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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Officer_Training_School_(Long_War)&amp;diff=84166</id>
		<title>Officer Training School (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Officer_Training_School_(Long_War)&amp;diff=84166"/>
		<updated>2017-03-03T01:52:02Z</updated>

		<summary type="html">&lt;p&gt;Squeemy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Facilities Data Box (Long War)&lt;br /&gt;
|image=Officer_Training_School_(EU2012).png&lt;br /&gt;
|isize=256&lt;br /&gt;
|effect=Increases to squad size and Officer training programs&lt;br /&gt;
|adjacency=None&lt;br /&gt;
|prerequisites= At least 1 Soldier at Corporal Rank&lt;br /&gt;
|other=One Soldier ranked as Corporal&lt;br /&gt;
|manpower=1 [[Soldiers (Long War)|Soldier]] at Corporal rank&lt;br /&gt;
|credits=200&lt;br /&gt;
|quick credits=300&lt;br /&gt;
|quick meld=10&lt;br /&gt;
|build time=7&lt;br /&gt;
|quick build time=4&lt;br /&gt;
|maintenance=10&lt;br /&gt;
|power=1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Compared to vanilla XCOM Enemy Unknown/Within, the &#039;&#039;&#039;Officer Training School&#039;&#039;&#039; has changed dramatically. Many of the vanilla upgrades have been removed and instead replaced with Officer training programs.&lt;br /&gt;
&lt;br /&gt;
==Officer training programs==&lt;br /&gt;
In addition, upgrades are unlocked based on the total ranks of living [[Soldiers (Long War)|Soldiers]] during the game, instead of the vanilla requirements of a single soldier at a specific rank.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Increases to squad size and Officer training programs (Long War)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Upgrade !! rowspan=&amp;quot;2&amp;quot; | Effect !! colspan=&amp;quot;2&amp;quot; | Prerequisites !! Cost&lt;br /&gt;
|-align=center&lt;br /&gt;
| &amp;lt;b&amp;gt;Upgrade&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Total Ranks&amp;lt;/b&amp;gt; || {{Credits Icon}}&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squad Size I || Increases the maximum squad size by 1, to a total of 7, allowing 1 additional [[Soldiers (Long War)|Soldier]], [[MEC Trooper (Long War)|MEC Trooper]] or [[S.H.I.V. (Long War)|S.H.I.V.]] on most missions.&lt;br /&gt;
| - || 40 || 200&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Squad Size II || Increases the maximum squad size by 1, to a total of 8, allowing 1 additional [[Soldiers (Long War)|Soldier]], [[MEC Trooper (Long War)|MEC Trooper]] or [[S.H.I.V. (Long War)|S.H.I.V.]] on most missions.&lt;br /&gt;
| Squad Size I || 115 || 200&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Tactical Officers || Allows the promotion of 3 [[Soldiers (Long War)|Soldiers]] to Lieutenants.&lt;br /&gt;
| - || 20 || 100&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Company Officers || Allows the promotion of 2 additional Lieutenants, and allows the promotion of 2 Lieutenants to Captains.&lt;br /&gt;
| Tactical Officers || 45 || 200&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Field Officers || Allows the promotion of 2 additional Lieutenants and Captains, and allows the promotion of 2 Captains to Majors.&lt;br /&gt;
| Company Officers || 75 || 300&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Regiment Officers || Allows the promotion of 2 additional Lieutenants, Captains and Majors, and allows the promotion of 2 Majors to Colonels.&lt;br /&gt;
| Field Officers || 110 || 400&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Commanding Officers || Allows the promotion of 1 additional Lieutenant, Captain, Major and Colonel, and allows the promotion of 1 Colonel to Field Commander.&lt;br /&gt;
| Regiment Officers || 150 || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Soldier ranks==&lt;br /&gt;
The total ranks are determined by adding the rank count of all living [[Soldiers (Long War)|Soldiers]] together. Keep in mind that Privates have a rank count of 0, so hiring a ton of Privates will not unlock any upgrades.&lt;br /&gt;
&lt;br /&gt;
Each [[Officers (Long War)|Officer rank]] requires a minimum [[Soldiers (Long War)|Soldier rank]]. In addition, the [[Soldiers (Long War)|Soldier]] must have completed at least 5 missions since the last promotion (3 with the &amp;quot;Dynamic War&amp;quot; second wave option).&lt;br /&gt;
&lt;br /&gt;
[[Psionic (Long War)|Psionic Soldiers]], [[MEC Trooper (Long War)|MEC Troopers]] and [[S.H.I.V. (Long War)|S.H.I.V.s]] cannot be promoted to [[Officers (Long War)|Officers]], and [[Officers (Long War)|Officers]] cannot discover or develop [[Psionic (Long War)|Psionic abilities]] or be augmented into [[MEC Trooper (Long War)|MEC Troopers]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Soldier ranks (Long War)&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Rank count !! Officer rank available&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Private || 0 || None&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Specialist || 1 || None&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Lance Corporal || 2 || None&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Corporal || 3 || Lieutenant&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Sergeant || 4 || Captain&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Tech Sergeant || 5 || Major&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Gunnery Sergeant || 6 || Colonel&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
| Master Sergeant || 7 || Field Commander&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Officers (Long War)|Officers]]&lt;br /&gt;
{{ Facilities (Long War) Navbar}}&lt;br /&gt;
[[Category: Long War]]&lt;br /&gt;
[[Category: Facilities (Long War)]]&lt;br /&gt;
[[Category: Soldiers (Long War)]]&lt;/div&gt;</summary>
		<author><name>Squeemy</name></author>
	</entry>
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