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	<id>https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_%28Long_War%29</id>
	<title>Совет (Long War) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/index.php?action=history&amp;feed=atom&amp;title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_%28Long_War%29"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;action=history"/>
	<updated>2026-05-02T02:08:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124883&amp;oldid=prev</id>
		<title>BreadStealer at 11:53, 26 October 2025</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124883&amp;oldid=prev"/>
		<updated>2025-10-26T11:53:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:53, 26 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l135&quot;&gt;Line 135:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 135:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width:10%;&amp;quot; | Страна !! style=&amp;quot;width:10%;&amp;quot; | Континент !! style=&amp;quot;width:12%;&amp;quot; | Новый персонал в месяц !! | Название !! | Бонус  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width:10%;&amp;quot; | Страна !! style=&amp;quot;width:10%;&amp;quot; | Континент !! style=&amp;quot;width:12%;&amp;quot; | Новый персонал в месяц !! | Название !! | Бонус  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| style=&quot;padding-top:6px;&quot; | [[Image: Flag of Argentina (bordered).png|center|64x32px|Argentina]]&amp;lt;b&amp;gt;Аргентина &amp;lt;/b&amp;gt; || Южная Америка || +1 Инженер || Щедроты || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Дополнитель &lt;/del&gt;20% денег за предотвращение миссий по [[Missions_(Long_War)#Alien_Abductions|похищению]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| style=&quot;padding-top:6px;&quot; | [[Image: Flag of Argentina (bordered).png|center|64x32px|Argentina]]&amp;lt;b&amp;gt;Аргентина &amp;lt;/b&amp;gt; || Южная Америка || +1 Инженер || Щедроты || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Дополнительно &lt;/ins&gt;20% денег за предотвращение миссий по [[Missions_(Long_War)#Alien_Abductions|похищению]].  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Australia.png|center|64x32px|Australia]]&amp;lt;b&amp;gt;Австралия &amp;lt;/b&amp;gt; || Азия || +1 Инженер || Армия Южного Креста || Новые [[Gunner (Long_War)|Пулеметчики]] и [[Rocketeer (Long_War)|Ракетчики]] получают дополнительно +2 к меткости.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Australia.png|center|64x32px|Australia]]&amp;lt;b&amp;gt;Австралия &amp;lt;/b&amp;gt; || Азия || +1 Инженер || Армия Южного Креста || Новые [[Gunner (Long_War)|Пулеметчики]] и [[Rocketeer (Long_War)|Ракетчики]] получают дополнительно +2 к меткости.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>BreadStealer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124655&amp;oldid=prev</id>
		<title>BreadStealer: Переведены пункты 2.3 - 3</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124655&amp;oldid=prev"/>
		<updated>2025-10-12T08:07:40Z</updated>

		<summary type="html">&lt;p&gt;Переведены пункты 2.3 - 3&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:07, 12 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l193&quot;&gt;Line 193:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 193:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;К счастью, ещё одна механика, которую вводит Long War, — это возможность возвращать страны в проект. Это достигается [[Missions (Long War)#Alien Base Assault|нападением]] на [[Alien Deployment (Long War)#Alien Bases|базу пришельцев]], расположенную в пределах страны. Эта миссия, необходимая для продвижения сюжета оригинальной игры, теперь не является одноразовым событием и может проводиться для каждой страны, которая покинула проект XCOM из-за накопившейся паники или по другим причинам. что служит своего рода механикой камбэка, если XCOM отстаёт от пришельцев по технологическому развитию.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;К счастью, ещё одна механика, которую вводит Long War, — это возможность возвращать страны в проект. Это достигается [[Missions (Long War)#Alien Base Assault|нападением]] на [[Alien Deployment (Long War)#Alien Bases|базу пришельцев]], расположенную в пределах страны. Эта миссия, необходимая для продвижения сюжета оригинальной игры, теперь не является одноразовым событием и может проводиться для каждой страны, которая покинула проект XCOM из-за накопившейся паники или по другим причинам. что служит своего рода механикой камбэка, если XCOM отстаёт от пришельцев по технологическому развитию.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Requests&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Запросы&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Main Article&lt;/del&gt;: [[Council Requests (Long War)]]&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Основная статья&lt;/ins&gt;: [[Council Requests (Long War)]]&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Countries will frequently make requests for materials and resources from you&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;likely more than you can fulfill&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By giving them these resources in exchange for rewards&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you will also improve their ability to resist the aliens&#039; attempts to spread Panic in the country&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The resistance level of a country is visible in the Council screen by the shield icon next to a country&#039;s panic level&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It ranges from &lt;/del&gt;0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;100, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the amount filled determining the percentage chance that a country will &lt;/del&gt;1) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reduce panic from any source by half&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and 2&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scramble satellite hunters&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;preventing them from locating a satellite over that country&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All countries start at &lt;/del&gt;0 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and each request completed adds &lt;/del&gt;+10.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Страны будут часто запрашивать у вас материалы и ресурсы&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;вероятно, в большем объёме, чем вы сможете выполнить&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Предоставляя им эти ресурсы в обмен на награды&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;вы также повысите их способность противостоять попыткам пришельцев посеять панику в стране&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Уровень сопротивления страны отображается на экране Совета значком щита рядом с уровнем паники в стране&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Он варьируется от &lt;/ins&gt;0 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;до &lt;/ins&gt;100, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;при этом заполненное значение определяет вероятность того, что страна &lt;/ins&gt;1) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;уменьшит панику из любого источника вдвое и 2) предотвратит появление спутниковых охотников (НЛО&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;которые прилетают чтобы сбить спутник&lt;/ins&gt;), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;не дав им обнаружить спутник над этой страной&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Уровень сопротивления всех стран начинается с &lt;/ins&gt;0&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, и каждый выполненный запрос добавляет &lt;/ins&gt;+10.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Funding&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Финансирование&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As with vanilla&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;funding from countries with deployed satellites comprises a significant portion of your monthly income&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unlike vanilla&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all countries provide you with a small amount of money even without a satellite &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unless they withdraw from the &lt;/del&gt;XCOM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;project&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This free funding scales with difficulty level&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Как и в оригинальной игре&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;финансирование стран, над которыми установлены спутники, составляет значительную часть вашего ежемесячного дохода&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;В отличие от оригинальной игры&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;все страны предоставляют небольшую сумму денег даже без спутника &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;если только они не выходят из проекта &lt;/ins&gt;XCOM). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Сумма бесплатного финансирования определяется уровнем сложности игры&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!colspan=&quot;5&quot; style=&quot;padding:5px;&quot; | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Country Funding by Continent&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!colspan=&quot;5&quot; style=&quot;padding:5px;&quot; | &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Финансирование стран по континентам&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;North America &lt;/del&gt;!! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;South America &lt;/del&gt;!! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Africa &lt;/del&gt;!! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Europe &lt;/del&gt;!! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Asia&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Северная Америка &lt;/ins&gt;!! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Южная Америка &lt;/ins&gt;!! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Африка &lt;/ins&gt;!! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Европа &lt;/ins&gt;!! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Азия&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;United States&lt;/del&gt;: §160&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;США&lt;/ins&gt;: §160&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Canada&lt;/del&gt;: §90&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Канада&lt;/ins&gt;: §90&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mexico&lt;/del&gt;: §80&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Мексика&lt;/ins&gt;: §80&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Argentina&lt;/del&gt;: §70&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Аргентина&lt;/ins&gt;: §70&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brazil&lt;/del&gt;: §100&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Бразилия&lt;/ins&gt;: §100&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Egypt&lt;/del&gt;: §80&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Египет&lt;/ins&gt;: §80&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;South Africa&lt;/del&gt;: §70&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ЮАР&lt;/ins&gt;: §70&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nigeria&lt;/del&gt;: §80&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Нигерия&lt;/ins&gt;: §80&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;United Kingdom&lt;/del&gt;: §110&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Великобритания&lt;/ins&gt;: §110&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Russia&lt;/del&gt;: §100&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Россия&lt;/ins&gt;: §100&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;France&lt;/del&gt;: §120&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Франция&lt;/ins&gt;: §120&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Germany&lt;/del&gt;: §140&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Германия&lt;/ins&gt;: §140&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;China&lt;/del&gt;: §130&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Китай&lt;/ins&gt;: §130&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Japan&lt;/del&gt;: §150&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Япония&lt;/ins&gt;: §150&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;India&lt;/del&gt;: §100&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Индия&lt;/ins&gt;: §100&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Australia&lt;/del&gt;: §80&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Австралия&lt;/ins&gt;: §80&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!colspan=&quot;4&quot; style=&quot;padding:5px;&quot; | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Funding Without Satellite &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!colspan=&quot;4&quot; style=&quot;padding:5px;&quot; | &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Финансирование стран без спутника &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Normal &lt;/del&gt;!! | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Classic &lt;/del&gt;!! | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brutal &lt;/del&gt;!! | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Impossible&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Обычная &lt;/ins&gt;!! | &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Классическая &lt;/ins&gt;!! | &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Жестокая &lt;/ins&gt;!! | &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Невозможная&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 50% || 40% || 33% || 25%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 50% || 40% || 33% || 25%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l238&quot;&gt;Line 238:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 238:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;See also&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Смотрите также&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Gray Market (Long War)|Gray Market]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Gray Market (Long War)|Gray Market]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Panic (Long War)|Panic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Panic (Long War)|Panic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-124588:rev-124655:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>BreadStealer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124588&amp;oldid=prev</id>
		<title>BreadStealer: Переведен пункт 2.2</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124588&amp;oldid=prev"/>
		<updated>2025-10-10T12:39:41Z</updated>

		<summary type="html">&lt;p&gt;Переведен пункт 2.2&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:39, 10 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l177&quot;&gt;Line 177:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 177:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Каждый месяц, обычно в промежуток с 14-го до 28-го числа месяца, Совет будет просить XCOM выполнить миссию (иногда довольно тяжёлую) в обмен на награду, которая может включать в себя деньги, учёных, инженеров, солдат и изредка даже немного Элерия. Обычно миссии бывают пяти типов: “Возвращение активов”, которая подразумевает победу над всеми врагами на карте, “Разминирование”, которая требует от XCOM найти и обезвредить бомбу, “Сопровождение цели”, в которой необходимо привести цель к точке эвакуации, &amp;quot;Спасение цели&amp;quot;, в которой нужно отыскать гражданского и привести цель к Рейнджеру, и наконец последний тип миссий - “Особые”, в который включены миссии DLC “Операция Праща” и “Операция Предтечи”. В каждом из этих типов миссий появляются особые заскриптованные противники. Подробнее об этом в можно узнать в [[Council Missions (Long War)|основной статье]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Каждый месяц, обычно в промежуток с 14-го до 28-го числа месяца, Совет будет просить XCOM выполнить миссию (иногда довольно тяжёлую) в обмен на награду, которая может включать в себя деньги, учёных, инженеров, солдат и изредка даже немного Элерия. Обычно миссии бывают пяти типов: “Возвращение активов”, которая подразумевает победу над всеми врагами на карте, “Разминирование”, которая требует от XCOM найти и обезвредить бомбу, “Сопровождение цели”, в которой необходимо привести цель к точке эвакуации, &amp;quot;Спасение цели&amp;quot;, в которой нужно отыскать гражданского и привести цель к Рейнджеру, и наконец последний тип миссий - “Особые”, в который включены миссии DLC “Операция Праща” и “Операция Предтечи”. В каждом из этих типов миссий появляются особые заскриптованные противники. Подробнее об этом в можно узнать в [[Council Missions (Long War)|основной статье]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Panic&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Паника&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;See also&lt;/del&gt;: [[Panic (Long War)]]&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Смотрите также&lt;/ins&gt;: [[Panic (Long War)]]&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Panic (Long War)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Country Panic&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;works significantly differently&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Panic is now a smooth continuum from &lt;/del&gt;0 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/del&gt;100, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rather than &lt;/del&gt;5 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;discrete levels&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Panic (Long War)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Паника в странах&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;работает совершенно иначе&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Теперь паника плавно повышается и снижается, а её значение может быть от &lt;/ins&gt;0 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;до &lt;/ins&gt;100 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;единиц&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;вместо &lt;/ins&gt;5 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;отдельных уровней как в оригинальной игре&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At the strategic layer&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are three main panic-generating activities that the aliens can conduct&lt;/del&gt;: [[Alien Missions (Long War)#Terrorize|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Terror Attacks&lt;/del&gt;]], [[Alien Missions (Long War)#Bomb|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bombing campaigns&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and &lt;/del&gt;[[Alien Missions (Long War)#Abduction|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Abductions&lt;/del&gt;]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Furthermore&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the aliens will mount &lt;/del&gt;[[Alien Missions (Long War)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UFO sorties&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for virtually all activities except &lt;/del&gt;[[Missions (Long War)#Council Missions|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Council Missions&lt;/del&gt;]]; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this allows you the opportunity to shoot their craft out of the air&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Пришельцы могут выполнять три основных действия&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;вызывающих панику&lt;/ins&gt;: [[Alien Missions (Long War)#Terrorize|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Терроры&lt;/ins&gt;]], [[Alien Missions (Long War)#Bomb|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Бомбардировки&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;и &lt;/ins&gt;[[Alien Missions (Long War)#Abduction|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Похищения&lt;/ins&gt;]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Более того&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;инопланетяне будут организовывать &lt;/ins&gt;[[Alien Missions (Long War)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;вылеты НЛО&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;практически для всех действий, за исключением &lt;/ins&gt;[[Missions (Long War)#Council Missions|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;миссий Совета&lt;/ins&gt;]]; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;это даёт вам возможность сбить их корабль в воздухе&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Alien Missions (Long War)#Abduction|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Abductions&lt;/del&gt;]]&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are no longer the most significant source of panic generation&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as they are no longer mutually-exclusive. While they spike panic significantly in a region if successful &lt;/del&gt;(+20 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/del&gt;XCOM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fails the mission&lt;/del&gt;), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s not hard to beat the mission and avoid this&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Alien Missions (Long War)#Abduction|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Похищения&lt;/ins&gt;]]&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;больше не являются основным источником паники&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;поскольку они больше не являются взаимоисключающими (потому что не нужно выбирать одну страну из трёх, а затем получать очки паники на двух других странах), хотя они значительно усиливают панику в регионе в случае успеха &lt;/ins&gt;(+20 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;к панике в стране если &lt;/ins&gt;XCOM &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;проваливает миссию&lt;/ins&gt;), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;пройти её и избежать этого несложно&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Alien Missions (Long War)#Terrorize|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Terror Attacks&lt;/del&gt;]]&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are now the primary source of panic&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Every civilian death raises panic by +&lt;/del&gt;3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the target country and +&lt;/del&gt;1 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continent-wide&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Failures cause the immediate withdrawal of the country and &lt;/del&gt;+20 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;panic continent-wide&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Alien Missions (Long War)#Terrorize|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Террористические атаки&lt;/ins&gt;]]&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;теперь основной источник паники&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Каждый погибший гражданский повышает панику на &lt;/ins&gt;3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;очка в целевой стране (страна, на которую была совершена террористическая атака), и на &lt;/ins&gt;1 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;очко других странах, находящихся на этом же континенте&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Провал миссии повлечет за собой немедленный выход целевой страны из проекта XCOM, а все страны, находящиеся на этом континенте получат &lt;/ins&gt;+20 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;очков паники&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Alien Missions (Long War)#Bomb|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bombing campaigns&lt;/del&gt;]]&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are a new mission type that the aliens can conduct at the strategic layer&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They increase panic in a target country by &lt;/del&gt;10, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or less if the UFO craft is damaged&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unlike Abductions and Terror missions&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you are not able to deploy to a mission site without first detecting the UFO with your satellite coverage&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so while it provides the smallest increase in panic of any type it can be difficult to respond to&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Alien Missions (Long War)#Bomb|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Бомбардировки&lt;/ins&gt;]]&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;это новый тип миссий, который могут проводить пришельцы&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Успешно проведенная миссия повышает панику в стране на &lt;/ins&gt;10 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;очков или меньше&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;если НЛО было повреждено&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;В отличие от миссий по похищениям и террору&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;вы не сможете отправиться на место миссии без предварительного обнаружения НЛО с помощью спутникового покрытия. Этот тип миссий меньше всех остальных повышает панику&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;но на него бывает трудно отреагировать&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Alien Missions (Long War)#Infiltrate|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Infiltration&lt;/del&gt;]]&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;missions do not increase panic&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;per se&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but have the same functional effect as maxing out panic&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they cause the country to immediately leave the &lt;/del&gt;XCOM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;project&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One country will do so automatically at the beginning of the game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and thereafter the aliens can only do this more often when snowballing at the strategic layer&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;[[Alien Missions (Long War)#Infiltrate|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Миссии проникновения&lt;/ins&gt;]]&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;не увеличивают панику&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;но имеют тот же эффект&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;который происходит после повышения паники до максимума&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;успешная миссия проникновения заставляет страну немедленно выйти из проекта &lt;/ins&gt;XCOM. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Одна страна сделает это автоматически в начале игры, а позднее пришельцы смогут проводить такие миссии тем чаще&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;чем больше у них ресурсов&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As with vanilla&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;countries will leave the &lt;/del&gt;XCOM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;project and cease all funding and support &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including satellite bonuses&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but not country starting bonuses&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if panic levels are allowed to rise too much; countries have a chance to leave starting at &lt;/del&gt;95 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;panic or higher &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see &lt;/del&gt;[[Panic (Long War)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Country Panic&lt;/del&gt;]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Как и в оригинальной игре&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;страны выйдут из проекта &lt;/ins&gt;XCOM &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;и полностью прекратят финансирование с поддержкой&lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;включая бонусы от спутников&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;но не стартовый бонус страны&lt;/ins&gt;)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, если уровень паники вырастет слишком сильно. У стран есть шанс выйти из проекта, если уровень паники равен &lt;/ins&gt;95 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;очков или выше &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;подробнее смотрите раздел &lt;/ins&gt;[[Panic (Long War)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Паника стран&lt;/ins&gt;]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortunately&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another mechanic that &lt;/del&gt;Long War &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;introduces is the ability to return countries back to the project&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is accomplished by &lt;/del&gt;[[Missions (Long War)#Alien Base Assault|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;raiding&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;[[Alien Deployment (Long War)#Alien Bases|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alien base&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;located within the country&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a mission that&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while required for progression as with vanilla&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is no longer a one&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;off event and can be completed for each country that leaves the XCOM project due to accumulated panic or other means&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;serving as something of a comeback mechanic if &lt;/del&gt;XCOM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;falls behind&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;К счастью&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ещё одна механика, которую вводит &lt;/ins&gt;Long War&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, — это возможность возвращать страны в проект&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Это достигается &lt;/ins&gt;[[Missions (Long War)#Alien Base Assault|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;нападением&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;на &lt;/ins&gt;[[Alien Deployment (Long War)#Alien Bases|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;базу пришельцев&lt;/ins&gt;]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;расположенную в пределах страны. Эта миссия, необходимая для продвижения сюжета оригинальной игры&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;теперь не является одноразовым событием и может проводиться для каждой страны&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;которая покинула проект XCOM из&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;за накопившейся паники или по другим причинам. что служит своего рода механикой камбэка&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;если &lt;/ins&gt;XCOM &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;отстаёт от пришельцев по технологическому развитию&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Requests===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Requests===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BreadStealer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124569&amp;oldid=prev</id>
		<title>BreadStealer: Переведены пункты 2 - 2.1</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124569&amp;oldid=prev"/>
		<updated>2025-10-09T11:40:13Z</updated>

		<summary type="html">&lt;p&gt;Переведены пункты 2 - 2.1&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:40, 9 October 2025&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Council interaction with &lt;/del&gt;XCOM==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Взаимодействие Совета Наций с &lt;/ins&gt;XCOM==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unlike in the vanilla game&lt;/del&gt;, XCOM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can continue fighting as long as a single country is still in the project&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the first few days of the game a single country will side with the aliens and leave the project&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even though its panic level is low&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this is normal&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Countries that leave the project will have an alien base built in their borders&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;[[Missions (Long War)#Alien Base Assault|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assaulting that base&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will cause the country to come back to &lt;/del&gt;XCOM. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Conversely&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aliens with high resources can expend them to send an &lt;/del&gt;[[UFOs (Long War)#Overseer|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overseer&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into countries via an &lt;/del&gt;[[Alien Missions (Long War)#Infiltrate|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Infiltrate mission&lt;/del&gt;]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taking the country instantly&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;В отличии от оригинальной игры&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;в моде Long War &lt;/ins&gt;XCOM &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;может продолжать свою борьбу с пришельцами до тех пор, пока хотя бы одна страна находится в Совете Наций&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Через несколько внутриигровых дней после старта игры, одна страна выйдет из проекта XCOM&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;даже в том случае&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;если уровень паники в этой стране низкий. И это абсолютно нормально&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;В странах, которые выйдут из проекта&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;будут строиться базы пришельцев, а выполнение миссий по &lt;/ins&gt;[[Missions (Long War)#Alien Base Assault|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;штурму этих баз&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, позволят вернуть страну в проект &lt;/ins&gt;XCOM. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Однако, если пришельцы обладают большим количеством ресурсов&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;то они могут потратить их на отправку &lt;/ins&gt;[[UFOs (Long War)#Overseer|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Повелителя&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;в страну Совета для проведения &lt;/ins&gt;[[Alien Missions (Long War)#Infiltrate|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;миссии проникновения&lt;/ins&gt;]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;мгновенно захватив её&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Council Missions&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Миссии Совета Наций&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Main article&lt;/del&gt;: [[Council Missions (Long War)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Основная статья&lt;/ins&gt;: [[Council Missions (Long War)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each month&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;typically between the 14th and 28th of a given month&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the council will request that &lt;/del&gt;XCOM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete a &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sometimes quite difficult&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission in exchange for rewards that can include credits&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scientists&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;engineers&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reward soldiers&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and even the occasional bit of elerium&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missions tend to come in five types&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Asset Recovery&quot;&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which entails defeating all enemies on the map&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Bomb Disposal&quot;&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which requires &lt;/del&gt;XCOM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to buy time until it can find and disable a bomb&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Target Escort&quot;&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which involves safely escorting a civilian target to the extraction point&lt;/del&gt;, &quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Target Extraction&lt;/del&gt;&quot;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which involves locating a civilian escort on site and escorting them back to the Skyranger&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and finally &quot;Special&quot;&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which include the &lt;/del&gt;DLC &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;campaigns Progeny and Slingshot&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All missions include special scripted enemy drop-ins&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;See &lt;/del&gt;[[Council Missions (Long War)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the main article&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for more details&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Каждый месяц&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;обычно в промежуток с 14-го до 28-го числа месяца&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Совет будет просить &lt;/ins&gt;XCOM &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;выполнить миссию &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;иногда довольно тяжёлую&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;в обмен на награду&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;которая может включать в себя деньги&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;учёных&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;инженеров&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;солдат и изредка даже немного Элерия&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Обычно миссии бывают пяти типов&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“Возвращение активов”&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;которая подразумевает победу над всеми врагами на карте&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“Разминирование”&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;которая требует от &lt;/ins&gt;XCOM &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;найти и обезвредить бомбу&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“Сопровождение цели”&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;в которой необходимо привести цель к точке эвакуации&lt;/ins&gt;, &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Спасение цели&lt;/ins&gt;&quot;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;в которой нужно отыскать гражданского и привести цель к Рейнджеру&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;и наконец последний тип миссий - “Особые”&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;в который включены миссии &lt;/ins&gt;DLC &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“Операция Праща” и “Операция Предтечи”&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;В каждом из этих типов миссий появляются особые заскриптованные противники&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Подробнее об этом в можно узнать в &lt;/ins&gt;[[Council Missions (Long War)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;основной статье&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Panic===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Panic===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BreadStealer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124564&amp;oldid=prev</id>
		<title>BreadStealer: Переведены подпункты 1.2 - 1.3</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124564&amp;oldid=prev"/>
		<updated>2025-10-07T12:51:50Z</updated>

		<summary type="html">&lt;p&gt;Переведены подпункты 1.2 - 1.3&lt;/p&gt;
&lt;a href=&quot;https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;amp;diff=124564&amp;amp;oldid=124538&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>BreadStealer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124538&amp;oldid=prev</id>
		<title>BreadStealer: Перевод пунктов 1 - 1.1</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124538&amp;oldid=prev"/>
		<updated>2025-10-04T10:43:35Z</updated>

		<summary type="html">&lt;p&gt;Перевод пунктов 1 - 1.1&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:43, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Toc (Long War)|40}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Toc (Long War)|40}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/del&gt;Long War &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you receive funding from all countries at the start of the game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regardless of whether you have satellite coverage or not&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Their funding will increase if you give them satellite coverage&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but establishing satellite coverage is no longer as important for your income as it is in vanilla&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If a country leaves the project it will cease funding you&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;В моде &lt;/ins&gt;Long War &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;вы с самого старта игры получаете финансирование от всех стран Совета Наций&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;вне зависимости от того, покрывает страну спутник или нет&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Страна&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;над которой вы запустите спутник, повысит финансирование проекта XCOM, но создание спутникового покрытия теперь не так сильно увеличивает финансирование, как в оригинальной игре&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Если страна выйдет из проекта, она прекратит его финансировать&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On the other hand&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;having satellite coverage now gives you tangible bonuses under the form of one starting bonus and many satellite coverage bonuses&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Also having full coverage over a continent grants a specific bonus&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much like in vanilla&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the bonuses have been shuffled around and changed&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;С другой стороны&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;наличие спутникового покрытия даёт вам ощутимые бонусы в виде одного стартового бонуса и множество других бонусов за покрытие спутников&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Кроме того&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;полное покрытие континента дает континентальный бонус&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;прямо как в оригинальной игре, но эти бонусы были понижены и изменены&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bonuses&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Бонусы&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Continent-wide bonuses&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Бонусы континентов&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To obtain a continent bonus you need to have a satellite deployed in every country within that continent&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unlike the vanilla game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you no longer acquire your starting continent&#039;s bonus from the beginning of the game; instead&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you receive a &quot;country starting bonus&quot;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Для получения континентального бонуса вам необходимо запустить спутник над каждой страной внутри всего континента&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;В отличие от оригинальной игры&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;вы больше не получаете стартовый бонус континента с самого начала игры. Вместо этого&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;вы получаете ‘’стартовый бонус страны’’&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;text-align:centre;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;text-align:centre;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!colspan=&quot;3&quot; style=&quot;padding: 5px;&quot; | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Continent-wide bonuses &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!colspan=&quot;3&quot; style=&quot;padding: 5px;&quot; | &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Бонусы за полное спутниковое покрытие континента &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Continent &lt;/del&gt;!! | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Name &lt;/del&gt;!! | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Effect &lt;/del&gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Континент &lt;/ins&gt;!! | &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Название &lt;/ins&gt;!! | &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Бонус &lt;/ins&gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;North America &lt;/del&gt;&amp;lt;/b&amp;gt; ||  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Air Superiority&lt;/del&gt;||  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aircraft and aircraft weapons cost &lt;/del&gt;25% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;less to purchase and maintain&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Северная Америка &lt;/ins&gt;&amp;lt;/b&amp;gt; ||  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Превосходство в воздухе&lt;/ins&gt;||  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Покупка, содержание и вооружение перехватчиков стоит на &lt;/ins&gt;25% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;меньше&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;South America &lt;/del&gt;&amp;lt;/b&amp;gt; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Power to the People &lt;/del&gt;|| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Power facilities cost &lt;/del&gt;30% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;less to build and maintain&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Южная Америка &lt;/ins&gt;&amp;lt;/b&amp;gt; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Энергию - народу &lt;/ins&gt;|| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Постройка и содержание всех сооружений, дающих энергию, стоит на &lt;/ins&gt;30% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;меньше&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Asia &lt;/del&gt;&amp;lt;/b&amp;gt; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;New Warfare&lt;/del&gt;|| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foundry projects have cash&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alloy and elerium cost reduced by &lt;/del&gt;25% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;percent&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Азия &lt;/ins&gt;&amp;lt;/b&amp;gt; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Новые приёмы ведения войны&lt;/ins&gt;|| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Для проектов в Литейном Цехе денег&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Элерия и Сплавов Пришельцев требуется на &lt;/ins&gt;25% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;меньше&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Africa &lt;/del&gt;&amp;lt;/b&amp;gt; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Architects of the Future &lt;/del&gt;|| [[Laboratory (Long War)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Laboratories&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;[[Workshop (Long War)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Workshops&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cost &lt;/del&gt;30% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;less to build and maintain&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Африка &lt;/ins&gt;&amp;lt;/b&amp;gt; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Архитекторы будущего &lt;/ins&gt;|| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Постройка и содержание &lt;/ins&gt;[[Laboratory (Long War)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Лабораторий&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;и &lt;/ins&gt;[[Workshop (Long War)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Мастерских&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;стоит на &lt;/ins&gt;30% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;меньше&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-style=&amp;quot;text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Europe &lt;/del&gt;&amp;lt;/b&amp;gt; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wealth of Nations&lt;/del&gt;|| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monthly &lt;/del&gt;XCOM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;funding increased by &lt;/del&gt;20%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;b&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Европа &lt;/ins&gt;&amp;lt;/b&amp;gt; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Богатство наций&lt;/ins&gt;|| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ежемесячный доход &lt;/ins&gt;XCOM &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;увеличивается на &lt;/ins&gt;20%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BreadStealer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124536&amp;oldid=prev</id>
		<title>BreadStealer: BreadStealer moved page Совет Наций (Long War) to Совет (Long War) over redirect</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124536&amp;oldid=prev"/>
		<updated>2025-10-04T10:15:24Z</updated>

		<summary type="html">&lt;p&gt;BreadStealer moved page &lt;a href=&quot;/%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_%D0%9D%D0%B0%D1%86%D0%B8%D0%B9_(Long_War)&quot; class=&quot;mw-redirect&quot; title=&quot;Совет Наций (Long War)&quot;&gt;Совет Наций (Long War)&lt;/a&gt; to &lt;a href=&quot;/%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&quot; title=&quot;Совет (Long War)&quot;&gt;Совет (Long War)&lt;/a&gt; over redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:15, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key tempufo_wiki:diff:1.41:old-124534:rev-124536 --&gt;
&lt;/table&gt;</summary>
		<author><name>BreadStealer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124534&amp;oldid=prev</id>
		<title>BreadStealer: BreadStealer moved page Совет (Long War) to Совет Наций (Long War): Более корректный и понятный перевод</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124534&amp;oldid=prev"/>
		<updated>2025-10-04T09:48:11Z</updated>

		<summary type="html">&lt;p&gt;BreadStealer moved page &lt;a href=&quot;/%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&quot; title=&quot;Совет (Long War)&quot;&gt;Совет (Long War)&lt;/a&gt; to &lt;a href=&quot;/%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_%D0%9D%D0%B0%D1%86%D0%B8%D0%B9_(Long_War)&quot; class=&quot;mw-redirect&quot; title=&quot;Совет Наций (Long War)&quot;&gt;Совет Наций (Long War)&lt;/a&gt;: Более корректный и понятный перевод&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:48, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>BreadStealer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124533&amp;oldid=prev</id>
		<title>BreadStealer: Перенос англоязычной статьи</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=%D0%A1%D0%BE%D0%B2%D0%B5%D1%82_(Long_War)&amp;diff=124533&amp;oldid=prev"/>
		<updated>2025-10-04T09:46:46Z</updated>

		<summary type="html">&lt;p&gt;Перенос англоязычной статьи&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File: ShadowSpeeker.png|right|256px]]&lt;br /&gt;
{{Toc (Long War)|40}}&lt;br /&gt;
&lt;br /&gt;
In Long War you receive funding from all countries at the start of the game, regardless of whether you have satellite coverage or not. Their funding will increase if you give them satellite coverage, but establishing satellite coverage is no longer as important for your income as it is in vanilla. If a country leaves the project it will cease funding you.&lt;br /&gt;
&lt;br /&gt;
On the other hand, having satellite coverage now gives you tangible bonuses under the form of one starting bonus and many satellite coverage bonuses. Also having full coverage over a continent grants a specific bonus, much like in vanilla, but the bonuses have been shuffled around and changed.&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
===Continent-wide bonuses===&lt;br /&gt;
&lt;br /&gt;
To obtain a continent bonus you need to have a satellite deployed in every country within that continent. Unlike the vanilla game, you no longer acquire your starting continent&amp;#039;s bonus from the beginning of the game; instead, you receive a &amp;quot;country starting bonus&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;text-align:centre;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 5px;&amp;quot; | Continent-wide bonuses &lt;br /&gt;
|-&lt;br /&gt;
! Continent !! | Name !! | Effect  &lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| &amp;lt;b&amp;gt;North America &amp;lt;/b&amp;gt; ||  Air Superiority||  Aircraft and aircraft weapons cost 25% less to purchase and maintain.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| &amp;lt;b&amp;gt;South America &amp;lt;/b&amp;gt; || Power to the People || Power facilities cost 30% less to build and maintain. &lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| &amp;lt;b&amp;gt;Asia &amp;lt;/b&amp;gt; || New Warfare|| Foundry projects have cash, alloy and elerium cost reduced by 25% percent. &lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| &amp;lt;b&amp;gt;Africa &amp;lt;/b&amp;gt; || Architects of the Future || [[Laboratory (Long War)|Laboratories]] and [[Workshop (Long War)|Workshops]] cost 30% less to build and maintain.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| &amp;lt;b&amp;gt;Europe &amp;lt;/b&amp;gt; || Wealth of Nations|| Monthly XCOM funding increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Country starting bonuses===&lt;br /&gt;
At the beginning of the game, the player may choose the country where the XCOM HQ will be built. This determines the geographical location from which the interceptors in your home continent will deploy, which can have some impact on how easy or difficult interceptions are. In addition, this choice provides a certain starting bonus, or not, depending on your choice. This bonus does not stack with the satellite coverage bonuses from the same country, but instead overrides it. It is also not tied to maintaining satellite coverage over the country, as it persists even if your home country satellite is downed. Currently most starting countries have 2 or more starting bonuses to choose from, providing replayability and variety for future campaigns.&lt;br /&gt;
&lt;br /&gt;
If you wish to provide yourself with a more difficult challenge, you can choose &amp;lt;i&amp;gt;On Our Own&amp;lt;/i&amp;gt;, which is available for some starting countries (the richest one on each continent) and provides no starting bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 1400px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; | style=&amp;quot;text-align:centre; width:100%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:5px;&amp;quot; | Country starting bonuses &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 10%;&amp;quot; | Country !! style=&amp;quot;width:10%;&amp;quot; | Continent !! style=&amp;quot;width:12%;&amp;quot; | Name !! | Effect  &lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Argentina (bordered).png|center|64x32px|Argentina]]&amp;lt;b&amp;gt;Argentina &amp;lt;/b&amp;gt; || South America||  Patriae Semper Vigilis||  All soldiers receive +5 will. &lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Australia.png|center|64x32px|Australia]]&amp;lt;b&amp;gt;Australia &amp;lt;/b&amp;gt; || Asia || Per Ardua Ad Astra || All soldiers receive +5 ability points for stat rolls upon recruitment.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Brazil.png|center|64x32px|Brazil]]&amp;lt;b&amp;gt;Brazil&amp;lt;/b&amp;gt; || South America ||  Jungle Scouts||  Early armors ([[Tac Vest (Long War)|Tac Vest]] and [[Tac Armor (Long War)|Tac]], [[Kestrel Armor (Long War)|Kestrel]], [[Phalanx Armor (Long War)|Phalanx]] and [[Aurora Armor (Long War)|Aurora]] Armors) receive an additional small item slot until [[Foundry (Long War)#General Equipment Upgrades|Tactical Rigging]] is developed.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Brazil.png|center|64x32px|Brazil]]&amp;lt;b&amp;gt;Brazil&amp;lt;/b&amp;gt; || South America || Expertise || +15% bonus to research credits from interrogations.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Brazil.png|center|64x32px|Brazil]]&amp;lt;b&amp;gt;Brazil&amp;lt;/b&amp;gt; || South America || On Our Own || No unique bonus.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Canada.png|center|64x32px|Canada]]&amp;lt;b&amp;gt;Canada&amp;lt;/b&amp;gt; || North America || Advanced Preparations|| [[Facilities (Long War)|XCOM HQ]] starts with a [[Laboratory (Long War)|Laboratory]] and [[Workshop (Long War)|Workshop]] already built.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Canada.png|center|64x32px|Canada]]&amp;lt;b&amp;gt;Canada&amp;lt;/b&amp;gt; || North America|| Cadre || Start with four Corporals in the Barracks, one of each supraclass.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of China.png|center|64x32px|China]]&amp;lt;b&amp;gt;China&amp;lt;/b&amp;gt; || Asia || Wei Renmin Fuwu || Start with a [[Workshop (Long War)|Workshop]] and [[Repair Bay (Long War)|Repair Bay]] already built.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of China.png|center|64x32px|China]]&amp;lt;b&amp;gt;China&amp;lt;/b&amp;gt; || Asia || Xenological Remedies|| 100% bonus cash from alien corpse and wreck [[Gray_Market_(Long_War)|sales]].&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of China.png|center|64x32px|China]]&amp;lt;b&amp;gt;China&amp;lt;/b&amp;gt; || Asia || Deus Ex || 50% reduction in [[Gene Mods (Long War)|Gene Mods&amp;#039;]] Meld and cash cost and modification time.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Egypt.png|center|64x32px|Egypt]]&amp;lt;b&amp;gt;Egypt &amp;lt;/b&amp;gt; || Africa || Gift of Osiris || Fatigue from [[Psionic (Long War)|Psi-powers]], [[Gene Mods (Long War)|Gene Mods]], and [[Officers (Long War)|Officer ranks]] reduced by 50%.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Egypt.png|center|64x32px|Egypt]]&amp;lt;b&amp;gt;Egypt &amp;lt;/b&amp;gt; || Africa || For the Sake of Glory || Start with [[Foundry (Long War)#General Mechanical Unit Upgrades|Advanced Repair]] Foundry project, which grants faster repair time for aircraft, mechanized units and damaged soldier gear.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of France.png|center|64x32px|France]]&amp;lt;b&amp;gt;France&amp;lt;/b&amp;gt; || Europe || Quai d&amp;#039;Orsay || Country item requests occur 40% faster; fulfilled requests provide 40% additional defense, and Intel scans cost 40% less.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of France.png|center|64x32px|France]]&amp;lt;b&amp;gt;France&amp;lt;/b&amp;gt; || Europe || Foreign Legion || Start with 20 additional soldiers in the Barracks.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Germany.png|center|64x32px|Germany]]&amp;lt;b&amp;gt;Germany&amp;lt;/b&amp;gt; || Europe || Skunkworks || XCOM HQ starts with the [[Foundry (Long War)|Foundry]] already built.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Germany.png|center|64x32px|Germany]]&amp;lt;b&amp;gt;Germany&amp;lt;/b&amp;gt; || Europe || Baumeister || Facility construction time reduced by 33%.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Germany.png|center|64x32px|Germany]]&amp;lt;b&amp;gt;Germany&amp;lt;/b&amp;gt; || Europe || NeoPanzers || 50% reduction in cash, alloy and elerium required for [[MEC Trooper (Long War)|MEC]] and [[S.H.I.V. (Long War)|SHIV]] primary weapons.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Germany.png|center|64x32px|Germany]]&amp;lt;b&amp;gt;Germany&amp;lt;/b&amp;gt; || Europe || On Our Own || No unique bonus.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of India.png|center|64x32px|India]]&amp;lt;b&amp;gt;India&amp;lt;/b&amp;gt; || Asia || Jai Jawan || Start with 2 additional interceptors in your home base and [[Foundry (Long War)#Aerospace Improvements|Elerium Afterburners]] Foundry project, granting extended interception time.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Japan.png|center|64x32px|Japan]]&amp;lt;b&amp;gt;Japan&amp;lt;/b&amp;gt; || Asia || Ring of Fire || XCOM HQ has 3 additional Steam Vents.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Japan.png|center|64x32px|Japan]]&amp;lt;b&amp;gt;Japan&amp;lt;/b&amp;gt; || Asia || Ghost In the Machine || [[S.H.I.V. (Long War)|SHIVs]] receive +10 aim, and you start the campaign with two SHIVs in the Barracks.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Japan.png|center|64x32px|Japan]]&amp;lt;b&amp;gt;Japan&amp;lt;/b&amp;gt; || Asia || Kiryu-Kai Commander || Start with a Master Sergeant of a random class on your roster.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Japan.png|center|64x32px|Japan]]&amp;lt;b&amp;gt;Japan&amp;lt;/b&amp;gt; || Asia || Robotics || +5 bonus aim for new [[S.H.I.V. (Long War)|SHIVs]] and [[MEC Trooper (Long War)|MEC Troopers]].&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Japan.png|center|64x32px|Japan]]&amp;lt;b&amp;gt;Japan&amp;lt;/b&amp;gt; || Asia || On Our Own || No unique bonus.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Mexico.png|center|64x32px|Mexico]]&amp;lt;b&amp;gt;Mexico&amp;lt;/b&amp;gt; || North America || Wealthy Benefactor|| Start with 500 bonus cash.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Mexico.png|center|64x32px|Mexico]]&amp;lt;b&amp;gt;Mexico&amp;lt;/b&amp;gt; || North America || Ancient Artifact || Start the campaign with an [[Equipment (Long War)#Weapon attachments|Illuminator Gunsight]] small item.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Mexico.png|center|64x32px|Mexico]]&amp;lt;b&amp;gt;Mexico&amp;lt;/b&amp;gt; || North America || Legacy of Uxmal || 20% bonus to [[Psionic (Long War)|psionic]] training chances.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Nigeria.png|center|64x32px|Nigeria]]&amp;lt;b&amp;gt;Nigeria&amp;lt;/b&amp;gt; || Africa || Pax Nigeriana || All soldiers receive +1 mobility.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Nigeria.png|center|64x32px|Nigeria]]&amp;lt;b&amp;gt;Nigeria&amp;lt;/b&amp;gt; || Africa || The Old Path || 50% reduction in [[Psionic (Long War)|psi]] training time.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Nigeria.png|center|64x32px|Nigeria]]&amp;lt;b&amp;gt;Nigeria&amp;lt;/b&amp;gt; || Africa ||  On Our Own || No unique bonus.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Russia.png|center|64x32px|Russia]]&amp;lt;b&amp;gt;Russia&amp;lt;/b&amp;gt; || Europe || Sukhoi Company || Start with [[Foundry (Long War)#Aerospace Improvements|Improved Avionics]] Foundry project, granting +10% to hit during [[Air Combat (Long War)|air combat]].&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Russia.png|center|64x32px|Russia]]&amp;lt;b&amp;gt;Russia&amp;lt;/b&amp;gt; || Europe || Roscosmos || Start with an additional [[Satellite Uplink (Long War)|Satellite Uplink]], and all Satellites cost 50% less to build.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of South Africa.png|center|64x32px|South Africa]]&amp;lt;b&amp;gt;South Africa&amp;lt;/b&amp;gt; || Africa || Resourceful || Start with [[Foundry (Long War)#Material Recovery|Alien Metallurgy]] and Improved Salvage Foundry projects (bonus alien alloys and weapon fragments).&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of South Africa.png|center|64x32px|South Africa]]&amp;lt;b&amp;gt;South Africa&amp;lt;/b&amp;gt; || Africa || Survival Training || All soldiers receive +1 hit point.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of UK.png|center|64x32px|United Kingdom]]&amp;lt;b&amp;gt;United Kingdom&amp;lt;/b&amp;gt; || Europe || Special Air Service || All soldiers receive +3 aim.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of UK.png|center|64x32px|United Kingdom]]&amp;lt;b&amp;gt;United Kingdom&amp;lt;/b&amp;gt; || Europe || Their Finest Hour || Start with [[Foundry (Long War)#Aerospace Improvements|Penetrator Weapons]] Foundry project, granting interceptor weapons increased armor piercing capabilities.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of UK.png|center|64x32px|United Kingdom]]&amp;lt;b&amp;gt;United Kingdom&amp;lt;/b&amp;gt; || Europe || Sandhurst || 33% reduction in ranks required to unlock [[Officer Training School (Long War)|Officer Training School]] projects.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of USA.png|center|64x32px|United States]]&amp;lt;b&amp;gt;United States&amp;lt;/b&amp;gt; || North America || Special Warfare School || [[Officer Training School (Long War)|Officer Training School]] projects cost 90% less.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of USA.png|center|64x32px|United States]]&amp;lt;b&amp;gt;United States&amp;lt;/b&amp;gt; || North America || Cheyenne Mountain || XCOM HQ starts with all [[Access Lift (Long War)|elevators]] already built, and excavation costs are reduced by 50%.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of USA.png|center|64x32px|United States]]&amp;lt;b&amp;gt;United States&amp;lt;/b&amp;gt; || North America || We Have Ways || 75% reduction in time to complete [[Research_(Long_War)#Alien_Autopsies|autopsies]] and [[Research_(Long_War)#Alien_Interrogations|interrogations]].&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of USA.png|center|64x32px|United States]]&amp;lt;b&amp;gt;United States&amp;lt;/b&amp;gt; || North America || On Our Own || No unique bonus.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Country satellite bonuses===&lt;br /&gt;
These are secondary bonuses that you obtain for deploying a satellite to orbit a given country. Some of them have are similar in kind to one of the starting bonuses for that country, albeit with a lesser benefit. The bonus is temporarily lost if the satellite is downed by a UFO, as well as when the country leaves the XCOM project.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1400px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; | style=&amp;quot;align:centre; width:100%&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; style=&amp;quot;padding:5px;&amp;quot;| Country satellite bonuses &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Country !! style=&amp;quot;width:10%;&amp;quot; | Continent !! style=&amp;quot;width:12%;&amp;quot; | New staff member per month !! | Name !! | Effect &lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Argentina (bordered).png|center|64x32px|Argentina]]&amp;lt;b&amp;gt;Argentina &amp;lt;/b&amp;gt; || South America || +1 Engineer || Bounties || 20% bonus cash from [[Missions_(Long_War)#Alien_Abductions|abductions]]. &lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Australia.png|center|64x32px|Australia]]&amp;lt;b&amp;gt;Australia &amp;lt;/b&amp;gt; || Asia || +1 Engineer || Army of the Southern Cross || +2 bonus aim for newly promoted [[Gunner (Long_War)|Gunner]] and [[Rocketeer (Long_War)|Rocketeer]] soldiers.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Brazil.png|center|64x32px|Brazil]]&amp;lt;b&amp;gt;Brazil&amp;lt;/b&amp;gt; || South America || +1 Scientist || Expertise || +10% bonus to research credits from [[Research_(Long_War)#Alien_Interrogations|interrogations]].&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Canada.png|center|64x32px|Canada]]&amp;lt;b&amp;gt;Canada&amp;lt;/b&amp;gt; || North America || +1 Scientist || Task Force Arrowhead || +2 bonus will for new [[Engineer (Long_War)|Engineer]] and [[Medic (Long_War)|Medic]] soldiers.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of China.png|center|64x32px|China]]&amp;lt;b&amp;gt;China&amp;lt;/b&amp;gt; || Asia || +1 Engineer || Xenological Remedies || 34% bonus cash from alien corpse and wreck sales.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Egypt.png|center|64x32px|Egypt]]&amp;lt;b&amp;gt;Egypt &amp;lt;/b&amp;gt; || Africa || +1 Engineer || Call to Arms || 25% reduction in [[Soldiers_(Long_War)#Fatigue|fatigue]] from [[Gene Mods (Long War)|Gene Mods]].&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of France.png|center|64x32px|France]]&amp;lt;b&amp;gt;France&amp;lt;/b&amp;gt; || Europe || +1 Scientist || Cyberware || 20% reduction in meld required for [[Primary_Weapons_(Long_War)#MEC_primary_weapons|MEC primary weapons]] and [[Equipment_(Long_War)#MEC_equipment|tactical subsystems]].&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Germany.png|center|64x32px|Germany]]&amp;lt;b&amp;gt;Germany&amp;lt;/b&amp;gt; || Europe || +1 Engineer || NeoPanzers || 15% reduction in cash, alloy and elerium required for MEC and SHIV primary weapons.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of India.png|center|64x32px|India]]&amp;lt;b&amp;gt;India&amp;lt;/b&amp;gt; || Asia || +1 Engineer || Jai Vidwan || +5% research bonus for each [[Laboratory (Long_War)|Laboratory]] adjacency.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Japan.png|center|64x32px|Japan]]&amp;lt;b&amp;gt;Japan&amp;lt;/b&amp;gt; || Asia || +1 Scientist || Robotics || +2 bonus aim for new [[S.H.I.V. (Long_War)|SHIVs]] and [[MEC Trooper (Long_War)|MEC Troopers]].&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Mexico.png|center|64x32px|Mexico]]&amp;lt;b&amp;gt;Mexico&amp;lt;/b&amp;gt; || North America || +1 Engineer || Legacy of Uxmal || 10% bonus to [[Psionic (Long_War)|psionic]] training chances.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Nigeria.png|center|64x32px|Nigeria]]&amp;lt;b&amp;gt;Nigeria&amp;lt;/b&amp;gt; || Africa || +1 Scientist || The Old Path || 20% reduction in [[Psionic (Long_War)|psi]] training time.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of Russia.png|center|64x32px|Russia]]&amp;lt;b&amp;gt;Russia&amp;lt;/b&amp;gt; || Europe || +1 Scientist || Spetznaz || +1 bonus HP for new [[Infantry (Long_War)|Infantry]] and [[Assault (Long_War)|Assault]] soldiers.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of South Africa.png|center|64x32px|South Africa]]&amp;lt;b&amp;gt;South Africa&amp;lt;/b&amp;gt; || Africa || +1 Scientist || 1st Recce || +2 bonus defense for newly promoted [[Sniper (Long_War)|Sniper]] and [[Scout (Long_War)|Scout]] soldiers.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of UK.png|center|64x32px|United Kingdom]]&amp;lt;b&amp;gt;United Kingdom&amp;lt;/b&amp;gt; || Europe || +1 Scientist || Cadre || 15% reduction in ranks required to unlock [[Officer Training School (Long War)|Officer Training School]] projects.&lt;br /&gt;
|-style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding-top:6px;&amp;quot; | [[Image: Flag of USA.png|center|64x32px|United States]]&amp;lt;b&amp;gt;United States&amp;lt;/b&amp;gt; || North America || +1 Scientist || We Have Ways || 25% reduction in time to complete [[Research_(Long_War)#Alien_Autopsies|autopsies]] and [[Research_(Long_War)#Alien_Interrogations|interrogations]].&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Council interaction with XCOM==&lt;br /&gt;
Unlike in the vanilla game, XCOM can continue fighting as long as a single country is still in the project. In the first few days of the game a single country will side with the aliens and leave the project, even though its panic level is low, this is normal. Countries that leave the project will have an alien base built in their borders, and [[Missions (Long War)#Alien Base Assault|assaulting that base]] will cause the country to come back to XCOM. Conversely, aliens with high resources can expend them to send an [[UFOs (Long War)#Overseer|Overseer]] into countries via an [[Alien Missions (Long War)#Infiltrate|Infiltrate mission]], taking the country instantly.&lt;br /&gt;
&lt;br /&gt;
===Council Missions===&lt;br /&gt;
: &amp;#039;&amp;#039;Main article: [[Council Missions (Long War)]]&lt;br /&gt;
&lt;br /&gt;
Each month, typically between the 14th and 28th of a given month, the council will request that XCOM complete a (sometimes quite difficult) mission in exchange for rewards that can include credits, scientists, engineers, reward soldiers, and even the occasional bit of elerium. Missions tend to come in five types: &amp;quot;Asset Recovery&amp;quot;, which entails defeating all enemies on the map, &amp;quot;Bomb Disposal&amp;quot;, which requires XCOM to buy time until it can find and disable a bomb, &amp;quot;Target Escort&amp;quot;, which involves safely escorting a civilian target to the extraction point, &amp;quot;Target Extraction&amp;quot;, which involves locating a civilian escort on site and escorting them back to the Skyranger, and finally &amp;quot;Special&amp;quot;, which include the DLC campaigns Progeny and Slingshot. All missions include special scripted enemy drop-ins. See [[Council Missions (Long War)|the main article]] for more details.&lt;br /&gt;
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===Panic===&lt;br /&gt;
: &amp;#039;&amp;#039;See also: [[Panic (Long War)]]&amp;#039;&amp;#039;&lt;br /&gt;
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[[Panic (Long War)|Country Panic]] works significantly differently. Panic is now a smooth continuum from 0 to 100, rather than 5 discrete levels.&lt;br /&gt;
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At the strategic layer, there are three main panic-generating activities that the aliens can conduct: [[Alien Missions (Long War)#Terrorize|Terror Attacks]], [[Alien Missions (Long War)#Bomb|Bombing campaigns]], and [[Alien Missions (Long War)#Abduction|Abductions]]. Furthermore, the aliens will mount [[Alien Missions (Long War)|UFO sorties]] for virtually all activities except [[Missions (Long War)#Council Missions|Council Missions]]; this allows you the opportunity to shoot their craft out of the air.&lt;br /&gt;
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* &amp;#039;&amp;#039;&amp;#039;[[Alien Missions (Long War)#Abduction|Abductions]]&amp;#039;&amp;#039;&amp;#039; are no longer the most significant source of panic generation, as they are no longer mutually-exclusive. While they spike panic significantly in a region if successful (+20 if XCOM fails the mission), it&amp;#039;s not hard to beat the mission and avoid this.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Alien Missions (Long War)#Terrorize|Terror Attacks]]&amp;#039;&amp;#039;&amp;#039; are now the primary source of panic. Every civilian death raises panic by +3 in the target country and +1 continent-wide. Failures cause the immediate withdrawal of the country and +20 panic continent-wide.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Alien Missions (Long War)#Bomb|Bombing campaigns]]&amp;#039;&amp;#039;&amp;#039; are a new mission type that the aliens can conduct at the strategic layer. They increase panic in a target country by 10, or less if the UFO craft is damaged. Unlike Abductions and Terror missions, you are not able to deploy to a mission site without first detecting the UFO with your satellite coverage, so while it provides the smallest increase in panic of any type it can be difficult to respond to.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Alien Missions (Long War)#Infiltrate|Infiltration]]&amp;#039;&amp;#039;&amp;#039; missions do not increase panic, per se, but have the same functional effect as maxing out panic: they cause the country to immediately leave the XCOM project. One country will do so automatically at the beginning of the game, and thereafter the aliens can only do this more often when snowballing at the strategic layer.&lt;br /&gt;
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As with vanilla, countries will leave the XCOM project and cease all funding and support (including satellite bonuses, but not country starting bonuses) if panic levels are allowed to rise too much; countries have a chance to leave starting at 95 panic or higher (see [[Panic (Long War)|Country Panic]]).&lt;br /&gt;
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Fortunately, another mechanic that Long War introduces is the ability to return countries back to the project. This is accomplished by [[Missions (Long War)#Alien Base Assault|raiding]] the [[Alien Deployment (Long War)#Alien Bases|alien base]] located within the country, a mission that, while required for progression as with vanilla, is no longer a one-off event and can be completed for each country that leaves the XCOM project due to accumulated panic or other means, serving as something of a comeback mechanic if XCOM falls behind.&lt;br /&gt;
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===Requests===&lt;br /&gt;
:&amp;#039;&amp;#039;Main Article: [[Council Requests (Long War)]]&amp;#039;&amp;#039;&lt;br /&gt;
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Countries will frequently make requests for materials and resources from you, likely more than you can fulfill. By giving them these resources in exchange for rewards, you will also improve their ability to resist the aliens&amp;#039; attempts to spread Panic in the country. The resistance level of a country is visible in the Council screen by the shield icon next to a country&amp;#039;s panic level. It ranges from 0-100, with the amount filled determining the percentage chance that a country will 1) reduce panic from any source by half, and 2) scramble satellite hunters, preventing them from locating a satellite over that country. All countries start at 0 and each request completed adds +10.&lt;br /&gt;
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===Funding===&lt;br /&gt;
As with vanilla, funding from countries with deployed satellites comprises a significant portion of your monthly income. Unlike vanilla, all countries provide you with a small amount of money even without a satellite (unless they withdraw from the XCOM project). This free funding scales with difficulty level.&lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; style=&amp;quot;padding:5px;&amp;quot; | Country Funding by Continent&lt;br /&gt;
|- &lt;br /&gt;
! North America !! South America !! Africa !! Europe !! Asia&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*United States: §160&lt;br /&gt;
*Canada: §90&lt;br /&gt;
*Mexico: §80&lt;br /&gt;
|&lt;br /&gt;
*Argentina: §70&lt;br /&gt;
*Brazil: §100&lt;br /&gt;
|&lt;br /&gt;
*Egypt: §80&lt;br /&gt;
*South Africa: §70&lt;br /&gt;
*Nigeria: §80&lt;br /&gt;
|&lt;br /&gt;
*United Kingdom: §110&lt;br /&gt;
*Russia: §100&lt;br /&gt;
*France: §120&lt;br /&gt;
*Germany: §140&lt;br /&gt;
|&lt;br /&gt;
*China: §130&lt;br /&gt;
*Japan: §150&lt;br /&gt;
*India: §100&lt;br /&gt;
*Australia: §80&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:5px;&amp;quot; | Funding Without Satellite &lt;br /&gt;
|- &lt;br /&gt;
! Normal !! | Classic !! | Brutal !! | Impossible&lt;br /&gt;
|-&lt;br /&gt;
| 50% || 40% || 33% || 25%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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==See also==&lt;br /&gt;
* [[Gray Market (Long War)|Gray Market]]&lt;br /&gt;
* [[Panic (Long War)|Panic]]&lt;br /&gt;
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[[Category: Long War]]&lt;br /&gt;
[[Category: Situation Room (Long War)]]&lt;/div&gt;</summary>
		<author><name>BreadStealer</name></author>
	</entry>
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