot;table-layout: fixed&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+ Max Units in Pod = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+ Max Units in Pod = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Force Level&amp;#039;&amp;#039;&amp;#039;           || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Force Level&amp;#039;&amp;#039;&amp;#039;           || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Inukealot</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chryssalid_(LWOTC)&amp;diff=117737&amp;oldid=prev</id>
		<title>Inukealot: clarification on chryssalid poison</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chryssalid_(LWOTC)&amp;diff=117737&amp;oldid=prev"/>
		<updated>2023-12-09T13:25:40Z</updated>

		<summary type="html">&lt;p&gt;clarification on chryssalid poison&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:25, 9 December 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Chryssalid&amp;#039;&amp;#039;&amp;#039; is a savage parasitic beast primarily used as terror units.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Chryssalid&amp;#039;&amp;#039;&amp;#039; is a savage parasitic beast primarily used as terror units.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Chryssalids are the terror units of the aliens that are built to strike fear. Their sharp [[Perk List (LWOTC)#Chryssalid Slash|Claws]] deal great damage and will infect the target with [[Perk List (LWOTC)#Chryssalid Poison|Chryssalid Poison]]. Chrryssalid Poison is terrifying as it eats away the target continuously if not treated &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;if the target dies then a cocoon is immediatley created on their corpse that rapidly produces more chryssalids. Their legs strength also allows them to [[Perk List (LWOTC)#Vault|Vault]] onto higher elevations or [[Perk List (LWOTC)#Burrow|Burrow]] underground wainting to ambush any unsuspecting targets. The Chryssalids are also immune to poison.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Chryssalids are the terror units of the aliens that are built to strike fear. Their sharp [[Perk List (LWOTC)#Chryssalid Slash|Claws]] deal great damage and will infect the target with [[Perk List (LWOTC)#Chryssalid Poison|Chryssalid Poison]]. Chrryssalid Poison is terrifying as it eats away the target continuously if not treated &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;if the target dies &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while still infected &lt;/ins&gt;then a cocoon is immediatley created on their corpse that rapidly produces more chryssalids. Their legs strength also allows them to [[Perk List (LWOTC)#Vault|Vault]] onto higher elevations or [[Perk List (LWOTC)#Burrow|Burrow]] underground wainting to ambush any unsuspecting targets. The Chryssalids are also immune to poison.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Chryssalid (Rank 1)==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Chryssalid (Rank 1)==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l146&quot;&gt;Line 146:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 146:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As a pure melee unit, they are also incredibly vulnerable to [[Perk List (LWOTC)#Combatives|Combatives]] which can effectively stun lock them as they do not have any other attacks as long as they continue to graze.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As a pure melee unit, they are also incredibly vulnerable to [[Perk List (LWOTC)#Combatives|Combatives]] which can effectively stun lock them as they do not have any other attacks as long as they continue to graze.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Chryssalid Poison can be very dangerous as it will continue to do damage until the affected unit dies. It is best to carry medkits to heal these off and/or have immunity to poison in order to negate the damage (being immune does not prevent from being infected).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Chryssalid Poison can be very dangerous as it will continue to do damage until the affected unit dies. It is best to carry medkits to heal these off and/or have immunity to poison in order to negate the damage (being immune does not prevent from being infected).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their poison kills &lt;/del&gt;a target, a cocoon is created which will spawn a weak chryssalid every turn up to 3-4 times. It is best to avoid dying to this but if they infest civilians then you need to prepare and watch out for their position to not be striked at. Killing the cocoon is also possible in order to stop its production.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If a target &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicted with Chryssalid Poison dies&lt;/ins&gt;, a cocoon is created which will spawn a weak chryssalid every turn up to 3-4 times. It is best to avoid dying to this but if they infest civilians then you need to prepare and watch out for their position to not be striked at. Killing the cocoon is also possible in order to stop its production.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ADVENT (LWOTC)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ADVENT (LWOTC)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-117730:rev-117737:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Inukealot</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chryssalid_(LWOTC)&amp;diff=117730&amp;oldid=prev</id>
		<title>Inukealot: create unit page</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chryssalid_(LWOTC)&amp;diff=117730&amp;oldid=prev"/>
		<updated>2023-12-09T00:12:28Z</updated>

		<summary type="html">&lt;p&gt;create unit page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]  |   [[ADVENT_(LWOTC)|Back To Units Page]]&lt;br /&gt;
{{Toc_(LWOTC)|40}}&amp;lt;div style=&amp;quot;padding-left: 20px; float:right&amp;quot;&amp;gt;[[File:xcom2_chrysalid.jpg|256px|left]]&amp;lt;/div&amp;gt;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Chryssalid&amp;#039;&amp;#039;&amp;#039; is a savage parasitic beast primarily used as terror units.&lt;br /&gt;
&lt;br /&gt;
The Chryssalids are the terror units of the aliens that are built to strike fear. Their sharp [[Perk List (LWOTC)#Chryssalid Slash|Claws]] deal great damage and will infect the target with [[Perk List (LWOTC)#Chryssalid Poison|Chryssalid Poison]]. Chrryssalid Poison is terrifying as it eats away the target continuously if not treated but if the target dies then a cocoon is immediatley created on their corpse that rapidly produces more chryssalids. Their legs strength also allows them to [[Perk List (LWOTC)#Vault|Vault]] onto higher elevations or [[Perk List (LWOTC)#Burrow|Burrow]] underground wainting to ambush any unsuspecting targets. The Chryssalids are also immune to poison.&lt;br /&gt;
&lt;br /&gt;
==Chryssalid (Rank 1)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Difficulty !! [[File:LW2_Health.png|36px|Health]]&amp;lt;br&amp;gt;Health !! [[File:Status_armor.png|36px|Armor]]&amp;lt;br&amp;gt;Armor !! [[File:LW2_Aim.png|36px|Aim]]&amp;lt;br&amp;gt;Aim !!  [[File:Icon_CriticalChance.png ‎ |Crit Chance]]&amp;lt;br&amp;gt;Crit Chance !! [[File:Icon_CriticalChance.png ‎ |Flanking Crit Chance Bonus]]&amp;lt;br&amp;gt;Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]&amp;lt;br&amp;gt;Defense !! [[File:LW2 Dodge.png|36px|Dodge]]&amp;lt;br&amp;gt;Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]&amp;lt;br&amp;gt;Mobility !! [[File:LW2 Will.png|36px|Will]]&amp;lt;br&amp;gt;Will !! [[File:Status overwatch.png |36px|Detection Radius]]&amp;lt;br&amp;gt;Detection Radius (tiles)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rookie&amp;#039;&amp;#039;&amp;#039;    || 8 || 1 || 75 || 0 || 33 || 0 || 20 || 12 || 55 || 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Veteran&amp;#039;&amp;#039;&amp;#039;   || 9 || 1 || 75 || 10 || 33 || 0 || 20 || 13 || 60 || 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Commander&amp;#039;&amp;#039;&amp;#039; || 10 || 1 || 75 || 15 || 33 || 10 || 20 || 15 || 60 || 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Legend&amp;#039;&amp;#039;&amp;#039;    || 13 || 1 || 75 || 15 || 33 || 10 || 20 || 15 || 65 || 8&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Weapon !! [[File:LW2Damage.png|36px|Damage]]&amp;lt;br&amp;gt;Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]&amp;lt;br&amp;gt;Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]&amp;lt;br /&amp;gt;Clip Size !! Other&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chryssalid Claws&amp;#039;&amp;#039;&amp;#039; || 5 - 8 || 3 || - || -&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chryssalid Poison&amp;#039;&amp;#039;&amp;#039; || 1 - 3 || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=100% style=&amp;quot;table-layout: fixed&amp;quot;&lt;br /&gt;
|+ Max Units in Pod = 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Force Level&amp;#039;&amp;#039;&amp;#039;           || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Leader Spawn Weight&amp;#039;&amp;#039;&amp;#039;   || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 2 || 3  || 4  || 5  || 5  || 5  || 5  || 5  || 5  || 5  || 5  || 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Follower Spawn Weight&amp;#039;&amp;#039;&amp;#039;   || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 2 || 3  || 4  || 5  || 6  || 6  || 6  || 6  || 6  || 6  || 6  || 6&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Abilities and Tactical Upgrades&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Chryssalid Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Chryssalid Poison (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Vault (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Burrow (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Poison Immunity (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Center Mass (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&amp;lt;br&amp;gt;[[Dark_Events_(LWOTC)#Military_R.26D|16% chance of applying after completion]]&lt;br /&gt;
| {{Lethal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&amp;lt;br&amp;gt;[[Dark_Events_(LWOTC)#Military_R.26D|8% chance of applying after completion]]&lt;br /&gt;
| {{Lightning Reflexes (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&amp;lt;br&amp;gt;[[Dark_Events_(LWOTC)#Military_R.26D|20% chance of applying after completion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chryssalid Soldier (Rank 2)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Difficulty !! [[File:LW2_Health.png|36px|Health]]&amp;lt;br&amp;gt;Health !! [[File:Status_armor.png|36px|Armor]]&amp;lt;br&amp;gt;Armor !! [[File:LW2_Aim.png|36px|Aim]]&amp;lt;br&amp;gt;Aim !!  [[File:Icon_CriticalChance.png ‎ |Crit Chance]]&amp;lt;br&amp;gt;Crit Chance !! [[File:Icon_CriticalChance.png ‎ |Flanking Crit Chance Bonus]]&amp;lt;br&amp;gt;Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]&amp;lt;br&amp;gt;Defense !! [[File:LW2 Dodge.png|36px|Dodge]]&amp;lt;br&amp;gt;Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]&amp;lt;br&amp;gt;Mobility !! [[File:LW2 Will.png|36px|Will]]&amp;lt;br&amp;gt;Will !! [[File:Status overwatch.png |36px|Detection Radius]]&amp;lt;br&amp;gt;Detection Radius (tiles)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rookie&amp;#039;&amp;#039;&amp;#039;    || 15 || 2 || 75 || 0 || 33 || 0 || 0 || 12 || 120 || 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Veteran&amp;#039;&amp;#039;&amp;#039;   || 20 || 2 || 75 || 0 || 33 || 10 || 0 || 12 || 120 || 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Commander&amp;#039;&amp;#039;&amp;#039; || 24 || 3 || 75 || 0 || 40 || 20 || 0 || 12 || 120 || 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Legend&amp;#039;&amp;#039;&amp;#039;    || 25 || 3 || 75 || 0 || 40 || 20 || 0 || 12 || 120 || 8&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Weapon !! [[File:LW2Damage.png|36px|Damage]]&amp;lt;br&amp;gt;Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]&amp;lt;br&amp;gt;Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]&amp;lt;br /&amp;gt;Clip Size !! Other&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chryssalid Claws&amp;#039;&amp;#039;&amp;#039; || 7 - 10 || 3 || - || -&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chryssalid Poison&amp;#039;&amp;#039;&amp;#039; || 3 - 5 || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=100% style=&amp;quot;table-layout: fixed&amp;quot;&lt;br /&gt;
|+ Max Units in Pod = 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Force Level&amp;#039;&amp;#039;&amp;#039;           || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Leader Spawn Weight&amp;#039;&amp;#039;&amp;#039;   || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0  || 0  || 0  || 0  || 2  || 4  || 4  || 4  || 4  || 4  || 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Follower Spawn Weight&amp;#039;&amp;#039;&amp;#039;   || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0  || 0  || 0  || 0  || 0  || 0  || 1  || 2  || 3  || 4  || 5&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Abilities and Tactical Upgrades&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Chryssalid Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Chryssalid Poison (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Vault (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Burrow (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Lightning Reflexes (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Poison Immunity (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Center Mass (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&amp;lt;br&amp;gt;[[Dark_Events_(LWOTC)#Military_R.26D|16% chance of applying after completion]]&lt;br /&gt;
| {{Lethal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&amp;lt;br&amp;gt;[[Dark_Events_(LWOTC)#Military_R.26D|8% chance of applying after completion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hive Queen (Rank 3)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Difficulty !! [[File:LW2_Health.png|36px|Health]]&amp;lt;br&amp;gt;Health !! [[File:Status_armor.png|36px|Armor]]&amp;lt;br&amp;gt;Armor !! [[File:LW2_Aim.png|36px|Aim]]&amp;lt;br&amp;gt;Aim !!  [[File:Icon_CriticalChance.png ‎ |Crit Chance]]&amp;lt;br&amp;gt;Crit Chance !! [[File:Icon_CriticalChance.png ‎ |Flanking Crit Chance Bonus]]&amp;lt;br&amp;gt;Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]&amp;lt;br&amp;gt;Defense !! [[File:LW2 Dodge.png|36px|Dodge]]&amp;lt;br&amp;gt;Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]&amp;lt;br&amp;gt;Mobility !! [[File:LW2 Will.png|36px|Will]]&amp;lt;br&amp;gt;Will !! [[File:Status overwatch.png |36px|Detection Radius]]&amp;lt;br&amp;gt;Detection Radius (tiles)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rookie&amp;#039;&amp;#039;&amp;#039;    || 40 || 4 || 75 || 0 || 33 || -10 || 0 || 12 || 150 || 9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Veteran&amp;#039;&amp;#039;&amp;#039;   || 45 || 4 || 75 || 0 || 33 || -10 || 0 || 12 || 150 || 9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Commander&amp;#039;&amp;#039;&amp;#039; || 50 || 5 || 75 || 0 || 40 || 10 || 0 || 12 || 150 || 9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Legend&amp;#039;&amp;#039;&amp;#039;    || 60 || 5 || 75 || 0 || 40 || 10 || 0 || 12 || 150 || 9&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Weapon !! [[File:LW2Damage.png|36px|Damage]]&amp;lt;br&amp;gt;Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]&amp;lt;br&amp;gt;Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]&amp;lt;br /&amp;gt;Clip Size !! Other&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chryssalid Claws&amp;#039;&amp;#039;&amp;#039; || 11 - 14 || 3 || - || -&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chryssalid Poison&amp;#039;&amp;#039;&amp;#039; || 7 - 9 || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=100% style=&amp;quot;table-layout: fixed&amp;quot;&lt;br /&gt;
|+ Max Units in Pod = 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Force Level&amp;#039;&amp;#039;&amp;#039;           || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Leader Spawn Weight&amp;#039;&amp;#039;&amp;#039;   || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0  || 0  || 0  || 0  || 0  || 0  || 0  || 0  || 0  || 0  || 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Follower Spawn Weight&amp;#039;&amp;#039;&amp;#039;   || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0  || 0  || 0  || 0  || 0  || 0  || 0  || 2  || 3  || 3  || 3&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Abilities and Tactical Upgrades&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Chryssalid Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Chryssalid Poison (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Vault (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Burrow (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Poison Immunity (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
| {{Center Mass (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&amp;lt;br&amp;gt;[[Dark_Events_(LWOTC)#Military_R.26D|16% chance of applying after completion]]&lt;br /&gt;
| {{Lethal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1}}&amp;lt;br&amp;gt;[[Dark_Events_(LWOTC)#Military_R.26D|8% chance of applying after completion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* As a melee unit, they have to be within close range in order to attack. Thus an easy way to deal with them is to split your team such that the berserker chases one soldier whereas the rest of the team can fire shots freely without risk. This may be a bit difficult to do as Rage can grant such an incredible mobility boost that they may still perform an attack.&lt;br /&gt;
** As a pure melee unit, they are also incredibly vulnerable to [[Perk List (LWOTC)#Combatives|Combatives]] which can effectively stun lock them as they do not have any other attacks as long as they continue to graze.&lt;br /&gt;
* Chryssalid Poison can be very dangerous as it will continue to do damage until the affected unit dies. It is best to carry medkits to heal these off and/or have immunity to poison in order to negate the damage (being immune does not prevent from being infected).&lt;br /&gt;
* If their poison kills a target, a cocoon is created which will spawn a weak chryssalid every turn up to 3-4 times. It is best to avoid dying to this but if they infest civilians then you need to prepare and watch out for their position to not be striked at. Killing the cocoon is also possible in order to stop its production.&lt;br /&gt;
&lt;br /&gt;
[[Category:ADVENT (LWOTC)]]&lt;/div&gt;</summary>
		<author><name>Inukealot</name></author>
	</entry>
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