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	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=UltimateKane99</id>
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	<updated>2026-05-01T09:56:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Biochemistry&amp;diff=9415</id>
		<title>Biochemistry</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Biochemistry&amp;diff=9415"/>
		<updated>2006-12-09T19:13:15Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Biochemistry is the study of bio (life) and chem (the interactions of matter and energy). So this is the study of living organisms, pretty much, and their intended functions. I think. Anyway, this category can study a few items. Some are pretty neat, most are hit-you-over-the-head-why-did-I-have-to-do-this kind of thing. Toxins and weapons are cool, but I don&#039;t like to use them unless they have infinite ammo, which usually falls under the category of Quantum Physics.&lt;br /&gt;
&lt;br /&gt;
* [[Anthropod (Apocalypse)|Anthropod]]&lt;br /&gt;
** [[Anthropod (Apocalypse)|Anthropod Autopsy]]&lt;br /&gt;
* [[Brainsucker (Apocalypse)|Brainsucker]]&lt;br /&gt;
** [[Brainsucker (Apocalypse)|Brainsucker Autopsy]]&lt;br /&gt;
* [[Multiworm (Apocalypse)|Multiworm]]&lt;br /&gt;
** [[Multiworm (Apocalypse)|Multiworm Autopsy]]&lt;br /&gt;
* [[Hyperworm (Apocalypse)|Hyperworm]]&lt;br /&gt;
** [[Hyperworm (Apocalypse)|Hyperworm Autopsy]]&lt;br /&gt;
* [[Chrysalis (Apocalypse)|Chrysalis]]&lt;br /&gt;
** [[Chrysalis (Apocalypse)|Chrysalis Autopsy]]&lt;br /&gt;
* [[Skeletoid (Apocalypse)|Skeletoid]]&lt;br /&gt;
** [[Skeletoid (Apocalypse)|Skeletoid Autopsy]]&lt;br /&gt;
* [[Micronoid Aggregate (Apocalypse)|Micronoid Aggregate]]&lt;br /&gt;
** [[Micronoid Aggregate (Apocalypse)|Micronoid Aggregate Autopsy]]&lt;br /&gt;
* [[Popper (Apocalypse)|Popper]]&lt;br /&gt;
** [[Popper (Apocalypse)|Popper Autopsy]]&lt;br /&gt;
* [[Spitter (Apocalypse)|Spitter]]&lt;br /&gt;
** [[Spitter (Apocalypse)|Spitter Autopsy]]&lt;br /&gt;
* [[Megaspawn (Apocalypse)|Megaspawn]]&lt;br /&gt;
** [[Megaspawn (Apocalypse)|Megaspawn Autopsy]]&lt;br /&gt;
* [[Psimorph (Apocalypse)|Psimorph]]&lt;br /&gt;
** [[Psimorph (Apocalypse)|Psimorph Autopsy]]&lt;br /&gt;
* [[Queenspawn (Apocalypse)|Queenspawn]]&lt;br /&gt;
** [[Queenspawn (Apocalypse)|Queenspawn Autopsy]]&lt;br /&gt;
&lt;br /&gt;
* [[The Alien Genetic Structure (Apocalypse)|The Alien Genetic Structure]]&lt;br /&gt;
* [[The Alien Life Cycle (Apocalypse)|The Alien Life Cycle]]&lt;br /&gt;
* [[The Real Alien Threat (Apocalypse)|The Real Alien Threat]]&lt;br /&gt;
&lt;br /&gt;
* [[Biological Warfare (Apocalypse)|Biological Warfare]]&lt;br /&gt;
* [[Toxin B (Apocalypse)|Toxin B]]&lt;br /&gt;
* [[Toxin C (Apocalypse)|Toxin C]]&lt;br /&gt;
* [[Alien Gas (Apocalypse)|Alien Gas]]&lt;br /&gt;
&lt;br /&gt;
* [[Brainsucker Launcher]]&lt;br /&gt;
* [[Enthropy Launcher|Entropy Launcher]]&lt;br /&gt;
* [[Entropy Missile|Entropy Pod]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Apocalypse]]&lt;br /&gt;
* [[Aliens (Apocalypse)|Aliens]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Biochemistry&amp;diff=9414</id>
		<title>Biochemistry</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Biochemistry&amp;diff=9414"/>
		<updated>2006-12-09T19:12:49Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Biochemistry is the study of bio (life) and chem (the interactions of matter and energy). So this is the study of living organisms, pretty much, and their intended functions. I think. Anyway, this category can study a few items. Some are pretty neat, most are hit-you-over-the-head-why-did-I-have-to-do-this kind of thing. Toxins and weapons are cool, but I don&#039;t like to use them unless they have infinite ammo, which usually falls under the category of Quantum Physics.&lt;br /&gt;
&lt;br /&gt;
* [[Anthropod (Apocalypse)|Anthropod]]&lt;br /&gt;
** [[Anthropod (Apocalypse)|Anthropod Autopsy]]&lt;br /&gt;
* [[Brainsucker (Apocalypse)|Brainsucker]]&lt;br /&gt;
** [[Brainsucker (Apocalypse)|Brainsucker Autopsy]]&lt;br /&gt;
* [[Multiworm (Apocalypse)|Multiworm]]&lt;br /&gt;
** [[Multiworm (Apocalypse)|Multiworm Autopsy]]&lt;br /&gt;
* [[Hyperworm (Apocalypse)|Hyperworm]]&lt;br /&gt;
** [[Hyperworm (Apocalypse)|Hyperworm Autopsy]]&lt;br /&gt;
* [[Chrysalis (Apocalypse)|Chrysalis]]&lt;br /&gt;
** [[Chrysalis (Apocalypse)|Chrysalis Autopsy]]&lt;br /&gt;
* [[Skeletoid (Apocalypse)|Skeletoid]]&lt;br /&gt;
** [[Skeletoid (Apocalypse)|Skeletoid Autopsy]]&lt;br /&gt;
* [[Micronoid Aggregate (Apocalypse)|Micronoid Aggregate]]&lt;br /&gt;
** [[Micronoid Aggregate (Apocalypse)|Micronoid Aggregate Autopsy]]&lt;br /&gt;
* [[Popper (Apocalypse)|Popper]]&lt;br /&gt;
** [[Popper (Apocalypse)|Popper Autopsy]]&lt;br /&gt;
* [[Spitter (Apocalypse)|Spitter]]&lt;br /&gt;
** [[Spitter (Apocalypse)|Spitter Autopsy]]&lt;br /&gt;
* [[Megaspawn (Apocalypse)|Megaspawn]]&lt;br /&gt;
** [[Megaspawn (Apocalypse)|Megaspawn Autopsy]]&lt;br /&gt;
* [[Psimorph (Apocalypse)|Psimorph]]&lt;br /&gt;
** [[Psimorph (Apocalypse)|Psimorph Autopsy]]&lt;br /&gt;
* [[Queenspawn (Apocalypse)|Queenspawn]]&lt;br /&gt;
** [[Queenspawn (Apocalypse)|Queenspawn Autopsy]]&lt;br /&gt;
&lt;br /&gt;
* [[The Alien Genetic Structure (Apocalypse)|The Alien Genetic Structure]]&lt;br /&gt;
* [[The Alien Life Cycle (Apocalypse)|The Alien Life Cycle]]&lt;br /&gt;
* [[The Real Alien Threat (Apocalypse)|The Real Alien Threat]]&lt;br /&gt;
&lt;br /&gt;
* [[Biological Warfare (Apocalypse)|Biological Warfare]]&lt;br /&gt;
* [[Toxin B (Apocalypse)|Toxin B]]&lt;br /&gt;
* [[Toxin C (Apocalypse)|Toxin C]]&lt;br /&gt;
* [[Alien Gas (Apocalypse)|Alien Gas]]&lt;br /&gt;
&lt;br /&gt;
* [[Brainsucker Launcher]]&lt;br /&gt;
* [[Enthropy Launcher|Entropy Launcher]]&lt;br /&gt;
* [[Entropy Missile|Entropy Pod]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Apocalypse]]&lt;br /&gt;
* [[Aliens (Apocalypse)|Aliense]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Facilities_(Apocalypse)&amp;diff=9413</id>
		<title>Facilities (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Facilities_(Apocalypse)&amp;diff=9413"/>
		<updated>2006-12-09T19:11:13Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a number of base facilities that you can place in your installations. Some of these are available from the beginning of the game, others are gained through research. With the exception of the [[Access Lift (Apocalypse)|Access Lift]], and the facilites you start the game with, all require an amount of time to be built and will charge you a monthly maintanance fee on top of the initial construction costs.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
All base facilities are linked, either directly or via other base facilities, to the [[Access Lift (Apocalypse)|Access Lift]] - in Apocalypse, because all bases are constructed in pre-exsting corridor layouts. You cannot dismantle a base facility that is in use. Up to now, there are no known methods or confirmed methods of destroying base modules through combat.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Security Station (Apocalypse)|Security Station]]s are available from the start. When building up a new base, make a line of these defenses to separate the [[Vehicle Repair Bay]] and lift from the rest of the base. Keep those invaders slamming into those defenses!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initial Base Facilities:&#039;&#039;&#039;&lt;br /&gt;
* [[Access Lift (Apocalypse)|Access Lift]]&lt;br /&gt;
* [[Living Quarters (Apocalypse)|Living Quarters]]&lt;br /&gt;
* [[Biochemistry Lab (Apocalypse)|Biochemistry Lab]]&lt;br /&gt;
* [[Quantum Physics Lab (Apocalypse)|Quantum Physics Lab]]&lt;br /&gt;
* [[Stores (Apocalypse)|Stores]]&lt;br /&gt;
* [[Alien Containment (Apocalypse)|Alien Containment]]&lt;br /&gt;
* [[Hangar (Apocalypse)|Hangar]]&lt;br /&gt;
* [[Security Station (Apocalypse)|Security Station]]&lt;br /&gt;
* [[Psi-Gym (Apocalypse)|Psi-Gym]]&lt;br /&gt;
* [[Training Area (Apocalypse)|Training Area]]&lt;br /&gt;
* [[Medical Bay (Apocalypse)|Medical Bay]]&lt;br /&gt;
* [[Workshop (Apocalypse)|Workshop]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Researchable Base Facilities:&#039;&#039;&#039;&lt;br /&gt;
* [[Advanced Biochemistry Lab (Apocalypse)|Advanced Biochemistry Lab]]&lt;br /&gt;
* [[Advanced Quantum Physics Lab (Apocalypse)|Advanced Quantum Physics Lab]]&lt;br /&gt;
* [[Advanced Workshop (Apocalypse)|Advanced Workshop]]&lt;br /&gt;
* [[Advanced Security Station (Apocalypse)|Advanced Security Station]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Reason as to why everything ends in the name (Apocalypse) and the Grav Lift thing before I, [[User:UltimateKane99|UltimateKane99]], came into the picture and revamped the site.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[ [[User:NKF|NKF]]: Easy, let&#039;s call it the [[Grav Lift]], as Grav-Lifts were only in use exclusively by the aliens in the first war. We can use an alias to call it Access Lift where necessary. Those that don&#039;t have different names to describe them may want to have (Apocalypse) appended to their names, then use an alias to shorten them - unless someone can come up with a more elegant solution. Come on you lot, fess up! There&#039;s some clever person out there with a solution, I&#039;m sure of it. ]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I think that the best solution would be to have (Apocalypse) appended to the page names - I&#039;ve noticed that there are a few pages like this for TFTD and - personally - I think that they are tidier looking - [[User:Phoenix|Phoenix]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Bases (Apocalypse)|Bases]]&lt;br /&gt;
* [[Apocalypse]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Agents_(Apocalypse)&amp;diff=9412</id>
		<title>Agents (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Agents_(Apocalypse)&amp;diff=9412"/>
		<updated>2006-12-09T19:10:21Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
Your agents are you lifeblood when it comes to close combat engagements with the enemy. Agents are highly adaptable soldiers trained in all the arts of - well - urban warefare . They come in all races, creeds colours and shapes. X-Com does not discriminate and is an equal opportunity employer. Come one, come all, if you can survive the night, then you will go far in the organisation. &lt;br /&gt;
&lt;br /&gt;
== The Races ==&lt;br /&gt;
&lt;br /&gt;
; [[Humans (Apocalypse)|Humans]] : Humans are fundamental trooper material. They will probably make up the largest of your soldier population. They start with strong to average abilities and can become very skilled soldiers fairly quickly. The only thing that humans lack are good psionic skills. &lt;br /&gt;
&lt;br /&gt;
; [[Hybrids (Apocalypse)|Hybrids]] : Hybrids are the result of a crossing between humans and sectoids. No one&#039;s certain why they end up bald and with ridges on their head, but they take on the qualities of their sectoid bretheren. They are mentally powerful while frail in the flesh. However, being part human, they have the potential to become as powerful as their pure human cousins on top of their psionic skills. As a race, they start their service life very poorly. But as they mature, they can become incredibly powerful, making them good long-term investments. &lt;br /&gt;
&lt;br /&gt;
; [[Androids (Apocalypse)|Androids]] : The androids are the oddball of the three species that are employed by X-Com. The androids make a valiant attempt to eek out their virtual existance in the physical world by doing their best and taking as much advantage of their cybernetic bodies as they can. Unfortunately, they are not able to improve physically in any way or form. While this may sound like a big detriment at first, they should not be underestimated for this one fact as they begin their life of service as combat hardened soldiers. They are highly dependable and very durable (and some with a more macabre out look on life would say, &#039;&#039;expendable&#039;&#039;). Androids can go so far as becoming body shields to protect their other training comrades, as they need not be in top form at the end of the day to utilise any training facilities. As androids are mechanical in nature, they are mostly ignored in the field of psionics, which means they cannot use it, but are also immune to it. &lt;br /&gt;
&lt;br /&gt;
Though most X-Com commanders end up utilising humans in the majority because they are the most well rounded race, a good mix of Hybrids and Androids does allow for different tactical advantages that are normally not available to a team consisting entirely of one race. &lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Apocalypse]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Humans_(Apocalypse)&amp;diff=9411</id>
		<title>Humans (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Humans_(Apocalypse)&amp;diff=9411"/>
		<updated>2006-12-09T19:08:45Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Humans will probably be the mainstay of your forces. They usually start out with very good physical skills, they level up in them quite quickly, with these soldiers obtaining amazing accuracy and stamina levels within a very short period of time. The only true problem with human forces are their poor psionic skills. These troops tend to be very susceptible to psionics when facing off against [[Micronoid Aggregate (Apocalypse)|Micronoid Aggregate]]s and [[Psimorph (Apocalypse)|Psimorph]]s. Otherwise, these troopers can go through anything very quickly. With the proper firepower, they will surpass all of your other troops.&lt;br /&gt;
&lt;br /&gt;
You can train human agents. This can only be done if the base of operations at which they are staying has a [[Training Area (Apocalypse)|Training Area]] or a [[Psi-Gym (Apocalypse)|Psi-Gym]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Agents (Apocalypse)|Agents]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Micronoid_Aggregate_(Apocalypse)&amp;diff=9410</id>
		<title>Micronoid Aggregate (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Micronoid_Aggregate_(Apocalypse)&amp;diff=9410"/>
		<updated>2006-12-09T19:08:12Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Micronoid_Aggregate_(Alive).jpg|thumb|right|The Micronoid Aggregate UFOpaedia entry, if captured alive.]]&lt;br /&gt;
[[Image:Micronoid_Aggregate_Autopsy.jpg|thumb|right|The Micronoid Aggregate Autopsy report fromt the UFOpaedia.]]&lt;br /&gt;
You know, if the boot could be considered a weapon, it would be lethal to these creatures. They are pretty much piles of goo, which are found in the blood stream of all the other aliens. If you want to know why, go look at [[The Real Alien Threat (Apocalypse)|The Real Alien Threat]]. I won&#039;t spoil it. Anyway, these are probably my fourth most disliked unit of the game, aside from the [[Popper (Apocalypse)|Popper]], [[Megaspawn (Apocalypse)|Megaspawn]], and the [[Psimorph (Apocalypse)|Psimorph]]. These also have psionic abilities, but it&#039;s PATHETIC. They couldn&#039;t mind control a fly. But if you leave them alone for a long enough time, they CAN and WILL mind control your troops. They just need time. Which they don&#039;t have if you are even half the competent commander you should be by the time these guys show up.&lt;br /&gt;
&lt;br /&gt;
To Capture: If you want (which you should) to capture a Micronoid Aggregate alive, then you need to use a stun grapple. After eliminating everyone except the Micronoid Aggregates in the level, send in three robots with stun grapples. Most likely they will get at least one without killing it. Pretty useful.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Official Entry (Captured Alive):&#039;&#039;&#039;&#039;&#039; &amp;quot;The capture of a Micronoid Aggregate is an essential step in the advancement of our knowledge. This formless mass of micro-organisms is found inside the bloodstream of other Alien forms. Each microscopic organism is an independent and intelligent life form. They communicate with each other using Psionic projection, but they are unresponsive to human Psionics. It is unclear whether these creatures are parasites or an integral part of the Alien spawn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Official Entry (Autopsy):&#039;&#039;&#039;&#039;&#039; &amp;quot;This is not one single creature but billions of micro-organisms. These organisms have been found in the cardiovascular systems of other Aliens, but until now we were unaware of their extraordinary capability to act independently. It is clear that our research must concentrate on these unusual life forms.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Biochemistry (Apocalypse)|Biochemistry]]&lt;br /&gt;
* [[Aliens (Apocalypse)|Aliens]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Humans_(Apocalypse)&amp;diff=9409</id>
		<title>Humans (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Humans_(Apocalypse)&amp;diff=9409"/>
		<updated>2006-12-09T19:05:29Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Humans will probably be the mainstay of your forces. They usually start out with very good physical skills, they level up in them quite quickly, with these soldiers obtaining amazing accuracy and stamina levels within a very short period of time. The only true problem with human forces are their poor psionic skills. These troops tend to be very susceptible to psionics when facing off against [[Micronoid Aggregate (Apocalypse)|Micronoid Aggregate]]s and [[Psimorph (Apocalypse)|Psimorph]]s. Otherwise, these troopers can go through anything very quickly. With the proper firepower, they will surpass all of your other troops.&lt;br /&gt;
&lt;br /&gt;
You can train human agents. This can only be done if the base of operations at which they are staying has a [[Training Area (Apocalypse)|Training Area]] or a [[Psi-Gym (Apocalypse)|Psi-Gym]].&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Air_Vehicles_(Apocalypse)&amp;diff=9389</id>
		<title>Air Vehicles (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Air_Vehicles_(Apocalypse)&amp;diff=9389"/>
		<updated>2006-11-30T03:36:39Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview = &lt;br /&gt;
Travel in [[Mega Primus]] by road isn&#039;t the most ideal form of getting to and from work, mainly because travel is restricted by the road. With hovercars and airships, the sky&#039;s the limit - until you try to pass the city-wide height restriction, which your on-board computers will refuse to break.  &lt;br /&gt;
&lt;br /&gt;
Like all vehicles in Mega Primus, all ships come with on-board auto-pilot computers and remote piloting subsystems. This means you need not have any pilots on board the ships to get them to and from their destination. &lt;br /&gt;
&lt;br /&gt;
= Ships = &lt;br /&gt;
== Ships utilized by X-Com ==&lt;br /&gt;
On your substantial product catalogue are a selection of military class vessels used by all the big name companies (and lowlifes like the drug gangs) to handle private security matters in the city. &lt;br /&gt;
&lt;br /&gt;
Normally utilized as on-site security against anyone bold enough to mount an attack on some else&#039;s property, these vehicles are made available to X-Com for the purposes of defending the city against the alien invaders (yet again) and occasionally destroying a large portion of it in the process - but no one&#039;s supposed to pay that last bit any mind. &lt;br /&gt;
&lt;br /&gt;
[[Hoverbike (Apocalypse)|Hoverbike]]&lt;br /&gt;
&lt;br /&gt;
[[Pheonix Hovercar (Apocalypse)|Pheonix Hovercar]]&lt;br /&gt;
&lt;br /&gt;
[[Valkyrie | Valkyrie Interceptor]]&lt;br /&gt;
&lt;br /&gt;
[[Hawk Air Warrior]]&lt;br /&gt;
&lt;br /&gt;
== Civilian == &lt;br /&gt;
&lt;br /&gt;
[[Police Hovercar (Apocalypse)|Police Hovercar]]&lt;br /&gt;
&lt;br /&gt;
[[Air Taxi (Apocalypse)|Air Taxi]]&lt;br /&gt;
&lt;br /&gt;
[[Rescue Transport (Apocalypse)|Rescue Transport]]&lt;br /&gt;
&lt;br /&gt;
[[Construction Vehicle (Apocalypse)|Construction Vehicle]]&lt;br /&gt;
&lt;br /&gt;
[[Airtrans (Apocalypse)|Airtrans]]&lt;br /&gt;
&lt;br /&gt;
[[Space Liner (Apocalypse)|Space Liner]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Hawk_Air_Warrior_(Apocalypse)&amp;diff=9388</id>
		<title>Hawk Air Warrior (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Hawk_Air_Warrior_(Apocalypse)&amp;diff=9388"/>
		<updated>2006-11-30T03:34:34Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture Coming Soon!&lt;br /&gt;
&lt;br /&gt;
The Hawk Air Warrior is primarily a military vehicle. It serves an identical role as the Valkyrie Interceptor, but provides a whole lot more than the Valkyrie. It has two long weapon hardpoints and a main gun hardpoint, which can mount a Medium Disrupter Beam. Additionally, it has four standard module slots. The Hawk unfortunately has a horrible turn rate. It&#039;s best utilised in small packs of Hawks, or as a heavy weapons support ship for small squadrons of Hoverbikes or Hovercars.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Official Entry:&#039;&#039;&#039;&#039;&#039; &amp;quot;The Hawk is essentially a heavy weapons platform capable of carrying a significant payload. It is the most powerful vehicle manufactured by Marsec and should be the first line of defense against any invasion force, wherever it comes from.&amp;quot;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Valkyrie_Interceptor_(Apocalypse)&amp;diff=9387</id>
		<title>Valkyrie Interceptor (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Valkyrie_Interceptor_(Apocalypse)&amp;diff=9387"/>
		<updated>2006-11-30T03:33:26Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture Coming Soon!&lt;br /&gt;
&lt;br /&gt;
The Valkyrie Interceptor is a troop transport with some combat capabilities. It offers two long weapon hardpoints capable of mounting the long barelled Lancer laser cannons. It provides three standard modules worth upgrade slots. Because it&#039;s much larger than the Hovercar, and has a bad turning rate, it makes for a poor combat vehicle on its own. It&#039;s best used in transportation roles and for providing medium support fire for hoverbike or hovercar squadrons.&lt;br /&gt;
&lt;br /&gt;
(Personally, [[User:UltimateKane99|UltimateKane99]] does not like hovercar squadrons. They are weak and too pathetic to damage the larger Alien ships. Go for the larger craft and stick recharging weapons such as Lancers and Bolters on them so that they have good fire and do lots of damage in a 360 radius.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Official Entry:&#039;&#039;&#039;&#039;&#039; &amp;quot;The Valkyrie is the standard military vehicle manufactured by Marsec. Its sleek lines appear reminiscent of old rocket designs, but it is a fully capable anti-grav dependent craft with a variety of engine configurations. There is space for many types of armaments and equipment loads. It is capable of solar system travel and is feared by the criminal cartels when it is used to police the space lanes to Mars and beyond.&amp;quot;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Phoenix_Hovercar_(Apocalypse)&amp;diff=9386</id>
		<title>Phoenix Hovercar (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Phoenix_Hovercar_(Apocalypse)&amp;diff=9386"/>
		<updated>2006-11-30T03:29:56Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture Coming Soon!&lt;br /&gt;
&lt;br /&gt;
The Pheonix Hovercar is a simple military flying car for agents that want to fight in style. It sports two standard small weapon hardpoints and a normal upgrade module slot. It&#039;s a cheap combat vehicle that is small and fast enough to dodge most incoming hostile attacks. It&#039;s best used in groups or as support for hoverbike fleets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Official Entry:&#039;&#039;&#039;&#039;&#039; &amp;quot;The Phoenix is manufactured by Marsec mainly for military purposes. This sleek but rugged vehicle is used for reconnaissance in dangerous environments such as the Mars colony. A variety of weapon and engine configurations can be used and a well equipped Phoenix is more than a match for a police Hovercar.&amp;quot;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Hoverbike_(Apocalypse)&amp;diff=9385</id>
		<title>Hoverbike (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Hoverbike_(Apocalypse)&amp;diff=9385"/>
		<updated>2006-11-30T03:28:56Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture Coming Soon!&lt;br /&gt;
&lt;br /&gt;
The hoverbike is the cheapest form of air travel and a classic favourite. It&#039;s cheap, convenient, fast and has a break neck turning speed. Unfortunately, it also blows up very easily if hit too hard, however, it is able to dodge incoming fire easily because it is so small and fast. It sports a small weapon hardpoint that can mount a weapon as heavy as the Lineage Plasma Cannon or the one-shot Retribution missile launcher. It also has a dedicated slot for a small accuracy modifier. Two agents can ride the bike, but it&#039;s more efficient when utilised as unmanned combat vehicles rather than transporting agents to and from combat sites. Best utilised in small hoverbike fleets except against ships with anti-hoverbike technology (i.e. the Multibomb Launcher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Official Entry:&#039;&#039;&#039;&#039;&#039; &amp;quot;The unusual Hoverbike with &#039;side car&#039; is used for military purposes or for the personal pleasure of wayward youth who enjoy speed and altitude. Its good power to weight ratio means that this is the most maneuverable air vehicle but it can only carry light armaments. The Hoverbike can be a valuable means of transport for the Agent on investigative missions where speed of response is essential.&amp;quot;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Air_Vehicles_(Apocalypse)&amp;diff=9384</id>
		<title>Air Vehicles (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Air_Vehicles_(Apocalypse)&amp;diff=9384"/>
		<updated>2006-11-30T03:26:59Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview = &lt;br /&gt;
Travel in [[Mega Primus]] by road isn&#039;t the most ideal form of getting to and from work, mainly because travel is restricted by the road. With hovercars and airships, the sky&#039;s the limit - until you try to pass the city-wide height restriction, which your on-board computers will refuse to break.  &lt;br /&gt;
&lt;br /&gt;
Like all vehicles in Mega Primus, all ships come with on-board auto-pilot computers and remote piloting subsystems. This means you need not have any pilots on board the ships to get them to and from their destination. &lt;br /&gt;
&lt;br /&gt;
= Ships = &lt;br /&gt;
== Ships utilized by X-Com ==&lt;br /&gt;
On your substantial product catalogue are a selection of military class vessels used by all the big name companies (and lowlifes like the drug gangs) to handle private security matters in the city. &lt;br /&gt;
&lt;br /&gt;
Normally utilized as on-site security against anyone bold enough to mount an attack on some else&#039;s property, these vehicles are made available to X-Com for the purposes of defending the city against the alien invaders (yet again) and occasionally destroying a large portion of it in the process - but no one&#039;s supposed to pay that last bit any mind. &lt;br /&gt;
&lt;br /&gt;
[[Hoverbike (Apocalypse)|Hoverbike]] : The hoverbike is the cheapest form of air travel and a classic favourite. It&#039;s cheap, convenient, fast and has a break neck turning speed. Unfortunately, it also blows up very easily if hit too hard, however, it is able to dodge incoming fire easily because it is so small and fast. It sports a small weapon hardpoint that can mount a weapon as heavy as the Lineage Plasma Cannon or the one-shot Retribution missile launcher. It also has a dedicated slot for a small accuracy modifier. Two agents can ride the bike, but it&#039;s more efficient when utilised as unmanned combat vehicles rather than transporting agents to and from combat sites. Best utilised in small hoverbike fleets except against ships with anti-hoverbike technology (i.e. the Multibomb Launcher) &lt;br /&gt;
[[Pheonix Hovercar (Apocalypse)|Pheonix Hovercar]] : The Pheonix Hovercar is a simple military flying car for agents that want to fight in style. It sports two standard small weapon hardpoints and a normal upgrade module slot. It&#039;s a cheap combat vehicle that is small and fast enough to dodge most incoming hostile attacks. It&#039;s best used in groups or as support for hoverbike fleets. &lt;br /&gt;
[[Valkyrie | Valkyrie Interceptor]] : The Valkyrie Interceptor is a troop transport with some combat capabilities. It offers to long weapon hardpoints capable of mounting the long barelled Lancer laser cannons. It provides three standard modules worth upgrade slots. Because it&#039;s much larger than the Hovercar, and has a bad turning rate, it makes for a poor combat vehicle on its own. It&#039;s best used in transportation roles and for providing medium support fire for hoverbike or hovercar squadrons. &lt;br /&gt;
[[Hawk Air Warrior]] : The Hawk Air Warrior is primarily a military vehicle. It serves an identical role as the Valkyrie Interceptor, but provides a whole lot more than the Valkyrie. It has two long weapon hardpoints and a main gun hardpoint, which can mount a Medium Disrupter Beam. Additionally, it has four standard module slots. The Hawk unfortunately has a horrible turn rate. It&#039;s best utilised in small packs of Hawks, or as a heavy weapons support ship for small squadrons of Hoverbikes or Hovercars. &lt;br /&gt;
&lt;br /&gt;
== Civilian == &lt;br /&gt;
&lt;br /&gt;
[[Police Hovercar (Apocalypse)|Police Hovercar]]&lt;br /&gt;
&lt;br /&gt;
[[Air Taxi (Apocalypse)|Air Taxi]]&lt;br /&gt;
&lt;br /&gt;
[[Rescue Transport (Apocalypse)|Rescue Transport]]&lt;br /&gt;
&lt;br /&gt;
[[Construction Vehicle (Apocalypse)|Construction Vehicle]]&lt;br /&gt;
&lt;br /&gt;
[[Airtrans (Apocalypse)|Airtrans]]&lt;br /&gt;
&lt;br /&gt;
[[Space Liner (Apocalypse)|Space Liner]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Air_Vehicles_(Apocalypse)&amp;diff=9383</id>
		<title>Air Vehicles (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Air_Vehicles_(Apocalypse)&amp;diff=9383"/>
		<updated>2006-11-30T03:22:22Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview = &lt;br /&gt;
Travel in [[Mega Primus]] by road isn&#039;t the most ideal form of getting to and from work, mainly because travel is restricted by the road. With hovercars and airships, the sky&#039;s the limit - until you try to pass the city-wide height restriction, which your on-board computers will refuse to break.  &lt;br /&gt;
&lt;br /&gt;
Like all vehicles in Mega Primus, all ships come with on-board auto-pilot computers and remote piloting subsystems. This means you need not have any pilots on board the ships to get them to and from their destination. &lt;br /&gt;
&lt;br /&gt;
= Ships = &lt;br /&gt;
== Ships utilized by X-Com ==&lt;br /&gt;
On your substantial product catalogue are a selection of military class vessels used by all the big name companies (and lowlifes like the drug gangs) to handle private security matters in the city. &lt;br /&gt;
&lt;br /&gt;
Normally utilized as on-site security against anyone bold enough to mount an attack on some else&#039;s property, these vehicles are made available to X-Com for the purposes of defending the city against the alien invaders (yet again) and occasionally destroying a large portion of it in the process - but no one&#039;s supposed to pay that last bit any mind. &lt;br /&gt;
&lt;br /&gt;
; [[Hoverbike (Apocalypse)|Hoverbike]] : The hoverbike is the cheapest form of air travel and a classic favourite. It&#039;s cheap, convenient, fast and has a break neck turning speed. Unfortunately, it also blows up very easily if hit too hard, however, it is able to dodge incoming fire easily because it is so small and fast. It sports a small weapon hardpoint that can mount a weapon as heavy as the Lineage Plasma Cannon or the one-shot Retribution missile launcher. It also has a dedicated slot for a small accuracy modifier. Two agents can ride the bike, but it&#039;s more efficient when utilised as unmanned combat vehicles rather than transporting agents to and from combat sites. Best utilised in small hoverbike fleets except against ships with anti-hoverbike technology (i.e. the Multibomb Launcher) &lt;br /&gt;
; [[Pheonix Hovercar (Apocalypse)|Pheonix Hovercar]] : The Pheonix Hovercar is a simple military flying car for agents that want to fight in style. It sports two standard small weapon hardpoints and a normal upgrade module slot. It&#039;s a cheap combat vehicle that is small and fast enough to dodge most incoming hostile attacks. It&#039;s best used in groups or as support for hoverbike fleets. &lt;br /&gt;
; [[Valkyrie | Valkyrie Interceptor]] : The Valkyrie Interceptor is a troop transport with some combat capabilities. It offers to long weapon hardpoints capable of mounting the long barelled Lancer laser cannons. It provides three standard modules worth upgrade slots. Because it&#039;s much larger than the Hovercar, and has a bad turning rate, it makes for a poor combat vehicle on its own. It&#039;s best used in transportation roles and for providing medium support fire for hoverbike or hovercar squadrons. &lt;br /&gt;
; [[Hawk Air Warrior]] : The Hawk Air Warrior is primarily a military vehicle. It serves an identical role as the Valkyrie Interceptor, but provides a whole lot more than the Valkyrie. It has two long weapon hardpoints and a main gun hardpoint, which can mount a Medium Disrupter Beam. Additionally, it has four standard module slots. The Hawk unfortunately has a horrible turn rate. It&#039;s best utilised in small packs of Hawks, or as a heavy weapons support ship for small squadrons of Hoverbikes or Hovercars. &lt;br /&gt;
&lt;br /&gt;
== Civilian == &lt;br /&gt;
&lt;br /&gt;
[[Police Hovercar (Apocalypse)|Police Hovercar]]&lt;br /&gt;
&lt;br /&gt;
[[Air Taxi (Apocalypse)|Air Taxi]]&lt;br /&gt;
&lt;br /&gt;
[[Rescue Transport (Apocalypse)|Rescue Transport]]&lt;br /&gt;
&lt;br /&gt;
[[Construction Vehicle (Apocalypse)|Construction Vehicle]]&lt;br /&gt;
&lt;br /&gt;
[[Airtrans (Apocalypse)|Airtrans]]&lt;br /&gt;
&lt;br /&gt;
[[Space Liner (Apocalypse)|Space Liner]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Vehicles_(Apocalypse)&amp;diff=9382</id>
		<title>Vehicles (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Vehicles_(Apocalypse)&amp;diff=9382"/>
		<updated>2006-11-30T03:17:48Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vehicles will be the first line of defense against the alien threat. The moment those Alien ships come through those gates, your ships should already be launching and warming those guns. Expect a hard fight; the aliens ships are tough to kill. So brush up on each ship and what its got!&lt;br /&gt;
&lt;br /&gt;
* [[Roadcars and Tanks (Apocalypse)|Roadcars and tanks]]  &lt;br /&gt;
* [[Air Vehicles (Apocalypse)|Air Vehicles]]&lt;br /&gt;
* [[X-COM Hybrid Aircraft (Apocalypse)|X-COM Hybrid Aircraft]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Alien_Craft_(Apocalypse)&amp;diff=9381</id>
		<title>Alien Craft (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Alien_Craft_(Apocalypse)&amp;diff=9381"/>
		<updated>2006-11-30T03:09:40Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 10 alien ships which you will encounter in your skirmishes with the enemy. These have been listed below. You must shoot down each INTACT, send in a squad to eliminate all hostile aliens still residing within the ship, and then bring back anything you find. This will allow you to research the powerful Retaliator and Annihilator crafts, so that you can bring the fight to the enemy. Now, the ships!&lt;br /&gt;
&lt;br /&gt;
==Alien Ships==&lt;br /&gt;
&lt;br /&gt;
[[Alien Probe (Apocalypse)|Alien Probe]]&lt;br /&gt;
&lt;br /&gt;
[[Alien Scout Ship (Apocalypse)|Alien Scout Ship]]&lt;br /&gt;
&lt;br /&gt;
[[Alien Transporter (Apocalypse)|Alien Transporter]]&lt;br /&gt;
&lt;br /&gt;
[[Alien Fast-Attack Ship (Apocalypse)|Alien Fast-Attack Ship]]&lt;br /&gt;
&lt;br /&gt;
[[Alien Destroyer (Apocalypse)|Alien Destroyer]]&lt;br /&gt;
&lt;br /&gt;
[[Alien Assault Ship (Apocalypse)|Alien Assault Ship]]&lt;br /&gt;
&lt;br /&gt;
[[Alien Bomber (Apocalypse)|Alien Bomber]]&lt;br /&gt;
&lt;br /&gt;
[[Alien Escort Ship (Apocalypse)|Alien Escort Ship]]&lt;br /&gt;
&lt;br /&gt;
[[Alien Battleship (Apocalypse)|Alien Battleship]]&lt;br /&gt;
&lt;br /&gt;
[[Alien Mothership (Apocalypse)|Alien Mothership]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Alien_Craft_(Apocalypse)&amp;diff=9380</id>
		<title>Alien Craft (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Alien_Craft_(Apocalypse)&amp;diff=9380"/>
		<updated>2006-11-30T03:05:38Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 10 alien ships which you will encounter in your skirmishes with the enemy. These have been listed below. You must shoot down each INTACT, send in a squad to eliminate all hostile aliens still residing within the ship, and then bring back anything you find. This will allow you to research the powerful Retaliator and Annihilator crafts, so that you can bring the fight to the enemy.&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Apocalypse&amp;diff=9379</id>
		<title>Apocalypse</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Apocalypse&amp;diff=9379"/>
		<updated>2006-11-30T03:02:41Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{:Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Apocalypse&amp;diff=9378</id>
		<title>Apocalypse</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Apocalypse&amp;diff=9378"/>
		<updated>2006-11-30T03:02:27Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9377</id>
		<title>Template:Apoc Table</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9377"/>
		<updated>2006-11-30T03:02:07Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;1&amp;quot;|  {{Apoc Icon}} &#039;&#039;&#039;X-COM: Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdApoc Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (Apocalypse)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Happenings in Mega Primus&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Cityscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Mega Primus (Apocalypse)|Mega Primus]] &lt;br /&gt;
: [[Corporations (Apocalypse)|Corporations]]&lt;br /&gt;
: [[Relations (Apocalypse)|Relations]] &lt;br /&gt;
: [[Trade (Apocalypse)|Trade]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;All Those Useful Items&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Logistics&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bases (Apocalypse)|Bases]] &lt;br /&gt;
: [[Facilities (Apocalypse)|Base Facilities]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Agents (Apocalypse)|Agents]]&lt;br /&gt;
: [[Agents Stats (Apocalypse)|Agents Stats]]&lt;br /&gt;
: [[Agents Equipment (Apocalypse)|Agents Equipment]]&lt;br /&gt;
: [[Agents Armor (Apocalypse)|Agents Armor]]&lt;br /&gt;
: [[Suggestions for Equipping Troops (Apocalypse)|Suggestions for Equipping Troops]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vehicles (Apocalypse)|Vehicles]]&lt;br /&gt;
: [[Vehicle Weapons (Apocalypse)| Vehicle Weapons]]&lt;br /&gt;
: [[Vehicle Engines (Apocalypse)| Vehicles Engines]]&lt;br /&gt;
: [[Vehicle Space (Apocalypse)|Vehicle Space]]&lt;br /&gt;
: [[Alien Ships (Apocalypse)|Alien Ships]]&lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Technological Upgrade!&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Biochemistry (Apocalypse)|Biochemistry]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quantum Physics (Apocalypse)|Quantum Physics]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Artifacts (Apocalypse)|Alien Artifacts]]  &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Close Quarter Skirmishes&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Overview (Apocalypse)|Battlescape Overview]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Real-Time Combat (Apocalypse)|Battlescape Real-Time Combat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactics (Apocalypse)|Tactics]]&lt;br /&gt;
: [[Starting a Mission (Apocalypse)|Starting a Mission]]&lt;br /&gt;
: [[Controls (Apocalypse)|Controls]]&lt;br /&gt;
: [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]]&lt;br /&gt;
: [[Strategies for Troops (Apocalypse)|Strategies for Troops]]&lt;br /&gt;
: [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]&lt;br /&gt;
: [[Base Defense (Apocalypse)|Base Defense]]&lt;br /&gt;
: [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Vehicle_Equipment_(Apocalypse)&amp;diff=9376</id>
		<title>Vehicle Equipment (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Vehicle_Equipment_(Apocalypse)&amp;diff=9376"/>
		<updated>2006-11-30T02:57:51Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I tried to think of a better name than &amp;quot;Vehicle Space,&amp;quot; but I drew a large, big blank. Therefore, I have this to say. This list includes all the items which may fit into the open space that is not taken up by weapons systems and engines. Everything you ever needed to stuff away goes HERE. This includes shields, cloaks, cargo space, bio-transport modules, passenger modules, everything. So, without further ado, here&#039;s the list!&lt;br /&gt;
&lt;br /&gt;
==Vehicle Space==&lt;br /&gt;
&lt;br /&gt;
[[Light Weapons Control (Apocalypse)|Light Weapons Control]]&lt;br /&gt;
&lt;br /&gt;
[[Medium Weapons Control (Apocalypse)|Medium Weapons Control]]&lt;br /&gt;
&lt;br /&gt;
[[Heavy Weapons Control (Apocalypse)|Heavy Weapons Control]]&lt;br /&gt;
&lt;br /&gt;
[[Advanced Control System (Apocalypse)|Advanced Control System]]&lt;br /&gt;
&lt;br /&gt;
[[Cargo Module (Apocalypse)|Cargo Module]]&lt;br /&gt;
&lt;br /&gt;
[[Passenger Module (Apocalypse)|Passenger Module]]&lt;br /&gt;
&lt;br /&gt;
[[Bio-Transport Module (Apocalypse)|Bio-Transport Module]]&lt;br /&gt;
&lt;br /&gt;
[[Missile Evasion Matrix (Apocalypse)|Missile Evasion Matrix]]&lt;br /&gt;
&lt;br /&gt;
[[Small Disruption Shield (Apocalypse)|Small Disruption Shield]]&lt;br /&gt;
&lt;br /&gt;
[[Large Disruption Shield (Apocalypse)|Large Disruption Shield]]&lt;br /&gt;
&lt;br /&gt;
[[Cloaking Field (Apocalypse)|Cloaking Field]]&lt;br /&gt;
&lt;br /&gt;
[[Teleporter (Apocalypse)|Teleporter]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Vehicle_Engines_(Apocalypse)&amp;diff=9375</id>
		<title>Vehicle Engines (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Vehicle_Engines_(Apocalypse)&amp;diff=9375"/>
		<updated>2006-11-30T02:50:29Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This here is a comprehensive list of all the engines in X-Com Apocalypse. This is pretty self-explanatory, and later on in the game you won&#039;t even need these, as your craft don&#039;t even HAVE engines, but here they are if you need them.&lt;br /&gt;
&lt;br /&gt;
The aircraft based on the Alien ships which are built by X-Com do not require engines as their propulsion is based off the Alien propulsion systems.&lt;br /&gt;
&lt;br /&gt;
==Aircraft Engines==&lt;br /&gt;
&lt;br /&gt;
[[SD Standard (Apocalypse)|SD Standard]]&lt;br /&gt;
&lt;br /&gt;
[[SD Deluxe (Apocalypse)|SD Deluxe]]&lt;br /&gt;
&lt;br /&gt;
[[SD Sports (Apocalypse)|SD Sports]]&lt;br /&gt;
&lt;br /&gt;
[[SD Turbo (Apocalypse)|SD Turbo]]&lt;br /&gt;
&lt;br /&gt;
[[SD Elite (Apocalypse)|SD Elite]]&lt;br /&gt;
&lt;br /&gt;
[[SD Special (Apocalypse)|SD Special]]&lt;br /&gt;
&lt;br /&gt;
==Ground Vehicle Engines==&lt;br /&gt;
&lt;br /&gt;
[[Metro Roadhog (Apocalypse)|Metro Roadhog]]&lt;br /&gt;
&lt;br /&gt;
[[Metro Roadgrav (Apocalypse)|Metro Roadgrav]]&lt;br /&gt;
&lt;br /&gt;
[[Metro Turbograv (Apocalypse)|Metro Turbograv]]&lt;br /&gt;
&lt;br /&gt;
[[Metro Powergrav (Apocalypse)|Metro Powergrav]]&lt;br /&gt;
&lt;br /&gt;
[[Metro Multipower Plus (Apocalypse)|Metro Multipower Plus]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Vehicle_Weapons_(Apocalypse)&amp;diff=9374</id>
		<title>Vehicle Weapons (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Vehicle_Weapons_(Apocalypse)&amp;diff=9374"/>
		<updated>2006-11-30T02:42:24Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Vehicle Weapons Listings! Here we have listed every weapon made for vehicles in X-Com Apocalypse.&lt;br /&gt;
&lt;br /&gt;
FYI: I never use missile launchers as they tend to cost a lot to rearm. Stick with the Lancers, Bolters, and Disruptors, which recharge. They pay for themselves in ordinance alone. Also, ground vehicles can only go on the roads, so they tend to be sucky craft. Plus, if the road is blown up, they are instantly destroyed. Don&#039;t buy them unless you are transporting troops.&lt;br /&gt;
&lt;br /&gt;
==Aircraft Weapons==&lt;br /&gt;
&lt;br /&gt;
[[Bolter 4000 Laser Gun (Apocalypse)|Bolter 4000 Laser Gun]]&lt;br /&gt;
&lt;br /&gt;
[[Lancer 7000 Laser Gun (Apocalypse)|Lancer 7000 Laser Gun]]&lt;br /&gt;
&lt;br /&gt;
[[Rendor Plasma Gun (Apocalypse)|Rendor Plasma Gun]]&lt;br /&gt;
&lt;br /&gt;
[[Lineage Plasma Cannon (Apocalypse)|Lineage Plasma Cannon]]&lt;br /&gt;
&lt;br /&gt;
[[Plasma Multi-System (Apocalypse)|Plasma Multi-System]]&lt;br /&gt;
&lt;br /&gt;
[[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]]&lt;br /&gt;
&lt;br /&gt;
[[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]]&lt;br /&gt;
&lt;br /&gt;
[[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]]&lt;br /&gt;
&lt;br /&gt;
[[40mm Auto Cannon (Apocalypse)|40mm Auto Cannon]]&lt;br /&gt;
&lt;br /&gt;
[[Janitor Missile Array (Apocalypse)|Janitor Missile Array]]&lt;br /&gt;
&lt;br /&gt;
[[Justic Missile Launcher (Apocalypse)|Justice Missile Launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Prophet Missile Array (Apocalypse)|Prophet Missile Array]]&lt;br /&gt;
&lt;br /&gt;
[[Retribution Missile Launcher (Apocalypse)|Retribution Missile Launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Statis Bomb Launcher (Apocalypse)|Statis Bomb Launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb Launcher]]&lt;br /&gt;
&lt;br /&gt;
[[Laser Defense Array (Apocalypse)|Laser Defense Array]]&lt;br /&gt;
&lt;br /&gt;
[[Plasma Defense Array (Apocalypse)|Plasma Defense Array]]&lt;br /&gt;
&lt;br /&gt;
==Ground Vehicle Weapons==&lt;br /&gt;
&lt;br /&gt;
[[40mm Auto Cannon Turret (Apocalypse)|40mm Auto Cannon Turret]]&lt;br /&gt;
&lt;br /&gt;
[[Airguard Anti-Air Cannon (Apocalypse)|Airguard Anti-Air Cannon]]&lt;br /&gt;
&lt;br /&gt;
[[Ground Launched Missile Array (GLM Array) (Apocalypse)|Ground Launched Missile Array (GLM Array)]]&lt;br /&gt;
&lt;br /&gt;
[[Plasma Turret Cannon (Apocalypse)|Plasma Turret Cannon]]&lt;br /&gt;
&lt;br /&gt;
[[Ground Launched Missile Air Defense (GLM Air Defense (Apocalypse)|Ground Launched Missile Air Defense (GLM Air Defense)]]&lt;br /&gt;
&lt;br /&gt;
[[Rumble Cannon (Apocalypse)|Rumble Cannon]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Ground_Vehicles_(Apocalypse)&amp;diff=9373</id>
		<title>Ground Vehicles (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Ground_Vehicles_(Apocalypse)&amp;diff=9373"/>
		<updated>2006-11-30T00:45:48Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
Within Megaprimus&#039; ever creeping structures littering the skyline, its primary mode of low cost travel involves the mass transit [[People Tube]] system that propels hapless travellers along magnetized tubes at breakneck speeds without requiring any vessels of conveyence. &lt;br /&gt;
&lt;br /&gt;
For those less inclined to travel the old fashioned way, the older grav road system allows for reasonable access around the city in more conventional low flying hovercars to travel on a cushion of anti gravity magnetism. &lt;br /&gt;
&lt;br /&gt;
As with all transport vehicles in the city, road vehicles have built in auto pilots that allow navigation to anywhere in the city, given the roads lead there. They also feature remote manual control overrides for owners of the vehicles to take control of the vehicle should the need ever arise. &lt;br /&gt;
&lt;br /&gt;
= X-Com Road Vehicles = &lt;br /&gt;
 &lt;br /&gt;
; [[Blazer Turbo Bike (Apocalypse)|Blazer Turbo Bike]] : The Blazer turbo bike is best described as a rich persons toy. Blazer Turbo Bikes are built simply for transportation. Only one agent can ride it at any given time, and the only means of expansion involve a single engine upgrade. Though a classy and stylish vehicle to own, it&#039;s neither practical nor suitable for a large number of X-Com&#039;s needs. However, should X-Com fall into hard times and require a means of transport that&#039;s faster than the people tubes, this is it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Because the Blazer Turbo Bike is not strictly a military vehicle, it is also made available to civilian companies to utilise for personal and recreational use.   &lt;br /&gt;
&lt;br /&gt;
; [[Stormdog (Apocalypse)|Stormdog]] : The Stormdog is a basic road hovercar that resembles a slightly stripped down version of the police road cruisers. In function, it is utilised in very much the same way as a police cruiser. It allows for seating of four agents and a rear mounted anti air gun turret or ground launched missile array.  Though it can mount weapons to combat aircraft, it&#039;s far from being an ideal combat vehicle, and is more suited towards for transporting small squads or portions of squads to terror sites around the city. However, in a pinch, it can handle a few of the smaller UFO types as long as it&#039;s able to cut across their flight path. &lt;br /&gt;
&lt;br /&gt;
; [[Wolfhound APC (Apocalypse)|Wolfhound APC]] : The Wolfhound is a grav-road dependant hover, armoured personnel carrier (APC) that has similar weapon capabilities as the Stormdog. However, it seats almost twice as many agents and offers two standard sized upgrade module slots that allow the APC&#039;s role to to be expanded. The APC comes standard with a cargo module that is sometimes a bit sticky to remove, but can otherwise be removed. The APC is an ideal secondary or tertiary inter city troop transport for getting secondary squads around the city during a terror alert with multiple alien drop sites. Because it&#039;s limited to the road, it cannot reach off-road sites such as crashed UFOs, but that&#039;s where the air-bound carriers come into play. &lt;br /&gt;
&lt;br /&gt;
; [[Griffon AFV (Apocalypse)|Griffon AFV]] : The Griffon is the only ground vehicle that&#039;s designed purely for combat. As such, it&#039;s a giant tracked vehicle that comes standard issue with one of the most powerful weapons available to X-Com, the [[Rumble Cannon]]. The tank&#039;s main cannon can be substituted for a long range ground launched missile launcher or an even longer range plasma cannon. The cannon hardpoint is capable of mounting a smaller anti-air turret or the ground launched missile array that normally comes standard issue on Wolfhounds. The tank also comes with an optional medium accuracy modification slot for those interested in hit stationary targets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, despite its rugged looks, the Griffon is not an all-terrain-vehicle, and in fact a grav-road dependant vehicle with fake tracks that serve only to make it look big. This means the tank is restricted to the roads, thus eliminating the usefulness of its main cannon. This sadly leaves the tank looking grand only in looks. Tanks can, however, be very effective if they are strategically placed around the city to provide heavy ground support for air skirmishes - preferably after the air skirmishes have begun. This draws fire away from the tank, which can be destroyed in a single blow if the road underneath it is destroyed. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039; [ [[User:NKF|NKF]] : Of all the road vehicles made available to X-Com, it&#039;s curious to note that not one of them, except the Blazer Turbo Bike, is used by anyone else in the city. This could suggest that X-Com is being supplied with &amp;quot;old goods&amp;quot;? ]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Civilian Vehicles =&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Vehicles_(Apocalypse)&amp;diff=9372</id>
		<title>Vehicles (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Vehicles_(Apocalypse)&amp;diff=9372"/>
		<updated>2006-11-30T00:38:33Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Roadcars and Tanks (Apocalypse)|Roadcars and tanks]]  &lt;br /&gt;
* [[Air Vehicles (Apocalypse)|Air Vehicles]]&lt;br /&gt;
* [[X-COM Hybrid Aircraft (Apocalypse)|X-COM Hybrid Aircraft]]&lt;br /&gt;
* [[UFOs (Apocalypse)|UFOs]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=User:UltimateKane99&amp;diff=9371</id>
		<title>User:UltimateKane99</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=User:UltimateKane99&amp;diff=9371"/>
		<updated>2006-11-29T23:55:19Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey-O! UltimateKane99 here, to tell you a little about myself.&lt;br /&gt;
&lt;br /&gt;
First off, I love the X-Com series. That&#039;s probably a given, considering the amount of time and effort I put into the X-Com Apocalypse section of this page, but it bears repeating. &lt;br /&gt;
&lt;br /&gt;
If there were ever a series out there that I have loved as much as X-Com, I would say that it was definitely the Command and Conquer series. They had some absolutely great real-time strategy games which are to die for. Hmm... What else...?&lt;br /&gt;
&lt;br /&gt;
Oh, I write a fanfiction at www.fanfiction.net which is currently being outlined. Love it, but wish I had more time to work on it. &lt;br /&gt;
&lt;br /&gt;
I pretty much summed up everything that you guys need to know... Unless you want to hear about my interpersonal skills and social life, I believe that&#039;s all... Scary that I&#039;m so shallow... ;-;&lt;br /&gt;
&lt;br /&gt;
[[Apocalypse|Hey! Check out my work on X-Com Apocalypse here!]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Facilities_(Apocalypse)&amp;diff=9370</id>
		<title>Facilities (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Facilities_(Apocalypse)&amp;diff=9370"/>
		<updated>2006-11-29T23:47:44Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a number of base facilities that you can place in your installations. Some of these are available from the beginning of the game, others are gained through research. With the exception of the [[Access Lift (Apocalypse)|Access Lift]], and the facilites you start the game with, all require an amount of time to be built and will charge you a monthly maintanance fee on top of the initial construction costs.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
All base facilities are linked, either directly or via other base facilities, to the [[Access Lift (Apocalypse)|Access Lift]] - in Apocalypse, because all bases are constructed in pre-exsting corridor layouts. You cannot dismantle a base facility that is in use. Up to now, there are no known methods or confirmed methods of destroying base modules through combat.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Security Station (Apocalypse)|Security Station]]s are available from the start. When building up a new base, make a line of these defenses to separate the [[Vehicle Repair Bay]] and lift from the rest of the base. Keep those invaders slamming into those defenses!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initial Base Facilities:&#039;&#039;&#039;&lt;br /&gt;
* [[Access Lift (Apocalypse)|Access Lift]]&lt;br /&gt;
* [[Living Quarters (Apocalypse)|Living Quarters]]&lt;br /&gt;
* [[Biochemistry Lab (Apocalypse)|Biochemistry Lab]]&lt;br /&gt;
* [[Quantum Physics Lab (Apocalypse)|Quantum Physics Lab]]&lt;br /&gt;
* [[Stores (Apocalypse)|Stores]]&lt;br /&gt;
* [[Alien Containment (Apocalypse)|Alien Containment]]&lt;br /&gt;
* [[Hangar (Apocalypse)|Hangar]]&lt;br /&gt;
* [[Security Station (Apocalypse)|Security Station]]&lt;br /&gt;
* [[Psi-Gym (Apocalypse)|Psi-Gym]]&lt;br /&gt;
* [[Training Area (Apocalypse)|Training Area]]&lt;br /&gt;
* [[Medical Bay (Apocalypse)|Medical Bay]]&lt;br /&gt;
* [[Workshop (Apocalypse)|Workshop]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Researchable Base Facilities:&#039;&#039;&#039;&lt;br /&gt;
* [[Advanced Biochemistry Lab (Apocalypse)|Advanced Biochemistry Lab]]&lt;br /&gt;
* [[Advanced Quantum Physics Lab (Apocalypse)|Advanced Quantum Physics Lab]]&lt;br /&gt;
* [[Advanced Workshop (Apocalypse)|Advanced Workshop]]&lt;br /&gt;
* [[Advanced Security Station (Apocalypse)|Advanced Security Station]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Reason as to why everything ends in the name (Apocalypse) and the Grav Lift thing before I, [[User:UltimateKane99|UltimateKane99]], came into the picture and revamped the site.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[ [[User:NKF|NKF]]: Easy, let&#039;s call it the [[Grav Lift]], as Grav-Lifts were only in use exclusively by the aliens in the first war. We can use an alias to call it Access Lift where necessary. Those that don&#039;t have different names to describe them may want to have (Apocalypse) appended to their names, then use an alias to shorten them - unless someone can come up with a more elegant solution. Come on you lot, fess up! There&#039;s some clever person out there with a solution, I&#039;m sure of it. ]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I think that the best solution would be to have (Apocalypse) appended to the page names - I&#039;ve noticed that there are a few pages like this for TFTD and - personally - I think that they are tidier looking - [[User:Phoenix|Phoenix]]&#039;&#039;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Facilities_(Apocalypse)&amp;diff=9369</id>
		<title>Facilities (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Facilities_(Apocalypse)&amp;diff=9369"/>
		<updated>2006-11-29T23:46:59Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a number of base facilities that you can place in your installations. Some of these are available from the beginning of the game, others are gained through research. With the exception of the [[Access Lift (Apocalypse)|Access Lift]], and the facilites you start the game with, all require an amount of time to be built and will charge you a monthly maintanance fee on top of the initial construction costs.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
All base facilities are linked, either directly or via other base facilities, to the [[Access Lift (Apocalypse)|Access Lift]] - in Apocalypse, because all bases are constructed in pre-exsting corridor layouts. You cannot dismantle a base facility that is in use. Up to now, there are no known methods or confirmed methods of destroying base modules through combat.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Security Station (Apocalypse)|Security Station]]s are available from the start. When building up a new base, make a line of these defenses to separate the [[Vehicle Repair Bay]] and lift from the rest of the base. Keep those invaders slamming into those defenses!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initial Base Facilities:&#039;&#039;&#039;&lt;br /&gt;
* [[Access Lift (Apocalypse)|Access Lift]]&lt;br /&gt;
* [[Living Quarters (Apocalypse)|Living Quarters]]&lt;br /&gt;
* [[Biochemistry Lab (Apocalypse)|Biochemistry Lab]]&lt;br /&gt;
* [[Quantum Physics Lab (Apocalypse)|Quantum Physics Lab]]&lt;br /&gt;
* [[Stores (Apocalypse)|Stores]]&lt;br /&gt;
* [[Alien Containment (Apocalypse)|Alien Containment]]&lt;br /&gt;
* [[Hangar (Apocalypse)|Hangar]]&lt;br /&gt;
* [[Security Station (Apocalypse)|Security Station]]&lt;br /&gt;
* [[Psi-Gym (Apocalypse)|Psi-Gym]]&lt;br /&gt;
* [[Training Area (Apocalypse)|Training Area]]&lt;br /&gt;
* [[Medical Bay (Apocalypse)|Medical Bay]]&lt;br /&gt;
* [[Workshop (Apocalypse)|Workshop]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Researchable Base Facilities:&#039;&#039;&#039;&lt;br /&gt;
* [[Advanced Biochemistry Lab (Apocalypse)|Advanced Biochemistry Lab]]&lt;br /&gt;
* [[Advanced Quantum Physics Lab (Apocalypse)|Advanced Quantum Physics Lab]]&lt;br /&gt;
* [[Advanced Workshop (Apocalypse)|Advanced Workshop]]&lt;br /&gt;
* [[Advanced Security Station (Apocalypse)|Advanced Security Station]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Reason as to why everything ends in the name (Apocalypse) and the Grav Lift thing before I, (User:UltimateKane99|UltimateKane99]], came into the picture and revamped the site.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[ [[User:NKF|NKF]]: Easy, let&#039;s call it the [[Grav Lift]], as Grav-Lifts were only in use exclusively by the aliens in the first war. We can use an alias to call it Access Lift where necessary. Those that don&#039;t have different names to describe them may want to have (Apocalypse) appended to their names, then use an alias to shorten them - unless someone can come up with a more elegant solution. Come on you lot, fess up! There&#039;s some clever person out there with a solution, I&#039;m sure of it. ]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I think that the best solution would be to have (Apocalypse) appended to the page names - I&#039;ve noticed that there are a few pages like this for TFTD and - personally - I think that they are tidier looking - [[User:Phoenix|Phoenix]]&#039;&#039;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Bases_(Apocalypse)&amp;diff=9368</id>
		<title>Bases (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Bases_(Apocalypse)&amp;diff=9368"/>
		<updated>2006-11-29T23:40:13Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bases are the most important asset that you, as commander of X-Com, could ever possess. Bases are where you store your extra weapons and armor for your troops. It&#039;s where you store your ammunition, your captured aliens, your artifacts that you stole from the alien&#039;s ships and carcasses. It&#039;s where you fix those ships that were damaged in the battles with the alien space ships, and where you research these new and deadly forms of warfare. This is where you construct monstrous ships of awe-inspiring power and create armor of startling strength. &lt;br /&gt;
&lt;br /&gt;
Bases come in many different shapes and forms. Some can be high rise buildings while others can be low slums. This doesn&#039;t impact you too much, though the higher the building, the larger a target it is for the alien ships to come in and blow holes in it until it&#039;s nothing but rubble and all your troops inside it are dead. The layout is that which you should count on the most. Bases with large layouts are able to have more items constructed in them, and can make good all-purpose bases. Bases with limited or contorted space needs to be specialized as a specific type of base, such as one which only repairs your vehicles, or only researches quantum physics, or only contains workshops. Don&#039;t neglect to put in a few living quarters and storage modules, though. If you are ever attacked by an organization, you will want at least a few soldiers on hand to take care of the pests. Also, if you are blitzing on Workshops, you should be aware that you will need storage modules in order to &amp;quot;store&amp;quot; the items which you just manufactured. I tend to buy as many bases as possible and specialize each one, usually dedicating one or two to vehicle repairs, one to quantum physics research, one to biochemistry, a few to housing my soldiers, and then one to three for housing workshops. I then create enough living quarters for at least one soldier in each base.&lt;br /&gt;
&lt;br /&gt;
When planning your base, it should be noted that [[Hangar|Vehicle Bays]] and [[Grav Lift|Access Lifts]] are able to be infiltrated by insurgents. If your bases ever come under attack, these are the areas where the enemy will most likely enter from. To counter this, I usually cordon off these sections with a small string of [[Security Station|Security Stations]], be they the advanced or regular form. This usually means that the enemy is shredded before you even run into them, and, in case your defenses fall, you can be certain that they enemy will be down most of its assault force.&lt;br /&gt;
&lt;br /&gt;
Finally remember that you can transfer people between stations. If you stick all your scientists and men in one base, it is very likely that one well-placed missile or beam can completely annihilate your entire platoon of troops and all your researchers, which is generally BAD. Also, you will only lose the men in your base if a piece of building falls on top of the bay through which your men enter and leave via car. Otherwise, the aliens can destroy your entire base and you&#039;ll be fine.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Facilities (Apocalypse)|Base Facilities]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Bases_(Apocalypse)&amp;diff=9367</id>
		<title>Bases (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Bases_(Apocalypse)&amp;diff=9367"/>
		<updated>2006-11-29T23:39:30Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bases are the most important asset that you, as commander of X-Com, could ever possess. Bases are where you store your extra weapons and armor for your troops. It&#039;s where you store your ammunition, your captured aliens, your artifacts that you stole from the alien&#039;s ships and carcasses. It&#039;s where you fix those ships that were damaged in the battles with the alien space ships, and where you research these new and deadly forms of warfare. This is where you construct monstrous ships of awe-inspiring power and create armor of startling strength. &lt;br /&gt;
&lt;br /&gt;
Bases come in many different shapes and forms. Some can be high rise buildings while others can be low slums. This doesn&#039;t impact you too much, though the higher the building, the larger a target it is for the alien ships to come in and blow holes in it until it&#039;s nothing but rubble and all your troops inside it are dead. The layout is that which you should count on the most. Bases with large layouts are able to have more items constructed in them, and can make good all-purpose bases. Bases with limited or contorted space needs to be specialized as a specific type of base, such as one which only repairs your vehicles, or only researches quantum physics, or only contains workshops. Don&#039;t neglect to put in a few living quarters and storage modules, though. If you are ever attacked by an organization, you will want at least a few soldiers on hand to take care of the pests. Also, if you are blitzing on Workshops, you should be aware that you will need storage modules in order to &amp;quot;store&amp;quot; the items which you just manufactured. I tend to buy as many bases as possible and specialize each one, usually dedicating one or two to vehicle repairs, one to quantum physics research, one to biochemistry, a few to housing my soldiers, and then one to three for housing workshops. I then create enough living quarters for at least one soldier in each base.&lt;br /&gt;
&lt;br /&gt;
When planning your base, it should be noted that [[Hangar|Vehicle Bays]] and [[Grav Lift|Access Lifts]] are able to be infiltrated by insurgents. If your bases ever come under attack, these are the areas where the enemy will most likely enter from. To counter this, I usually cordon off these sections with a small string of [[Security Station|Security Stations]], be they the advanced or regular form. This usually means that the enemy is shredded before you even run into them, and, in case your defenses fall, you can be certain that they enemy will be down most of its assault force.&lt;br /&gt;
&lt;br /&gt;
Finally remember that you can transfer people between stations. If you stick all your scientists and men in one base, it is very likely that one well-placed missile or beam can completely annihilate your entire platoon of troops and all your researchers, which is generally BAD. Also, you will only lose the men in your base if a piece of building falls on top of the bay through which your men enter and leave via car. Otherwise, the aliens can destroy your entire base and you&#039;ll be fine.&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9366</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9366"/>
		<updated>2006-11-29T23:14:36Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: /* Sequels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[image:UFO_Enemy_Unknown_opening_screen.png|left|480 px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Welcome to UFOpaedia.org! This site is dedicated to &#039;&#039;[http://en.wikipedia.org/wiki/X-COM X-COM]&#039;&#039;, a computer game series introduced in 1994 by MicroProse.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Here you will find a wealth of information including game strategy, tactical tips, and an in-depth look at how the game functions.&lt;br /&gt;
&lt;br /&gt;
If you love the X-COM series and wish to contribute to this site, please see the [[UFOpaedia:Community Portal|Community Portal]]. All newbies are welcome!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Disclaimer: This is a site dedicated to a computer game. If you came here for the alien conspiracy theories but not for the games, then you must&#039;ve taken a wrong turn somewhere. Head back a few miles until you step on the gnomes making the crop circles. If all else fails, you can [http://www.google.com/ Google] your way to safety. Happy travels!&#039;&#039;&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:EU_Table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sequels ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;2&amp;quot;|  {{TFTD Icon}} &#039;&#039;&#039;X-COM: Terror From the Deep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTFTD Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (TFTD)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Global Geoscape Affairs&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Geoscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Base Management&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Subs (Tftd)|X-COM Subs]]&lt;br /&gt;
:[[Sub Armaments (Tftd)|Sub Armaments]]&lt;br /&gt;
|-&lt;br /&gt;
|[[USO (Tftd)|Unidentified Submerging Objects]]&lt;br /&gt;
:[[Sub Components (Tftd)|USO Components]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Base Facilities (Tftd)|Base Facilities]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Research (Tftd)|Research]]&lt;br /&gt;
: [[Alien Research (Tftd)|Alien Research]]&lt;br /&gt;
: [[Alien Artefacts (Tftd)|Alien Artefacts]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Alien Missions (TFTD)|Alien Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Economics (Tftd)|Economics]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-   &lt;br /&gt;
| [[Missions(Tftd)|Mission Types]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Aquanauts(Tftd)|Aquanauts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Terrain|Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Scoring&amp;lt;/span&amp;gt;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Aliens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Life Forms (Tftd)|Alien Life Forms]]&lt;br /&gt;
: [[Overviews of Aliens (TFTD)|Overviews of Aliens]]&lt;br /&gt;
: [[Terror Units (Tftd)|Terror Units]]&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Equipment (Tftd)|Equipment]]&lt;br /&gt;
: [[Weapons (Tftd)|Weapons]]&lt;br /&gt;
: [[Submersible Weapons Systems]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spin-Offs ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{Interceptor Icon}} &#039;&#039;&#039;X-COM: Interceptor&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{email X-Com Icon}} &#039;&#039;&#039;E-Mail X-Com&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Enforcer&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Interceptor)|General Information]]&lt;br /&gt;
[[Technologies]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (eMail X-Com)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Enforcer)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discontinued Titles ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Genesis&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Alliance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info(Genesis)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| [[Info(Alliance)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== UFO2000 ==&lt;br /&gt;
&lt;br /&gt;
UFOpaedia.org is also home to the official [[UFO2000|UFO2000 wiki]].  UFO2000 is an open-source player-versus-player tactical simulation based on X-COM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Site Information ==&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;50%&amp;quot; &lt;br /&gt;
| [[UFOpaedia:Community Portal|Community Portal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Community|Contributors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Help:Getting Started|How to Edit This Site]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guidelines to writing articles|Guidelines to Writing Articles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Links]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9365</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9365"/>
		<updated>2006-11-29T23:13:45Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: /* Sequels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[image:UFO_Enemy_Unknown_opening_screen.png|left|480 px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Welcome to UFOpaedia.org! This site is dedicated to &#039;&#039;[http://en.wikipedia.org/wiki/X-COM X-COM]&#039;&#039;, a computer game series introduced in 1994 by MicroProse.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Here you will find a wealth of information including game strategy, tactical tips, and an in-depth look at how the game functions.&lt;br /&gt;
&lt;br /&gt;
If you love the X-COM series and wish to contribute to this site, please see the [[UFOpaedia:Community Portal|Community Portal]]. All newbies are welcome!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Disclaimer: This is a site dedicated to a computer game. If you came here for the alien conspiracy theories but not for the games, then you must&#039;ve taken a wrong turn somewhere. Head back a few miles until you step on the gnomes making the crop circles. If all else fails, you can [http://www.google.com/ Google] your way to safety. Happy travels!&#039;&#039;&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:EU_Table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sequels ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;2&amp;quot;|  {{TFTD Icon}} &#039;&#039;&#039;X-COM: Terror From the Deep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTFTD Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (TFTD)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Global Geoscape Affairs&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Geoscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Base Management&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Subs (Tftd)|X-COM Subs]]&lt;br /&gt;
:[[Sub Armaments (Tftd)|Sub Armaments]]&lt;br /&gt;
|-&lt;br /&gt;
|[[USO (Tftd)|Unidentified Submerging Objects]]&lt;br /&gt;
:[[Sub Components (Tftd)|USO Components]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Base Facilities (Tftd)|Base Facilities]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Research (Tftd)|Research]]&lt;br /&gt;
: [[Alien Research (Tftd)|Alien Research]]&lt;br /&gt;
: [[Alien Artefacts (Tftd)|Alien Artefacts]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Alien Missions (TFTD)|Alien Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Economics (Tftd)|Economics]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-   &lt;br /&gt;
| [[Missions(Tftd)|Mission Types]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Aquanauts(Tftd)|Aquanauts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Terrain|Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Scoring&amp;lt;/span&amp;gt;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Aliens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Life Forms (Tftd)|Alien Life Forms]]&lt;br /&gt;
: [[Overviews of Aliens (TFTD)|Overviews of Aliens]]&lt;br /&gt;
: [[Terror Units (Tftd)|Terror Units]]&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Equipment (Tftd)|Equipment]]&lt;br /&gt;
: [[Weapons (Tftd)|Weapons]]&lt;br /&gt;
: [[Submersible Weapons Systems]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spin-Offs ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{Interceptor Icon}} &#039;&#039;&#039;X-COM: Interceptor&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{email X-Com Icon}} &#039;&#039;&#039;E-Mail X-Com&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Enforcer&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Interceptor)|General Information]]&lt;br /&gt;
[[Technologies]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (eMail X-Com)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Enforcer)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discontinued Titles ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Genesis&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Alliance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info(Genesis)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| [[Info(Alliance)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== UFO2000 ==&lt;br /&gt;
&lt;br /&gt;
UFOpaedia.org is also home to the official [[UFO2000|UFO2000 wiki]].  UFO2000 is an open-source player-versus-player tactical simulation based on X-COM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Site Information ==&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;50%&amp;quot; &lt;br /&gt;
| [[UFOpaedia:Community Portal|Community Portal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Community|Contributors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Help:Getting Started|How to Edit This Site]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guidelines to writing articles|Guidelines to Writing Articles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Links]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9363</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9363"/>
		<updated>2006-11-29T23:13:15Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[image:UFO_Enemy_Unknown_opening_screen.png|left|480 px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Welcome to UFOpaedia.org! This site is dedicated to &#039;&#039;[http://en.wikipedia.org/wiki/X-COM X-COM]&#039;&#039;, a computer game series introduced in 1994 by MicroProse.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Here you will find a wealth of information including game strategy, tactical tips, and an in-depth look at how the game functions.&lt;br /&gt;
&lt;br /&gt;
If you love the X-COM series and wish to contribute to this site, please see the [[UFOpaedia:Community Portal|Community Portal]]. All newbies are welcome!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Disclaimer: This is a site dedicated to a computer game. If you came here for the alien conspiracy theories but not for the games, then you must&#039;ve taken a wrong turn somewhere. Head back a few miles until you step on the gnomes making the crop circles. If all else fails, you can [http://www.google.com/ Google] your way to safety. Happy travels!&#039;&#039;&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:EU_Table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sequels ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;2&amp;quot;|  {{TFTD Icon}} &#039;&#039;&#039;X-COM: Terror From the Deep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTFTD Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (TFTD)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Global Geoscape Affairs&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Geoscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Base Management&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Subs (Tftd)|X-COM Subs]]&lt;br /&gt;
:[[Sub Armaments (Tftd)|Sub Armaments]]&lt;br /&gt;
|-&lt;br /&gt;
|[[USO (Tftd)|Unidentified Submerging Objects]]&lt;br /&gt;
:[[Sub Components (Tftd)|USO Components]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Base Facilities (Tftd)|Base Facilities]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Research (Tftd)|Research]]&lt;br /&gt;
: [[Alien Research (Tftd)|Alien Research]]&lt;br /&gt;
: [[Alien Artefacts (Tftd)|Alien Artefacts]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Alien Missions (TFTD)|Alien Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Economics (Tftd)|Economics]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-   &lt;br /&gt;
| [[Missions(Tftd)|Mission Types]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Aquanauts(Tftd)|Aquanauts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Terrain|Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Scoring&amp;lt;/span&amp;gt;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Aliens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Life Forms (Tftd)|Alien Life Forms]]&lt;br /&gt;
: [[Overviews of Aliens (TFTD)|Overviews of Aliens]]&lt;br /&gt;
: [[Terror Units (Tftd)|Terror Units]]&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Equipment (Tftd)|Equipment]]&lt;br /&gt;
: [[Weapons (Tftd)|Weapons]]&lt;br /&gt;
: [[Submersible Weapons Systems]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spin-Offs ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{Interceptor Icon}} &#039;&#039;&#039;X-COM: Interceptor&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{email X-Com Icon}} &#039;&#039;&#039;E-Mail X-Com&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Enforcer&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Interceptor)|General Information]]&lt;br /&gt;
[[Technologies]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (eMail X-Com)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Enforcer)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discontinued Titles ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Genesis&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Alliance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info(Genesis)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| [[Info(Alliance)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== UFO2000 ==&lt;br /&gt;
&lt;br /&gt;
UFOpaedia.org is also home to the official [[UFO2000|UFO2000 wiki]].  UFO2000 is an open-source player-versus-player tactical simulation based on X-COM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Site Information ==&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;50%&amp;quot; &lt;br /&gt;
| [[UFOpaedia:Community Portal|Community Portal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Community|Contributors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Help:Getting Started|How to Edit This Site]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guidelines to writing articles|Guidelines to Writing Articles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Links]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9362</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9362"/>
		<updated>2006-11-29T23:12:38Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[image:UFO_Enemy_Unknown_opening_screen.png|left|480 px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Welcome to UFOpaedia.org! This site is dedicated to &#039;&#039;[http://en.wikipedia.org/wiki/X-COM X-COM]&#039;&#039;, a computer game series introduced in 1994 by MicroProse.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Here you will find a wealth of information including game strategy, tactical tips, and an in-depth look at how the game functions.&lt;br /&gt;
&lt;br /&gt;
If you love the X-COM series and wish to contribute to this site, please see the [[UFOpaedia:Community Portal|Community Portal]]. All newbies are welcome!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Disclaimer: This is a site dedicated to a computer game. If you came here for the alien conspiracy theories but not for the games, then you must&#039;ve taken a wrong turn somewhere. Head back a few miles until you step on the gnomes making the crop circles. If all else fails, you can [http://www.google.com/ Google] your way to safety. Happy travels!&#039;&#039;&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:EU_Table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sequels ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;2&amp;quot;|  {{TFTD Icon}} &#039;&#039;&#039;X-COM: Terror From the Deep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTFTD Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (TFTD)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Global Geoscape Affairs&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Geoscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Base Management&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Subs (Tftd)|X-COM Subs]]&lt;br /&gt;
:[[Sub Armaments (Tftd)|Sub Armaments]]&lt;br /&gt;
|-&lt;br /&gt;
|[[USO (Tftd)|Unidentified Submerging Objects]]&lt;br /&gt;
:[[Sub Components (Tftd)|USO Components]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Base Facilities (Tftd)|Base Facilities]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Research (Tftd)|Research]]&lt;br /&gt;
: [[Alien Research (Tftd)|Alien Research]]&lt;br /&gt;
: [[Alien Artefacts (Tftd)|Alien Artefacts]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Alien Missions (TFTD)|Alien Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Economics (Tftd)|Economics]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-   &lt;br /&gt;
| [[Missions(Tftd)|Mission Types]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Aquanauts(Tftd)|Aquanauts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Terrain|Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Scoring&amp;lt;/span&amp;gt;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Aliens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Life Forms (Tftd)|Alien Life Forms]]&lt;br /&gt;
: [[Overviews of Aliens (TFTD)|Overviews of Aliens]]&lt;br /&gt;
: [[Terror Units (Tftd)|Terror Units]]&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Equipment (Tftd)|Equipment]]&lt;br /&gt;
: [[Weapons (Tftd)|Weapons]]&lt;br /&gt;
: [[Submersible Weapons Systems]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spin-Offs ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{Interceptor Icon}} &#039;&#039;&#039;X-COM: Interceptor&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{email X-Com Icon}} &#039;&#039;&#039;E-Mail X-Com&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Enforcer&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Interceptor)|General Information]]&lt;br /&gt;
[[Technologies]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (eMail X-Com)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Enforcer)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discontinued Titles ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Genesis&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Alliance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info(Genesis)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| [[Info(Alliance)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== UFO2000 ==&lt;br /&gt;
&lt;br /&gt;
UFOpaedia.org is also home to the official [[UFO2000|UFO2000 wiki]].  UFO2000 is an open-source player-versus-player tactical simulation based on X-COM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Site Information ==&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;50%&amp;quot; &lt;br /&gt;
| [[UFOpaedia:Community Portal|Community Portal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Community|Contributors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Help:Getting Started|How to Edit This Site]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guidelines to writing articles|Guidelines to Writing Articles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Links]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9361</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9361"/>
		<updated>2006-11-29T23:12:14Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: /* Sequels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[image:UFO_Enemy_Unknown_opening_screen.png|left|480 px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Welcome to UFOpaedia.org! This site is dedicated to &#039;&#039;[http://en.wikipedia.org/wiki/X-COM X-COM]&#039;&#039;, a computer game series introduced in 1994 by MicroProse.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Here you will find a wealth of information including game strategy, tactical tips, and an in-depth look at how the game functions.&lt;br /&gt;
&lt;br /&gt;
If you love the X-COM series and wish to contribute to this site, please see the [[UFOpaedia:Community Portal|Community Portal]]. All newbies are welcome!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Disclaimer: This is a site dedicated to a computer game. If you came here for the alien conspiracy theories but not for the games, then you must&#039;ve taken a wrong turn somewhere. Head back a few miles until you step on the gnomes making the crop circles. If all else fails, you can [http://www.google.com/ Google] your way to safety. Happy travels!&#039;&#039;&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:EU_Table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sequels ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;2&amp;quot;|  {{TFTD Icon}} &#039;&#039;&#039;X-COM: Terror From the Deep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTFTD Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (TFTD)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Global Geoscape Affairs&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Geoscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Base Management&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Subs (Tftd)|X-COM Subs]]&lt;br /&gt;
:[[Sub Armaments (Tftd)|Sub Armaments]]&lt;br /&gt;
|-&lt;br /&gt;
|[[USO (Tftd)|Unidentified Submerging Objects]]&lt;br /&gt;
:[[Sub Components (Tftd)|USO Components]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Base Facilities (Tftd)|Base Facilities]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Research (Tftd)|Research]]&lt;br /&gt;
: [[Alien Research (Tftd)|Alien Research]]&lt;br /&gt;
: [[Alien Artefacts (Tftd)|Alien Artefacts]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Alien Missions (TFTD)|Alien Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Economics (Tftd)|Economics]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-   &lt;br /&gt;
| [[Missions(Tftd)|Mission Types]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Aquanauts(Tftd)|Aquanauts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Terrain|Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Scoring&amp;lt;/span&amp;gt;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Aliens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Life Forms (Tftd)|Alien Life Forms]]&lt;br /&gt;
: [[Overviews of Aliens (TFTD)|Overviews of Aliens]]&lt;br /&gt;
: [[Terror Units (Tftd)|Terror Units]]&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Equipment (Tftd)|Equipment]]&lt;br /&gt;
: [[Weapons (Tftd)|Weapons]]&lt;br /&gt;
: [[Submersible Weapons Systems]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spin-Offs ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{Interceptor Icon}} &#039;&#039;&#039;X-COM: Interceptor&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{email X-Com Icon}} &#039;&#039;&#039;E-Mail X-Com&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Enforcer&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Interceptor)|General Information]]&lt;br /&gt;
[[Technologies]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (eMail X-Com)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Enforcer)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discontinued Titles ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Genesis&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Alliance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info(Genesis)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| [[Info(Alliance)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== UFO2000 ==&lt;br /&gt;
&lt;br /&gt;
UFOpaedia.org is also home to the official [[UFO2000|UFO2000 wiki]].  UFO2000 is an open-source player-versus-player tactical simulation based on X-COM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Site Information ==&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;50%&amp;quot; &lt;br /&gt;
| [[UFOpaedia:Community Portal|Community Portal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Community|Contributors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Help:Getting Started|How to Edit This Site]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guidelines to writing articles|Guidelines to Writing Articles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Links]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9360</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9360"/>
		<updated>2006-11-29T23:11:11Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[image:UFO_Enemy_Unknown_opening_screen.png|left|480 px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Welcome to UFOpaedia.org! This site is dedicated to &#039;&#039;[http://en.wikipedia.org/wiki/X-COM X-COM]&#039;&#039;, a computer game series introduced in 1994 by MicroProse.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Here you will find a wealth of information including game strategy, tactical tips, and an in-depth look at how the game functions.&lt;br /&gt;
&lt;br /&gt;
If you love the X-COM series and wish to contribute to this site, please see the [[UFOpaedia:Community Portal|Community Portal]]. All newbies are welcome!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Disclaimer: This is a site dedicated to a computer game. If you came here for the alien conspiracy theories but not for the games, then you must&#039;ve taken a wrong turn somewhere. Head back a few miles until you step on the gnomes making the crop circles. If all else fails, you can [http://www.google.com/ Google] your way to safety. Happy travels!&#039;&#039;&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:EU_Table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sequels ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;2&amp;quot;|  {{TFTD Icon}} &#039;&#039;&#039;X-COM: Terror From the Deep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTFTD Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (TFTD)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Global Geoscape Affairs&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Geoscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Base Management&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Subs (Tftd)|X-COM Subs]]&lt;br /&gt;
:[[Sub Armaments (Tftd)|Sub Armaments]]&lt;br /&gt;
|-&lt;br /&gt;
|[[USO (Tftd)|Unidentified Submerging Objects]]&lt;br /&gt;
:[[Sub Components (Tftd)|USO Components]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Base Facilities (Tftd)|Base Facilities]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Research (Tftd)|Research]]&lt;br /&gt;
: [[Alien Research (Tftd)|Alien Research]]&lt;br /&gt;
: [[Alien Artefacts (Tftd)|Alien Artefacts]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Alien Missions (TFTD)|Alien Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Economics (Tftd)|Economics]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-   &lt;br /&gt;
| [[Missions(Tftd)|Mission Types]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Aquanauts(Tftd)|Aquanauts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Terrain|Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Scoring&amp;lt;/span&amp;gt;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Aliens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Life Forms (Tftd)|Alien Life Forms]]&lt;br /&gt;
: [[Overviews of Aliens (TFTD)|Overviews of Aliens]]&lt;br /&gt;
: [[Terror Units (Tftd)|Terror Units]]&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Equipment (Tftd)|Equipment]]&lt;br /&gt;
: [[Weapons (Tftd)|Weapons]]&lt;br /&gt;
: [[Submersible Weapons Systems]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
{{:Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spin-Offs ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{Interceptor Icon}} &#039;&#039;&#039;X-COM: Interceptor&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{email X-Com Icon}} &#039;&#039;&#039;E-Mail X-Com&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Enforcer&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Interceptor)|General Information]]&lt;br /&gt;
[[Technologies]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (eMail X-Com)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Enforcer)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discontinued Titles ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Genesis&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Alliance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info(Genesis)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| [[Info(Alliance)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== UFO2000 ==&lt;br /&gt;
&lt;br /&gt;
UFOpaedia.org is also home to the official [[UFO2000|UFO2000 wiki]].  UFO2000 is an open-source player-versus-player tactical simulation based on X-COM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Site Information ==&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;50%&amp;quot; &lt;br /&gt;
| [[UFOpaedia:Community Portal|Community Portal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Community|Contributors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Help:Getting Started|How to Edit This Site]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guidelines to writing articles|Guidelines to Writing Articles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Links]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9359</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9359"/>
		<updated>2006-11-29T23:10:35Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[image:UFO_Enemy_Unknown_opening_screen.png|left|480 px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Welcome to UFOpaedia.org! This site is dedicated to &#039;&#039;[http://en.wikipedia.org/wiki/X-COM X-COM]&#039;&#039;, a computer game series introduced in 1994 by MicroProse.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Here you will find a wealth of information including game strategy, tactical tips, and an in-depth look at how the game functions.&lt;br /&gt;
&lt;br /&gt;
If you love the X-COM series and wish to contribute to this site, please see the [[UFOpaedia:Community Portal|Community Portal]]. All newbies are welcome!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Disclaimer: This is a site dedicated to a computer game. If you came here for the alien conspiracy theories but not for the games, then you must&#039;ve taken a wrong turn somewhere. Head back a few miles until you step on the gnomes making the crop circles. If all else fails, you can [http://www.google.com/ Google] your way to safety. Happy travels!&#039;&#039;&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:EU_Table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sequels ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;2&amp;quot;|  {{TFTD Icon}} &#039;&#039;&#039;X-COM: Terror From the Deep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTFTD Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (TFTD)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Global Geoscape Affairs&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Geoscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Base Management&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Subs (Tftd)|X-COM Subs]]&lt;br /&gt;
:[[Sub Armaments (Tftd)|Sub Armaments]]&lt;br /&gt;
|-&lt;br /&gt;
|[[USO (Tftd)|Unidentified Submerging Objects]]&lt;br /&gt;
:[[Sub Components (Tftd)|USO Components]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Base Facilities (Tftd)|Base Facilities]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Research (Tftd)|Research]]&lt;br /&gt;
: [[Alien Research (Tftd)|Alien Research]]&lt;br /&gt;
: [[Alien Artefacts (Tftd)|Alien Artefacts]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Alien Missions (TFTD)|Alien Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Economics (Tftd)|Economics]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-   &lt;br /&gt;
| [[Missions(Tftd)|Mission Types]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Aquanauts(Tftd)|Aquanauts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Terrain|Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Scoring&amp;lt;/span&amp;gt;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Aliens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Life Forms (Tftd)|Alien Life Forms]]&lt;br /&gt;
: [[Overviews of Aliens (TFTD)|Overviews of Aliens]]&lt;br /&gt;
: [[Terror Units (Tftd)|Terror Units]]&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Equipment (Tftd)|Equipment]]&lt;br /&gt;
: [[Weapons (Tftd)|Weapons]]&lt;br /&gt;
: [[Submersible Weapons Systems]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spin-Offs ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{Interceptor Icon}} &#039;&#039;&#039;X-COM: Interceptor&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{email X-Com Icon}} &#039;&#039;&#039;E-Mail X-Com&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Enforcer&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Interceptor)|General Information]]&lt;br /&gt;
[[Technologies]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (eMail X-Com)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Enforcer)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discontinued Titles ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Genesis&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Alliance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info(Genesis)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| [[Info(Alliance)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== UFO2000 ==&lt;br /&gt;
&lt;br /&gt;
UFOpaedia.org is also home to the official [[UFO2000|UFO2000 wiki]].  UFO2000 is an open-source player-versus-player tactical simulation based on X-COM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Site Information ==&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;50%&amp;quot; &lt;br /&gt;
| [[UFOpaedia:Community Portal|Community Portal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Community|Contributors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Help:Getting Started|How to Edit This Site]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guidelines to writing articles|Guidelines to Writing Articles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Links]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9358</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Main_Page&amp;diff=9358"/>
		<updated>2006-11-29T23:09:50Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: /* Sequels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[image:UFO_Enemy_Unknown_opening_screen.png|left|480 px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Welcome to UFOpaedia.org! This site is dedicated to &#039;&#039;[http://en.wikipedia.org/wiki/X-COM X-COM]&#039;&#039;, a computer game series introduced in 1994 by MicroProse.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Here you will find a wealth of information including game strategy, tactical tips, and an in-depth look at how the game functions.&lt;br /&gt;
&lt;br /&gt;
If you love the X-COM series and wish to contribute to this site, please see the [[UFOpaedia:Community Portal|Community Portal]]. All newbies are welcome!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Disclaimer: This is a site dedicated to a computer game. If you came here for the alien conspiracy theories but not for the games, then you must&#039;ve taken a wrong turn somewhere. Head back a few miles until you step on the gnomes making the crop circles. If all else fails, you can [http://www.google.com/ Google] your way to safety. Happy travels!&#039;&#039;&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:EU_Table}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sequels ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;2&amp;quot;|  {{TFTD Icon}} &#039;&#039;&#039;X-COM: Terror From the Deep&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTFTD Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (TFTD)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Global Geoscape Affairs&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Geoscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Base Management&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Subs (Tftd)|X-COM Subs]]&lt;br /&gt;
:[[Sub Armaments (Tftd)|Sub Armaments]]&lt;br /&gt;
|-&lt;br /&gt;
|[[USO (Tftd)|Unidentified Submerging Objects]]&lt;br /&gt;
:[[Sub Components (Tftd)|USO Components]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Base Facilities (Tftd)|Base Facilities]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Research (Tftd)|Research]]&lt;br /&gt;
: [[Alien Research (Tftd)|Alien Research]]&lt;br /&gt;
: [[Alien Artefacts (Tftd)|Alien Artefacts]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Alien Missions (TFTD)|Alien Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Economics (Tftd)|Economics]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-   &lt;br /&gt;
| [[Missions(Tftd)|Mission Types]]&lt;br /&gt;
|-   &lt;br /&gt;
| [[Aquanauts(Tftd)|Aquanauts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Terrain|Terrain]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Scoring&amp;lt;/span&amp;gt;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Aliens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Life Forms (Tftd)|Alien Life Forms]]&lt;br /&gt;
: [[Overviews of Aliens (TFTD)|Overviews of Aliens]]&lt;br /&gt;
: [[Terror Units (Tftd)|Terror Units]]&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Equipment (Tftd)|Equipment]]&lt;br /&gt;
: [[Weapons (Tftd)|Weapons]]&lt;br /&gt;
: [[Submersible Weapons Systems]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{{Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spin-Offs ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{Interceptor Icon}} &#039;&#039;&#039;X-COM: Interceptor&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| {{email X-Com Icon}} &#039;&#039;&#039;E-Mail X-Com&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Enforcer&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Interceptor)|General Information]]&lt;br /&gt;
[[Technologies]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (eMail X-Com)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info (Enforcer)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Discontinued Titles ==&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Genesis&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| &#039;&#039;&#039;X-COM: Alliance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; &lt;br /&gt;
| [[Info(Genesis)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| [[Info(Alliance)|General Information]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== UFO2000 ==&lt;br /&gt;
&lt;br /&gt;
UFOpaedia.org is also home to the official [[UFO2000|UFO2000 wiki]].  UFO2000 is an open-source player-versus-player tactical simulation based on X-COM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Site Information ==&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;50%&amp;quot; &lt;br /&gt;
| [[UFOpaedia:Community Portal|Community Portal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Community|Contributors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Help:Getting Started|How to Edit This Site]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guidelines to writing articles|Guidelines to Writing Articles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Links]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Apocalypse&amp;diff=9357</id>
		<title>Apocalypse</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Apocalypse&amp;diff=9357"/>
		<updated>2006-11-29T23:09:00Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{:Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Apocalypse&amp;diff=9356</id>
		<title>Apocalypse</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Apocalypse&amp;diff=9356"/>
		<updated>2006-11-29T23:08:40Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;width:50%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{Apoc_Table}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9355</id>
		<title>Template:Apoc Table</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9355"/>
		<updated>2006-11-29T23:07:05Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;1&amp;quot;|  {{Apoc Icon}} &#039;&#039;&#039;X-COM: Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdApoc Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (Apocalypse)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Happenings in Mega Primus&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Cityscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Mega Primus (Apocalypse)|Mega Primus]] &lt;br /&gt;
: [[Corporations (Apocalypse)|Corporations]]&lt;br /&gt;
: [[Relations (Apocalypse)|Relations]] &lt;br /&gt;
: [[Trade (Apocalypse)|Trade]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;All Those Useful Items&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Logistics&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bases (Apocalypse)|Bases]] &lt;br /&gt;
: [[Facilities (Apocalypse)|Base Facilities]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Agents (Apocalypse)|Agents]]&lt;br /&gt;
: [[Agents Stats (Apocalypse)|Agents Stats]]&lt;br /&gt;
: [[Agents Equipment (Apocalypse)|Agents Equipment]]&lt;br /&gt;
: [[Agents Armor (Apocalypse)|Agents Armor]]&lt;br /&gt;
: [[Suggestions for Equipping Troops (Apocalypse)|Suggestions for Equipping Troops]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vehicles (Apocalypse)|Vehicles]]&lt;br /&gt;
: [[Vehicle Weapons (Apocalypse)| Vehicle Weapons]]&lt;br /&gt;
: [[Vehicle Engines (Apocalypse)| Vehicles Engines]]&lt;br /&gt;
: [[Vehicle Space (Apocalypse)|Vehicle Space]]&lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Technological Upgrade!&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Biochemistry (Apocalypse)|Biochemistry]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quantum Physics (Apocalypse)|Quantum Physics]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Artifacts (Apocalypse)|Alien Artifacts]]  &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Close Quarter Skirmishes&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Overview (Apocalypse)|Battlescape Overview]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Real-Time Combat (Apocalypse)|Battlescape Real-Time Combat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactics (Apocalypse)|Tactics]]&lt;br /&gt;
: [[Starting a Mission (Apocalypse)|Starting a Mission]]&lt;br /&gt;
: [[Controls (Apocalypse)|Controls]]&lt;br /&gt;
: [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]]&lt;br /&gt;
: [[Strategies for Troops (Apocalypse)|Strategies for Troops]]&lt;br /&gt;
: [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]&lt;br /&gt;
: [[Base Defense (Apocalypse)|Base Defense]]&lt;br /&gt;
: [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9354</id>
		<title>Template:Apoc Table</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9354"/>
		<updated>2006-11-29T23:04:48Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;1&amp;quot;|  {{Apoc Icon}} &#039;&#039;&#039;X-COM: Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdApoc Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (Apocalypse)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Happenings in Mega Primus&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Cityscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Mega Primus (Apocalypse)|Mega Primus]] &lt;br /&gt;
: [[Corporations (Apocalypse)|Corporations]]&lt;br /&gt;
: [[Relations (Apocalypse)|Relations]] &lt;br /&gt;
: [[Trade (Apocalypse)|Trade]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;All Those Useful Items&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Logistics&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bases (Apocalypse)|Bases]] &lt;br /&gt;
: [[Facilities (Apocalypse)|Base Facilities]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Agents (Apocalypse)|Agents]]&lt;br /&gt;
: [[Agents Stats (Apocalypse)|Agents Stats]]&lt;br /&gt;
: [[Agents Equipment (Apocalypse)|Agents Equipment]]&lt;br /&gt;
: [[Agents Armor (Apocalypse)|Agents Armor]]&lt;br /&gt;
: [[Suggestions for Equipping Troops (Apocalypse)|Suggestions for Equipping Troops]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vehicles (Apocalypse)|Vehicles]]&lt;br /&gt;
: [[Vehicle Weapons (Apocalypse)| Vehicle Weapons]]&lt;br /&gt;
: [[Vehicle Engines (Apocalypse)| Vehicles Engines]]&lt;br /&gt;
: [[Vehicle Space (Apocalypse)|Vehicle Space]]&lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Technological Upgrade!&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Artifacts (Apocalypse)|Alien Artifacts]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Biochemistry (Apocalypse)|Biochemistry]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quantum Physics (Apocalypse)|Quantum Physics]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Close Quarter Skirmishes&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Overview (Apocalypse)|Battlescape Overview]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Real-Time Combat (Apocalypse)|Battlescape Real-Time Combat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactics (Apocalypse)|Tactics]]&lt;br /&gt;
: [[Starting a Mission (Apocalypse)|Starting a Mission]]&lt;br /&gt;
: [[Controls (Apocalypse)|Controls]]&lt;br /&gt;
: [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]]&lt;br /&gt;
: [[Strategies for Troops (Apocalypse)|Strategies for Troops]]&lt;br /&gt;
: [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]&lt;br /&gt;
: [[Base Defense (Apocalypse)|Base Defense]]&lt;br /&gt;
: [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9353</id>
		<title>Template:Apoc Table</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9353"/>
		<updated>2006-11-29T23:04:13Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;1&amp;quot;|  {{Apoc Icon}} &#039;&#039;&#039;X-COM: Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdApoc Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (Apocalypse)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Happenings in Mega Primus&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Cityscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Mega Primus (Apocalypse)|Mega Primus]] &lt;br /&gt;
: [[Corporations (Apocalypse)|Corporations]]&lt;br /&gt;
: [[Relations (Apocalypse)|Relations]] &lt;br /&gt;
: [[Trade (Apocalypse)|Trade]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;All Those Useful Items&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Logistics&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bases (Apocalypse)|Bases]] &lt;br /&gt;
: [[Facilities (Apocalypse)|Base Facilities]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Agents (Apocalypse)|Agents]]&lt;br /&gt;
: [[Agents Stats (Apocalypse)|Agents Stats]]&lt;br /&gt;
: [[Agents Equipment (Apocalypse)|Agents Equipment]]&lt;br /&gt;
: [[Agents Armor (Apocalypse)|Agents Armor]]&lt;br /&gt;
: [[Suggestions for Equipping Troops (Apocalypse)|Suggestions for Equipping Troops]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vehicles (Apocalypse)|Vehicles]]&lt;br /&gt;
: [[Vehicle Weapons (Apocalypse)| Vehicle Weapons]]&lt;br /&gt;
: [[Vehicle Engines (Apocalypse)| Vehicles Engines]]&lt;br /&gt;
: [[Vehicle Space (Apocalypse)|Vehicle Space]]&lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Technological Upgrade!&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Artifacts (Apocalypse)|Alien Artifacts]] &lt;br /&gt;
| [[Biochemistry (Apocalypse)|Biochemistry]]&lt;br /&gt;
| [[Quantum Physics (Apocalypse)|Quantum Physics]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Close Quarter Skirmishes&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Overview (Apocalypse)|Battlescape Overview]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Real-Time Combat (Apocalypse)|Battlescape Real-Time Combat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactics (Apocalypse)|Tactics]]&lt;br /&gt;
: [[Starting a Mission (Apocalypse)|Starting a Mission]]&lt;br /&gt;
: [[Controls (Apocalypse)|Controls]]&lt;br /&gt;
: [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]]&lt;br /&gt;
: [[Strategies for Troops (Apocalypse)|Strategies for Troops]]&lt;br /&gt;
: [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]&lt;br /&gt;
: [[Base Defense (Apocalypse)|Base Defense]]&lt;br /&gt;
: [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9352</id>
		<title>Template:Apoc Table</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9352"/>
		<updated>2006-11-29T23:03:32Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;1&amp;quot;|  {{Apoc Icon}} &#039;&#039;&#039;X-COM: Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 100%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdApoc Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (Apocalypse)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Happenings in Mega Primus&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Cityscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Mega Primus (Apocalypse)|Mega Primus]] &lt;br /&gt;
: [[Corporations (Apocalypse)|Corporations]]&lt;br /&gt;
: [[Relations (Apocalypse)|Relations]] &lt;br /&gt;
: [[Trade (Apocalypse)|Trade]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;All Those Useful Items&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Logistics&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bases (Apocalypse)|Bases]] &lt;br /&gt;
: [[Facilities (Apocalypse)|Base Facilities]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Agents (Apocalypse)|Agents]]&lt;br /&gt;
: [[Agents Stats (Apocalypse)|Agents Stats]]&lt;br /&gt;
: [[Agents Equipment (Apocalypse)|Agents Equipment]]&lt;br /&gt;
: [[Agents Armor (Apocalypse)|Agents Armor]]&lt;br /&gt;
: [[Suggestions for Equipping Troops (Apocalypse)|Suggestions for Equipping Troops]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vehicles (Apocalypse)|Vehicles]]&lt;br /&gt;
: [[Vehicle Weapons (Apocalypse)| Vehicle Weapons]]&lt;br /&gt;
: [[Vehicle Engines (Apocalypse)| Vehicles Engines]]&lt;br /&gt;
: [[Vehicle Space (Apocalypse)|Vehicle Space]]&lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Technological Upgrade!&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
: [[Alien Artifacts (Apocalypse)|Alien Artifacts]] &lt;br /&gt;
: [[Biochemistry (Apocalypse)|Biochemistry]]&lt;br /&gt;
: [[Quantum Physics (Apocalypse)|Quantum Physics]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Close Quarter Skirmishes&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Overview (Apocalypse)|Battlescape Overview]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Real-Time Combat (Apocalypse)|Battlescape Real-Time Combat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactics (Apocalypse)|Tactics]]&lt;br /&gt;
: [[Starting a Mission (Apocalypse)|Starting a Mission]]&lt;br /&gt;
: [[Controls (Apocalypse)|Controls]]&lt;br /&gt;
: [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]]&lt;br /&gt;
: [[Strategies for Troops (Apocalypse)|Strategies for Troops]]&lt;br /&gt;
: [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]&lt;br /&gt;
: [[Base Defense (Apocalypse)|Base Defense]]&lt;br /&gt;
: [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9351</id>
		<title>Template:Apoc Table</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9351"/>
		<updated>2006-11-29T23:03:09Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;50%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;1&amp;quot;|  {{Apoc Icon}} &#039;&#039;&#039;X-COM: Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 100%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdApoc Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (Apocalypse)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Happenings in Mega Primus&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Cityscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Mega Primus (Apocalypse)|Mega Primus]] &lt;br /&gt;
: [[Corporations (Apocalypse)|Corporations]]&lt;br /&gt;
: [[Relations (Apocalypse)|Relations]] &lt;br /&gt;
: [[Trade (Apocalypse)|Trade]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;All Those Useful Items&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Logistics&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bases (Apocalypse)|Bases]] &lt;br /&gt;
: [[Facilities (Apocalypse)|Base Facilities]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Agents (Apocalypse)|Agents]]&lt;br /&gt;
: [[Agents Stats (Apocalypse)|Agents Stats]]&lt;br /&gt;
: [[Agents Equipment (Apocalypse)|Agents Equipment]]&lt;br /&gt;
: [[Agents Armor (Apocalypse)|Agents Armor]]&lt;br /&gt;
: [[Suggestions for Equipping Troops (Apocalypse)|Suggestions for Equipping Troops]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vehicles (Apocalypse)|Vehicles]]&lt;br /&gt;
: [[Vehicle Weapons (Apocalypse)| Vehicle Weapons]]&lt;br /&gt;
: [[Vehicle Engines (Apocalypse)| Vehicles Engines]]&lt;br /&gt;
: [[Vehicle Space (Apocalypse)|Vehicle Space]]&lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Technological Upgrade!&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
: [[Alien Artifacts (Apocalypse)|Alien Artifacts]] &lt;br /&gt;
: [[Biochemistry (Apocalypse)|Biochemistry]]&lt;br /&gt;
: [[Quantum Physics (Apocalypse)|Quantum Physics]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Close Quarter Skirmishes&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Overview (Apocalypse)|Battlescape Overview]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Real-Time Combat (Apocalypse)|Battlescape Real-Time Combat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactics (Apocalypse)|Tactics]]&lt;br /&gt;
: [[Starting a Mission (Apocalypse)|Starting a Mission]]&lt;br /&gt;
: [[Controls (Apocalypse)|Controls]]&lt;br /&gt;
: [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]]&lt;br /&gt;
: [[Strategies for Troops (Apocalypse)|Strategies for Troops]]&lt;br /&gt;
: [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]&lt;br /&gt;
: [[Base Defense (Apocalypse)|Base Defense]]&lt;br /&gt;
: [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9350</id>
		<title>Template:Apoc Table</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Apoc_Table&amp;diff=9350"/>
		<updated>2006-11-29T23:02:35Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td colspan = &amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width = &amp;quot;100%&amp;quot; &lt;br /&gt;
|- {{stdTable Heading}}&lt;br /&gt;
| colspan = &amp;quot;1&amp;quot;|  {{Apoc Icon}} &#039;&#039;&#039;X-COM: Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;vertical-align: top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 100%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdApoc Heading}}&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Info (Apocalypse)|General Information]]&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Happenings in Mega Primus&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Cityscape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Mega Primus (Apocalypse)|Mega Primus]] &lt;br /&gt;
: [[Corporations (Apocalypse)|Corporations]]&lt;br /&gt;
: [[Relations (Apocalypse)|Relations]] &lt;br /&gt;
: [[Trade (Apocalypse)|Trade]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;All Those Useful Items&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Logistics&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bases (Apocalypse)|Bases]] &lt;br /&gt;
: [[Facilities (Apocalypse)|Base Facilities]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Agents (Apocalypse)|Agents]]&lt;br /&gt;
: [[Agents Stats (Apocalypse)|Agents Stats]]&lt;br /&gt;
: [[Agents Equipment (Apocalypse)|Agents Equipment]]&lt;br /&gt;
: [[Agents Armor (Apocalypse)|Agents Armor]]&lt;br /&gt;
: [[Suggestions for Equipping Troops (Apocalypse)|Suggestions for Equipping Troops]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vehicles (Apocalypse)|Vehicles]]&lt;br /&gt;
: [[Vehicle Weapons (Apocalypse)| Vehicle Weapons]]&lt;br /&gt;
: [[Vehicle Engines (Apocalypse)| Vehicles Engines]]&lt;br /&gt;
: [[Vehicle Space (Apocalypse)|Vehicle Space]]&lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Technological Upgrade!&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Research&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
: [[Alien Artifacts (Apocalypse)|Alien Artifacts]] &lt;br /&gt;
: [[Biochemistry (Apocalypse)|Biochemistry]]&lt;br /&gt;
: [[Quantum Physics (Apocalypse)|Quantum Physics]] &lt;br /&gt;
|-&lt;br /&gt;
|- {{stdTable Sub Heading}} title = &amp;quot;Close Quarter Skirmishes&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%; border:1px gray solid;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{stdTable}} width=&amp;quot;100%&amp;quot; style=&amp;quot;border:none;&amp;quot;&lt;br /&gt;
|- {{stdTable Sub Heading}}&lt;br /&gt;
| &#039;&#039;&#039;Battlescape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style = &amp;quot;color: #ddd;&amp;quot;&amp;gt;Battlescape overview&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Overview (Apocalypse)|Battlescape Overview]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlescape Real-Time Combat (Apocalypse)|Battlescape Real-Time Combat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactics (Apocalypse)|Tactics]]&lt;br /&gt;
: [[Starting a Mission (Apocalypse)|Starting a Mission]]&lt;br /&gt;
: [[Controls (Apocalypse)|Controls]]&lt;br /&gt;
: [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]]&lt;br /&gt;
: [[Strategies for Troops (Apocalypse)|Strategies for Troops]]&lt;br /&gt;
: [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]&lt;br /&gt;
: [[Base Defense (Apocalypse)|Base Defense]]&lt;br /&gt;
: [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Entropy_Pod&amp;diff=9349</id>
		<title>Entropy Pod</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Entropy_Pod&amp;diff=9349"/>
		<updated>2006-11-29T22:28:50Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Entropy_Pod.jpg|thumb|right|The Entropy Pod, image from the UFOpaedia]]&lt;br /&gt;
The Entropy Pod is essentially the ammunition for the [[Enthropy Launcher|Entropy Launcher]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Official Entry:&#039;&#039;&#039;&#039;&#039; &amp;quot;The pod is a genetically engineered missile that flies directly towards a target. It is fired from the Entropy Launcher.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Alien Artifacts (Apocalypse)|Alien Artifacts]]&lt;br /&gt;
* [[Biochemistry (Apocalypse)|Biochemistry]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Entropy_Launcher&amp;diff=9348</id>
		<title>Entropy Launcher</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Entropy_Launcher&amp;diff=9348"/>
		<updated>2006-11-29T22:28:37Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Entropy_Launcher.jpg|thumb|right|The Entropy Launcher, image from the UFOpaedia]]&lt;br /&gt;
The most horrible anti-XCOM weapon of the game. It is basically an organic launcher for a sentient form of living missile which erupts in acid and enzymes upon exploding on target. The result is often a dissolved heap of flesh of an agent with no equipment, with the only form of defense being the personal shield of aliens. The accuracy of the weapon is its frustrating effect, as it ALWAYS hits an agent on open ground, making the combat a matter of hiding and seeking unless the agent is cannon fodder.&lt;br /&gt;
&lt;br /&gt;
While X-Com engineers cannot reproduce this weapon, it is a strangely effective weapon when used against aliens and enemy guards. Keep in mind that the whole purpose of this weapon is to cause damage through object destruction. This means it&#039;s useless when you want to gather equipment. But if destruction is your whole objective, go for it! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Official Entry:&#039;&#039;&#039;&#039;&#039; &amp;quot;This weapon is essentially an organism that is genetically engineered to launch a living missile which flies directly towards its chosen target. The missile then erupts and a foul smelling sticky goo smothers the unfortunate victim. The substance is a combination of enzymes and acids that can erode metallic or organic compounds. Unfortunately this weapon is not very effective against Aliens and we cannot replicate it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Weapon Operation ==&lt;br /&gt;
&lt;br /&gt;
An entropy launcher is simply a launcher. All launchers have a homing ability, so your agent&#039;s firing accuracy is irrelevant. &lt;br /&gt;
&lt;br /&gt;
The missile will only directly damage your agent through impact damage. The impact damage against disrupter shields saps 1/3rd of the shield battery per missile, and if it destroys the shield, the target will be covered in enzyme! So even if you do not use the missiles for the enzyme, the launchers are useful for rapid destruction of enemy shields. &lt;br /&gt;
&lt;br /&gt;
The major damaging effects of the entropy missile is done through the enzyme. This works by destroying the durability of all of your carried items. Once the enzyme has eaten through the objects, they are destroyed. It&#039;s pretty obvious what would happen when an explosive or weapon is eaten through. It explodes. This is what really kills units covered in enzyme. &lt;br /&gt;
&lt;br /&gt;
Because the enzyme only targets objects, the only way to survive an entropy missile attack is to drop everything and strip off your armour. When your agent stops smoking after a few seconds, the enzyme will have worn off. This method of saving your soldier is by far the most effective, but it also puts your agent in an incredibly vulnerable position. &lt;br /&gt;
&lt;br /&gt;
Escaping the combat zone is also a way of saving your agent, but you lose the agent&#039;s services for the rest of the battle. &lt;br /&gt;
&lt;br /&gt;
It&#039;s plainly obvious that any unit that&#039;s not carrying any weapons will not be too greatly affected by the enzyme. If used against the aliens, they are only useful against Anthropods and Skeletoids.&lt;br /&gt;
&lt;br /&gt;
The only known objects to have any chance of surviving one coating of enzyme would be X-Com disrupter armour parts. Note however that the armour will be severely damaged, and further damage could destroy some of the segments. Take care.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Alien Artifacts (Apocalypse)|Alien Artifacts]]&lt;br /&gt;
* [[Biochemistry (Apocalypse)|Biochemistry]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Dimension_Missile_Launcher&amp;diff=9347</id>
		<title>Dimension Missile Launcher</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Dimension_Missile_Launcher&amp;diff=9347"/>
		<updated>2006-11-29T22:28:16Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dimension_Missile_Launcher.jpg|thumb|right|The Dimension Missile Launcher, image from the UFOpaedia]]&lt;br /&gt;
The dimension missile launcher is an alien device that launches the most powerful rocket in the game.  It can easily take out 75%+ of an agent&#039;s shields, and with damage and area of effect very close to the vortex mine can take out a group of even the toughest enemies with only 2 or 3 missiles, with the possible exception of [[Megaspawn]]s, who, by chance, happen to carry an extemely powerful missile that is not so different from the Dimension missile.  It is probably the most dangerous weapon in the game if the AI can get a unit to start firing at you as well, simply because the sheer amount of explosive will tear your units apart.  However, fortunately, this weapon works just as well for you as for the AI, and in the hands of a capable commander can turn the tide of a battle even when the xcom squad is severely outnumbered.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Official Entry:&#039;&#039;&#039;&#039;&#039; &amp;quot;This launcher propels devastating Dimension Missiles which contain an immensely powerful explosive system. The missile is guided to its target and is very accurate at long ranges. The technology is reproducible and quite distinct from the organic weaponry that is used by most Aliens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Alien Artifacts (Apocalypse)|Alien Artifacts]]&lt;br /&gt;
* [[Quantum Physics (Apocalypse)|Quantum Physics]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Dimension_Missile_Launcher&amp;diff=9346</id>
		<title>Dimension Missile Launcher</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Dimension_Missile_Launcher&amp;diff=9346"/>
		<updated>2006-11-29T22:27:25Z</updated>

		<summary type="html">&lt;p&gt;UltimateKane99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dimension_Missile_Launcher.jpg|thumb|right|The Dimension Missile Launcher, image from the UFOpaedia]]&lt;br /&gt;
The dimension missile launcher is an alien device that launches the most powerful rocket in the game.  It can easily take out 75%+ of an agent&#039;s shields, and with damage and area of effect very close to the vortex mine can take out a group of even the toughest enemies with only 2 or 3 missiles, with the possible exception of [[Megaspawn]]s, who, by chance, happen to carry an extemely powerful missile that is not so different from the Dimension missile.  It is probably the most dangerous weapon in the game if the AI can get a unit to start firing at you as well, simply because the sheer amount of explosive will tear your units apart.  However, fortunately, this weapon works just as well for you as for the AI, and in the hands of a capable commander can turn the tide of a battle even when the xcom squad is severely outnumbered.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Official Entry:&#039;&#039;&#039;&#039;&#039; &amp;quot;This launcher propels devastating Dimension Missiles which contain an immensely powerful explosive system. The missile is guided to its target and is very accurate at long ranges. The technology is reproducible and quite distinct from the organic weaponry that is used by most Aliens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Alien Artifacts (Apocalypse)|Alien Artifacts]]&lt;br /&gt;
* [[Biochemistry (Apocalypse)|Biochemistry]]&lt;/div&gt;</summary>
		<author><name>UltimateKane99</name></author>
	</entry>
</feed>