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	<updated>2026-05-03T13:34:28Z</updated>
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		<id>https://temp.ufopaedia.org/index.php?title=Perk_List_(LWOTC)&amp;diff=107682</id>
		<title>Perk List (LWOTC)</title>
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		<updated>2022-05-10T06:32:03Z</updated>

		<summary type="html">&lt;p&gt;Skadooshbag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Toc_(LWOTC)|70}}[[Long War of the Chosen]] includes numerous changes to existing perks from [[Long War 2]], as well as introducing new ones. This page provides a quick-reference on all perks currently relevant to gameplay, as well as a repository for wiki contributors.&lt;br /&gt;
&lt;br /&gt;
== Class Perks ==&lt;br /&gt;
Some of these abilities can also be learned using AP (Ability Points) after building the [[Training Center (LWOTC)|Training Center]].&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Adaptive Aim&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Adaptive Aim&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Adaptive Aim (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Adaptive Aim (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Aspirant)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Aggression&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Aggression&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Aggression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Aggression (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (SSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (Sgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (TSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Aid Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Aid Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Aid Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Aid Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Aim&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Aim&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Aim (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Aim (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Aim Assist&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Aim Assist&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Aim Assist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;: Either the Holotargeter or the Holo Targeting perk works for this perk.&lt;br /&gt;
&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Airdrop&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Airdrop&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Airdrop (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Airdrop (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (SSgt)&lt;br /&gt;
&lt;br /&gt;
The grenade bestowed by this ability is actually a plasma grenade.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Alpha Mike Foxtrot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Alpha Mike Foxtrot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Alpha Mike Foxtrot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Amplify&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Amplify&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Amplify (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Amplify (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Acolyte)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arc Pulser&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Arc Pulser&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Arc Pulser (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Arc Pulser (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arsenal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Arsenal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Arsenal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Arsenal (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Squire)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Apex Predator&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Apex Predator&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Apex Predator (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Apotheosis&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Apotheosis&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Apotheosis (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Apotheosis (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Master)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arc Welder&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Arc Welder&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Arc Welder (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Arc Welder (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Area Suppression&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Area Suppression&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Area Suppression (LWOTC)| b_name = 1 | b_descr = 0 | b_info = 0}}&lt;br /&gt;
&#039;&#039;Fire a barrage that pins down multiple targets within a 4-tile radius, granting reaction fire against anyone that moves, and imposing a -25 penalty to all targets&#039; aim until suppression is removed. Cannot be used when concealed.&#039;&#039;&lt;br /&gt;
    {{Area Suppression (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arc Wave&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Arc Wave&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Arc Wave (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Arc Wave (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Warlock)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Avenger&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Avenger&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Avenger (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Banish&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Banish&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Banish (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Banish (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Battlefield Awareness&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Battlefield Awareness&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Battlefield Awareness (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Battlefield Awareness (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Battlelord&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Battlelord&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Battlelord (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Battlelord (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (MSgt)&lt;br /&gt;
&lt;br /&gt;
This perk&#039;s description is poorly-worded. It allows you to take a separate action after the turn of each &#039;&#039;individual&#039;&#039; enemy you see, much like an Alien Ruler.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Biggest Booms&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Biggest Booms&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Biggest Booms (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Biggest Booms (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (TSgt), [[Technical (LWOTC)|Technical]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blademaster&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Blademaster&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Blademaster (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Blademaster (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bladestorm&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bladestorm&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bladestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bladestorm (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (SSgt), [[Templar (LWOTC)|Templar]] (Magus)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blinding Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Blinding Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Blinding Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Blinding Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blood Trail&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Blood Trail&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Blood Trail (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Blood Trail (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bluescreen Bombs&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bluescreen Bombs&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bluescreen Bombs (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bluescreen Bombs (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bluescreen Knives&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bluescreen Knives&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bluescreen Knives (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Body Shield&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Body Shield&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Body Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Body Shield (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Knight)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bombard&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bombard&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bombard (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bombard (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Paladin)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bombardier&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bombardier&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bombardier (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bombardier (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Boosted Cores&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Boosted Cores&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Boosted Cores (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Boosted Cores (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Sgt), [[Technical (LWOTC)|Technical]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Both Barrels&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Both Barrels&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Both Barrels (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Both Barrels (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Brawler&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Brawler&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Brawler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Brawler (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Adept)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bring &#039;Em On&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bring &#039;Em On&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bring &#039;Em On (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bring &#039;Em On (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (GSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (TSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Brutality&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Brutality&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Brutality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Brutality (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bulwark&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bulwark&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bulwark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bulwark (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Cavalier)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bunker Buster&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bunker Buster&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bunker Buster (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bunker Buster (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Burnout&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Burnout&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Burnout (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Burnout (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Capacitor Discharge&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Capacitor Discharge&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Capacitor Discharge (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Capacitor Discharge (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Center Mass&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Center Mass&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Center Mass (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Center Mass (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Cpl), [[Gunner (LWOTC)|Gunner]] (LCpl), [[Ranger (LWOTC)|Ranger]] (Sgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (Cpl), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Chain Lightning&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Chain Lightning&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Chain Lightning (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Chain Lightning (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Chain Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Chain Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Chain Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Chain Shot (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (TSgt), [[Gunner (LWOTC)|Gunner]] (SSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Channel&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Channel&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Channel (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Channel (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Mystic)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Channeling Field&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Channeling Field&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Channeling Field (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Channeling Field (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Paladin)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cheap Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Cheap Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Cheap Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Cheap Shot (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Close and Personal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Close and Personal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Close and Personal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Close and Personal (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Cpl), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (LCpl), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Close Combat Specialist&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Close Combat Specialist&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Close Combat Specialist (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (GSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Close Encounters&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Close Encounters&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Close Encounters (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Close Encounters (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (TSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Awareness&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combat Awareness&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combat Awareness (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combat Awareness (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Aspirant)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Engineer&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combat Engineer&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combat Engineer (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combat Engineer (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (MSgt), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Fitness&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combat Fitness&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combat Fitness (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (MSgt), [[Ranger (LWOTC)|Ranger]] (MSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Presence&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combat Presence&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combat Presence (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combat Presence (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combat Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combat Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combat Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combatives&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combatives&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combatives (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combatives (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (LCpl), [[Shinobi (LWOTC)|Shinobi]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Conceal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Conceal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Conceal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Conceal (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Shinobi (LWOTC)|Shinobi]] (MSgt), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Concentration&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Concentration&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Concentration (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Concussion Rocket&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Concussion Rocket&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Concussion Rocket (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Concussion Rocket (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cool Under Pressure&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Cool Under Pressure&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Cool Under Pressure (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (TSgt), [[Ranger (LWOTC)|Ranger]] (Sgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (TSgt), [[SPARK (LWOTC)|SPARK]] (Paladin)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Coup de Grace&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Coup de Grace&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Coup de Grace (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Coup de Grace (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (MSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Covering Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Covering Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Covering Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Covering Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (Cpl), [[Specialist (LWOTC)|Specialist]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Covert&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Covert&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Covert (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Covert (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Shinobi (LWOTC)|Shinobi]] (Sgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Crippling Strike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Crippling Strike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Crippling Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Crippling Strike (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Crusader&#039;s Rage&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Crusader&#039;s Rage&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Crusader&#039;s Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Crusader&#039;s Rage (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4), [[Templar (LWOTC)|Templar]] (Warlock)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cutthroat&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Cutthroat&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Cutthroat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (Sgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cyclic Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Cyclic Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Cyclic Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Cyclic Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (TSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Damage Control&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Damage Control&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Damage Control (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Champion)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Damn Good Ground&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Damn Good Ground&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Damn Good Ground (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Damn Good Ground (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (Cpl), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Danger Zone&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Danger Zone&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Danger Zone (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Deadeye&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Deadeye&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Deadeye (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Deadeye (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (TSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Death Dealer&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Death Dealer&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Death Dealer (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Death Dealer (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Death From Above&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Death From Above&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Death From Above (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Death From Above (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (LCpl), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dedication&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Dedication&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Dedication (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Dedication (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Deep Cover&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Deep Cover&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Deep Cover (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Deep Cover (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Demolition&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Demolition&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Demolition (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Demolition (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dense Smoke&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Dense Smoke&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Dense Smoke (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Dense Smoke (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Disabling Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Disabling Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Disabling Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Disabling Shot (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (GSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Disassembly&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Disassembly&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Disassembly (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Double Tap&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Double Tap&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Double Tap (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Double Tap (LWOTC)/Info}}&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;: Costs 2 actions, does not end turn.&lt;br /&gt;
&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (MSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Electroshock&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Electroshock&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Electroshock (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Electroshock (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Evasive&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Evasive&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Evasive (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Evasive (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (TSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ever Vigilant&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ever Vigilant&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ever Vigilant (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ever Vigilant (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (LCpl), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (SSgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
&lt;br /&gt;
WARNING: this perk is currently bugged such that it prioritizes pistol overwatch over standard overwatch. installing the &amp;quot;[WOTC] Reliable Ever Vigilant&amp;quot; mod from the steam workshop will fix this.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Executioner&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Executioner&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Executioner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (SSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (Cpl), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Extra Conditioning&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Extra Conditioning&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Extra Conditioning (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Failsafe&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Failsafe&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Failsafe (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Field Medic&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Field Medic&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Field Medic (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Field Medic (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (SSgt), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Field Surgeon&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Field Surgeon&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Field Surgeon (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Field Surgeon (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fire and Steel&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fire and Steel&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fire and Steel (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fire and Steel (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fire in the Hole&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fire in the Hole&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fire in the Hole (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fire in the Hole (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Firestorm&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Firestorm&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Firestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Firestorm (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Flashbanger&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Flashbanger&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Flashbanger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fleche&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fleche&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fleche (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fleche (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Flush&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Flush&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Flush (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Flush (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (Cpl), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Focus&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Focus&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Focus (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Focus (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Formidable&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Formidable&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Formidable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Formidable (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (SSgt), [[Grenadier (LWOTC)|Grenadier]] (Sgt), [[Gunner (LWOTC)|Gunner]] (Cpl), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (SSgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (SSgt), [[Templar (LWOTC)|Templar]] (XCOM Tier 2), [[SPARK (LWOTC)|SPARK]] (Aspirant)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fortify&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fortify&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fortify (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fortify (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Sgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (SSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (Cpl), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Full Kit&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Full Kit&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Full Kit (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Full Kit (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (MSgt), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Full Override&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Full Override&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Full Override (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Full Override (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Full Throttle&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Full Throttle&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Full Throttle (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Full Throttle (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ghost&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ghost&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ghost (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ghost (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Master)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ghost Grenade&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ghost Grenade&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ghost Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ghost Grenade (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (MSgt), [[Reaper (LWOTC)|Reaper]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ghostwalker&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ghostwalker&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ghostwalker (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ghostwalker (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Grapple (Skirmisher)&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Grapple (Skirmisher)&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Skirmisher Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Skirmisher Grapple (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Grazing Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Grazing Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Grazing Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (LCpl), [[Ranger (LWOTC)|Ranger]] (TSgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Greater Padding&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Greater Padding&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Greater Padding (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Greater Padding (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hack&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hack&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hack (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hack (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Squaddie), [[SPARK (LWOTC)|SPARK]] (Squire)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hail of Bullets&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hail of Bullets&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hail of Bullets (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hail of Bullets (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (Sgt), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hard Target&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hard Target&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hard Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hard Target (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (Sgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Haywire Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Haywire Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Haywire Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Haywire Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;HEAT Warheads&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;HEAT Warheads&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{HEAT Warheads (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{HEAT Warheads (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (SSgt), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Heavy Weapons&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Heavy Weapons&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Heavy Weapons (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Heavy Weapons (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Heavy Ordnance&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Heavy Ordnance&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Heavy Ordnance (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Heavy Ordnance (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;HiDef Holo&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;HiDef Holo&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{HiDef Holo (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{HiDef Holo (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hipfire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hipfire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hipfire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hipfire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hit and Run&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hit and Run&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hit and Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hit and Run (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (TSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (TSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Holo Targeting&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Holo Targeting&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Holo Targeting (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Holo Targeting (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[SPARK (LWOTC)|SPARK]] (Cavalier)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Holotarget&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Holotarget&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Holotarget (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Holotarget (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Homing Mine&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Homing Mine&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Homing Mine (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Homing Mine (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hunter Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hunter Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hunter Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hunter Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Templar)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hunter&#039;s Instincts&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hunter&#039;s Instincts&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (GSgt), [[Shinobi (LWOTC)|Shinobi]] (GSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Impact Compensation&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Impact Compensation&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Impact Compensation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Magus)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Impact Fields&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Impact Fields&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Impact Fields (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Impact Fields (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Templar)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Impersonal Edge&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Impersonal Edge&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Impersonal Edge (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Implacable&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Implacable&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Implacable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Implacable (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (TSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (Sgt), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Impulse&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Impulse&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Impulse (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Incinerator&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Incinerator&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Incinerator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Incinerator (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Independent Tracking&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Independent Tracking&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Independent Tracking (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Independent Tracking (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Indomitable&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Indomitable&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Indomitable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Indomitable (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Acolyte)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Infighter&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Infighter&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Infighter (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Inspire Agility&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Inspire Agility&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Inspire Agility (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Inspire Agility (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Interference&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Interference&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Interference (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Interference (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Interrupt&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Interrupt&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Interrupt (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Interrupt (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Intimidate&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Intimidate&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Intimidate (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Intimidate (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Vanguard)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Invert&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Invert&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Invert (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Invert (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Acolyte)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ionic Storm&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ionic Storm&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ionic Storm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ionic Storm (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Master)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Iron Curtain&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Iron Curtain&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Iron Curtain (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Iron Curtain (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (SSgt), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Javelin Rockets&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Javelin Rockets&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Javelin Rockets (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Judgement&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Judgement&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Judgement (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Judgement (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Justice&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Justice&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Justice (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Justice (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Kill Zone&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Kill Zone&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Kill Zone (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Kill Zone (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (GSgt), [[Ranger (LWOTC)|Ranger]] (MSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (MSgt), [[Technical (LWOTC)|Technical]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Killer Instinct&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Killer Instinct&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Killer Instinct (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Knife Encounters&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Knife Encounters&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Knife Encounters (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Knife Encounters (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Knife Fighter&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Knife Fighter&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Knife Fighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Knife Fighter (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Knife Juggler&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Knife Juggler&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Knife Juggler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Launch Grenade&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Launch Grenade&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Launch Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Launch Grenade (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lead The Target&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lead The Target&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lead The Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lead The Target (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lethal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lethal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lethal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (MSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (MSgt), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lick Your Wounds&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lick Your Wounds&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lick Your Wounds (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lick Your Wounds (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Light &#039;Em Up&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Light &#039;Em Up&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Light &#039;Em Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (Squaddie), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lightning Reflexes&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lightning Reflexes&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lightning Reflexes (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lightning Reflexes (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (LCpl), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lightning Slash&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lightning Slash&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lightning Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lightning Slash (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Like Lightning&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Like Lightning&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Like Lightning (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Like Lightning (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lingering Shadow&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lingering Shadow&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lingering Shadow (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lingering Shadow (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lock N Load&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lock N Load&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lock N Load (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lockdown&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lockdown&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lockdown (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lockdown (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Locked On&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Locked On&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Locked On (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Locked On (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (Cpl), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lone Wolf&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lone Wolf&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lone Wolf (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lone Wolf (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (Sgt), [[Shinobi (LWOTC)|Shinobi]] (LCpl), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Long Watch&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Long Watch&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Long Watch (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Long Watch (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Low Profile&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Low Profile&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Low Profile (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (SSgt), [[Shinobi (LWOTC)|Shinobi]] (SSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Maim&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Maim&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Maim (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Maim (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Manual Override&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Manual Override&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Manual Override (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Manual Override (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Marauder&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Marauder&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Marauder (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Marauder (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mayhem&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Mayhem&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Mayhem (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mechanical Chassis&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Mechanical Chassis&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Mechanical Chassis (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Squire)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Medical Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Medical Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Medical Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Medical Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Momentum&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Momentum&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Momentum (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Multitargeting&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Multitargeting&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Multitargeting (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Multitargeting (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Napalm-X&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Napalm-X&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Napalm-X (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Napalm-X (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Needle&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Needle&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Needle (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Needle (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Needle Grenades&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Needle Grenades&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Needle Grenades (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Needle Grenades (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Neutralizing Agents&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Neutralizing Agents&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Neutralizing Agents (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Neutralizing Agents (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;None Shall Pass&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;None Shall Pass&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{None Shall Pass (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{None Shall Pass (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Nova&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Nova&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Nova (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Nova (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Champion)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;One For All&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;One For All&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{One For All (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Open Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Open Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Open Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Overcharge&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Overcharge&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Overcharge (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Overcharge (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Disciple)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Overdrive&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Overdrive&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Overdrive (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Overdrive (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Squire)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Overkill&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Overkill&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Packmaster&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Packmaster&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Packmaster (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Packmaster (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (GSgt), [[Skirmisher (LWOTC)|Skirmisher]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Paramedic&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Paramedic&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Paramedic (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (Cpl), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Parkour&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Parkour&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Parkour (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Parkour (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Phantom&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Phantom&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Phantom (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Phantom (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (Cpl), [[Shinobi (LWOTC)|Shinobi]] (Squaddie), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Phosphorus&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Phosphorus&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Phosphorus (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Phosphorus (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Pillar&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Pillar&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Pillar (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Pillar (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Disciple)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Point Blank&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Point Blank&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Point Blank (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Point Blank (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Precision Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Precision Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Precision Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (Sgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Predator&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Predator&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Preservation&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Preservation&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Preservation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Preservation (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Protector&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Protector&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Protector (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Protector (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Pump Action&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Pump Action&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Pump Action (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quickburn&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Quickburn&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Quickburn (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Quickburn (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quick Zap&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Quick Zap&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Quick Zap (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Quick Zap (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rainmaker&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rainmaker&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rainmaker (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rainmaker (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Knight)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rapid Deployment&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rapid Deployment&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rapid Deployment (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rapid Deployment (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (LCpl), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (Sgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rapid Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rapid Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rapid Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rapid Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (TSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Gunner (LWOTC)|Gunner]] (GSgt), [[Ranger (LWOTC)|Ranger]] (GSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (MSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rapid Reaction&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rapid Reaction&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rapid Reaction (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (GSgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rapid Targeting&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rapid Targeting&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rapid Targeting (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rapid Targeting (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ready For Anything&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ready For Anything&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ready For Anything (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reaper&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Reaper&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Reaper (Perk) (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Reaper (Perk) (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Shinobi (LWOTC)|Shinobi]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reckoning&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Reckoning&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Reckoning (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Reckoning (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reflex&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Reflex&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Reflex (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Reflex (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Remote Start&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Remote Start&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Remote Start (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Remote Start (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rend&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rend&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rend (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rend (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rend The Marked&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rend The Marked&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rend The Marked (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Repair&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Repair&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Repair (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Repair (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Vanguard)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reposition&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Reposition&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Reposition (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Reposition (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rescue Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rescue Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rescue Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rescue Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Resilience&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Resilience&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Resilience (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Restoration&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Restoration&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Restoration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Restoration (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Retribution&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Retribution&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Retribution (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Retribution (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Return Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Return Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Return Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Revival Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Revival Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Revival Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Revival Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ripjack Slash&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ripjack Slash&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ripjack Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ripjack Slash (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Roust&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Roust&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Roust (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Roust (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ruthless&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ruthless&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ruthless (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ruthless (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Run and Gun&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Run and Gun&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Run and Gun (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Run and Gun (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Squaddie), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rupture&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rupture&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rupture (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rupture (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (GSgt), [[Ranger (LWOTC)|Ranger]] (MSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sacrifice&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sacrifice&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sacrifice (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sacrifice (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Templar)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Salvo&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Salvo&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Salvo (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Salvo (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (GSgt), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (GSgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sapper&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sapper&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sapper (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sapper (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Saturation Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Saturation Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Saturation Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Saturation Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Savior&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Savior&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Savior (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Savior (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scanning Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Scanning Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Scanning Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Scanning Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scrap Metal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Scrap Metal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Scrap Metal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Scrap Metal (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sentinel&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sentinel&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sentinel (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sentinel (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (LCpl), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[SPARK (LWOTC)|SPARK]] (Vanguard)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Serial&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Serial&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Serial (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Serial (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (MSgt), [[Reaper (LWOTC)|Reaper]] (Sgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadow&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shadow&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shadow (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shadow (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadow Grenadier&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shadow Grenadier&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shadow Grenadier (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shadow Grenadier (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadowstep&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shadowstep&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shadowstep (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shadowstep (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (Cpl), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadowstrike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shadowstrike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shadowstrike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shadowstrike (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (SSgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shield Bash&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shield Bash&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shield Bash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shield Bash (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Adept)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shooting Sharp&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shooting Sharp&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shooting Sharp (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (Cpl), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shredder&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shredder&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shredder (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shredder (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (Sgt), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (Sgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[SPARK (LWOTC)|SPARK]] (Knight)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Silent Killer&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Silent Killer&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Silent Killer (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Silent Killer (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Slash&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Slash&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Slash (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Shinobi (LWOTC)|Shinobi]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Slug Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Slug Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Slug Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Slug Shot (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Smoker&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Smoker&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Smoker (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Snap Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Snap Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Snap Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Snap Shot (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Soul Harvest&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Soul Harvest&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Soul Harvest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Soul Harvest (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Squadsight&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Squadsight&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Squadsight (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Squadsight (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (Squaddie), [[Reaper (LWOTC)|Reaper]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Steady Hands&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Steady Hands&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Steady Hands (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Steady Hands (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stiletto&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stiletto&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sting&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sting&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sting (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sting (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sting Grenades&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sting Grenades&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sting Grenades (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sting Grenades (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Street Sweeper&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Street Sweeper&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Street Sweeper (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Street Sweeper (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Strike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Strike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Strike (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Cavalier)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stun&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stun&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stun (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Stun (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stun Gunner&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stun Gunner&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stun Gunner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Stun Gunner (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stun Strike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stun Strike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stun Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Stun Strike (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Adept)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Superior Aptitude&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Superior Aptitude&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Superior Aptitude (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Warlock)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Suppression&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Suppression&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Suppression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Suppression (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (Squaddie), [[Ranger (LWOTC)|Ranger]] (SSgt), [[Technical (LWOTC)|Technical]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Survival Instinct&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Survival Instinct&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Survival Instinct (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Survival Instinct (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sustain&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sustain&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sustain (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sustain (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Disciple)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tactical Sense&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Tactical Sense&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Tactical Sense (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Tactical Sense (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (GSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (GSgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tandem Warheads&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Tandem Warheads&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Tandem Warheads (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Tandem Warheads (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (SSgt), [[Technical (LWOTC)|Technical]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Target Focus&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Target Focus&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Target Focus (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Target Focus (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Templar Shield&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Templar Shield&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ballistic Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Terrorize&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Terrorize&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Terrorize (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Terrorize (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Magus)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Thats Close Enough&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Thats Close Enough&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Thats Close Enough (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Thats Close Enough (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Threat Assessment&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Threat Assessment&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Threat Assessment (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Total Combat&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Total Combat&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Total Combat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Total Combat (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tracking&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Tracking&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Tracking (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Tracking (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tradecraft&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Tradecraft&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Tradecraft (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (GSgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Traverse Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Traverse Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Traverse Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Trench Gun&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Trench Gun&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Trench Gun (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Trench Gun (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Trench Warfare&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Trench Warfare&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Trench Warfare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Trench Warfare (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Trojan&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Trojan&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Trojan (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Trojan (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Unlimited Power&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Unlimited Power&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Unlimited Power (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Unlimited Power (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Untouchable&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Untouchable&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Untouchable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Untouchable (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (GSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Vital Point Targeting&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Vital Point Targeting&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Vital Point Targeting (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Vital Point Targeting (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Void Conduit&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Void Conduit&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Void Conduit (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Void Conduit (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Mystic)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Volatile Mix&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Volatile Mix&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Volatile Mix (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Volatile Mix (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (GSgt), [[Technical (LWOTC)|Technical]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Volt&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Volt&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Volt (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Volt (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Walk Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Walk Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Walk Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Walk Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Watch Them Run&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Watch Them Run&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Watch Them Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Watch Them Run (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Weapon Handling&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Weapon Handling&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Weapon Handling (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Weapon Handling (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Whiplash&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Whiplash&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Whiplash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Whiplash (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Whirlwind&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Whirlwind&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Whirlwind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Whirlwind (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Will To Survive&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Will To Survive&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Will To Survive (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Will To Survive (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Wrath&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Wrath&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Wrath (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Wrath (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Wrecking Ball&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Wrecking Ball&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Wrecking Ball (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Wrecking Ball (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Champion)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Zone of Control&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Zone of Control&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Zone of Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
&lt;br /&gt;
=== Pistol Perks ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Clutch Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Clutch Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Clutch Shot (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Clutch Shot (LW2)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Faceoff&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Faceoff&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Faceoff (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Faceoff (LW2)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fan Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fan Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fan Fire (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fan Fire (LW2)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Gunslinger&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Gunslinger&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Gunslinger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Gunslinger (LWOTC)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lightning Hands&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lightning Hands&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lightning Hands (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lightning Hands (LW2)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quickdraw&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Quickdraw&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Quickdraw (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Quickdraw (LW2)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Return Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Return Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Magnum (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Magnum (LWOTC)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Officer Perks ==&lt;br /&gt;
These perks are only available to [[Officers_(LWOTC)|Officers]].&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Air Controller&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Air Controller&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Air Controller (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Air Controller (LW2)/Info}}&lt;br /&gt;
Rank: Colonel (6)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Collector&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Collector&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Collector (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Collector (LW2)/Info}}&lt;br /&gt;
Rank: Major (4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combined Arms&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combined Arms&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combined Arms (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combined Arms (LW2)/Info}}&lt;br /&gt;
Rank: Field Commander (7)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Command&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Command&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Command (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Command (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Commissar&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Commissar&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Commissar (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Commissar (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Defilade&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Defilade&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Defilade (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Defilade (LW2)/Info}}&lt;br /&gt;
Rank: Lieutenant Colonel (5)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fire Discipline&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fire Discipline &amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fire Discipline (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fire Discipline (LW2)/Info}}&lt;br /&gt;
Rank: Lieutenant Colonel (5)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Focus Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Focus Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Focus Fire (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Focus Fire (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Get Some&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Get Some&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Get Some (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Get Some (LW2)/Info}}&lt;br /&gt;
Rank: First Lieutenant (2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Incoming!&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Incoming!&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Incoming (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Incoming (LW2)/Info}}&lt;br /&gt;
Rank: First Lieutenant (2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Infiltrator&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Infiltrator&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Infiltrator (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Infiltrator (LW2)/Info}}&lt;br /&gt;
Rank: Colonel (6)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Intervention&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Intervention&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Intervention (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Intervention (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Jammer&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Jammer&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Jammer (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Jammer (LW2)/Info}}&lt;br /&gt;
Rank: Captain (3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lead By Example&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lead By Example&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lead By Example (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lead By Example (LW2)/Info}}&lt;br /&gt;
Rank: Major (4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Leadership&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Leadership&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Leadership (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Leadership (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Oscar Mike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Oscar Mike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Oscar Mike (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Oscar Mike (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scavenger&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Scavenger&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Scavenger (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Scavenger (LW2)/Info}}&lt;br /&gt;
Rank: Field Commander (7)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Trial By Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Trial By Fire &amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Trial By Fire (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Trial By Fire (LW2)/Info}}&lt;br /&gt;
Rank: Captain (3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;You&#039;ll Need This&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;You&#039;ll Need This&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Take This (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Take This (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Psionic Perks ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bastion&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bastion&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bastion (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bastion (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Warlock), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Domination&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Domination&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Domination (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Domination (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Master)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fortress&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fortress&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fortress (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fortress (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Mystic), [[Templar (LWOTC)|Templar]] (Mystic)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fuse&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fuse&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fuse (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fuse (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Disciple)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Insanity&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Insanity&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Insanity (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Insanity (LWOTC)/Info}}+&lt;br /&gt;
Notes: Insanity&#039;s mind control chance was severely reduced - compared to vanilla. The most common result is now panic; the disorient chance was also lowered.&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Acolyte)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mind Merge&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Mind Merge&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Mind Merge (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Mind Merge (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Acolyte)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Null Lance&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Null Lance&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Null Lance (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Null Lance (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Magus)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Null Ward&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Null Ward&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Null Ward (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Null Ward (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Warlock)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Phase Walk&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Phase Walk&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Phase Walk (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Phase Walk (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Disciple)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quick Study&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Quick Study&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Quick Study (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Solace&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Solace&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Solace (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Solace (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Adept)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Soul Steal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Soul Steal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Soul Steal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Soul Steal (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Adept)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Soul Storm&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Soul Storm&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Soul Storm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Soul Storm (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Magus)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Soulfire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Soulfire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Soulfire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Soulfire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stasis&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stasis&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stasis (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Stasis (LWOTC)/Info}}&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;: Stasis Shield is automatically included, being able to cast Stasis on allies.&lt;br /&gt;
&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Mystic)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Void Rift&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Void Rift&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Void Rift (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Void Rift (LWOTC)/Info}}&lt;br /&gt;
Notes: Insanity&#039;s mind control chance was severely reduced - compared to vanilla. The most common result is now panic; the disorient chance was also lowered.&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Master)&lt;br /&gt;
&lt;br /&gt;
== Equipment Perks ==&lt;br /&gt;
&amp;lt;div id=&amp;quot;Overbearing Superiority&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Overbearing Superiority&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Overbearing Superiority (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Overbearing Superiority (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Assault_Rifles|Disruptor Rifle]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Vampirism&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Vampirism&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Vampirism (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Shotguns|Arashi]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mark for Death&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Mark for Death&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Mark for Death (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Mark for Death (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Sniper_Rifles|Darklance]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fatality&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fatality&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Pistols|Darkclaw]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blood Thirst (XCOM)&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Blood Thirst (XCOM)&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Blood Thirst (XCOM) (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Blood Thirst (XCOM) (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Swords|Katana]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shieldwall&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shieldwall&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shieldwall (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Armor (LWOTC)#Soldier_Armor|WAR Suit]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Grapple&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;grapple&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Soldier_Armor|Spider Suit]], [[Weapons (LWOTC)#Soldier_Armor|Wraith Suit]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Wraith&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Wraith&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Wraith (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Soldier_Armor|Spider Suit]], [[Weapons (LWOTC)#Soldier_Armor|Wraith Suit]]&lt;br /&gt;
&lt;br /&gt;
== Soldier Perks ==&lt;br /&gt;
These are basic perks all soldiers can use when applicable.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Get Up&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Get Up&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Get Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stock Strike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stock Strike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stock Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
== Enemy Perks ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Long War of the Chosen]]&lt;br /&gt;
[[Category:Perks (LWOTC)]]&lt;br /&gt;
[[Category:Overview (LWOTC)]]&lt;/div&gt;</summary>
		<author><name>Skadooshbag</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106702</id>
		<title>Chosen (LWOTC)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106702"/>
		<updated>2022-03-26T18:30:02Z</updated>

		<summary type="html">&lt;p&gt;Skadooshbag: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]&lt;br /&gt;
&lt;br /&gt;
{{Toc_(LWOTC)|40}}[[File:XCOM2_WotC_chosen_logo.png|frameless|center|Chosen|link=Chosen (LWOTC)]]&lt;br /&gt;
&lt;br /&gt;
==The Chosen==&lt;br /&gt;
The chosen are unique enemies granted powers by the elders and are a serioues threat against XCOM. They are not to be taken lightly and can cause serious set backs. Compared to WotC, they now act more like raid bosses so expect a tough fight and to not always be able to take them out quickly before they can cause problems.&lt;br /&gt;
&lt;br /&gt;
===Basic Mechanics===&lt;br /&gt;
====Appearances====&lt;br /&gt;
The chosen first appear at Force Level 3 and can be discovered upon meeting them in a mission or contacting a region under their control. The chosen upgrades to T2 at FL9, T3 at FL14, and T4 at FL20.&lt;br /&gt;
Due to their increased strength and increased focus on having tough engagements, their appearance decreases the amount of enemies present and is limited to the following missions:&lt;br /&gt;
* Intel Raids&lt;br /&gt;
* Supply Convoy Retaliation&lt;br /&gt;
* Recruit Raids&lt;br /&gt;
* Haven attacks/defense (Full Retaliations)&lt;br /&gt;
* Haven invasions&lt;br /&gt;
* Chosen Avenger Assaults&lt;br /&gt;
* Chosen Citadel Assaults&lt;br /&gt;
&lt;br /&gt;
====Keen====&lt;br /&gt;
Chosen are much tougher and it is expected to take some wounds and you may even lose some soldiers. With that, when they are present in the field, no soldiers can die and will always bleedout allowing you a chance to save them. But if you don&#039;t get the soldier back up, the chosen can capture them from any range (they do not leave the field afterwards) but it requires their full turn allowing you additional time to eliminate them.&lt;br /&gt;
&lt;br /&gt;
====Reactions====&lt;br /&gt;
The chosen now gain a &amp;quot;prime reaction&amp;quot; granting them an additional action when damaged but is limited to only select abilities. They are allowed to move or [[Perk_List_(LWOTC)#Combat_Readiness|Combat Readiness]] which grants 10 aim and 10 defense while in cover and can remove the maim effect. This option can be disabled through the second wave.&lt;br /&gt;
&lt;br /&gt;
====Immunities====&lt;br /&gt;
The chosen are immune to any negative mental effects, frost, critical attacks.&lt;br /&gt;
&lt;br /&gt;
====Weaknesses====&lt;br /&gt;
The chosen no longer have any general weaknesses but take 25% additional damage from their respective advesary hero faction.&lt;br /&gt;
&lt;br /&gt;
===Strategy Layer===&lt;br /&gt;
In the strategy layer, the chosen can perform various activites for the month which can be viewed in the chosen screen acessible in the geoscape. Their available activities is based on their current knowledge level, ranging from 0-100. The chosen passively gains 9 knowledge at every supply drop and an additional 4 whenever they successfully kidnap a soldier. The following is a list of available activities chosen can accomplish:&lt;br /&gt;
* Training : At the end of the month, they gain a new strength empowering them&lt;br /&gt;
* Retribution : Requires at least 25 knowledge. Attack a region reducing the haven&#039;s effectiveness by 20% for 21 days and gain 5 knowledge. Can be performed up to two times from a given chosen but only three can be performed all together.&lt;br /&gt;
* Dark Event : Requires at least 50 knowledge. The chosen activates another dark event.&lt;br /&gt;
* Sabotage : Requires at least 75 knowledge. The chosen can perform various activites disrupting xcom:&lt;br /&gt;
** Delay research by 12 days&lt;br /&gt;
** Can steal 8-10 weapon upgrades but requires at least 8 upgrades to activate.&lt;br /&gt;
** Can steal 5-10 elerium cores but requires at least 5 cores to activate.&lt;br /&gt;
** Can steal 5-10 datapads but requires at least 5 datapads to activate.&lt;br /&gt;
** Can inflict &amp;quot;fear of chosen&amp;quot; to 10 random soldiers&lt;br /&gt;
** Increase current wound times by 10 days&lt;br /&gt;
* Assault the avenger : Requires at least 100 knowledge. Launch an assault against the avenger that occurs in 2-10 days.&lt;br /&gt;
&lt;br /&gt;
==The Assassin==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenAssassin.png|frameless|center|The Assassin|link=Chosen (LWOTC)#The Assassin]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Now a close-combat menace, the Assassin is a juggernaut that will run towards you and slash you whenever possible. Her initially-low, but ever-increasing damage cannot be underestimated.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Vanishing Wind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Impact Compensation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Harbor Wave (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Hit and Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D={{Blind Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3A={{Bending Reed (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Blood Thirst Chosen (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Unstoppable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Cutthroat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Precise Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{Bladestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* She takes further and further reduced damage with each successive attack, so try to cram as much damage as possible into as few attacks as possible as early as possible.&lt;br /&gt;
*If she is standing next to a soldier or rebel at the time, she &#039;&#039;will&#039;&#039; use her turn or Chosen reaction to slash. Thus it is recommended to mainly bring soldiers decently capable of attacking her from outside her movement range.&lt;br /&gt;
** If, however, she is not adjacent to a valid slash target during her turn or action, she will use it to move towards the closest such target; thus it is advisable to dust off the &amp;quot;Berserker pong&amp;quot; strategies you used in the first game.&lt;br /&gt;
* She has both Bladestorm &#039;&#039;and&#039;&#039; Close Combat Specialist (which will trigger even when she is targeted by &#039;&#039;someone else&#039;s&#039;&#039; CCS), so Assaults an Shinobis are not recommended.&lt;br /&gt;
&lt;br /&gt;
==The Hunter==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenHunter.png|frameless|center|The Hunter|link=Chosen (LWOTC)#The Hunter]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Hunter is the master of long range combat, constantly keeping distance from your troops while taking them down with highly accurate fire. Weak at close combat, but is not to be underestimated..&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Disabler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Flashbang (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Farsight (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Quickdraw (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Ready For Anything (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Low Profile (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Executioner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Lightning Hands (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G=&lt;br /&gt;
|Tier2H=&lt;br /&gt;
|Tier2I=&lt;br /&gt;
|Tier2J=&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Infernal Fury (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Faceoff (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G=&lt;br /&gt;
|Tier3H=&lt;br /&gt;
|Tier3I=&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* By far the most irritating thing about him is his Ready For Anything ability, which is exacerbated by his very long sight range and exceedingly high aim and damage. Thus it is highly recommended to bring soldiers with abilities that nullify or bypass overwatch, such as Interference, Combat Protocol, Lightning Reflexes, Shadowstep, or Phasewalk.&lt;br /&gt;
&lt;br /&gt;
==The Warlock==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenWarlock.png|frameless|center|The Warlock|link=Chosen (LWOTC)#The Warlock]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Elder&#039;s greatest champion is an incredibly dangerous support unit and the king of mid range combat, capable of completely disabling your troops and heavily strengthening his.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C=&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Teleport Ally (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Warlock&#039;s Greatest Champion (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Summon Follower&#039;s (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Mind Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Mind Scorch (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C=&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Cool Under Pressure (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{High Voltage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Light &#039;Em Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Aggression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3A={{Avenger  (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Terrorize (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Overbearing Superiority (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* Warlock&#039;s Greatest Champion will usually be used on a target viable for skulljacking, so it&#039;s recommended to bring one along.&lt;br /&gt;
** Barring that, the Psi Troopers&#039; Soulfire attack is also very useful here, since it bypasses the ablative hit points bestowed on the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Long War of the Chosen]]&lt;/div&gt;</summary>
		<author><name>Skadooshbag</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106701</id>
		<title>Chosen (LWOTC)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106701"/>
		<updated>2022-03-24T22:48:30Z</updated>

		<summary type="html">&lt;p&gt;Skadooshbag: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]&lt;br /&gt;
&lt;br /&gt;
{{Toc_(LWOTC)|40}}[[File:XCOM2_WotC_chosen_logo.png|frameless|center|Chosen|link=Chosen (LWOTC)]]&lt;br /&gt;
&lt;br /&gt;
==The Chosen==&lt;br /&gt;
The chosen are unique enemies granted powers by the elders and are a serioues threat against XCOM. They are not to be taken lightly and can cause serious set backs. Compared to WotC, they now act more like raid bosses so expect a tough fight and to not always be able to take them out quickly before they can cause problems.&lt;br /&gt;
&lt;br /&gt;
===Basic Mechanics===&lt;br /&gt;
====Appearances====&lt;br /&gt;
The chosen first appear at Force Level 3 and can be discovered upon meeting them in a mission or contacting a region under their control. The chosen upgrades to T2 at FL9, T3 at FL14, and T4 at FL20.&lt;br /&gt;
Due to their increased strength and increased focus on having tough engagements, their appearance decreases the amount of enemies present and is limited to the following missions:&lt;br /&gt;
* Intel Raids&lt;br /&gt;
* Supply Convoy Retaliation&lt;br /&gt;
* Recruit Raids&lt;br /&gt;
* Haven attacks/defense (Full Retaliations)&lt;br /&gt;
* Haven invasions&lt;br /&gt;
* Chosen Avenger Assaults&lt;br /&gt;
* Chosen Citadel Assaults&lt;br /&gt;
&lt;br /&gt;
====Keen====&lt;br /&gt;
Chosen are much tougher and it is expected to take some wounds and you may even lose some soldiers. With that, when they are present in the field, no soldiers can die and will always bleedout allowing you a chance to save them. But if you don&#039;t get the soldier back up, the chosen can capture them from any range (they do not leave the field afterwards) but it requires their full turn allowing you additional time to eliminate them.&lt;br /&gt;
&lt;br /&gt;
====Reactions====&lt;br /&gt;
The chosen now gain a &amp;quot;prime reaction&amp;quot; granting them an additional action when damaged but is limited to only select abilities. They are allowed to move or [[Perk_List_(LWOTC)#Combat_Readiness|Combat Readiness]] which grants 10 aim and 10 defense while in cover and can remove the maim effect. This option can be disabled through the second wave.&lt;br /&gt;
&lt;br /&gt;
====Immunities====&lt;br /&gt;
The chosen are immune to any negative mental effects, frost, critical attacks.&lt;br /&gt;
&lt;br /&gt;
====Weaknesses====&lt;br /&gt;
The chosen no longer have any general weaknesses but take 25% additional damage from their respective advesary hero faction.&lt;br /&gt;
&lt;br /&gt;
===Strategy Layer===&lt;br /&gt;
In the strategy layer, the chosen can perform various activites for the month which can be viewed in the chosen screen acessible in the geoscape. Their available activities is based on their current knowledge level, ranging from 0-100. The chosen passively gains 9 knowledge at every supply drop and an additional 4 whenever they successfully kidnap a soldier. The following is a list of available activities chosen can accomplish:&lt;br /&gt;
* Training : At the end of the month, they gain a new strength empowering them&lt;br /&gt;
* Retribution : Requires at least 25 knowledge. Attack a region reducing the haven&#039;s effectiveness by 20% for 21 days and gain 5 knowledge. Can be performed up to two times from a given chosen but only three can be performed all together.&lt;br /&gt;
* Dark Event : Requires at least 50 knowledge. The chosen activates another dark event.&lt;br /&gt;
* Sabotage : Requires at least 75 knowledge. The chosen can perform various activites disrupting xcom:&lt;br /&gt;
** Delay research by 12 days&lt;br /&gt;
** Can steal 8-10 weapon upgrades but requires at least 8 upgrades to activate.&lt;br /&gt;
** Can steal 5-10 elerium cores but requires at least 5 cores to activate.&lt;br /&gt;
** Can steal 5-10 datapads but requires at least 5 datapads to activate.&lt;br /&gt;
** Can inflict &amp;quot;fear of chosen&amp;quot; to 10 random soldiers&lt;br /&gt;
** Increase current wound times by 10 days&lt;br /&gt;
* Assault the avenger : Requires at least 100 knowledge. Launch an assault against the avenger that occurs in 2-10 days.&lt;br /&gt;
&lt;br /&gt;
==The Assassin==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenAssassin.png|frameless|center|The Assassin|link=Chosen (LWOTC)#The Assassin]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Now a close-combat menace, the Assassin is a juggernaut that will run towards you and slash you whenever possible. Her initially-low, but ever-increasing damage cannot be underestimated.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Vanishing Wind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Impact Compensation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Harbor Wave (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Hit and Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D={{Blind Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3A={{Bending Reed (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Blood Thirst Chosen (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Unstoppable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Cutthroat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Precise Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{Bladestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* She takes further and further reduced damage with each successive attack, so try to cram as much damage as possible into as few attacks as possible as early as possible.&lt;br /&gt;
&lt;br /&gt;
==The Hunter==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenHunter.png|frameless|center|The Hunter|link=Chosen (LWOTC)#The Hunter]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Hunter is the master of long range combat, constantly keeping distance from your troops while taking them down with highly accurate fire. Weak at close combat, but is not to be underestimated..&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Disabler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Flashbang (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Farsight (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Quickdraw (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Ready For Anything (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Low Profile (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Executioner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Lightning Hands (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G=&lt;br /&gt;
|Tier2H=&lt;br /&gt;
|Tier2I=&lt;br /&gt;
|Tier2J=&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Infernal Fury (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Faceoff (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G=&lt;br /&gt;
|Tier3H=&lt;br /&gt;
|Tier3I=&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* By far the most irritating thing about him is his Ready For Anything ability, which is exacerbated by his very long sight range and exceedingly high aim and damage. Thus it is highly recommended to bring soldiers with abilities that nullify or bypass overwatch, such as Interference, Combat Protocol, Lightning Reflexes, Shadowstep, or Phasewalk.&lt;br /&gt;
&lt;br /&gt;
==The Warlock==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenWarlock.png|frameless|center|The Warlock|link=Chosen (LWOTC)#The Warlock]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Elder&#039;s greatest champion is an incredibly dangerous support unit and the king of mid range combat, capable of completely disabling your troops and heavily strengthening his.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C=&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Teleport Ally (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Warlock&#039;s Greatest Champion (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Summon Follower&#039;s (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Mind Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Mind Scorch (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C=&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Cool Under Pressure (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{High Voltage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Light &#039;Em Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Aggression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3A={{Avenger  (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Terrorize (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Overbearing Superiority (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* Warlock&#039;s Greatest Champion will usually be used on a target viable for skulljacking, so it&#039;s recommended to bring one along.&lt;br /&gt;
** Barring that, the Psi Troopers&#039; Soulfire attack is also very useful here, since it bypasses the ablative hit points bestowed on the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Long War of the Chosen]]&lt;/div&gt;</summary>
		<author><name>Skadooshbag</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106695</id>
		<title>Chosen (LWOTC)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106695"/>
		<updated>2022-03-24T14:56:34Z</updated>

		<summary type="html">&lt;p&gt;Skadooshbag: /* Tips */ better wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]&lt;br /&gt;
&lt;br /&gt;
{{Toc_(LWOTC)|40}}[[File:XCOM2_WotC_chosen_logo.png|frameless|center|Chosen|link=Chosen (LWOTC)]]&lt;br /&gt;
&lt;br /&gt;
==The Chosen==&lt;br /&gt;
The chosen are unique enemies granted powers by the elders and are a serioues threat against XCOM. They are not to be taken lightly and can cause serious set backs. Compared to WotC, they now act more like raid bosses so expect a tough fight and to not always be able to take them out quickly before they can cause problems.&lt;br /&gt;
&lt;br /&gt;
===Basic Mechanics===&lt;br /&gt;
====Appearances====&lt;br /&gt;
The chosen first appear at Force Level 3 and can be discovered upon meeting them in a mission or contacting a region under their control. The chosen upgrades to T2 at FL9, T3 at FL14, and T4 at FL20.&lt;br /&gt;
Due to their increased strength and increased focus on having tough engagements, their appearance decreases the amount of enemies present and is limited to the following missions:&lt;br /&gt;
* Intel Raids&lt;br /&gt;
* Supply Convoy Retaliation&lt;br /&gt;
* Recruit Raids&lt;br /&gt;
* Haven attacks/defense (Full Retaliations)&lt;br /&gt;
* Haven invasions&lt;br /&gt;
* Chosen Avenger Assaults&lt;br /&gt;
* Chosen Citadel Assaults&lt;br /&gt;
&lt;br /&gt;
====Keen====&lt;br /&gt;
Chosen are much tougher and it is expected to take some wounds and you may even lose some soldiers. With that, when they are present in the field, no soldiers can die and will always bleedout allowing you a chance to save them. But if you don&#039;t get the soldier back up, the chosen can capture them from any range (they do not leave the field afterwards) but it requires their full turn allowing you additional time to eliminate them.&lt;br /&gt;
&lt;br /&gt;
====Reactions====&lt;br /&gt;
The chosen now gain a &amp;quot;prime reaction&amp;quot; granting them an additional action when damaged but is limited to only select abilities. They are allowed to move or [[Perk_List_(LWOTC)#Combat_Readiness|Combat Readiness]] which grants 10 aim and 10 defense while in cover and can remove the maim effect. This option can be disabled through the second wave.&lt;br /&gt;
&lt;br /&gt;
====Immunities====&lt;br /&gt;
The chosen are immune to any negative mental effects, frost, critical attacks.&lt;br /&gt;
&lt;br /&gt;
====Weaknesses====&lt;br /&gt;
The chosen no longer have any general weaknesses but take 25% additional damage from their respective advesary hero faction.&lt;br /&gt;
&lt;br /&gt;
===Strategy Layer===&lt;br /&gt;
In the strategy layer, the chosen can perform various activites for the month which can be viewed in the chosen screen acessible in the geoscape. Their available activities is based on their current knowledge level, ranging from 0-100. The chosen passively gains 9 knowledge at every supply drop and an additional 4 whenever they successfully kidnap a soldier. The following is a list of available activities chosen can accomplish:&lt;br /&gt;
* Training : At the end of the month, they gain a new strength empowering them&lt;br /&gt;
* Retribution : Requires at least 25 knowledge. Attack a region reducing the haven&#039;s effectiveness by 20% for 21 days and gain 5 knowledge. Can be performed up to two times from a given chosen but only three can be performed all together.&lt;br /&gt;
* Dark Event : Requires at least 50 knowledge. The chosen activates another dark event.&lt;br /&gt;
* Sabotage : Requires at least 75 knowledge. The chosen can perform various activites disrupting xcom:&lt;br /&gt;
** Delay research by 12 days&lt;br /&gt;
** Can steal 8-10 weapon upgrades but requires at least 8 upgrades to activate.&lt;br /&gt;
** Can steal 5-10 elerium cores but requires at least 5 cores to activate.&lt;br /&gt;
** Can steal 5-10 datapads but requires at least 5 datapads to activate.&lt;br /&gt;
** Can inflict &amp;quot;fear of chosen&amp;quot; to 10 random soldiers&lt;br /&gt;
** Increase current wound times by 10 days&lt;br /&gt;
* Assault the avenger : Requires at least 100 knowledge. Launch an assault against the avenger that occurs in 2-10 days.&lt;br /&gt;
&lt;br /&gt;
==The Assassin==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenAssassin.png|frameless|center|The Assassin|link=Chosen (LWOTC)#The Assassin]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Now a close-combat menace, the Assassin is a juggernaut that will run towards you and slash you whenever possible. Her initially-low, but ever-increasing damage cannot be underestimated.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Vanishing Wind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Impact Compensation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Harbor Wave (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Hit and Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D={{Blind Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3A={{Bending Reed (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Blood Thirst Chosen (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Unstoppable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Cutthroat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Precise Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{Bladestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
&lt;br /&gt;
==The Hunter==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenHunter.png|frameless|center|The Hunter|link=Chosen (LWOTC)#The Hunter]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Hunter is the master of long range combat, constantly keeping distance from your troops while taking them down with highly accurate fire. Weak at close combat, but is not to be underestimated..&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Disabler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Flashbang (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Farsight (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Quickdraw (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Ready For Anything (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Low Profile (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Executioner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Lightning Hands (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G=&lt;br /&gt;
|Tier2H=&lt;br /&gt;
|Tier2I=&lt;br /&gt;
|Tier2J=&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Infernal Fury (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Faceoff (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G=&lt;br /&gt;
|Tier3H=&lt;br /&gt;
|Tier3I=&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* By far the most irritating thing about him is his Ready For Anything ability, which is exacerbated by his very long sight range and exceedingly high aim and damage. Thus it is highly recommended to bring soldiers with abilities that nullify or bypass overwatch, such as Interference, Combat Protocol, Lightning Reflexes, Shadowstep, or Phasewalk.&lt;br /&gt;
&lt;br /&gt;
==The Warlock==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenWarlock.png|frameless|center|The Warlock|link=Chosen (LWOTC)#The Warlock]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Elder&#039;s greatest champion is an incredibly dangerous support unit and the king of mid range combat, capable of completely disabling your troops and heavily strengthening his.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C=&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Teleport Ally (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Warlock&#039;s Greatest Champion (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Summon Follower&#039;s (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Mind Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Mind Scorch (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C=&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Cool Under Pressure (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{High Voltage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Light &#039;Em Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Aggression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3A={{Avenger  (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Terrorize (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Overbearing Superiority (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* Warlock&#039;s Greatest Champion will usually be used on a target viable for skulljacking, so it&#039;s recommended to bring one along.&lt;br /&gt;
** Barring that, the Psi Troopers&#039; Soulfire attack is also very useful here, since it bypasses the ablative hit points bestowed on the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Long War of the Chosen]]&lt;/div&gt;</summary>
		<author><name>Skadooshbag</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Perk_List_(LWOTC)&amp;diff=106694</id>
		<title>Perk List (LWOTC)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Perk_List_(LWOTC)&amp;diff=106694"/>
		<updated>2022-03-24T14:50:52Z</updated>

		<summary type="html">&lt;p&gt;Skadooshbag: /* Class Perks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Toc_(LWOTC)|70}}[[Long War of the Chosen]] includes numerous changes to existing perks from [[Long War 2]], as well as introducing new ones. This page provides a quick-reference on all perks currently relevant to gameplay, as well as a repository for wiki contributors.&lt;br /&gt;
&lt;br /&gt;
== Class Perks ==&lt;br /&gt;
Some of these abilities can also be learned using AP (Ability Points) after building the [[Training Center (LWOTC)|Training Center]].&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Adaptive Aim&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Adaptive Aim&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Adaptive Aim (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Adaptive Aim (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Aspirant)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Aggression&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Aggression&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Aggression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Aggression (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (SSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (Sgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (TSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Aid Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Aid Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Aid Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Aid Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Aim&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Aim&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Aim (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Aim (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Aim Assist&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Aim Assist&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Aim Assist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;: Either the Holotargeter or the Holo Targeting perk works for this perk.&lt;br /&gt;
&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Airdrop&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Airdrop&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Airdrop (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Airdrop (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (SSgt)&lt;br /&gt;
&lt;br /&gt;
The grenade bestowed by this ability is actually a plasma grenade.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Alpha Mike Foxtrot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Alpha Mike Foxtrot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Alpha Mike Foxtrot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Amplify&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Amplify&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Amplify (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Amplify (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Acolyte)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arc Pulser&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Arc Pulser&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Arc Pulser (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Arc Pulser (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arsenal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Arsenal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Arsenal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Arsenal (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Squire)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Apex Predator&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Apex Predator&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Apex Predator (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Apotheosis&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Apotheosis&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Apotheosis (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Apotheosis (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Master)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arc Welder&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Arc Welder&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Arc Welder (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Arc Welder (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Area Suppression&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Area Suppression&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Area Suppression (LWOTC)| b_name = 1 | b_descr = 0 | b_info = 0}}&lt;br /&gt;
&#039;&#039;Fire a barrage that pins down multiple targets within a 4-tile radius, granting reaction fire against anyone that moves, and imposing a -25 penalty to all targets&#039; aim until suppression is removed. Cannot be used when concealed.&#039;&#039;&lt;br /&gt;
    {{Area Suppression (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arc Wave&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Arc Wave&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Arc Wave (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Arc Wave (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Warlock)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Avenger&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Avenger&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Avenger (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Banish&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Banish&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Banish (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Banish (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Battlefield Awareness&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Battlefield Awareness&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Battlefield Awareness (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Battlefield Awareness (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Battlelord&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Battlelord&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Battlelord (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Battlelord (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (MSgt)&lt;br /&gt;
&lt;br /&gt;
This perk&#039;s description is poorly-worded. It allows you to take a separate action after the turn of each &#039;&#039;individual&#039;&#039; enemy you see, much like an Alien Ruler.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Biggest Booms&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Biggest Booms&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Biggest Booms (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Biggest Booms (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (TSgt), [[Technical (LWOTC)|Technical]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blademaster&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Blademaster&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Blademaster (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Blademaster (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bladestorm&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bladestorm&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bladestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bladestorm (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (SSgt), [[Templar (LWOTC)|Templar]] (Magus)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blinding Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Blinding Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Blinding Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Blinding Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blood Trail&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Blood Trail&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Blood Trail (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Blood Trail (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bluescreen Bombs&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bluescreen Bombs&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bluescreen Bombs (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bluescreen Bombs (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bluescreen Knives&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bluescreen Knives&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bluescreen Knives (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Body Shield&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Body Shield&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Body Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Body Shield (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Knight)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bombard&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bombard&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bombard (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bombard (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Paladin)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bombardier&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bombardier&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bombardier (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bombardier (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Boosted Cores&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Boosted Cores&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Boosted Cores (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Boosted Cores (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Sgt), [[Technical (LWOTC)|Technical]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Both Barrels&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Both Barrels&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Both Barrels (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Both Barrels (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Brawler&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Brawler&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Brawler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Brawler (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Adept)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bring &#039;Em On&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bring &#039;Em On&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bring &#039;Em On (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bring &#039;Em On (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (GSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (TSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Brutality&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Brutality&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Brutality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Brutality (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bulwark&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bulwark&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bulwark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bulwark (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Cavalier)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bunker Buster&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bunker Buster&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bunker Buster (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bunker Buster (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Burnout&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Burnout&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Burnout (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Burnout (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Capacitor Discharge&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Capacitor Discharge&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Capacitor Discharge (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Capacitor Discharge (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Center Mass&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Center Mass&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Center Mass (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Center Mass (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Cpl), [[Gunner (LWOTC)|Gunner]] (LCpl), [[Ranger (LWOTC)|Ranger]] (Sgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (Cpl), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Chain Lightning&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Chain Lightning&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Chain Lightning (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Chain Lightning (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Chain Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Chain Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Chain Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Chain Shot (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (TSgt), [[Gunner (LWOTC)|Gunner]] (SSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Channel&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Channel&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Channel (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Channel (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Mystic)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Channeling Field&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Channeling Field&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Channeling Field (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Channeling Field (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Paladin)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cheap Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Cheap Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Cheap Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Cheap Shot (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Close and Personal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Close and Personal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Close and Personal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Close and Personal (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Cpl), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (LCpl), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Close Combat Specialist&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Close Combat Specialist&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Close Combat Specialist (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (GSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Close Encounters&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Close Encounters&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Close Encounters (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Close Encounters (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (TSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Awareness&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combat Awareness&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combat Awareness (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combat Awareness (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Aspirant)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Engineer&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combat Engineer&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combat Engineer (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combat Engineer (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (MSgt), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Fitness&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combat Fitness&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combat Fitness (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (MSgt), [[Ranger (LWOTC)|Ranger]] (MSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Presence&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combat Presence&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combat Presence (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combat Presence (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combat Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combat Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combat Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combatives&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combatives&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combatives (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combatives (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (LCpl), [[Shinobi (LWOTC)|Shinobi]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Conceal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Conceal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Conceal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Conceal (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Shinobi (LWOTC)|Shinobi]] (MSgt), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Concentration&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Concentration&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Concentration (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Concussion Rocket&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Concussion Rocket&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Concussion Rocket (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Concussion Rocket (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cool Under Pressure&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Cool Under Pressure&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Cool Under Pressure (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (TSgt), [[Ranger (LWOTC)|Ranger]] (Sgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (TSgt), [[SPARK (LWOTC)|SPARK]] (Paladin)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Coup de Grace&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Coup de Grace&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Coup de Grace (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Coup de Grace (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (MSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Covering Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Covering Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Covering Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Covering Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (Cpl), [[Specialist (LWOTC)|Specialist]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Covert&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Covert&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Covert (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Covert (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Shinobi (LWOTC)|Shinobi]] (Sgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Crippling Strike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Crippling Strike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Crippling Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Crippling Strike (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Crusader&#039;s Rage&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Crusader&#039;s Rage&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Crusader&#039;s Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Crusader&#039;s Rage (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4), [[Templar (LWOTC)|Templar]] (Warlock)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cutthroat&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Cutthroat&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Cutthroat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (Sgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cyclic Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Cyclic Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Cyclic Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Cyclic Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (TSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Damage Control&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Damage Control&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Damage Control (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Champion)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Damn Good Ground&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Damn Good Ground&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Damn Good Ground (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Damn Good Ground (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (Cpl), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Danger Zone&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Danger Zone&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Danger Zone (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Deadeye&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Deadeye&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Deadeye (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Deadeye (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (TSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Death Dealer&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Death Dealer&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Death Dealer (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Death Dealer (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Death From Above&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Death From Above&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Death From Above (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Death From Above (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (LCpl), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dedication&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Dedication&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Dedication (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Dedication (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Deep Cover&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Deep Cover&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Deep Cover (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Deep Cover (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Demolition&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Demolition&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Demolition (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Demolition (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dense Smoke&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Dense Smoke&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Dense Smoke (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Dense Smoke (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Disabling Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Disabling Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Disabling Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Disabling Shot (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (GSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Disassembly&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Disassembly&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Disassembly (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Double Tap&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Double Tap&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Double Tap (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Double Tap (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (MSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Electroshock&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Electroshock&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Electroshock (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Electroshock (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Evasive&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Evasive&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Evasive (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Evasive (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (TSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ever Vigilant&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ever Vigilant&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ever Vigilant (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ever Vigilant (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (LCpl), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (SSgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Executioner&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Executioner&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Executioner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (SSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (Cpl), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Extra Conditioning&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Extra Conditioning&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Extra Conditioning (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Failsafe&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Failsafe&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Failsafe (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Field Medic&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Field Medic&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Field Medic (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Field Medic (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (SSgt), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Field Surgeon&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Field Surgeon&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Field Surgeon (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Field Surgeon (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fire and Steel&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fire and Steel&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fire and Steel (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fire and Steel (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fire in the Hole&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fire in the Hole&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fire in the Hole (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fire in the Hole (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Firestorm&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Firestorm&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Firestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Firestorm (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Flashbanger&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Flashbanger&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Flashbanger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fleche&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fleche&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fleche (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fleche (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Flush&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Flush&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Flush (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Flush (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (Cpl), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Focus&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Focus&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Focus (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Focus (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Formidable&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Formidable&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Formidable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Formidable (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (SSgt), [[Grenadier (LWOTC)|Grenadier]] (Sgt), [[Gunner (LWOTC)|Gunner]] (Cpl), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (SSgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (SSgt), [[Templar (LWOTC)|Templar]] (XCOM Tier 2), [[SPARK (LWOTC)|SPARK]] (Aspirant)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fortify&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fortify&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fortify (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fortify (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Sgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (SSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (Cpl), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Full Kit&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Full Kit&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Full Kit (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Full Kit (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (MSgt), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Full Override&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Full Override&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Full Override (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Full Override (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Full Throttle&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Full Throttle&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Full Throttle (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Full Throttle (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ghost&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ghost&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ghost (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ghost (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Master)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ghost Grenade&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ghost Grenade&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ghost Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ghost Grenade (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (MSgt), [[Reaper (LWOTC)|Reaper]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ghostwalker&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ghostwalker&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ghostwalker (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ghostwalker (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Grapple (Skirmisher)&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Grapple (Skirmisher)&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Skirmisher Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Skirmisher Grapple (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Grazing Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Grazing Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Grazing Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (LCpl), [[Ranger (LWOTC)|Ranger]] (TSgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Greater Padding&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Greater Padding&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Greater Padding (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Greater Padding (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hack&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hack&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hack (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hack (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Squaddie), [[SPARK (LWOTC)|SPARK]] (Squire)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hail of Bullets&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hail of Bullets&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hail of Bullets (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hail of Bullets (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (Sgt), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hard Target&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hard Target&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hard Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hard Target (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (Sgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Haywire Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Haywire Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Haywire Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Haywire Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;HEAT Warheads&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;HEAT Warheads&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{HEAT Warheads (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{HEAT Warheads (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (SSgt), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Heavy Weapons&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Heavy Weapons&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Heavy Weapons (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Heavy Weapons (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Heavy Ordnance&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Heavy Ordnance&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Heavy Ordnance (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Heavy Ordnance (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;HiDef Holo&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;HiDef Holo&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{HiDef Holo (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{HiDef Holo (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hipfire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hipfire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hipfire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hipfire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hit and Run&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hit and Run&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hit and Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hit and Run (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (TSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (TSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Holo Targeting&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Holo Targeting&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Holo Targeting (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Holo Targeting (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[SPARK (LWOTC)|SPARK]] (Cavalier)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Holotarget&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Holotarget&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Holotarget (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Holotarget (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Homing Mine&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Homing Mine&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Homing Mine (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Homing Mine (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hunter Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hunter Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hunter Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Hunter Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Templar)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hunter&#039;s Instincts&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Hunter&#039;s Instincts&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (GSgt), [[Shinobi (LWOTC)|Shinobi]] (GSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Impact Compensation&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Impact Compensation&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Impact Compensation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Magus)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Impact Fields&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Impact Fields&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Impact Fields (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Impact Fields (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Templar)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Impersonal Edge&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Impersonal Edge&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Impersonal Edge (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Implacable&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Implacable&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Implacable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Implacable (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (TSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (Sgt), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Impulse&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Impulse&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Impulse (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Incinerator&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Incinerator&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Incinerator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Incinerator (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Independent Tracking&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Independent Tracking&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Independent Tracking (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Independent Tracking (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Indomitable&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Indomitable&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Indomitable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Indomitable (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Acolyte)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Infighter&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Infighter&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Infighter (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Inspire Agility&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Inspire Agility&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Inspire Agility (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Inspire Agility (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Interference&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Interference&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Interference (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Interference (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Interrupt&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Interrupt&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Interrupt (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Interrupt (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Intimidate&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Intimidate&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Intimidate (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Intimidate (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Vanguard)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Invert&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Invert&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Invert (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Invert (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Acolyte)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ionic Storm&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ionic Storm&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ionic Storm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ionic Storm (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Master)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Iron Curtain&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Iron Curtain&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Iron Curtain (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Iron Curtain (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (SSgt), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Javelin Rockets&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Javelin Rockets&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Javelin Rockets (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Judgement&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Judgement&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Judgement (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Judgement (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Justice&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Justice&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Justice (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Justice (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Kill Zone&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Kill Zone&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Kill Zone (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Kill Zone (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (GSgt), [[Ranger (LWOTC)|Ranger]] (MSgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (MSgt), [[Technical (LWOTC)|Technical]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Killer Instinct&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Killer Instinct&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Killer Instinct (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Knife Encounters&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Knife Encounters&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Knife Encounters (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Knife Encounters (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Knife Fighter&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Knife Fighter&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Knife Fighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Knife Fighter (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Knife Juggler&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Knife Juggler&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Knife Juggler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Launch Grenade&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Launch Grenade&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Launch Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Launch Grenade (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lead The Target&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lead The Target&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lead The Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lead The Target (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lethal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lethal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lethal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (MSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4), [[Skirmisher (LWOTC)|Skirmisher]] (MSgt), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lick Your Wounds&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lick Your Wounds&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lick Your Wounds (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lick Your Wounds (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Light &#039;Em Up&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Light &#039;Em Up&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Light &#039;Em Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (Squaddie), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lightning Reflexes&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lightning Reflexes&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lightning Reflexes (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lightning Reflexes (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (LCpl), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lightning Slash&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lightning Slash&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lightning Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lightning Slash (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 4), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Like Lightning&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Like Lightning&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Like Lightning (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Like Lightning (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lingering Shadow&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lingering Shadow&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lingering Shadow (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lingering Shadow (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lock N Load&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lock N Load&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lock N Load (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lockdown&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lockdown&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lockdown (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lockdown (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Locked On&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Locked On&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Locked On (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Locked On (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (Cpl), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lone Wolf&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lone Wolf&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lone Wolf (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lone Wolf (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (Sgt), [[Shinobi (LWOTC)|Shinobi]] (LCpl), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Long Watch&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Long Watch&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Long Watch (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Long Watch (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Low Profile&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Low Profile&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Low Profile (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (SSgt), [[Shinobi (LWOTC)|Shinobi]] (SSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Maim&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Maim&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Maim (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Maim (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Manual Override&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Manual Override&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Manual Override (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Manual Override (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Marauder&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Marauder&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Marauder (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Marauder (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mayhem&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Mayhem&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Mayhem (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mechanical Chassis&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Mechanical Chassis&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Mechanical Chassis (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Squire)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Medical Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Medical Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Medical Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Medical Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Momentum&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Momentum&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Momentum (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Multitargeting&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Multitargeting&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Multitargeting (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Multitargeting (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Napalm-X&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Napalm-X&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Napalm-X (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Napalm-X (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Needle&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Needle&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Needle (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Needle (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Needle Grenades&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Needle Grenades&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Needle Grenades (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Needle Grenades (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Neutralizing Agents&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Neutralizing Agents&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Neutralizing Agents (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Neutralizing Agents (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;None Shall Pass&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;None Shall Pass&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{None Shall Pass (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{None Shall Pass (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Nova&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Nova&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Nova (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Nova (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Champion)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;One For All&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;One For All&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{One For All (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Open Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Open Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Open Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Overcharge&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Overcharge&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Overcharge (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Overcharge (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Disciple)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Overdrive&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Overdrive&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Overdrive (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Overdrive (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Squire)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Overkill&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Overkill&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Packmaster&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Packmaster&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Packmaster (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Packmaster (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (GSgt), [[Skirmisher (LWOTC)|Skirmisher]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Paramedic&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Paramedic&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Paramedic (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (Cpl), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Parkour&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Parkour&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Parkour (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Parkour (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Phantom&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Phantom&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Phantom (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Phantom (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (Cpl), [[Shinobi (LWOTC)|Shinobi]] (Squaddie), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Phosphorus&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Phosphorus&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Phosphorus (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Phosphorus (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Pillar&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Pillar&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Pillar (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Pillar (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Disciple)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Point Blank&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Point Blank&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Point Blank (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Point Blank (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Precision Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Precision Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Precision Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (Sgt), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Predator&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Predator&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Preservation&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Preservation&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Preservation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Preservation (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Protector&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Protector&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Protector (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Protector (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Pump Action&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Pump Action&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Pump Action (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quickburn&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Quickburn&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Quickburn (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Quickburn (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quick Zap&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Quick Zap&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Quick Zap (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Quick Zap (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rainmaker&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rainmaker&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rainmaker (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rainmaker (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Knight)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rapid Deployment&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rapid Deployment&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rapid Deployment (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rapid Deployment (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (LCpl), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (Sgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rapid Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rapid Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rapid Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rapid Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (TSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Gunner (LWOTC)|Gunner]] (GSgt), [[Ranger (LWOTC)|Ranger]] (GSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (MSgt), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Technical (LWOTC)|Technical]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rapid Reaction&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rapid Reaction&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rapid Reaction (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (GSgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rapid Targeting&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rapid Targeting&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rapid Targeting (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rapid Targeting (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ready For Anything&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ready For Anything&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ready For Anything (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 4), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reaper&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Reaper&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Reaper (Perk) (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Reaper (Perk) (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Shinobi (LWOTC)|Shinobi]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reckoning&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Reckoning&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Reckoning (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Reckoning (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reflex&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Reflex&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Reflex (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Reflex (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Remote Start&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Remote Start&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Remote Start (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Remote Start (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rend&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rend&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rend (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rend (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rend The Marked&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rend The Marked&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rend The Marked (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Repair&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Repair&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Repair (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Repair (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Vanguard)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reposition&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Reposition&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Reposition (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Reposition (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rescue Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rescue Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rescue Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rescue Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Resilience&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Resilience&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Resilience (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Restoration&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Restoration&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Restoration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Restoration (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Retribution&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Retribution&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Retribution (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Retribution (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Return Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Return Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Return Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Revival Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Revival Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Revival Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Revival Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ripjack Slash&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ripjack Slash&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ripjack Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ripjack Slash (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Roust&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Roust&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Roust (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Roust (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Technical (LWOTC)|Technical]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ruthless&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Ruthless&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ruthless (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Ruthless (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Run and Gun&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Run and Gun&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Run and Gun (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Run and Gun (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Squaddie), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rupture&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Rupture&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Rupture (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Rupture (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (GSgt), [[Ranger (LWOTC)|Ranger]] (MSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sacrifice&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sacrifice&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sacrifice (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sacrifice (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Templar)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Salvo&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Salvo&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Salvo (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Salvo (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (GSgt), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (GSgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sapper&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sapper&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sapper (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sapper (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Saturation Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Saturation Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Saturation Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Saturation Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Savior&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Savior&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Savior (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Savior (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scanning Protocol&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Scanning Protocol&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Scanning Protocol (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Scanning Protocol (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scrap Metal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Scrap Metal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Scrap Metal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Scrap Metal (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sentinel&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sentinel&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sentinel (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sentinel (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (LCpl), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[SPARK (LWOTC)|SPARK]] (Vanguard)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Serial&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Serial&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Serial (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Serial (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Sharpshooter (LWOTC)|Sharpshooter]] (MSgt), [[Reaper (LWOTC)|Reaper]] (Sgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadow&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shadow&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shadow (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shadow (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadow Grenadier&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shadow Grenadier&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shadow Grenadier (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shadow Grenadier (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadowstep&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shadowstep&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shadowstep (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shadowstep (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (Cpl), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadowstrike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shadowstrike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shadowstrike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shadowstrike (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (SSgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shield Bash&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shield Bash&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shield Bash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shield Bash (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Adept)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shooting Sharp&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shooting Sharp&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shooting Sharp (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (Cpl), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shredder&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shredder&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shredder (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Shredder (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (Sgt), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (Sgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[SPARK (LWOTC)|SPARK]] (Knight)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Silent Killer&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Silent Killer&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Silent Killer (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Silent Killer (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Slash&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Slash&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Slash (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Shinobi (LWOTC)|Shinobi]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Slug Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Slug Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Slug Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Slug Shot (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Smoker&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Smoker&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Smoker (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 1), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Snap Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Snap Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Snap Shot (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Snap Shot (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Soul Harvest&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Soul Harvest&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Soul Harvest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Soul Harvest (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Squadsight&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Squadsight&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Squadsight (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Squadsight (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (Squaddie), [[Reaper (LWOTC)|Reaper]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Steady Hands&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Steady Hands&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Steady Hands (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Steady Hands (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 1), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stiletto&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stiletto&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 4), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 4), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sting&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sting&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sting (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sting (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sting Grenades&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sting Grenades&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sting Grenades (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sting Grenades (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Street Sweeper&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Street Sweeper&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Street Sweeper (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Street Sweeper (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Strike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Strike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Strike (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Cavalier)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stun&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stun&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stun (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Stun (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stun Gunner&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stun Gunner&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stun Gunner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Stun Gunner (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stun Strike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stun Strike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stun Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Stun Strike (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Adept)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Superior Aptitude&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Superior Aptitude&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Superior Aptitude (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Warlock)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Suppression&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Suppression&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Suppression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Suppression (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (Squaddie), [[Ranger (LWOTC)|Ranger]] (SSgt), [[Technical (LWOTC)|Technical]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Survival Instinct&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Survival Instinct&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Survival Instinct (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Survival Instinct (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 1), [[Technical (LWOTC)|Technical]] (XCOM Tier 3), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sustain&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Sustain&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Sustain (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Sustain (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Disciple)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tactical Sense&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Tactical Sense&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Tactical Sense (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Tactical Sense (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Ranger (LWOTC)|Ranger]] (GSgt), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 3), [[Technical (LWOTC)|Technical]] (GSgt), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Templar (LWOTC)|Templar]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tandem Warheads&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Tandem Warheads&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Tandem Warheads (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Tandem Warheads (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (SSgt), [[Technical (LWOTC)|Technical]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Target Focus&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Target Focus&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Target Focus (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Target Focus (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 1), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Templar Shield&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Templar Shield&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Ballistic Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Terrorize&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Terrorize&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Terrorize (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Terrorize (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Magus)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Thats Close Enough&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Thats Close Enough&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Thats Close Enough (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Thats Close Enough (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Threat Assessment&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Threat Assessment&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Threat Assessment (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Total Combat&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Total Combat&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Total Combat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Total Combat (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tracking&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Tracking&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Tracking (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Tracking (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Reaper (LWOTC)|Reaper]] (Squaddie)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tradecraft&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Tradecraft&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Tradecraft (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 3), [[Shinobi (LWOTC)|Shinobi]] (GSgt), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 3), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Traverse Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Traverse Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Traverse Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Gunner (LWOTC)|Gunner]] (MSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Trench Gun&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Trench Gun&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Trench Gun (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Trench Gun (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Trench Warfare&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Trench Warfare&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Trench Warfare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Trench Warfare (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 2), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Trojan&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Trojan&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Trojan (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Trojan (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Specialist (LWOTC)|Specialist]] (Sgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Unlimited Power&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Unlimited Power&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Unlimited Power (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Unlimited Power (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Untouchable&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Untouchable&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Untouchable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Untouchable (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (GSgt), [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 3), [[Gunner (LWOTC)|Gunner]] (XCOM Tier 3), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 3), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2), [[Technical (LWOTC)|Technical]] (XCOM Tier 4), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Vital Point Targeting&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Vital Point Targeting&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Vital Point Targeting (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Vital Point Targeting (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Sharpshooter (LWOTC)|Sharpshooter]] (TSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Void Conduit&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Void Conduit&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Void Conduit (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Void Conduit (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Mystic)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Volatile Mix&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Volatile Mix&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Volatile Mix (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Volatile Mix (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (GSgt), [[Technical (LWOTC)|Technical]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Volt&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Volt&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Volt (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Volt (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Templar (LWOTC)|Templar]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Walk Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Walk Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Walk Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Walk Fire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Ranger (LWOTC)|Ranger]] (LCpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Watch Them Run&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Watch Them Run&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Watch Them Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Watch Them Run (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Grenadier (LWOTC)|Grenadier]] (XCOM Tier 4), [[Specialist (LWOTC)|Specialist]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Weapon Handling&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Weapon Handling&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Weapon Handling (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Weapon Handling (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Whiplash&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Whiplash&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Whiplash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Whiplash (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (SSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Whirlwind&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Whirlwind&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Whirlwind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Whirlwind (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (GSgt)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Will To Survive&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Will To Survive&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Will To Survive (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Will To Survive (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Gunner (LWOTC)|Gunner]] (XCOM Tier 1), [[Ranger (LWOTC)|Ranger]] (XCOM Tier 1), [[Sharpshooter (LWOTC)|Sharpshooter]] (XCOM Tier 1), [[Reaper (LWOTC)|Reaper]] (XCOM Tier 1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Wrath&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Wrath&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Wrath (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Wrath (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Skirmisher (LWOTC)|Skirmisher]] (Cpl)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Wrecking Ball&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Wrecking Ball&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Wrecking Ball (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Wrecking Ball (LWOTC)/Info}}&lt;br /&gt;
Available for: [[SPARK (LWOTC)|SPARK]] (Champion)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Zone of Control&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Zone of Control&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Zone of Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Assault (LWOTC)|Assault]] (XCOM Tier 2), [[Shinobi (LWOTC)|Shinobi]] (XCOM Tier 2), [[Skirmisher (LWOTC)|Skirmisher]] (XCOM Tier 1), [[Templar (LWOTC)|Templar]] (XCOM Tier 1)&lt;br /&gt;
&lt;br /&gt;
=== Pistol Perks ===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Clutch Shot&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Clutch Shot&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Clutch Shot (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Clutch Shot (LW2)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Faceoff&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Faceoff&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Faceoff (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Faceoff (LW2)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fan Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fan Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fan Fire (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fan Fire (LW2)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Gunslinger&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Gunslinger&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Gunslinger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Gunslinger (LWOTC)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lightning Hands&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lightning Hands&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lightning Hands (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lightning Hands (LW2)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quickdraw&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Quickdraw&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Quickdraw (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Quickdraw (LW2)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Return Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Return Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Magnum (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Magnum (LWOTC)/Info}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Officer Perks ==&lt;br /&gt;
These perks are only available to [[Officers_(LWOTC)|Officers]].&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Air Controller&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Air Controller&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Air Controller (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Air Controller (LW2)/Info}}&lt;br /&gt;
Rank: Colonel (6)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Collector&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Collector&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Collector (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Collector (LW2)/Info}}&lt;br /&gt;
Rank: Major (4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combined Arms&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Combined Arms&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Combined Arms (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Combined Arms (LW2)/Info}}&lt;br /&gt;
Rank: Field Commander (7)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Command&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Command&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Command (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Command (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Commissar&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Commissar&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Commissar (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Commissar (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Defilade&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Defilade&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Defilade (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Defilade (LW2)/Info}}&lt;br /&gt;
Rank: Lieutenant Colonel (5)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fire Discipline&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fire Discipline &amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fire Discipline (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fire Discipline (LW2)/Info}}&lt;br /&gt;
Rank: Lieutenant Colonel (5)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Focus Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Focus Fire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Focus Fire (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Focus Fire (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Get Some&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Get Some&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Get Some (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Get Some (LW2)/Info}}&lt;br /&gt;
Rank: First Lieutenant (2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Incoming!&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Incoming!&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Incoming (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Incoming (LW2)/Info}}&lt;br /&gt;
Rank: First Lieutenant (2)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Infiltrator&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Infiltrator&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Infiltrator (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Infiltrator (LW2)/Info}}&lt;br /&gt;
Rank: Colonel (6)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Intervention&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Intervention&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Intervention (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Intervention (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Jammer&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Jammer&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Jammer (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Jammer (LW2)/Info}}&lt;br /&gt;
Rank: Captain (3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lead By Example&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Lead By Example&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Lead By Example (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Lead By Example (LW2)/Info}}&lt;br /&gt;
Rank: Major (4)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Leadership&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Leadership&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Leadership (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Leadership (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Oscar Mike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Oscar Mike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Oscar Mike (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Oscar Mike (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scavenger&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Scavenger&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Scavenger (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Scavenger (LW2)/Info}}&lt;br /&gt;
Rank: Field Commander (7)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Trial By Fire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Trial By Fire &amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Trial By Fire (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Trial By Fire (LW2)/Info}}&lt;br /&gt;
Rank: Captain (3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;You&#039;ll Need This&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;You&#039;ll Need This&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Take This (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Take This (LW2)/Info}}&lt;br /&gt;
Rank: Second Lieutenant (1)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Psionic Perks ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bastion&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Bastion&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Bastion (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Bastion (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Warlock), [[Templar (LWOTC)|Templar]] (XCOM Tier 3)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Domination&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Domination&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Domination (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Domination (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Master)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fortress&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fortress&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fortress (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fortress (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Mystic), [[Templar (LWOTC)|Templar]] (Mystic)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fuse&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fuse&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fuse (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Fuse (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Disciple)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Insanity&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Insanity&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Insanity (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Insanity (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Acolyte)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mind Merge&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Mind Merge&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Mind Merge (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Mind Merge (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Acolyte)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Null Lance&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Null Lance&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Null Lance (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Null Lance (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Magus)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Null Ward&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Null Ward&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Null Ward (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Null Ward (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Warlock)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Phase Walk&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Phase Walk&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Phase Walk (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Phase Walk (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Disciple)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quick Study&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Quick Study&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Quick Study (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Solace&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Solace&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Solace (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Solace (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Adept)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Soul Steal&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Soul Steal&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Soul Steal (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Soul Steal (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Adept)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Soul Storm&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Soul Storm&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Soul Storm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Soul Storm (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Magus)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Soulfire&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Soulfire&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Soulfire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Soulfire (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Initiate)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stasis&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stasis&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stasis (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Stasis (LWOTC)/Info}}&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;: Stasis Shield is automatically included, being able to cast Stasis on allies.&lt;br /&gt;
&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Mystic)&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Void Rift&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Void Rift&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Void Rift (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Void Rift (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Psi Operative (LWOTC)|Psi Operative]] (Master)&lt;br /&gt;
&lt;br /&gt;
== Equipment Perks ==&lt;br /&gt;
&amp;lt;div id=&amp;quot;Overbearing Superiority&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Overbearing Superiority&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Overbearing Superiority (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Overbearing Superiority (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Assault_Rifles|Disruptor Rifle]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Vampirism&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Vampirism&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Vampirism (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Shotguns|Arashi]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mark for Death&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Mark for Death&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Mark for Death (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Mark for Death (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Sniper_Rifles|Darklance]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fatality&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Fatality&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Pistols|Darkclaw]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blood Thirst (XCOM)&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Blood Thirst (XCOM)&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Blood Thirst (XCOM) (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
    {{Blood Thirst (XCOM) (LWOTC)/Info}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Swords|Katana]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shieldwall&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Shieldwall&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Shieldwall (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Armor (LWOTC)#Soldier_Armor|WAR Suit]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Grapple&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;grapple&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Soldier_Armor|Spider Suit]], [[Weapons (LWOTC)#Soldier_Armor|Wraith Suit]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Wraith&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Wraith&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Wraith (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Available for: [[Weapons (LWOTC)#Soldier_Armor|Spider Suit]], [[Weapons (LWOTC)#Soldier_Armor|Wraith Suit]]&lt;br /&gt;
&lt;br /&gt;
== Soldier Perks ==&lt;br /&gt;
These are basic perks all soldiers can use when applicable.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Get Up&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Get Up&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Get Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stock Strike&amp;quot;&amp;gt;&amp;lt;h4 style=&amp;quot;display: none&amp;quot;&amp;gt;Stock Strike&amp;lt;/h4&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    {{Stock Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
== Enemy Perks ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Long War of the Chosen]]&lt;br /&gt;
[[Category:Perks (LWOTC)]]&lt;br /&gt;
[[Category:Overview (LWOTC)]]&lt;/div&gt;</summary>
		<author><name>Skadooshbag</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106693</id>
		<title>Chosen (LWOTC)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106693"/>
		<updated>2022-03-24T14:43:52Z</updated>

		<summary type="html">&lt;p&gt;Skadooshbag: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]&lt;br /&gt;
&lt;br /&gt;
{{Toc_(LWOTC)|40}}[[File:XCOM2_WotC_chosen_logo.png|frameless|center|Chosen|link=Chosen (LWOTC)]]&lt;br /&gt;
&lt;br /&gt;
==The Chosen==&lt;br /&gt;
The chosen are unique enemies granted powers by the elders and are a serioues threat against XCOM. They are not to be taken lightly and can cause serious set backs. Compared to WotC, they now act more like raid bosses so expect a tough fight and to not always be able to take them out quickly before they can cause problems.&lt;br /&gt;
&lt;br /&gt;
===Basic Mechanics===&lt;br /&gt;
====Appearances====&lt;br /&gt;
The chosen first appear at Force Level 3 and can be discovered upon meeting them in a mission or contacting a region under their control. The chosen upgrades to T2 at FL9, T3 at FL14, and T4 at FL20.&lt;br /&gt;
Due to their increased strength and increased focus on having tough engagements, their appearance decreases the amount of enemies present and is limited to the following missions:&lt;br /&gt;
* Intel Raids&lt;br /&gt;
* Supply Convoy Retaliation&lt;br /&gt;
* Recruit Raids&lt;br /&gt;
* Haven attacks/defense (Full Retaliations)&lt;br /&gt;
* Haven invasions&lt;br /&gt;
* Chosen Avenger Assaults&lt;br /&gt;
* Chosen Citadel Assaults&lt;br /&gt;
&lt;br /&gt;
====Keen====&lt;br /&gt;
Chosen are much tougher and it is expected to take some wounds and you may even lose some soldiers. With that, when they are present in the field, no soldiers can die and will always bleedout allowing you a chance to save them. But if you don&#039;t get the soldier back up, the chosen can capture them from any range (they do not leave the field afterwards) but it requires their full turn allowing you additional time to eliminate them.&lt;br /&gt;
&lt;br /&gt;
====Reactions====&lt;br /&gt;
The chosen now gain a &amp;quot;prime reaction&amp;quot; granting them an additional action when damaged but is limited to only select abilities. They are allowed to move or [[Perk_List_(LWOTC)#Combat_Readiness|Combat Readiness]] which grants 10 aim and 10 defense while in cover and can remove the maim effect. This option can be disabled through the second wave.&lt;br /&gt;
&lt;br /&gt;
====Immunities====&lt;br /&gt;
The chosen are immune to any negative mental effects, frost, critical attacks.&lt;br /&gt;
&lt;br /&gt;
====Weaknesses====&lt;br /&gt;
The chosen no longer have any general weaknesses but take 25% additional damage from their respective advesary hero faction.&lt;br /&gt;
&lt;br /&gt;
===Strategy Layer===&lt;br /&gt;
In the strategy layer, the chosen can perform various activites for the month which can be viewed in the chosen screen acessible in the geoscape. Their available activities is based on their current knowledge level, ranging from 0-100. The chosen passively gains 9 knowledge at every supply drop and an additional 4 whenever they successfully kidnap a soldier. The following is a list of available activities chosen can accomplish:&lt;br /&gt;
* Training : At the end of the month, they gain a new strength empowering them&lt;br /&gt;
* Retribution : Requires at least 25 knowledge. Attack a region reducing the haven&#039;s effectiveness by 20% for 21 days and gain 5 knowledge. Can be performed up to two times from a given chosen but only three can be performed all together.&lt;br /&gt;
* Dark Event : Requires at least 50 knowledge. The chosen activates another dark event.&lt;br /&gt;
* Sabotage : Requires at least 75 knowledge. The chosen can perform various activites disrupting xcom:&lt;br /&gt;
** Delay research by 12 days&lt;br /&gt;
** Can steal 8-10 weapon upgrades but requires at least 8 upgrades to activate.&lt;br /&gt;
** Can steal 5-10 elerium cores but requires at least 5 cores to activate.&lt;br /&gt;
** Can steal 5-10 datapads but requires at least 5 datapads to activate.&lt;br /&gt;
** Can inflict &amp;quot;fear of chosen&amp;quot; to 10 random soldiers&lt;br /&gt;
** Increase current wound times by 10 days&lt;br /&gt;
* Assault the avenger : Requires at least 100 knowledge. Launch an assault against the avenger that occurs in 2-10 days.&lt;br /&gt;
&lt;br /&gt;
==The Assassin==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenAssassin.png|frameless|center|The Assassin|link=Chosen (LWOTC)#The Assassin]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Now a close-combat menace, the Assassin is a juggernaut that will run towards you and slash you whenever possible. Her initially-low, but ever-increasing damage cannot be underestimated.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Vanishing Wind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Impact Compensation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Harbor Wave (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Hit and Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D={{Blind Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3A={{Bending Reed (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Blood Thirst Chosen (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Unstoppable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Cutthroat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Precise Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{Bladestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
&lt;br /&gt;
==The Hunter==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenHunter.png|frameless|center|The Hunter|link=Chosen (LWOTC)#The Hunter]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Hunter is the master of long range combat, constantly keeping distance from your troops while taking them down with highly accurate fire. Weak at close combat, but is not to be underestimated..&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Disabler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Flashbang (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Farsight (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Quickdraw (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Ready For Anything (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Low Profile (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Executioner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Lightning Hands (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G=&lt;br /&gt;
|Tier2H=&lt;br /&gt;
|Tier2I=&lt;br /&gt;
|Tier2J=&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Infernal Fury (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Faceoff (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G=&lt;br /&gt;
|Tier3H=&lt;br /&gt;
|Tier3I=&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* By far the most irritating thing about him is his Ready For Anything ability, which is exacerbated by his very long sight range and exceedingly high aim and damage. Thus it is highly recommended to bring soldiers with abilities that nullify or bypass overwatch, such as Interference, Combat Protocol, Lightning Reflexes, Shadowstep, or Phasewalk.&lt;br /&gt;
&lt;br /&gt;
==The Warlock==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenWarlock.png|frameless|center|The Warlock|link=Chosen (LWOTC)#The Warlock]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Elder&#039;s greatest champion is an incredibly dangerous support unit and the king of mid range combat, capable of completely disabling your troops and heavily strengthening his.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C=&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Teleport Ally (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Warlock&#039;s Greatest Champion (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Summon Follower&#039;s (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Mind Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Mind Scorch (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C=&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Cool Under Pressure (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{High Voltage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Light &#039;Em Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Aggression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3A={{Avenger  (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Terrorize (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Overbearing Superiority (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* He will usually use Warlock&#039;s Greatest Champion on a target viable for skulljacking, so it&#039;s recommended to bring one along.&lt;br /&gt;
** Barring that, the Psi Troopers&#039; Soulfire attack is also very useful here, since it bypasses the ablative hit points bestowed on the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Long War of the Chosen]]&lt;/div&gt;</summary>
		<author><name>Skadooshbag</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106692</id>
		<title>Chosen (LWOTC)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106692"/>
		<updated>2022-03-24T14:41:22Z</updated>

		<summary type="html">&lt;p&gt;Skadooshbag: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]&lt;br /&gt;
&lt;br /&gt;
{{Toc_(LWOTC)|40}}[[File:XCOM2_WotC_chosen_logo.png|frameless|center|Chosen|link=Chosen (LWOTC)]]&lt;br /&gt;
&lt;br /&gt;
==The Chosen==&lt;br /&gt;
The chosen are unique enemies granted powers by the elders and are a serioues threat against XCOM. They are not to be taken lightly and can cause serious set backs. Compared to WotC, they now act more like raid bosses so expect a tough fight and to not always be able to take them out quickly before they can cause problems.&lt;br /&gt;
&lt;br /&gt;
===Basic Mechanics===&lt;br /&gt;
====Appearances====&lt;br /&gt;
The chosen first appear at Force Level 3 and can be discovered upon meeting them in a mission or contacting a region under their control. The chosen upgrades to T2 at FL9, T3 at FL14, and T4 at FL20.&lt;br /&gt;
Due to their increased strength and increased focus on having tough engagements, their appearance decreases the amount of enemies present and is limited to the following missions:&lt;br /&gt;
* Intel Raids&lt;br /&gt;
* Supply Convoy Retaliation&lt;br /&gt;
* Recruit Raids&lt;br /&gt;
* Haven attacks/defense (Full Retaliations)&lt;br /&gt;
* Haven invasions&lt;br /&gt;
* Chosen Avenger Assaults&lt;br /&gt;
* Chosen Citadel Assaults&lt;br /&gt;
&lt;br /&gt;
====Keen====&lt;br /&gt;
Chosen are much tougher and it is expected to take some wounds and you may even lose some soldiers. With that, when they are present in the field, no soldiers can die and will always bleedout allowing you a chance to save them. But if you don&#039;t get the soldier back up, the chosen can capture them from any range (they do not leave the field afterwards) but it requires their full turn allowing you additional time to eliminate them.&lt;br /&gt;
&lt;br /&gt;
====Reactions====&lt;br /&gt;
The chosen now gain a &amp;quot;prime reaction&amp;quot; granting them an additional action when damaged but is limited to only select abilities. They are allowed to move or [[Perk_List_(LWOTC)#Combat_Readiness|Combat Readiness]] which grants 10 aim and 10 defense while in cover and can remove the maim effect. This option can be disabled through the second wave.&lt;br /&gt;
&lt;br /&gt;
====Immunities====&lt;br /&gt;
The chosen are immune to any negative mental effects, frost, critical attacks.&lt;br /&gt;
&lt;br /&gt;
====Weaknesses====&lt;br /&gt;
The chosen no longer have any general weaknesses but take 25% additional damage from their respective advesary hero faction.&lt;br /&gt;
&lt;br /&gt;
===Strategy Layer===&lt;br /&gt;
In the strategy layer, the chosen can perform various activites for the month which can be viewed in the chosen screen acessible in the geoscape. Their available activities is based on their current knowledge level, ranging from 0-100. The chosen passively gains 9 knowledge at every supply drop and an additional 4 whenever they successfully kidnap a soldier. The following is a list of available activities chosen can accomplish:&lt;br /&gt;
* Training : At the end of the month, they gain a new strength empowering them&lt;br /&gt;
* Retribution : Requires at least 25 knowledge. Attack a region reducing the haven&#039;s effectiveness by 20% for 21 days and gain 5 knowledge. Can be performed up to two times from a given chosen but only three can be performed all together.&lt;br /&gt;
* Dark Event : Requires at least 50 knowledge. The chosen activates another dark event.&lt;br /&gt;
* Sabotage : Requires at least 75 knowledge. The chosen can perform various activites disrupting xcom:&lt;br /&gt;
** Delay research by 12 days&lt;br /&gt;
** Can steal 8-10 weapon upgrades but requires at least 8 upgrades to activate.&lt;br /&gt;
** Can steal 5-10 elerium cores but requires at least 5 cores to activate.&lt;br /&gt;
** Can steal 5-10 datapads but requires at least 5 datapads to activate.&lt;br /&gt;
** Can inflict &amp;quot;fear of chosen&amp;quot; to 10 random soldiers&lt;br /&gt;
** Increase current wound times by 10 days&lt;br /&gt;
* Assault the avenger : Requires at least 100 knowledge. Launch an assault against the avenger that occurs in 2-10 days.&lt;br /&gt;
&lt;br /&gt;
==The Assassin==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenAssassin.png|frameless|center|The Assassin|link=Chosen (LWOTC)#The Assassin]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Now a close-combat menace, the Assassin is a juggernaut that will run towards you and slash you whenever possible. Her initially-low, but ever-increasing damage cannot be underestimated.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Vanishing Wind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Impact Compensation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Harbor Wave (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Hit and Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D={{Blind Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3A={{Bending Reed (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Blood Thirst Chosen (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Unstoppable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Cutthroat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Precise Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{Bladestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
&lt;br /&gt;
==The Hunter==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenHunter.png|frameless|center|The Hunter|link=Chosen (LWOTC)#The Hunter]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Hunter is the master of long range combat, constantly keeping distance from your troops while taking them down with highly accurate fire. Weak at close combat, but is not to be underestimated..&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Disabler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Flashbang (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Farsight (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Quickdraw (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Ready For Anything (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Low Profile (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Executioner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Lightning Hands (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G=&lt;br /&gt;
|Tier2H=&lt;br /&gt;
|Tier2I=&lt;br /&gt;
|Tier2J=&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Infernal Fury (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Faceoff (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G=&lt;br /&gt;
|Tier3H=&lt;br /&gt;
|Tier3I=&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* By far the most irritating thing about him is his Ready For Anything ability, which is exacerbated by his very long sight range and exceedingly high aim and damage. Thus it is highly recommended to bring soldiers with abilities that nullify or bypass overwatch, such as Interference, Combat Protocol, Lightning Reflexes, Shadowstep, or Phasewalk.&lt;br /&gt;
&lt;br /&gt;
==The Warlock==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenWarlock.png|frameless|center|The Warlock|link=Chosen (LWOTC)#The Warlock]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Elder&#039;s greatest champion is an incredibly dangerous support unit and the king of mid range combat, capable of completely disabling your troops and heavily strengthening his.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C=&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Teleport Ally (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Warlock&#039;s Greatest Champion (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Summon Follower&#039;s (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Mind Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Mind Scorch (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C=&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Cool Under Pressure (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{High Voltage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Light &#039;Em Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Aggression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3A={{Avenger  (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Terrorize (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Overbearing Superiority (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* He will usually use Warlock&#039;s Greatest Champion on a target viable for skulljacking, so it&#039;s recommended to bring one along.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Long War of the Chosen]]&lt;/div&gt;</summary>
		<author><name>Skadooshbag</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106691</id>
		<title>Chosen (LWOTC)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106691"/>
		<updated>2022-03-24T14:36:08Z</updated>

		<summary type="html">&lt;p&gt;Skadooshbag: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]&lt;br /&gt;
&lt;br /&gt;
{{Toc_(LWOTC)|40}}[[File:XCOM2_WotC_chosen_logo.png|frameless|center|Chosen|link=Chosen (LWOTC)]]&lt;br /&gt;
&lt;br /&gt;
==The Chosen==&lt;br /&gt;
The chosen are unique enemies granted powers by the elders and are a serioues threat against XCOM. They are not to be taken lightly and can cause serious set backs. Compared to WotC, they now act more like raid bosses so expect a tough fight and to not always be able to take them out quickly before they can cause problems.&lt;br /&gt;
&lt;br /&gt;
===Basic Mechanics===&lt;br /&gt;
====Appearances====&lt;br /&gt;
The chosen first appear at Force Level 3 and can be discovered upon meeting them in a mission or contacting a region under their control. The chosen upgrades to T2 at FL9, T3 at FL14, and T4 at FL20.&lt;br /&gt;
Due to their increased strength and increased focus on having tough engagements, their appearance decreases the amount of enemies present and is limited to the following missions:&lt;br /&gt;
* Intel Raids&lt;br /&gt;
* Supply Convoy Retaliation&lt;br /&gt;
* Recruit Raids&lt;br /&gt;
* Haven attacks/defense (Full Retaliations)&lt;br /&gt;
* Haven invasions&lt;br /&gt;
* Chosen Avenger Assaults&lt;br /&gt;
* Chosen Citadel Assaults&lt;br /&gt;
&lt;br /&gt;
====Keen====&lt;br /&gt;
Chosen are much tougher and it is expected to take some wounds and you may even lose some soldiers. With that, when they are present in the field, no soldiers can die and will always bleedout allowing you a chance to save them. But if you don&#039;t get the soldier back up, the chosen can capture them from any range (they do not leave the field afterwards) but it requires their full turn allowing you additional time to eliminate them.&lt;br /&gt;
&lt;br /&gt;
====Reactions====&lt;br /&gt;
The chosen now gain a &amp;quot;prime reaction&amp;quot; granting them an additional action when damaged but is limited to only select abilities. They are allowed to move or [[Perk_List_(LWOTC)#Combat_Readiness|Combat Readiness]] which grants 10 aim and 10 defense while in cover and can remove the maim effect. This option can be disabled through the second wave.&lt;br /&gt;
&lt;br /&gt;
====Immunities====&lt;br /&gt;
The chosen are immune to any negative mental effects, frost, critical attacks.&lt;br /&gt;
&lt;br /&gt;
====Weaknesses====&lt;br /&gt;
The chosen no longer have any general weaknesses but take 25% additional damage from their respective advesary hero faction.&lt;br /&gt;
&lt;br /&gt;
===Strategy Layer===&lt;br /&gt;
In the strategy layer, the chosen can perform various activites for the month which can be viewed in the chosen screen acessible in the geoscape. Their available activities is based on their current knowledge level, ranging from 0-100. The chosen passively gains 9 knowledge at every supply drop and an additional 4 whenever they successfully kidnap a soldier. The following is a list of available activities chosen can accomplish:&lt;br /&gt;
* Training : At the end of the month, they gain a new strength empowering them&lt;br /&gt;
* Retribution : Requires at least 25 knowledge. Attack a region reducing the haven&#039;s effectiveness by 20% for 21 days and gain 5 knowledge. Can be performed up to two times from a given chosen but only three can be performed all together.&lt;br /&gt;
* Dark Event : Requires at least 50 knowledge. The chosen activates another dark event.&lt;br /&gt;
* Sabotage : Requires at least 75 knowledge. The chosen can perform various activites disrupting xcom:&lt;br /&gt;
** Delay research by 12 days&lt;br /&gt;
** Can steal 8-10 weapon upgrades but requires at least 8 upgrades to activate.&lt;br /&gt;
** Can steal 5-10 elerium cores but requires at least 5 cores to activate.&lt;br /&gt;
** Can steal 5-10 datapads but requires at least 5 datapads to activate.&lt;br /&gt;
** Can inflict &amp;quot;fear of chosen&amp;quot; to 10 random soldiers&lt;br /&gt;
** Increase current wound times by 10 days&lt;br /&gt;
* Assault the avenger : Requires at least 100 knowledge. Launch an assault against the avenger that occurs in 2-10 days.&lt;br /&gt;
&lt;br /&gt;
==The Assassin==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenAssassin.png|frameless|center|The Assassin|link=Chosen (LWOTC)#The Assassin]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Now a close-combat menace, the Assassin is a juggernaut that will run towards you and slash you whenever possible. Her initially-low, but ever-increasing damage cannot be underestimated.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Vanishing Wind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Impact Compensation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Harbor Wave (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Hit and Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D={{Blind Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3A={{Bending Reed (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Blood Thirst Chosen (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Unstoppable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Cutthroat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Precise Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{Bladestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
&lt;br /&gt;
==The Hunter==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenHunter.png|frameless|center|The Hunter|link=Chosen (LWOTC)#The Hunter]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Hunter is the master of long range combat, constantly keeping distance from your troops while taking them down with highly accurate fire. Weak at close combat, but is not to be underestimated..&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Disabler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Flashbang (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Farsight (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Quickdraw (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Ready For Anything (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Low Profile (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Executioner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Lightning Hands (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G=&lt;br /&gt;
|Tier2H=&lt;br /&gt;
|Tier2I=&lt;br /&gt;
|Tier2J=&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Infernal Fury (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Faceoff (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G=&lt;br /&gt;
|Tier3H=&lt;br /&gt;
|Tier3I=&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* By far the most irritating thing about him is his Ready For Anything ability, which is exacerbated by his very long sight range and exceedingly high aim and damage. Thus it is highly recommended to bring soldiers with abilities that nullify or bypass overwatch, such as Interference, Combat Protocol, Lightning Reflexes, Shadowstep, or Phasewalk.&lt;br /&gt;
&lt;br /&gt;
==The Warlock==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenWarlock.png|frameless|center|The Warlock|link=Chosen (LWOTC)#The Warlock]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Elder&#039;s greatest champion is an incredibly dangerous support unit and the king of mid range combat, capable of completely disabling your troops and heavily strengthening his.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C=&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Teleport Ally (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Warlock&#039;s Greatest Champion (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Summon Follower&#039;s (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Mind Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Mind Scorch (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C=&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Cool Under Pressure (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{High Voltage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Light &#039;Em Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Aggression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3A={{Avenger  (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Terrorize (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Overbearing Superiority (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Long War of the Chosen]]&lt;/div&gt;</summary>
		<author><name>Skadooshbag</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106690</id>
		<title>Chosen (LWOTC)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106690"/>
		<updated>2022-03-24T14:35:21Z</updated>

		<summary type="html">&lt;p&gt;Skadooshbag: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]&lt;br /&gt;
&lt;br /&gt;
{{Toc_(LWOTC)|40}}[[File:XCOM2_WotC_chosen_logo.png|frameless|center|Chosen|link=Chosen (LWOTC)]]&lt;br /&gt;
&lt;br /&gt;
==The Chosen==&lt;br /&gt;
The chosen are unique enemies granted powers by the elders and are a serioues threat against XCOM. They are not to be taken lightly and can cause serious set backs. Compared to WotC, they now act more like raid bosses so expect a tough fight and to not always be able to take them out quickly before they can cause problems.&lt;br /&gt;
&lt;br /&gt;
===Basic Mechanics===&lt;br /&gt;
====Appearances====&lt;br /&gt;
The chosen first appear at Force Level 3 and can be discovered upon meeting them in a mission or contacting a region under their control. The chosen upgrades to T2 at FL9, T3 at FL14, and T4 at FL20.&lt;br /&gt;
Due to their increased strength and increased focus on having tough engagements, their appearance decreases the amount of enemies present and is limited to the following missions:&lt;br /&gt;
* Intel Raids&lt;br /&gt;
* Supply Convoy Retaliation&lt;br /&gt;
* Recruit Raids&lt;br /&gt;
* Haven attacks/defense (Full Retaliations)&lt;br /&gt;
* Haven invasions&lt;br /&gt;
* Chosen Avenger Assaults&lt;br /&gt;
* Chosen Citadel Assaults&lt;br /&gt;
&lt;br /&gt;
====Keen====&lt;br /&gt;
Chosen are much tougher and it is expected to take some wounds and you may even lose some soldiers. With that, when they are present in the field, no soldiers can die and will always bleedout allowing you a chance to save them. But if you don&#039;t get the soldier back up, the chosen can capture them from any range (they do not leave the field afterwards) but it requires their full turn allowing you additional time to eliminate them.&lt;br /&gt;
&lt;br /&gt;
====Reactions====&lt;br /&gt;
The chosen now gain a &amp;quot;prime reaction&amp;quot; granting them an additional action when damaged but is limited to only select abilities. They are allowed to move or [[Perk_List_(LWOTC)#Combat_Readiness|Combat Readiness]] which grants 10 aim and 10 defense while in cover and can remove the maim effect. This option can be disabled through the second wave.&lt;br /&gt;
&lt;br /&gt;
====Immunities====&lt;br /&gt;
The chosen are immune to any negative mental effects, frost, critical attacks.&lt;br /&gt;
&lt;br /&gt;
====Weaknesses====&lt;br /&gt;
The chosen no longer have any general weaknesses but take 25% additional damage from their respective advesary hero faction.&lt;br /&gt;
&lt;br /&gt;
===Strategy Layer===&lt;br /&gt;
In the strategy layer, the chosen can perform various activites for the month which can be viewed in the chosen screen acessible in the geoscape. Their available activities is based on their current knowledge level, ranging from 0-100. The chosen passively gains 9 knowledge at every supply drop and an additional 4 whenever they successfully kidnap a soldier. The following is a list of available activities chosen can accomplish:&lt;br /&gt;
* Training : At the end of the month, they gain a new strength empowering them&lt;br /&gt;
* Retribution : Requires at least 25 knowledge. Attack a region reducing the haven&#039;s effectiveness by 20% for 21 days and gain 5 knowledge. Can be performed up to two times from a given chosen but only three can be performed all together.&lt;br /&gt;
* Dark Event : Requires at least 50 knowledge. The chosen activates another dark event.&lt;br /&gt;
* Sabotage : Requires at least 75 knowledge. The chosen can perform various activites disrupting xcom:&lt;br /&gt;
** Delay research by 12 days&lt;br /&gt;
** Can steal 8-10 weapon upgrades but requires at least 8 upgrades to activate.&lt;br /&gt;
** Can steal 5-10 elerium cores but requires at least 5 cores to activate.&lt;br /&gt;
** Can steal 5-10 datapads but requires at least 5 datapads to activate.&lt;br /&gt;
** Can inflict &amp;quot;fear of chosen&amp;quot; to 10 random soldiers&lt;br /&gt;
** Increase current wound times by 10 days&lt;br /&gt;
* Assault the avenger : Requires at least 100 knowledge. Launch an assault against the avenger that occurs in 2-10 days.&lt;br /&gt;
&lt;br /&gt;
==The Assassin==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenAssassin.png|frameless|center|The Assassin|link=Chosen (LWOTC)#The Assassin]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Now a close-combat menace, the Assassin is a juggernaut that will run towards you and slash you whenever possible. Her initially-low, but ever-increasing damage cannot be underestimated.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Vanishing Wind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Impact Compensation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Harbor Wave (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Hit and Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D={{Blind Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3A={{Bending Reed (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Blood Thirst Chosen (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Unstoppable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Cutthroat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Precise Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{Bladestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
&lt;br /&gt;
==The Hunter==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenHunter.png|frameless|center|The Hunter|link=Chosen (LWOTC)#The Hunter]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Hunter is the master of long range combat, constantly keeping distance from your troops while taking them down with highly accurate fire. Weak at close combat, but is not to be underestimated..&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Disabler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Flashbang (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Farsight (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Quickdraw (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Ready For Anything (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Low Profile (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Executioner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Lightning Hands (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G=&lt;br /&gt;
|Tier2H=&lt;br /&gt;
|Tier2I=&lt;br /&gt;
|Tier2J=&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Infernal Fury (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Faceoff (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G=&lt;br /&gt;
|Tier3H=&lt;br /&gt;
|Tier3I=&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* By far the most irritating thing about him is his Ready For Anything ability, which is exacerbated by his very long sight range and exceedingly high aim and damage. Thus it is highly recommended to bring soldiers with abilities that cancel or bypass overwatch, such as Interference, Combat Protocol, Lightning Reflexes, Shadowstep, or Phasewalk.&lt;br /&gt;
&lt;br /&gt;
==The Warlock==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenWarlock.png|frameless|center|The Warlock|link=Chosen (LWOTC)#The Warlock]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Elder&#039;s greatest champion is an incredibly dangerous support unit and the king of mid range combat, capable of completely disabling your troops and heavily strengthening his.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C=&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Teleport Ally (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Warlock&#039;s Greatest Champion (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Summon Follower&#039;s (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Mind Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Mind Scorch (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C=&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Cool Under Pressure (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{High Voltage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Light &#039;Em Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Aggression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3A={{Avenger  (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Terrorize (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Overbearing Superiority (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Long War of the Chosen]]&lt;/div&gt;</summary>
		<author><name>Skadooshbag</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106689</id>
		<title>Chosen (LWOTC)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Chosen_(LWOTC)&amp;diff=106689"/>
		<updated>2022-03-24T14:35:02Z</updated>

		<summary type="html">&lt;p&gt;Skadooshbag: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Long_War_of_the_Chosen|Back To Main Page]]&lt;br /&gt;
&lt;br /&gt;
{{Toc_(LWOTC)|40}}[[File:XCOM2_WotC_chosen_logo.png|frameless|center|Chosen|link=Chosen (LWOTC)]]&lt;br /&gt;
&lt;br /&gt;
==The Chosen==&lt;br /&gt;
The chosen are unique enemies granted powers by the elders and are a serioues threat against XCOM. They are not to be taken lightly and can cause serious set backs. Compared to WotC, they now act more like raid bosses so expect a tough fight and to not always be able to take them out quickly before they can cause problems.&lt;br /&gt;
&lt;br /&gt;
===Basic Mechanics===&lt;br /&gt;
====Appearances====&lt;br /&gt;
The chosen first appear at Force Level 3 and can be discovered upon meeting them in a mission or contacting a region under their control. The chosen upgrades to T2 at FL9, T3 at FL14, and T4 at FL20.&lt;br /&gt;
Due to their increased strength and increased focus on having tough engagements, their appearance decreases the amount of enemies present and is limited to the following missions:&lt;br /&gt;
* Intel Raids&lt;br /&gt;
* Supply Convoy Retaliation&lt;br /&gt;
* Recruit Raids&lt;br /&gt;
* Haven attacks/defense (Full Retaliations)&lt;br /&gt;
* Haven invasions&lt;br /&gt;
* Chosen Avenger Assaults&lt;br /&gt;
* Chosen Citadel Assaults&lt;br /&gt;
&lt;br /&gt;
====Keen====&lt;br /&gt;
Chosen are much tougher and it is expected to take some wounds and you may even lose some soldiers. With that, when they are present in the field, no soldiers can die and will always bleedout allowing you a chance to save them. But if you don&#039;t get the soldier back up, the chosen can capture them from any range (they do not leave the field afterwards) but it requires their full turn allowing you additional time to eliminate them.&lt;br /&gt;
&lt;br /&gt;
====Reactions====&lt;br /&gt;
The chosen now gain a &amp;quot;prime reaction&amp;quot; granting them an additional action when damaged but is limited to only select abilities. They are allowed to move or [[Perk_List_(LWOTC)#Combat_Readiness|Combat Readiness]] which grants 10 aim and 10 defense while in cover and can remove the maim effect. This option can be disabled through the second wave.&lt;br /&gt;
&lt;br /&gt;
====Immunities====&lt;br /&gt;
The chosen are immune to any negative mental effects, frost, critical attacks.&lt;br /&gt;
&lt;br /&gt;
====Weaknesses====&lt;br /&gt;
The chosen no longer have any general weaknesses but take 25% additional damage from their respective advesary hero faction.&lt;br /&gt;
&lt;br /&gt;
===Strategy Layer===&lt;br /&gt;
In the strategy layer, the chosen can perform various activites for the month which can be viewed in the chosen screen acessible in the geoscape. Their available activities is based on their current knowledge level, ranging from 0-100. The chosen passively gains 9 knowledge at every supply drop and an additional 4 whenever they successfully kidnap a soldier. The following is a list of available activities chosen can accomplish:&lt;br /&gt;
* Training : At the end of the month, they gain a new strength empowering them&lt;br /&gt;
* Retribution : Requires at least 25 knowledge. Attack a region reducing the haven&#039;s effectiveness by 20% for 21 days and gain 5 knowledge. Can be performed up to two times from a given chosen but only three can be performed all together.&lt;br /&gt;
* Dark Event : Requires at least 50 knowledge. The chosen activates another dark event.&lt;br /&gt;
* Sabotage : Requires at least 75 knowledge. The chosen can perform various activites disrupting xcom:&lt;br /&gt;
** Delay research by 12 days&lt;br /&gt;
** Can steal 8-10 weapon upgrades but requires at least 8 upgrades to activate.&lt;br /&gt;
** Can steal 5-10 elerium cores but requires at least 5 cores to activate.&lt;br /&gt;
** Can steal 5-10 datapads but requires at least 5 datapads to activate.&lt;br /&gt;
** Can inflict &amp;quot;fear of chosen&amp;quot; to 10 random soldiers&lt;br /&gt;
** Increase current wound times by 10 days&lt;br /&gt;
* Assault the avenger : Requires at least 100 knowledge. Launch an assault against the avenger that occurs in 2-10 days.&lt;br /&gt;
&lt;br /&gt;
==The Assassin==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenAssassin.png|frameless|center|The Assassin|link=Chosen (LWOTC)#The Assassin]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Now a close-combat menace, the Assassin is a juggernaut that will run towards you and slash you whenever possible. Her initially-low, but ever-increasing damage cannot be underestimated.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Slash (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Vanishing Wind (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Impact Compensation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Harbor Wave (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Hit and Run (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D={{Blind Grenade (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3A={{Bending Reed (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Blood Thirst Chosen (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Unstoppable (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Cutthroat (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Precise Strike (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{Bladestorm (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
&lt;br /&gt;
==The Hunter==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenHunter.png|frameless|center|The Hunter|link=Chosen (LWOTC)#The Hunter]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Hunter is the master of long range combat, constantly keeping distance from your troops while taking them down with highly accurate fire. Weak at close combat, but is not to be underestimated..&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Disabler (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Flashbang (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C={{Farsight (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Quickdraw (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Ready For Anything (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Low Profile (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C={{Grapple (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Hit it where it Hurts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Executioner (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Lightning Hands (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{Hunter&#039;s Instincts (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Toxic Nightmare (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G=&lt;br /&gt;
|Tier2H=&lt;br /&gt;
|Tier2I=&lt;br /&gt;
|Tier2J=&lt;br /&gt;
|Tier2K=&lt;br /&gt;
|Tier3A={{Infernal Fury (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Faceoff (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Avenger (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G=&lt;br /&gt;
|Tier3H=&lt;br /&gt;
|Tier3I=&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
* By far the most irritating thing about him is his Ready For Anything ability, which is exacerbate by his very long sight rang and exceedingly high aim and damage. Thus it is highly recommended to bring soldiers with abilities that cancel or bypass overwatch, such as Interference, Combat Protocol, Lightning Reflexes, Shadowstep, or Phasewalk.&lt;br /&gt;
&lt;br /&gt;
==The Warlock==&lt;br /&gt;
[[File:XCOM2_WotC_ChosenWarlock.png|frameless|center|The Warlock|link=Chosen (LWOTC)#The Warlock]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;The Elder&#039;s greatest champion is an incredibly dangerous support unit and the king of mid range combat, capable of completely disabling your troops and heavily strengthening his.&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Abilities===&lt;br /&gt;
{{Chosen Abilities (LWOTC)&lt;br /&gt;
|Ability1A={{Grazing Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1B={{Close Combat Specialist (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability1C=&lt;br /&gt;
|Ability1D=&lt;br /&gt;
|Ability2A={{Teleport Ally (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2B={{Warlock&#039;s Greatest Champion (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2C={{Summon Follower&#039;s (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability2D=&lt;br /&gt;
|Ability3A={{Mind Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3B={{Mind Scorch (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 1}}&lt;br /&gt;
|Ability3C=&lt;br /&gt;
|Ability3D=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
{{Chosen Strength (LWOTC)&lt;br /&gt;
|Tier1A={{Kinetic Plating (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1B={{Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1C={{Cool Under Pressure (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1D={{Blast Shield (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1E={{Infighter (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1F={{Mark (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1G={{Overkill (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1H={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier1I=&lt;br /&gt;
|Tier1J=&lt;br /&gt;
|Tier1K=&lt;br /&gt;
|Tier2A={{Anticipation (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2B={{High Voltage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2C={{Light &#039;Em Up (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2D={{Aggression (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2E={{Concentration (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2F={{Damage Control (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2G={{Apex Predator (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2H={{Instant Reaction Time (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2I={{Fatality (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2J={{Watchful (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier2K={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3A={{Avenger  (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3B={{Terrorize (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3C={{Return Fire (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3D={{Overbearing Superiority (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3E={{Stiletto (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3F={{Psychotic Rage (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3G={{You cannot Hide (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3H={{Hazmat Vest (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3I={{Moving Target (LWOTC)| b_name = 1 | b_descr = 1 | b_info = 1 | b_table = 0 }}&lt;br /&gt;
|Tier3J=&lt;br /&gt;
|Tier3K=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Long War of the Chosen]]&lt;/div&gt;</summary>
		<author><name>Skadooshbag</name></author>
	</entry>
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