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	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sicaria</id>
	<title>UFOpaedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sicaria"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/Special:Contributions/Sicaria"/>
	<updated>2026-05-01T05:58:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:On_The_Ready_(LWR)&amp;diff=125242</id>
		<title>Template:On The Ready (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:On_The_Ready_(LWR)&amp;diff=125242"/>
		<updated>2025-11-24T14:27:07Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MEC ADVANCED FIRE CONTROL.png|32px|{{{align|center}}}|On The Ready]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#On The Ready|On The Ready]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Being Combat Ready is twice as strong and grants +45% base weapon damage. Non reaction shots grant Combat Readiness. If this unit&#039;s last action was a shot or a manual activation of combat readiness, overwatch activates at the end of the turn (except when at risk of triggering reaction fire).&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Holo_Rounds_(LWR)&amp;diff=125241</id>
		<title>Template:Holo Rounds (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Holo_Rounds_(LWR)&amp;diff=125241"/>
		<updated>2025-11-24T14:26:13Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HEAVY HOLO.png|32px|{{{align|center}}}|Holo Rounds]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Holo Rounds|Holo Rounds]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Firing at a target holos [Prevents stealth, incoming shots gain +20 aim and +10 penetration] them for 3 turns. If the target was already holo&#039;d, this unit specifically gains an additional +10 penetration.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Shadowstep_(LWR)&amp;diff=125184</id>
		<title>Template:Shadowstep (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Shadowstep_(LWR)&amp;diff=125184"/>
		<updated>2025-11-23T15:06:37Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ASSAULT LIGHTNINGREFLEXES.png|32px|{{{align|center}}}|Shadowstep]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Shadowstep|Shadowstep]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;This unit gains +0.6 mobility and does not trigger reaction shots or pursuit when walking (not dashing). After repositioning, shots gain +20% crit damage until next turn.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Tandem_Warheads_(LWR)&amp;diff=125183</id>
		<title>Template:Tandem Warheads (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Tandem_Warheads_(LWR)&amp;diff=125183"/>
		<updated>2025-11-23T15:03:19Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ALIEN OVERLOAD.png|32px|{{{align|center}}}|Tandem Warheads]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Tandem Warheads|Tandem Warheads]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Explosives employed by this soldier do full damage at the extent of their area of effect (instead of 50%).&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Sustain_(LWR)&amp;diff=125182</id>
		<title>Template:Sustain (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Sustain_(LWR)&amp;diff=125182"/>
		<updated>2025-11-23T15:02:56Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MEC EXPANDED STORAGE.png|32px|{{{align|center}}}|Sustain]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Sustain|Sustain]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Grants a free medikit. Self-applied medikits cost 0 AP.  If idle: when this soldier takes damage they heal themselves for 25% of the damage taken.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Surgical_Targeting_(LWR)&amp;diff=125181</id>
		<title>Template:Surgical Targeting (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Surgical_Targeting_(LWR)&amp;diff=125181"/>
		<updated>2025-11-23T15:01:59Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HEAVY MAYHEM.png|32px|{{{align|center}}}|Surgical Targeting]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Surgical Targeting|Surgical Targeting]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Shots against autopsied targets affected by red fog deal 50% more damage.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Suppression_(LWR)&amp;diff=125180</id>
		<title>Template:Suppression (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Suppression_(LWR)&amp;diff=125180"/>
		<updated>2025-11-23T15:01:31Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HEAVY SUPPRESSION.png|32px|{{{align|center}}}|Suppression]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Suppression|Suppression]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Suppress [Pinned if protected by cover, suppressive fire if not, no reaction fire, -35 aim, -35% mobility/ability range, +25% explosive damage taken] targets. Breaks with suppressive fire if the target acts. Requires 2 ammo, and uses the 2nd ammo if the suppression breaks with suppressive fire. 1 turn cooldown. [Suppressive Fire deals 35% of weapon damage]&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Squadsight_(LWR)&amp;diff=125179</id>
		<title>Template:Squadsight (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Squadsight_(LWR)&amp;diff=125179"/>
		<updated>2025-11-23T15:00:28Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SNIPER SQUADSIGHT.png|32px|{{{align|center}}}|Squad sight]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Squadsight|Squadsight]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Allows firing with long-range weapons around some obstacles and beyond 18 tiles at targets with a spotter (an ally at 0 AP that can see the target). Grants +2 aim per ally (+8 per scout) can see the target and -5 aim for each tile beyond 18. Overwatch and reaction shots are still limited to 18 tiles. Other abilities that consider the number of enemies in sight will also include any enemies in squadsight.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Sprinter_(LWR)&amp;diff=125178</id>
		<title>Template:Sprinter (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Sprinter_(LWR)&amp;diff=125178"/>
		<updated>2025-11-23T14:58:55Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
{{#if:{{{noimage|}}}||[[File:SUPPORT SPRINTER.png|32px|{{{align|center}}}|Sprinter]]}}&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Sprinter|Sprinter]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Grants +1.3 mobility and +10 defense.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Snapshot_(LWR)&amp;diff=125177</id>
		<title>Template:Snapshot (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Snapshot_(LWR)&amp;diff=125177"/>
		<updated>2025-11-23T14:58:32Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SNIPER SNAPSHOT.png|32px|{{{align|center}}}|Snap Shot]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Snapshot|Snapshot]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Shots gain +20 crit and do not trigger reaction fire.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Smoke_And_Mirrors_(LWR)&amp;diff=125176</id>
		<title>Template:Smoke And Mirrors (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Smoke_And_Mirrors_(LWR)&amp;diff=125176"/>
		<updated>2025-11-23T14:57:34Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SUPPORT SMOKEMIRRORS.png|32px|{{{align|center}}}|Smoke and Mirrors]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Smoke and Mirrors|Smoke and Mirrors]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Using a support grenade costs only 1 AP and does not trigger reaction shots. Equipped support grenades receive an additional use.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Shock_And_Awe_(LWR)&amp;diff=125175</id>
		<title>Template:Shock And Awe (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Shock_And_Awe_(LWR)&amp;diff=125175"/>
		<updated>2025-11-23T14:56:53Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HEAVY ROCKETEER.png|32px|{{{align|center}}}|Shock and Awe]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Shock And Awe|Shock and Awe]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Equipped Javelin rockets gain an additional use. Rockets gain +25% damage. Grants +1 small equipment slots.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Sharpshooter_(LWR)&amp;diff=125174</id>
		<title>Template:Sharpshooter (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Sharpshooter_(LWR)&amp;diff=125174"/>
		<updated>2025-11-23T14:54:36Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Urban Combat Badge 2 (EU2012).png|32px|{{{align|center}}}|Sharpshooter]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Sharpshooter|Sharpshooter]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;All shots gain +15 aim against biological targets.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Sentry_(LWR)&amp;diff=125173</id>
		<title>Template:Sentry (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Sentry_(LWR)&amp;diff=125173"/>
		<updated>2025-11-23T14:53:59Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HEAVY RAPIDREACTION.png|32px|{{{align|center}}}|Sentry]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Sentry|Sentry]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Reaction shots gain +10 aim deal +50% base weapon damage. Grants +20% DR against the first damage taken each turn.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Sentinel_(LWR)&amp;diff=125172</id>
		<title>Template:Sentinel (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Sentinel_(LWR)&amp;diff=125172"/>
		<updated>2025-11-23T14:53:20Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SUPPORT SENTINEL.png|32px|{{{align|center}}}|Sentinel]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Sentinel|Sentinel]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Fire an additional reaction shot and gain +20 defense during overwatch. Grants Opportunist [Reaction shots gain +10 aim and can critically hit].&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Savior_(LWR)&amp;diff=125171</id>
		<title>Template:Savior (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Savior_(LWR)&amp;diff=125171"/>
		<updated>2025-11-23T14:52:31Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SUPPORT_REVIVE.png|32px|{{{align|center}}}|Savior]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Savior|Savior]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Medikits heal an additional 35% of the target&#039;s missing HP. Grants +1 small equipment slots. Grants Revive [Bring a stabilized soldier back into action at 33% of their max HP for the cost of 1 medikit and 0 AP].&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Sapper_(LWR)&amp;diff=125170</id>
		<title>Template:Sapper (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Sapper_(LWR)&amp;diff=125170"/>
		<updated>2025-11-23T14:52:04Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ace hole.png|32px|{{{align|center}}}|Sapper]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Sapper|Sapper]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Explosives deal +1 damage, gain +20 penetration, and double environmental damage.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Run_and_Gun_(LWR)&amp;diff=125169</id>
		<title>Template:Run and Gun (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Run_and_Gun_(LWR)&amp;diff=125169"/>
		<updated>2025-11-23T14:49:44Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ASSAULT RUNGUN.png|32px|{{{align|center}}}|Run and Gun]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Run and Gun|Run and Gun]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Activate to allow shooting or overwatching at 0 AP if the last AP was spent moving. When active: Gain +20 crit, +20% crit damage, immunity to reaction fire, but the AP discount from Close Encounters is disabled. 2 turn cooldown. Cannot activate if out of ammo and does not work with the stun rifle.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Repulsor_(LWR)&amp;diff=125167</id>
		<title>Template:Repulsor (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Repulsor_(LWR)&amp;diff=125167"/>
		<updated>2025-11-23T14:48:10Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MEC SHOCK ABSORBENT ARMOR.png|32px|{{{align|center}}}|Repulsor]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Repulsor|Repulsor]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;If at full HP, non-psionic attacks are repulsed, causing them to graze (dealing only half of the original damage)&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Repair_Servos_(LWR)&amp;diff=125165</id>
		<title>Template:Repair Servos (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Repair_Servos_(LWR)&amp;diff=125165"/>
		<updated>2025-11-23T14:47:05Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MEC REPAIR SERVOS.png|32px|{{{align|center}}}|Repair Servos]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Repair Servos|Repair Servos]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Repairs damage sustained in battle: When damaged, gain servos equal to 45% of the damage sustained. Each servo can heal 1 HP. At end of turn, use half the servos available (minimum 1). Active servos are removed if this unit is fully healed or [[Other_Abilities_(LWR)#Corrosion|corroded]].&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Reconnaissance_(LWR)&amp;diff=125164</id>
		<title>Template:Reconnaissance (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Reconnaissance_(LWR)&amp;diff=125164"/>
		<updated>2025-11-23T14:46:15Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Recon LWR.png|32px|{{{align|center}}}|Reconnaissance]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Reconnaissance|Reconnaissance]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Displays information on the nearest aliens that are not hiding after each non-dash move. Provides additional information on sneaking aliens. The first battle scanner used each turn costs 0 AP. Grants a free battle scanner. Grants Low Profile [Partial cover grants the defense and DR bonus of full cover].&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Ready_For_Anything_(LWR)&amp;diff=125163</id>
		<title>Template:Ready For Anything (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Ready_For_Anything_(LWR)&amp;diff=125163"/>
		<updated>2025-11-23T14:45:24Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MEC ADVANCED FIRE CONTROL.png|32px|{{{align|center}}}|Ready For Anything]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Ready For Anything|Ready For Anything]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;At the end of each turn, if this unit did not move and is not at risk of triggering reaction fire, overwatch activates.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Reactive_Targeting_Sensors_(LWR)&amp;diff=125162</id>
		<title>Template:Reactive Targeting Sensors (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Reactive_Targeting_Sensors_(LWR)&amp;diff=125162"/>
		<updated>2025-11-23T14:43:19Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MEC REACTIVE TARGETING SENSORS.png|32px|{{{align|center}}}|Reactive Targeting Sensors]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Reactive Targeting Sensors|Reactive Targeting Sensors]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Once per turn, if this unit is not suppressed and is shot: Attempt to return fire with a +30 aim reaction shot. If this unit did return fire, enter One For All (if able). [Basic reaction shots bypass half of cover DR/def, cannot crit, and require hit chance &amp;gt;30]&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Abilities_List_(LWR)&amp;diff=125160</id>
		<title>Abilities List (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Abilities_List_(LWR)&amp;diff=125160"/>
		<updated>2025-11-23T14:40:51Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: /* Normal Perks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Long_War_Rebalance|Back To Main Page]] &lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toc&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;toctitle&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;Contents&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toclevel-1 tocsection-1&amp;quot;&amp;gt;[[Abilities_List_(LWR)#Normal Perks|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;Normal Perks]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Absorption Fields|Absorption Fields]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Arsenal|Arsenal]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Ace|Ace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Aggression|Aggression]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Awareness|Awareness]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Blast|Blast]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Body Shield|Body Shield]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Bombard|Bombard]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Brawler|Brawler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Breacher|Breacher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Bring &#039;Em On|Bring &#039;Em On]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Bulletstorm|Bulletstorm]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Bullseye|Bullseye]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Burst|Burst]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Close Combat Specialist|Close Combat Specialist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Close Encounters|Close Encounters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Collateral Damage|Collateral Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Combat Drugs|Combat Drugs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Concealment|Concealment]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Critical System Targeting|Critical System Targeting]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Damage Control|Damage Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Dampening Shield|Dampening Shield]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Dash and Bash|Dash and Bash]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Danger Zone|Danger Zone]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Dense Smoke|Dense Smoke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Disabling Shot|Disabling Shot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Double Tap|Double Tap]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Executioner|Executioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Extra Conditioning|Extra Conditioning]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Field Medic|Field Medic]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Fire Rocket|Fire Rocket]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#First Aid|First Aid]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Flight|Flight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Fast and Furious|Fast and Furious]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Final Stand|Final Stand]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Fortified|Fortified]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Fragmentation|Fragmentation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Gattler|Gattler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Grapple|Grapple]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Grenadier|Grenadier]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Grit|Grit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Guardian|Guardian]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Hardened|Hardened]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#HEAT Warheads|HEAT Warheads]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Hit and Run|Hit and Run]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Holo Rounds|Holo Rounds]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Hunter|Hunter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Impact|Impact]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#In The Zone|In The Zone]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Jetboot Module|Jetboot Module]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Killer Instinct|Killer Instinct]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Kinetic Dampening|Kinetic Dampening]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Light .27Em Up|Light Em Up]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Lock n&#039; Load|Lock n&#039; Load]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Lone Wolf|Lone Wolf]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Low Profile|Low Profile]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Master Mechanic|Master Mechanic]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Magnum|Magnum]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Maim|Maim]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Mayhem|Mayhem]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Mechanic|Mechanic]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#One For All|One For All]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#On The Ready|On The Ready]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Onslaught|Onslaught]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Opportunist|Opportunist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Pathfinder|Pathfinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Payload|Payload]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Penetrator|Penetrator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Pistolero|Pistolero]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Platform Stability|Platform Stability]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Precision Shot|Precision Shot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Pyro|Pyro]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Ranger|Ranger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Rapid Fire|Rapid Fire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Reactive Targeting Sensors|Reactive Targeting Sensors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Ready For Anything|Ready For Anything]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Reconnaissance|Reconnaissance]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Repair|Repair]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Repair Servos|Repair Servos]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Repulsor Plating|Repulsor Plating]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Robotic|Robotic]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Run and Gun|Run and Gun]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Sapper|Sapper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Savior|Savior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Sentinel|Sentinel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Sentry|Sentry]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Shadowstep|Shadowstep]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Sharpshooter|Sharpshooter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Shock and Awe|Shock and Awe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Shredder|Shredder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Smoke and Mirrors|Smoke and Mirrors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Snapshot|Snapshot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Sprinter|Sprinter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Squadsight|Squadsight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Steadfast|Steadfast]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Support Bond|Support Bond]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Suppression|Suppression]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Surgical Targeting|Surgical Targeting]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Sustain|Sustain]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Tactical Mobility|Tactical Mobility]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Tandem Warheads|Tandem Warheads]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Tenacious Defense|Tenacious Defense]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Tracker|Tracker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Vital Point Targeting|Vital Point Targeting]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Will To Survive|Will To Survive]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toclevel-1 tocsection-1&amp;quot;&amp;gt;[[Abilities_List_(LWR)#Alien Only Perks|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;Alien Only Perks]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Acidic|Acidic]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Acid Immune|Acid Immune]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Acid Spit|Acid Spit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Agile|Agile]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Alien Shred|Alien Shred]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Blood Call|Blood Call]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Bloodlust|Bloodlust]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Cannon Fire|Cannon Fire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Death Explosion|Death Explosion]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Deflection Shield|Deflection Shield]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Fractal Spawn|Fractal Spawn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Greater Mind Merge|Greater Mind Merge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Growth|Growth]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Gunslinger|Gunslinger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Hive Mind|Hive Mind]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Insentient Crush|Insentient Crush]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Intimidate|Intimidate]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Launch|Launch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Leap|Leap]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Mind Control|Mind Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Mortar Barrage|Mortar Barrage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Orbital Ray|Orbital Ray]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Overdrive|Overdrive]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Overload|Overload]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Psi Fade|Psi Fade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Psi Lance|Psi Lance]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Psi Shield|Psi Shield]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Psychic Storm|Psychic Storm]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Psychic Tether|Psychic Tether]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Reconstruction Protocol|Reconstruction Protocol]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Shadowshot|Shadowshot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Stealth|Stealth]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Strangle|Strangle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Stun Immune|Stun Immune]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Transform|Transform]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Vertical Drive|Vertical Drive]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toclevel-1 tocsection-1&amp;quot;&amp;gt;[[Abilities_List_(LWR)#Gene Mods|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;Gene Mods]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Adrenal Neurosympathy|Adrenal Neurosympathy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Advanced Perception|Advanced Perception]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Dual Heart|Dual Heart]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Enhanced Metabolism|Enhanced Metabolism]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Iron Skin|Iron Skin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Muscle Amp|Muscle Amp]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Neural Damping|Neural Damping]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Predictive Tracking|Predictive Tracking]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Regenesis|Regenesis]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Smart Macrophages|Smart Macrophages]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toclevel-1 tocsection-1&amp;quot;&amp;gt;[[Abilities_List_(LWR)#Officer Training|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;Officer Training]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Battlefield Aptitude|Battlefield Aptitude]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Combined Arms|Combined Arms]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Camaraderie|Camaraderie]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Cover Tactics|Cover Tactics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Inspired Tenacity|Inspired Tenacity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#International Warriors|International Warriors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Show .27Em the Ropes|Show &#039;Em the Ropes]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Stay Frosty|Stay Frosty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Strength in Diversity|Strength in Diversity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Tricks of the Trade|Tricks of the Trade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Commanding Officer|Commanding Officer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Command|Command]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toclevel-1 tocsection-1&amp;quot;&amp;gt;[[Abilities_List_(LWR)#Psionic Abilities|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;Psionic Abilities]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Inner Fire|Inner Fire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Kinetic Blast|Kinetic Blast]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Mind Fray|Mind Fray]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Mind Merge|Mind Merge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Neural Feedback|Neural Feedback]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Psi Inspire|Psi Inspire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Psi Mastery|Psi Mastery]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Psi Panic|Psi Panic]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Rift|Rift]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Abilities_List_(LWR)#Telekinetic Field|Telekinetic Field]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toclevel-1 tocsection-1&amp;quot;&amp;gt;[[Abilities_List_(LWR)#Positive Quirks|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;Positive Quirks]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toclevel-1 tocsection-1&amp;quot;&amp;gt;[[Abilities_List_(LWR)#Negative Quirks|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;Negative Quirks]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toclevel-1 tocsection-1&amp;quot;&amp;gt;[[Abilities_List_(LWR)#Death Perks|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;Death Perks]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toclevel-1 tocsection-1&amp;quot;&amp;gt;[[Abilities_List_(LWR)#Unique Perks|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;Unique Perks]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Normal Perks==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap; border: 1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Absorption Fields&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Absorption Fields (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Goliath (LWR)|Goliath]], [[Shogun (LWR)|Shogun]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Mechtoid|Mechtoid]], [[Alien Life Forms (LWR)#Sectopod|Sectopod]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ace&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Ace (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Infantry (LWR)|Infantry]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Acid Tech&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Acid Tech (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Rocketeer (LWR)|Rocketeer]], [[Engineer (LWR)|Engineer]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Thin_Man|Thin Man Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Aggression&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Aggression (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Scout (LWR)|Scout]], [[Infantry (LWR)|Infantry]], [[Assault (LWR)|Assault]], [[Jaeger (LWR)|Jaeger]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Exalt Operative|Exalt Operative Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arsenal&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Arsenal (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Shogun (LWR)|Shogun]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Awareness&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Awareness (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Jaeger (LWR)|Jaeger]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Thin_Man|Thin Man Leaders]], [[Alien Life Forms (LWR)#Seeker|Seeker Leaders]], [[Alien Life Forms (LWR)#Cyberdisc|Cyberdisc Leaders]], [[Alien Life Forms (LWR)#Exalt Vanguard|Exalt Vanguard Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard Leaders]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Equipment (LWR)#Miscellaneous gear|Cognitive Enhancer]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blast&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Blast (LWR) |align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Rocketeer (LWR)|Rocketeer]], [[Goliath (LWR)|Goliath]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Body Shield&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Body Shield (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Armor (LWR)#MEC exoskeletons|LMEC Suits]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Brawler&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Brawler (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Assault (LWR)|Assault]], [[Marauder (LWR)|Marauder]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Breacher&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Breacher (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Assault (LWR)|Assault]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bring &#039;Em On&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Bring &#039;Em On (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]], [[Infantry (LWR)|Infantry]], [[Gunner (LWR)|Gunner]], [[Rocketeer (LWR)|Rocketeer]], [[Medic (LWR)|Medic]], [[Engineer (LWR)|Engineer]], [[Jaeger (LWR)|Jaeger]], [[Marauder (LWR)|Marauder]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Exalt Marksman|Exalt Marksman Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Marksman|Exalt Elite Marksman Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bulletstorm&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Bulletstorm (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Weapons (LWR)#SAWs|SAWs]], [[Weapons (LWR)#LMGs|LMGs]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bullseye&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Bullseye (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Scout (LWR)|Scout]], [[Shogun (LWR)|Shogun]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Burst&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Burst (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Weapons (LWR)#SMGs|SMGs]], [[Weapons (LWR)#SAWs|SAWs]], [[Weapons (LWR)#LMGs|LMGs]], [[Weapons (LWR)#Vulcan Cannons|Vulcan Cannons]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Close Combat Specialist&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Close Combat Specialist (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Marauder (LWR)|Marauder]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Outsider|Outsider]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Close Encounters&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Close Encounters (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Assault (LWR)|Assault]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Seeker|Seeker Leaders]], [[Alien Life Forms (LWR)#Heavy Floater|Heavy Floater Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Collateral Damage&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Collateral Damage (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Shogun (LWR)|Shogun]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Drugs&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Combat Drugs (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Medic (LWR)|Medic]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Critical System Targeting&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Critical System Targeting (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Gunner (LWR)|Gunner]], [[Engineer (LWR)|Engineer]], [[Goliath (LWR)|Goliath]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Drone|Drone]], [[Alien Life Forms (LWR)#Floater|Floater Leaders]], [[Alien Life Forms (LWR)#Heavy Floater|Heavy Floater]], [[Alien Life Forms (LWR)#Sectopod|Sectopod]], [[Alien Life Forms (LWR)#Exalt Operative|Exalt Operative Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]], [[Alien Life Forms (LWR)#Exalt Heavy|Exalt Heavy Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Heavy|Exalt Elite Heavy Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Damage Control&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Damage Control (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Mechtoid|Mechtoid]], [[Alien Life Forms (LWR)#Sectopod|Sectopod]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV Leaders]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Armor (LWR)#MEC exoskeletons|Aegis Armor]], [[Armor (LWR)#MEC exoskeletons|Titan Armor]], [[Armor (LWR)#MEC exoskeletons|HMEC Suits]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dampening Shield&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Dampening Shield (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM: &#039;&#039;&#039;[[Goliath (LWR)|Goliath]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Outsider|Outsider]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Danger Zone&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Danger Zone (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Muton Elite|Muton Elite]], [[Alien Life Forms (LWR)#Exalt Heavy|Exalt Heavy]], [[Alien Life Forms (LWR)#Exalt Elite Heavy|Exalt Elite Heavy]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Weapons (LWR)#LMGs|LMGs]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dash and Bash&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Dash and Bash (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Marauder (LWR)|Marauder]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dense Smoke&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Dense Smoke (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Engineer (LWR)|Engineer]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Exalt Vanguard|Exalt Vanguard]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Disabling Shot&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Disabling Shot (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]], [[Scout (LWR)|Scout]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Double Tap&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Double Tap (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Gunner (LWR)|Gunner]], [[Engineer (LWR)|Engineer]], [[Goliath (LWR)|Goliath]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Executioner&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Executioner (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]], [[Infantry (LWR)|Infantry]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid|Sectoid Leaders]], [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander Leaders]], [[Alien Life Forms (LWR)#Exalt Marksman|Exalt Marksman]], [[Alien Life Forms (LWR)#Exalt Elite Marksman|Exalt Elite Marksman]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Extra Conditioning&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Extra Conditioning (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fast and Furious&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Fast and Furious (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Situation Room (LWR)#Covert Operations|Covert Operative]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Field Medic&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Field Medic (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Medic (LWR)|Medic]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Exalt Vanguard|Exalt Vanguard]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Final Stand&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Final Stand (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]] on a final mission&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fire Rocket&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Fire Rocket (LWR) |align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Rocketeer (LWR)|Rocketeer]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Flight&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Flight (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[S.H.I.V. (LWR)|Hover SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Drone|Drone]], [[Alien Life Forms (LWR)#Floater|Floater]], [[Alien Life Forms (LWR)#Seeker|Seeker]], [[Alien Life Forms (LWR)#Cyberdisc|Cyberdisc]], [[Alien Life Forms (LWR)#Heavy Floater|Heavy Floater]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Armor (LWR)#Light Armor|Seraph Armor]], [[Armor (LWR)#Heavy Armor|Archangel Armor]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fortified&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Fortified (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Marauder (LWR)|Marauder]], [[Goliath (LWR)|Goliath]], [[Shogun (LWR)|Shogun]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectopod|Sectopod]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fragmentation&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Fragmentation (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039;  [[Assault (LWR)|Assault]], [[Rocketeer (LWR)|Rocketeer]], [[Goliath (LWR)|Goliath]], [[Shogun (LWR)|Shogun]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Gattler&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Gattler (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Shogun (LWR)|Shogun]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ghost&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Ghost (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Armor (LWR)#Light Armor|Ghost Armor]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Grapple&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Grapple (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment:&#039;&#039;&#039; [[Armor (LWR)#Light Armor|Kestrel Armor]], [[Armor (LWR)#Light Armor|Banshee Armor]], [[Armor (LWR)#Light Armor|Corsair Armor]], [[Armor (LWR)#Light Armor|Ghost Armor]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Grenadier&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Grenadier (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Infantry (LWR)|Infantry]], [[Rocketeer (LWR)|Rocketeer]], [[Engineer (LWR)|Engineer]], [[Goliath (LWR)|Goliath]], [[Shogun (LWR)|Shogun]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Grit&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Grit (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039;  [[Gunner (LWR)|Gunner]], [[Marauder (LWR)|Marauder]], [[Goliath (LWR)|Goliath]], [[Shogun (LWR)|Shogun]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Chryssalid|Chryssalid Leaders]], [[Alien Life Forms (LWR)#Berserker|Berserker Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]], [[Alien Life Forms (LWR)#Exalt Vanguard|Exalt Vanguard]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Guardian&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Guardian (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Medic (LWR)|Medic]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hardened&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Hardened (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[MEC Trooper (LWR)|MEC Troopers]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Drone|Drone]], [[Alien Life Forms (LWR)#Chryssalid|Chryssalid]], [[Alien Life Forms (LWR)#Seeker|Seeker]], [[Alien Life Forms (LWR)#Cyberdisc|Cyberdisc]], [[Alien Life Forms (LWR)#Mechtoid|Mechtoid]], [[Alien Life Forms (LWR)#Berserker|Berserker]], [[Alien Life Forms (LWR)#Sectopod|Sectopod]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;HEAT Warheads&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{HEAT Warheads (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Assault (LWR)|Assault]], [[Rocketeer (LWR)|Rocketeer]], [[Engineer (LWR)|Engineer]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hit and Run&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Hit and Run (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Scout (LWR)|Scout]], [[Shogun (LWR)|Shogun]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Holo Rounds&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Holo Rounds (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Gunner (LWR)|Gunner]], [[Rocketeer (LWR)|Rocketeer]], [[Medic (LWR)|Medic]], [[Engineer (LWR)|Engineer]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Drone|Drone]], [[Alien Life Forms (LWR)#Outsider|Outsider Leaders]], [[Alien Life Forms (LWR)#Exalt Marksman|Exalt Marksman]], [[Alien Life Forms (LWR)#Exalt Elite Marksman|Exalt Elite Marksman]], [[Alien Life Forms (LWR)#Exalt Heavy|Exalt Heavy]], [[Alien Life Forms (LWR)#Exalt Elite Heavy|Exalt Elite Heavy]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hunter&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Hunter (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Jaeger (LWR)|Jaeger]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Impact&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Impact (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]], [[Scout (LWR)|Scout]], [[Infantry (LWR)|Infantry]], [[Gunner (LWR)|Gunner]], [[Jaeger (LWR)|Jaeger]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;In The Zone&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{In The Zone (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM: &#039;&#039;&#039;[[Sniper (LWR)|Sniper]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Jetboot Module&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Jetboot Module (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Jaeger (LWR)|Jaeger]], [[Marauder (LWR)|Marauder]], [[Shogun (LWR)|Shogun]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Killer Instinct&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Killer Instinct (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Assault (LWR)|Assault]], [[Jaeger (LWR)|Jaeger]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Kitted&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Kitted (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Scout (LWR)|Scout]], [[Infantry (LWR)|Infantry]], [[Gunner (LWR)|Gunner]], [[Rocketeer (LWR)|Rocketeer]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Light &#039;Em Up&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Light &#039;Em Up (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Infantry (LWR)|Infantry]], [[Rocketeer (LWR)|Rocketeer]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Drone|Drone Leaders]], [[Alien Life Forms (LWR)#Floater|Floater Leaders]], [[Alien Life Forms (LWR)#Muton|Muton Leaders]], [[Alien Life Forms (LWR)#Mechtoid|Mechtoid]], [[Alien Life Forms (LWR)#Muton Elite|Muton Elite Leaders]], [[Alien Life Forms (LWR)#Heavy Floater|Heavy Floater Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Marksman|Exalt Elite Marksman Leaders]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lock n&#039; Load&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Lock n&#039; Load (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Infantry (LWR)|Infantry]], [[Assault (LWR)|Assault]], [[Gunner (LWR)|Gunner]], [[Engineer (LWR)|Engineer]], [[Jaeger (LWR)|Jaeger]], [[Marauder (LWR)|Marauder]], [[Goliath (LWR)|Goliath]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Outsider|Outsider Leaders]], [[Alien Life Forms (LWR)#Muton|Muton Leaders]], [[Alien Life Forms (LWR)#Mechtoid|Mechtoid]], [[Alien Life Forms (LWR)#Muton Elite|Muton Elite Leaders]], All [[Alien Life Forms (LWR)#Exalt Operative|Exalt Soldiers]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lone Wolf&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Lone Wolf (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]], [[Jaeger (LWR)|Jaeger]], [[Marauder (LWR)|Marauder]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Low Profile&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Low Profile (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Scout (LWR)|Scout]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander]], [[Alien Life Forms (LWR)#Thin_Man|Thin Man]], [[Alien Life Forms (LWR)#Exalt Elite Marksman|Exalt Elite Marksman Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Magnum&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Magnum (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Maim&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Maim (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Weapons (LWR)#Pistols|Pistols]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Master Mechanic&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Master Mechanic (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Engineer (LWR)|Engineer]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mayhem&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Mayhem (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Gunner (LWR)|Gunner]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Muton|Muton]], [[Alien Life Forms (LWR)#Muton Elite|Muton Elite]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mechanic&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Mechanic (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Engineer (LWR)|Engineer]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;One For All&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{One For All (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[MEC Trooper (LWR)|MEC Troopers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Onslaught&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Onslaught (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Marauder (LWR)|Marauder]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;On The Ready&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{On The Ready (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Opportunist&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Opportunist (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]], [[Infantry (LWR)|Infantry]], [[Gunner (LWR)|Gunner]], [[Medic (LWR)|Medic]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Drone|Drone]], [[Alien Life Forms (LWR)#Thin_Man|Thin Man Leaders]], [[Alien Life Forms (LWR)#Outsider|Outsider Leaders]], [[Alien Life Forms (LWR)#Muton|Muton Leaders]], [[Alien Life Forms (LWR)#Seeker|Seeker Leaders]], [[Alien Life Forms (LWR)#Cyberdisc|Cyberdisc]], [[Alien Life Forms (LWR)#Sectopod|Sectopod Leaders]], [[Alien Life Forms (LWR)#Exalt Operative|Exalt Operative]], [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard Leaders]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Overload&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Overload (Long War Rebalance) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Weapons (LWR)#Arc and Stun Rifles|Arc Rifle]], [[Weapons (LWR)#Pistols|Arc Pistol]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Pathfinder&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Pathfinder (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Scout (LWR)|Scout]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Payload&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Payload (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Infantry (LWR)|Infantry]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Penetrator&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Penetrator (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Gunner (LWR)|Gunner]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Weapons (LWR)#Ballistic/Gauss Special Ammunition|Armor Piercing Ammo]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Platform Stability&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Platform Stability (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Equipment (LWR)#Weapon Attachments|Alloy Bipod]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Pistolero&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Pistolero (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM: &#039;&#039;&#039;[[Assault (LWR)|Assault]], [[Medic (LWR)|Medic]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Precision Shot&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Precision Shot (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]], [[Scout (LWR)|Scout]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Pyro&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Pyro (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Jaeger (LWR)|Jaeger]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ram&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Ram (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM: &#039;&#039;&#039; [[Marauder (LWR)|Marauder]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ranger&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Ranger (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]], [[Scout (LWR)|Scout]], [[Infantry (LWR)|Infantry]], [[Assault (LWR)|Assault]], [[Rocketeer (LWR)|Rocketeer]], [[Medic (LWR)|Medic]], [[Engineer (LWR)|Engineer]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rapid Encounters&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Rapid Encounters (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Medic (LWR)|Medic]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rapid Fire&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Rapid Fire (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Assault (LWR)|Assault]], [[Medic (LWR)|Medic]], [[Jaeger (LWR)|Jaeger]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reactive Targeting Sensors&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Reactive Targeting Sensors (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Goliath (LWR)|Goliath]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Mechtoid|Mechtoid Leaders]], [[Alien Life Forms (LWR)#Sectopod|Sectopod]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ready For Anything&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Ready For Anything (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Gunner (LWR)|Gunner]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Thin_Man|Thin Man Leaders]], [[Alien Life Forms (LWR)#Outsider|Outsider Leaders]], [[Alien Life Forms (LWR)#Cyberdisc|Cyberdisc Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]], [[Alien Life Forms (LWR)#Exalt Vanguard|Exalt Vanguard]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reconnaissance&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Reconnaissance (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Scout (LWR)|Scout]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Repair&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Repair (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Engineer (LWR)|Engineer]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Drone|Drone]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Repair Servos&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Repair Servos (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Marauder (LWR)|Marauder]], [[Goliath (LWR)|Goliath]], [[Shogun (LWR)|Shogun]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Cyberdisc|Cyberdisc Leaders]], [[Alien Life Forms (LWR)#Mechtoid|Mechtoid Leaders]], [[Alien Life Forms (LWR)#Sectopod|Sectopod Leaders]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Repulsor&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Repulsor (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Jaeger (LWR)|Jaeger]], [[Marauder (LWR)|Marauder]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Exalt Operative|Exalt Operative]], [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Equipment (LWR)#Armor|Banshee Armor]], [[Equipment (LWR)#Armor|Corsair Armor]], [[Equipment (LWR)#Armor|Ghost Armor]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Robotic&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Robotic (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Drone|Drone]], [[Alien Life Forms (LWR)#Seeker|Seeker]], [[Alien Life Forms (LWR)#Cyberdisc|Cyberdisc]], [[Alien Life Forms (LWR)#Sectopod|Sectopod]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Run and Gun&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Run and Gun (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Assault (LWR)|Assault]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sapper&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Sapper (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Rocketeer (LWR)|Rocketeer]], [[Engineer (LWR)|Engineer]], [[Shogun (LWR)|Shogun]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Savior&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Savior (LWR) |align=center |text=1|topbotpad=10}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Medic (LWR)|Medic]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Exalt Vanguard|Exalt Vanguard]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sentinel&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Sentinel (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Infantry (LWR)|Infantry]], [[Gunner (LWR)|Gunner]], [[Medic (LWR)|Medic]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Drone|Drone]], [[Alien Life Forms (LWR)#Thin_Man|Thin Man Leaders]], [[Alien Life Forms (LWR)#Outsider|Outsider Leaders]], [[Alien Life Forms (LWR)#Muton|Muton Leaders]], [[Alien Life Forms (LWR)#Seeker|Seeker Leaders]], [[Alien Life Forms (LWR)#Cyberdisc|Cyberdisc]], [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sentry&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Sentry (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Goliath (LWR)|Goliath]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Floater|Floater Leaders]], [[Alien Life Forms (LWR)#Mechtoid|Mechtoid]], [[Alien Life Forms (LWR)#Heavy Floater|Heavy Floater]], [[Alien Life Forms (LWR)#Exalt Elite Heavy|Exalt Elite Heavy Leaders]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadowstep&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Shadowstep (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]], [[Scout (LWR)|Scout]], [[Marauder (LWR)|Marauder]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]], [[Alien Life Forms (LWR)#Exalt Vanguard|Exalt Vanguard Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard Leaders]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment:&#039;&#039;&#039; [[Equipment (LWR)#Miscellaneous gear|Chameleon Vest]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sharpshooter&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Sharpshooter (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]], [[Medic (LWR)|Medic]], [[Jaeger (LWR)|Jaeger]]&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shock And Awe&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Shock And Awe (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Rocketeer (LWR)|Rocketeer]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shredder&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Shredder (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Weapons (LWR)#SAWs|SAWs]], [[Weapons (LWR)#LMGs|LMGs]], [[Weapons (LWR)#Assault Rifles|Plasma Weapons]], [[Equipment (LWR)#Special Ammunition|Shredder Ammo]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Smoke and Mirrors&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Smoke And Mirrors (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Scout (LWR)|Scout]], [[Rocketeer (LWR)|Rocketeer]], [[Medic (LWR)|Medic]], [[Engineer (LWR)|Engineer]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Exalt Vanguard|Exalt Vanguard]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Snapshot&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Snapshot (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Scout (LWR)|Scout]], [[Shogun (LWR)|Shogun]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sprinter&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Sprinter (LWR) |align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Assault (LWR)|Assault]], [[Marauder (LWR)|Marauder]], [[S.H.I.V. (LWR)|SHIV]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; All [[Alien Life Forms (LWR)|Alien Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Squadsight&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Squadsight (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Drone|Drone Leaders]], [[Alien Life Forms (LWR)#Thin_Man|Thin Man Leaders]], [[Alien Life Forms (LWR)#Outsider|Outsider Leaders]], [[Alien Life Forms (LWR)#Sectopod|Sectopod Leaders]], [[Alien Life Forms (LWR)#Exalt Marksman|Exalt Marksman]], [[Alien Life Forms (LWR)#Exalt Elite Marksman|Exalt Elite Marksman]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Equipment (LWR)#Sightings|Marksmen Scope]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Steadfast&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Steadfast (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Infantry (LWR)|Infantry]], [[Assault (LWR)|Assault]], [[Gunner (LWR)|Gunner]], [[Medic (LWR)|Medic]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; All [[Alien Life Forms (LWR)#Exalt Operative|Exalt Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Suppression&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Suppression (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Gunner (LWR)|Gunner]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Muton|Muton]], [[Alien Life Forms (LWR)#Muton Elite|Muton Elite]], [[Alien Life Forms (LWR)#Exalt Heavy|Exalt Heavy]], [[Alien Life Forms (LWR)#Exalt Elite Heavy|Exalt Elite Heavy]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Surgical Targeting&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Surgical Targeting (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Medic (LWR)|Medic]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sustain&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Sustain (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Medic (LWR)|Medic]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tactical Mobility&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Tactical Mobility (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid|Sectoid Leaders]], [[Alien Life Forms (LWR)#Floater|Floater]], [[Alien Life Forms (LWR)#Seeker|Seeker Leaders]], [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander Leaders]], [[Alien Life Forms (LWR)#Heavy Floater|Heavy Floater]],&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Armor (LWR)#Light Armor|Seraph Armor]], [[Armor (LWR)#Heavy Armor|Archangel Armor]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tandem Warheads&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Tandem Warheads (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Infantry (LWR)|Infantry]], [[Rocketeer (LWR)|Rocketeer]], [[Engineer (LWR)|Engineer]], [[Goliath (LWR)|Goliath]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tenacious Defense&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Tenacious Defense (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Infantry (LWR)|Infantry]], [[Assault (LWR)|Assault]], [[Gunner (LWR)|Gunner]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Muton|Muton]], [[Alien Life Forms (LWR)#Muton Elite|Muton Elite]], [[Alien Life Forms (LWR)#Exalt Heavy|Exalt Heavy Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Heavy|Exalt Elite Heavy Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tinker&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Tinker (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Scout (LWR)|Scout]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tracker&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Tracker (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Equipment: &#039;&#039;&#039;[[Equipment (LWR)#Miscellaneous gear|Proximity Sensor]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Vital Point Targeting&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Vital Point Targeting (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Sniper (LWR)|Sniper]], [[Scout (LWR)|Scout]], [[Jaeger (LWR)|Jaeger]], [[Marauder (LWR)|Marauder]],&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Exalt Marksman|Exalt Marksman Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Marksman|Exalt Elite Marksman Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Will To Survive&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Will To Survive (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Infantry (LWR)|Infantry]], [[Assault (LWR)|Assault]], [[Gunner (LWR)|Gunner]], [[Medic (LWR)|Medic]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Muton|Muton]], [[Alien Life Forms (LWR)#Muton Elite|Muton Elite]], [[Alien Life Forms (LWR)#Exalt Heavy|Exalt Heavy]], [[Alien Life Forms (LWR)#Exalt Elite Heavy|Exalt Elite Heavy]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Alien Only Perks==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap; border: 1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Acidic&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Acidic (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Chryssalid|Chryssalid]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Acid Immune&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Acid Immune (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Thin_Man|Thin Man]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Acid Spit&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Acid Spit (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Thin_Man|Thin Man]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Agile&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Agile (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Chryssalid|Chryssalid]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Alien Grenade&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Alien Grenade (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Muton|Muton]], [[Alien Life Forms (LWR)#Cyberdisc|Cyberdisc]], [[Alien Life Forms (LWR)#Muton Elite|Muton Elite]], [[Alien Life Forms (LWR)#Heavy Floater|Heavy Floater]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Alien Shred&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Alien Shred (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Floater|Floater Leaders]], [[Alien Life Forms (LWR)#Muton|Muton Leaders]], [[Alien Life Forms (LWR)#Muton Elite|Muton Elite Leaders]], [[Alien Life Forms (LWR)#Heavy Floater|Heavy Floater Leaders]], [[Alien Life Forms (LWR)#Sectopod|Sectopod Leaders]], [[Alien Life Forms (LWR)#Exalt Heavy|Exalt Heavy Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Heavy|Exalt Elite Heavy Leaders]], [[Alien Life Forms (LWR)#Exalt SHIV|Exalt SHIV Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blood Call&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Blood Call (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Muton|Muton]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Bloodlust&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Bloodlust (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Berserker|Berserker]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Brute&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Brute (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;[[Alien Life Forms (LWR)#Berserker|Berserker]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cannon Fire&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Cannon Fire (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Sectopod|Sectopod]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cloak Screen&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Cloak Screen (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Thin Man|Thin Man]], [[Alien Life Forms (LWR)#Floater|Floater]], [[Alien Life Forms (LWR)#Heavy Floater|Heavy Floater]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Death Explosion&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Death Explosion (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Drone|Drone]], [[Alien Life Forms (LWR)#Cyberdisc|Cyberdisc]], [[Alien Life Forms (LWR)#Sectopod|Sectopod]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Deflection Shield&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Deflection Shield (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Muton|Muton]], [[Alien Life Forms (LWR)#Berserker|Berserker Leaders]], [[Alien Life Forms (LWR)#Muton Elite|Muton Elite]], [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]], [[Alien Life Forms (LWR)#Exalt Vanguard|Exalt Vanguard]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Eagle Eye&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Eagle Eye (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Exalt Marksman|Exalt Marksman]], [[Alien Life Forms (LWR)#Exalt Elite Marksman|Exalt Elite Marksman]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Explosive Shots&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Explosive Shots (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Cyberdisc|Cyberdiscs]], [[Alien Life Forms (LWR)#Mechtoid|Mechtoids]], [[Alien Life Forms (LWR)#Sectopod|Sectopods]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fractal Spawn&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Fractal Spawn (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Outsider|Outsider Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Growth&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Growth (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;[[Alien Life Forms (LWR)#Outsider|Outsider]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Gunslinger&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Gunslinger (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Sectoid|Sectoid Leaders]], [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hive Mind&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Hive Mind (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Drone|Drone Leaders]], [[Alien Life Forms (LWR)#Thin_Man|Thin Man Leaders]], [[Alien Life Forms (LWR)#Outsider|Outsider Leaders]], [[Alien Life Forms (LWR)#Sectopod|Sectopod Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Launch&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Launch (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Floater|Floater]], [[Alien Life Forms (LWR)#Heavy Floater|Heavy Floater]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Leap&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Leap (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;[[Alien Life Forms (LWR)#Thin Man|Thin Man]], [[Alien Life Forms (LWR)#Chryssalid|Chryssalid]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mortar Barrage&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Mortar Barrage (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;[[Alien Life Forms (LWR)#Mechtoid|Mechtoid]], [[Alien Life Forms (LWR)#Sectopod|Sectopod]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Orbital Ray&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Orbital Ray (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;[[Alien Life Forms (LWR)#Drone|Drone]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Overdrive&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Overdrive (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;[[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Plasma Ranger&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Plasma Ranger (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Sectoid|Sectoid]], [[Alien Life Forms (LWR)#Seeker|Seeker]], [[Alien Life Forms (LWR)#Sectoid Commanders|Sectoid Commander]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Plasma Shield&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Plasma Shield (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;[[Alien Life Forms (LWR)|All Alien Champions]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psi Fade&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Psi Fade (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;[[Alien Life Forms (LWR)#Sectoid|Sectoid]], [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Pursuit&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Pursuit (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Chryssalid|Chryssalids]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reconstruction Protocol&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Reconstruction Protocol (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;[[Alien Life Forms (LWR)#Drone|Drone]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadowshot&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Shadowshot (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Thin_Man|Thin Man]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shoot to Kill&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Shoot to Kill (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; All [[Alien Life Forms (LWR)|Aliens]] on base defense missions&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Skitter&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Skitter (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Chryssalid|Chryssalid Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stealth&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Stealth (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Seeker|Seeker]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Strangle&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Strangle (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;[[Alien Life Forms (LWR)#Seeker|Seeker]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stun Immune&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Stun Immune (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Chryssalid|Chryssalid]], [[Alien Life Forms (LWR)#Zombie|Zombie]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Suppression Tactics&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Suppression Tactics (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Muton|Muton]], [[Alien Life Forms (LWR)#Muton Elite|Muton Elite]], [[Alien Life Forms (LWR)#Exalt Heavy|Exalt Heavy]], [[Alien Life Forms (LWR)#Exalt Elite Heavy|Exalt Elite Heavy]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Taunt&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Taunt (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Muton|Muton Leaders]], [[Alien Life Forms (LWR)#Berserker|Berserker Leaders]], [[Alien Life Forms (LWR)#Muton Elite|Muton Elite Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Transform&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Transform (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Cyberdisc|Cyberdisc]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Vertical Drive&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Vertical Drive (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Sectopod|Sectopod]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gene Mods==&lt;br /&gt;
&#039;&#039;(See also: [[Gene Mods (LWR)|Gene Mods]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap; border: 1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Adrenal Neurosympathy&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Adrenal Neurosympathy (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Advanced Perception&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Advanced Perception (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dual Heart&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Dual Heart (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Enhanced Metabolism&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Enhanced Metabolism (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Iron Skin&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Iron Skin (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Chryssalid|Chryssalid Leaders]], [[Alien Life Forms (LWR)#Berserker|Berserker Leaders]], [[Alien Life Forms (LWR)#Heavy Floater|Heavy Floater]], [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Heavy|Exalt Elite Heavy]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Muscle Amp&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Muscle Amp (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Outsider|Outsider]], [[Alien Life Forms (LWR)#Berserker|Berserker]], [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Marksman|Exalt Elite Marksman]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Neural Damping&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Neural Damping (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Predictive Tracking&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Predictive Tracking (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Regenesis&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Regenesis (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Outsider|Outsider]], [[Alien Life Forms (LWR)#Ethereal|Ethereal]], [[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Smart Macrophages&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Smart Macrophages (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Soldiers (LWR)|Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens: &#039;&#039;&#039;[[Alien Life Forms (LWR)#Exalt Elite Operative|Exalt Elite Operative Leaders]], [[Alien Life Forms (LWR)#Exalt Elite Vanguard|Exalt Elite Vanguard]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Officer Training==&lt;br /&gt;
&#039;&#039;(See also: [[Officers (LWR)|Officers]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap; border: 1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Commanding Officer&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Commanding Officer (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Command&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Command (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Air Strike&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Air Strike (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tactical Retreat&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Tactical Retreat (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Camaraderie&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Camaraderie (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Clutch Leadership&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Clutch Leadership (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combined Arms&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Combined Arms (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;amp;nbsp;&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]], [[Jaeger (LWR)|Jaeger]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; All  [[Alien Life Forms (LWR)|Alien Champions]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cover Tactics&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Cover Tactics (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cover Tenacity&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Cover Tenacity (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Natural Leadership&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Natural Leadership (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Show &#039;Em the Ropes&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Show &#039;Em the Ropes (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stay Frosty&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Stay Frosty (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Strength in Numbers&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Strength in Numbers (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tricks of the Trade&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Tricks of the Trade (LWR)|align=center|text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; All [[Officers (LWR)|Officers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Psionic Abilities==&lt;br /&gt;
&#039;&#039;(See also: [[Psionic (LWR)|Psionics]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap; border: 1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Chain Panic&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Chain Panic (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Countercharge&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Countercharge (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Psionic Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid|Sectoid Leaders]], [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Distortion&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Distortion (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Volunteer]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander]], [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Enthrall&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Enthrall (LWR) |align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander]], [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Greater Mind Merge&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Greater Mind Merge (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Inner Fire&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Inner Fire (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Psionic Soldiers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Insentient Crush&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Insentient Crush (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Kinetic Blast&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Kinetic Blast (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Psionic Soldiers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mind Control&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Mind Control (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien_Life_Forms_(LWR)#Uber_Ethereal|Uber Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mind Fray&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Mind Fray (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Psionic Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid|Sectoid]], [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mind Merge&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Mind Merge (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Psionic Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid|Sectoid]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mind Rend&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Mind Rend (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psi Inspire&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Psi Inspire (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Psionic Soldiers]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psi Lance&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Psi Lance (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psi Mastery&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Psi Mastery (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Psionic Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid|Sectoid Leaders]], [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander]], [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psi Panic&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Psi Panic (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Psionic Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid|Sectoid]], [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psi Surge&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Psi Surge (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Volunteer]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psychic Storm&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Psychic Storm (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid|Sectoid]], [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander]], [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psychic Tether&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Psychic Tether (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psychic Wave&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Psychic Wave (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rift&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Rift (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Volunteer]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Telekinetic Field&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Telekinetic Field (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;XCOM:&#039;&#039;&#039; [[Psionic (LWR)#Psi-abilities|Psionic Soldiers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien Life Forms (LWR)#Sectoid Commander|Sectoid Commander]], [[Alien Life Forms (LWR)#Ethereal|Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Uber&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
{{Uber (LWR)|align=center |text=1}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;text-align:center;font-size:0.9em;&amp;quot;&amp;gt;Available for:&amp;lt;br&amp;gt;&#039;&#039;&#039;Aliens:&#039;&#039;&#039; [[Alien_Life_Forms_(LWR)#Uber_Ethereal|Uber Ethereal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Positive Quirks ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap; border: 1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Armorer&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armorer:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The use of nanobots to repair armor is similar to past experience this soldier has. Repairs to units that still have armor HP repair 1 more HP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Baller&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Baller:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier was a competitive sports player in their past and their experience carries over. Grants +15% throw range.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Boosted Cores&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Boosted Cores:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier personally modifies the explosives they bring into missions. Grants +1 damage to all explosives.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Brawny&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Brawny:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has hit the gym and it shows. Grants +2 base HP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ceaseless&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ceaseless:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This unit works best under pressure. Grants a 30% chance per enemy in sight for reloading to be a free action.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Combat Technician&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat Technician:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This Engineer is comfortable working in a combat situation. If they have the Mechanic subspecialization of Endurance, the passive heal restores 35% of damage taken (instead of 25%).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Conflaguration&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Conflaguration:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The hotter the flame the better. This unit has modified their flamethrowers to deal +2 damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Cool Commander&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cool Commander:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This commander doesn&#039;t sweat the hardships of command. Reduces fatigue accumulation by 35%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Crack Shot&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crack Shot:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier is a master at connecting their shots. Shots from this soldier never [[Other_Abilities_(LWR)#Graze|graze]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Critical Analysis&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Critical Analysis:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier is an expert at spotting even the smallest weakness in enemies. Grants +15 crit.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Entrenchment&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Entrenchment:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This unit has learned how to quickly maximize cover when aiming. Grants +50 defense when steadying a weapon in cover.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fascination with ALIEN&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fascination with&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;MUNDANE ALIEN&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has a passion for studying &#039;&#039;&#039;&#039;&#039;MUNDANE ALIEN&#039;&#039;&#039;&#039;&#039;. Their shots deal 50% more weapon damage against &#039;&#039;&#039;&#039;&#039;MUNDANE ALIEN&#039;&#039;&#039;&#039;&#039;. All incoming attacks from &#039;&#039;&#039;&#039;&#039;MUNDANE ALIEN&#039;&#039;&#039;&#039;&#039; graze, dealing half of their original damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;NOTE: Replace&#039;&#039; &#039;&#039;&#039;&#039;&#039;MUNDANE ALIEN&#039;&#039;&#039;&#039;&#039; &#039;&#039;with any of the following: Thin Men, Floaters (including Heavy Floaters), Outsiders, Chryssalids, Mutons (including Muton Elites), Seekers, Cyberdiscs, Mechtoids, Berserkers, Sectopods.&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fascination with PSIALIEN&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fascination with&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;PSIONIC ALIEN&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has a passion for studying &#039;&#039;&#039;&#039;&#039;PSIONIC ALIEN&#039;&#039;&#039;&#039;&#039;. Their shots deal 50% more weapon damage against &#039;&#039;&#039;&#039;&#039;PSIONIC ALIEN&#039;&#039;&#039;&#039;&#039;. All incoming psionic attacks from &#039;&#039;&#039;&#039;&#039;PSIONIC ALIEN&#039;&#039;&#039;&#039;&#039; have their damage reduced by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;NOTE: Replace&#039;&#039; &#039;&#039;&#039;&#039;&#039;PSIONIC ALIEN&#039;&#039;&#039;&#039;&#039; &#039;&#039;with any of the following: Sectoids (including Sectoid Commanders), Ethereals.&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Keen Mind&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Keen Mind:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier is quick to learn and has seen a lot. Grants +30% xp from all sources. [[Management_(LWR)#Retiring|If they retire, double their missions are added to the OTS mission pool.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lucky&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lucky:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
For this soldier, things always seem to work out. Grants a 20% chance for any miss to hit instead.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Luminary&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Luminary:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This commander has a naturally inspiring way. Grants an additional [[Abilities_List_(LWR)#Command|Command Charge]] during each mission.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Meld Infused&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Meld Infused:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has been infused with meld granting bonus stats: +2 mob, +10 aim, +20 will, +5 HP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mental Dominion&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental Dominion:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has superior control of their own mind. If an enemy [[Abilities_List_(LWR)#Mind_Control|Mind Controls]] this soldier, this soldier immediately breaks the control without consequence. [[Abilities_List_(LWR)#Enthrall|Enthrall]], [[Abilities_List_(LWR)#Psi Panic|Psi Panic]], and [[Abilities_List_(LWR)#Mind_Fray|Mind fray]] have no effect on this soldier.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Nanobot Mastery&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nanobot Mastery:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This unit understands how medikits work better than most experts. Heals from this unit are not reduced by healing fatigue.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Omnipresent Command&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Omnipresent Command:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This commander has exceptional control of engagements on the battlefield. [[Abilities_List_(LWR)#Commanding_Officer|Commanding Officer]] (0 AP end-in-idle actions) triggers also occur on units that are out of sight.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;On Target&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;On Target:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has learned to be proactive during engagements. Grants a 20% chance for this soldier to [[Other_Abilities_(LWR)#Steady_Weapon|steady]] their weapon at the end of their turn if they are idle.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Pain is Temporary&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pain is Temporary:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier just wants to get back at it and can ignore pain. Reduces injury times by 70%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Passionate&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Passionate:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has a smoldering hatred for the aliens and their invasion. They have a 5% chance to [[Other_Abilities_(LWR)#Enrage|enrage]] every turn an enemy is in sight.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Pistol Pro&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Pro:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier knows how to use a pistol, and how to use it well. Grants +2 damage to all pistol shots.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Prepared for the Worst&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prepared for the Worst:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This commander is always on the ready if things get too hairy for their men. Anytime a soldier drops, this commander gains [[Abilities_List_(LWR)#Command|2 command charges]]. [[Other_Abilities_(LWR)#Tactical_Retreat|Tactical retreats]] occur in a single turn. Once called, this commander gains [[Abilities_List_(LWR)#Command|5 command charges]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Prevail&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prevail:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier turns on when the stakes are the highest. Doubles the bonuses granted by the [[Abilities_List_(LWR)#Bring_.27Em_On|Bring &#039;Em On]] perk.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psionic Breacher&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Psionic Breacher:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This psion finds it easy to access and distort the minds of others. Grants +30% hit chance to [[Abilities_List_(LWR)#Mind_Fray|Mind Fray]] and [[Abilities_List_(LWR)#Psi_Panic|Psi Panic.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psionic Sensitivity&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Psionic Sensitivity:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This psion has an easier time sensing enemy brain activity. Triggers of [[Abilities_List_(LWR)#Countercharge|countercharge]] occur 50% more often and deal +2 damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Psionic Strength&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Psionic Strength:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This psion has unsually strong neural activity. Grants +1 damage to [[Abilities_List_(LWR)#Countercharge|Countercharge]], [[Abilities_List_(LWR)#Mind_Fray|Mind Fray]], and [[Abilities_List_(LWR)#Psychokinetic_Strike|Kinetic Blast]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quick Burn&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick Burn:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This unit has the adrenaline pumping at the beginning of each mission. Grants a bonus of +3.3 mobility at the start of each mission which decreases by 0.6 mobility each turn until the bonus reaches 0 mobility.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quick Foot&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Quick Foot:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has learned how to be quick on their feet. Grants +0.6 base mobility.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rapid Reaction&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rapid Reaction:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has exceptional reaction and target acquisition skills. Grants an additional reaction shot on overwatch if this soldier has the [[Abilities_List_(LWR)#Sentinel|Sentinel]] perk.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Receptive Patient&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Receptive Patient:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier responds well to the nanobots in medikits. Medikits used on this unit heal 1 more HP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Resolute Mind&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resolute Mind:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has gained incredible control over their mind. Grants +10 base will.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Rocketinker&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rocketinker:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier creates their own custom made rockets, increasing their range by 20%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Slugger&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Slugger:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has gained a natural feel for using the [[Equipment_(LWR)#Large_Equipment_.28MEC.29|KSM]]. Melee attacks deal +30% weapon damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Something To Fight For&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Something To Fight For:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A newborn child has increased this soldier&#039;s dedication to seeing the XCOM project achieve victory. Reduces fatigue accumulation by 35%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Stalker&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stalker:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has special skill in attacking their enemies when from a hidden position. Shooting while [[Other_Abilities_(LWR)#Hidden|hidden]] grants an additional +4 damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Steady Hands&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Steady Hands:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
When steadying, this soldier can calm his breathing and lock his hands in place, allowing them to accurately target enemy weak points. Grants an additional +50 aim when [[Other_Abilities_(LWR)#Steady_Weapon|steadying]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Steel Skin&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Steel Skin:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier&#039;s [[Abilities_List_(LWR)#Iron_Skin|Iron Skin]] modification has mutated to an even denser form. Grants +10 additional base DR if this soldier has the [[Abilities_List_(LWR)#Iron_Skin|Iron Skin]] gene mod.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Superdense Muscles&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Superdense Muscles:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier took extremely well to the meld infusion in their leg muscles. Grants an extra +1.3 mobility if this soldier has the [[Abilities_List_(LWR)#Muscle_Amp|Muscle Amp]] gene mod.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Suppression Prodigy&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Suppression Prodigy:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has a natural talent for applying [[Other_Abilities_(LWR)#Suppressive_Fire|suppressive fire]]. [[Other_Abilities_(LWR)#Suppressive_Fire|Suppressive]] fire deals +1 damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Surgeon&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Surgeon:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has developed a natural skill for dealing with serious wounds. Medikits on units that are missing some base HP heal 1 more HP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Synaptic Fusion&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Synaptic Fusion:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Fusions of synapses have drastically increased the efficiency of this unit&#039;s neural framework. The result is 50% faster experience gain.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;The Mountain&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Mountain:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has perfected becoming an immobile shield. Grants 10% DR while in [[Abilities_List_(LWR)#One_For_All|One For All]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Turtler&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Turtler:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has become more alert and wary in engagements. They will [[Other_Abilities_(LWR)#Hunker_Down|hunker]] anytime they end a turn with an enemy in view while idle in cover.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Uncanny Foresight&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Uncanny Foresight:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier&#039;s eye modifications give incredible predictive capacity. Grants an additional +10 aim to reaction shots if this soldier has the [[Abilities_List_(LWR)#Predictive_Tracking|Predictive Tracking]] gene mod.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Unload&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unload:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier can fire multiple rounds into targets. Shots from this soldier have a 10% chance to cost 0 AP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Unyielding&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unyielding:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier can take incredible amounts of punishment and still hang on. Everytime this unit is damaged in a turn, it gains an additively stacking 10% chance for incoming attacks to [[Other_Abilities_(LWR)#Graze|graze]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Negative Quirks ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap; border: 1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Challenging Patient&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Challenging Patient:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier responds poorly to the nanobots in medikits. Medikits used on this unit heal 1 less HP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fear of ALIEN&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fear of&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;ALIEN&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has an irrational fear of &#039;&#039;&#039;&#039;&#039;ALIEN&#039;&#039;&#039;&#039;&#039;. When they encounter &#039;&#039;&#039;&#039;&#039;ALIEN&#039;&#039;&#039;&#039;&#039;, their will drops to 0 and they lose 1 action point. The will loss lasts until that enemy is incapacitated.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;NOTE: Replace&#039;&#039; &#039;&#039;&#039;&#039;&#039;ALIEN&#039;&#039;&#039;&#039;&#039; &#039;&#039;with any of the following: Sectoids (including Sectoid Commanders), Thin Men, Floaters (including Heavy Floaters), Outsiders, Chryssalids, Mutons (including Muton Elites), Seekers, Cyberdiscs, Mechtoids, Berserkers, Sectopods, Ethereals.&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Feeble&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Feeble:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
War has taken its tole on this soldier and they don&#039;t have the constitution they used. Reduces base HP by 2.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Green Lung&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Green Lung:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier experienced a hypersensitivity to the alien fumes causing some permanent lung damage. Increases fatigue times by 30%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Hesitant&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hesitant:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier takes a while to get the adrenaline pumping and engage fully. Grants a malus of -3.3 mobility at the start of each mission but then regains 0.6 mobility each turn until the malus reaches 0 mobility.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Immunocompromised&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Immunocompromised:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has acquired an alien illness that impairs wound healing. Doubles injury times.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Luddite&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Luddite:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier gets confused with some of the newer technology. Repairs to units that are missing some base HP repair 1 less HP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Maladroit&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Maladroit:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has never been exceptional at throwing. Grants -10% throw range.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Overconfident&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Overconfident:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This commander commits hastily and rarely thinks of retreat. Tactical retreats take 1 turn longer.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Simple&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Simple:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier takes a little longer to grasp new concepts. Grants -15% xp from all sources. If they retire, only half their missions are added to the OTS mission pool.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Squeamish&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Squeamish:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has seen too much blood. Medikits on units that are missing some base HP heals 1 less HP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Tunnel Vision&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tunnel Vision:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The stress of combat can overwhelm this soldier. Reduces crit chance by 15.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Unlucky&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unlucky:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier sometimes messes up even when it seems impossible to do so. Grants a 5% chance for any hit to miss instead.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;War Weariness&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;War Weariness:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
War can wear the shine off of any soldier. Reduces base mobility by 0.6.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Weak-Willed&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weak-Willed:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has trouble focusing and resisting psionic attacks. Reduces base will by 10.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Death Perks ==&lt;br /&gt;
&lt;br /&gt;
The Chance to recieve a death perk seems to be calculated as followed:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(Number of dead Soldiers in this mission)&#039;&#039;&#039; x &#039;&#039;&#039;(Number of Ranks of said dead Soldiers)&#039;&#039;&#039; &#039;&#039;&#039;x3&#039;&#039;&#039; if the mission was a failure, &#039;&#039;&#039;x1&#039;&#039;&#039; otherwise, checked against a random number it has to beat.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also worth noting that it seems the game will try to roll for every death perk in order, starting with &#039;&#039;&#039;Ever Vigilant&#039;&#039;&#039; and ending with &#039;&#039;&#039;Unhinged&#039;&#039;&#039;, rerolling the random number every time it does so. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Note that this is just an interpretation of the code when seen in UE Explorer and may not be accurate of what is actually going on.&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap; border: 1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ever Vigilant&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ever Vigilant:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has seen death and is more vigilant because of it. Gains a 20% chance for all shots to graze, dealing half their original damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Checked 1st. Random Number: 0-199&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Survivor&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Survivor:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier survived some bloody battles, increasing resilience. Gains %DR equal to a quarter of the % total HP lost.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Checked 2nd. Random Number: 0-249&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Avenger&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Avenger:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier had comrades killed during battle and plans to never let it happen again. Gains +1 crit damage and +10% throw range.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Checked 3rd. Random Number: 0-299&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Resolute&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resolute:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier lost comrades in the war and has gained an unwavering resolve. Gains +50% xp from all missions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Checked 4th. Random Number: 0-349&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Vindicator&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vindicator:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier lost friends dear to them and wants justice. Grants +10 crit and +2 crit damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Checked 5th. Random Number: 0-399&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Defiant&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defiant:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has vowed to let nothing get in the way ever again. Permanent immunity to Psychic Tether, fatigue, and exhausted.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Checked 6th. Random Number: 0-449&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Perseverance&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perseverance:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier will not stop until the alien threat is eliminated. Fatigue and injury times reduced by 50%.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Checked 7th. Random Number: 0-499&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Unhinged&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unhinged:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This soldier has witnessed extreme violence and has found a love for it. Grants +1 damage for every 2 enemies in vision to all weapons and equipment.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Checked 8th. Random Number: 0-549&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unique Perks ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap: wrap; border: 1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Inner Fire&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
Hans Graf - &#039;&#039;&#039;Practiced Ease&#039;&#039;&#039;: +10% crit chance.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Inner Fire&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
Stanislav Orlov - &#039;&#039;&#039;Natural Killer&#039;&#039;&#039;: +1 damage against targets at or below 50% HP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Inner Fire&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
Hank Miller - &#039;&#039;&#039;Relentless&#039;&#039;&#039;: 25% chance for missed standard shots to be free actions.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Inner Fire&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
Shaojie Zhang  - &#039;&#039;&#039;Ex Triad&#039;&#039;&#039;: +2 damage with pistols.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Inner Fire&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
Annette Durand - &#039;&#039;&#039;Driven By Pressure&#039;&#039;&#039;: Gain +20 will if there are 2 or more enemies in sight.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Inner Fire&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
Peter Van Doorn - &#039;&#039;&#039;Cool Under Pressure&#039;&#039;&#039;: (Enemies in sight)% for end-in-idle actions to be free actions.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Inner Fire&amp;quot; style=&amp;quot;width:450px;vertical-align:top;padding:20px;background-color:#f8f9fa;border:1px solid #a2a9b1;&amp;quot;&amp;gt;&lt;br /&gt;
Marta Kovac - &#039;&#039;&#039;Street Orphan&#039;&#039;&#039;: Years of malnutrition and a harsh environment has left this soldier worse for wear: +10% fatigue accumulation.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War Rebalance]]&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Ranger_(LWR)&amp;diff=125158</id>
		<title>Template:Ranger (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Ranger_(LWR)&amp;diff=125158"/>
		<updated>2025-11-23T14:37:43Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
{{#if:{{{noimage|}}}||[[File:SNIPER GUNSLINGER.png|32px|{{{align|center}}}|Ranger]]}}&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Ranger|Ranger]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Grants +1 damage to all weapons and equipment, +0.6 mobility, and +20% throw range. Reloading sidearms costs only 1 AP.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Pyro_(LWR)&amp;diff=125157</id>
		<title>Template:Pyro (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Pyro_(LWR)&amp;diff=125157"/>
		<updated>2025-11-23T14:36:57Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:{{{topbotpad}}}px 0&amp;quot;&amp;gt;&lt;br /&gt;
[[File:burn.png|32px|{{{align|center}}}|Pyro]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Pyro|Pyro]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Increases flamethrower damage by 1 and grants 2 additional charges.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Precision_Shot_(LWR)&amp;diff=125156</id>
		<title>Template:Precision Shot (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Precision_Shot_(LWR)&amp;diff=125156"/>
		<updated>2025-11-23T14:36:04Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SNIPER HEADSHOT.png|32px|{{{align|center}}}|Precision Shot]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Precision Shot|Precision Shot]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Fire a shot that has no squadsight penalties, +30 aim, and +30 crit. The shot will never graze. 3 turn cooldown. Only for Strike/Sniper Rifles.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Pistolero_(LWR)&amp;diff=125155</id>
		<title>Template:Pistolero (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Pistolero_(LWR)&amp;diff=125155"/>
		<updated>2025-11-23T14:34:46Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ASSAULT CLOSECOMBAT.png|32px|{{{align|center}}}|Pistolero]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Pistolero|Pistolero]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Reaction shots from pistols gain +50% weapon damage, +50% close range aim bonus, and the ability to crit. If [[Other_Abilities_(LWR)#Idle / Preoccupied|idle]] at end of turn, draws their pistol. If wielding a pistol, fire a reaction shot at any enemy within 4 tiles that acts. [Pistolero reaction shots bypass half of cover DR/def and require hit chance &amp;gt;30]&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Penetrator_(LWR)&amp;diff=125154</id>
		<title>Template:Penetrator (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Penetrator_(LWR)&amp;diff=125154"/>
		<updated>2025-11-23T14:33:22Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HEAVY HEAT AMMO.png|32px|{{{align|center}}}|Penetrator]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Penetrator|Penetrator]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;The primary weapon gains +15 penetration.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Payload_(LWR)&amp;diff=125153</id>
		<title>Template:Payload (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Payload_(LWR)&amp;diff=125153"/>
		<updated>2025-11-23T14:32:56Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HEAVY MAYHEM.png|32px|{{{align|center}}}|Payload]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Payload|Payload]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Grants +30% throw range and +50% weapon damage to explosive grenades.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Pathfinder_(LWR)&amp;diff=125152</id>
		<title>Template:Pathfinder (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Pathfinder_(LWR)&amp;diff=125152"/>
		<updated>2025-11-23T14:32:16Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
{{#if:{{{noimage|}}}||[[File:SUPPORT SPRINTER.png|32px|{{{align|center}}}|Pathfinder]]}}&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Pathfinder|Pathfinder]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Grants +1 Battlescanner and +0.6 mobility. If this unit activates enemies when moving, they regain up to 2 AP. Does not apply to covert operatives. Maximum of one activation per turn. Fails if another allied unit acts before the pod finished activating.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Opportunist_(LWR)&amp;diff=125151</id>
		<title>Template:Opportunist (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Opportunist_(LWR)&amp;diff=125151"/>
		<updated>2025-11-23T14:29:54Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SNIPER OPPORTUNIST.png|32px|{{{align|center}}}|Opportunist]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Opportunist|Opportunist]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Reaction shots gain +10 aim and can critically hit.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Onslaught_(LWR)&amp;diff=125150</id>
		<title>Template:Onslaught (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Onslaught_(LWR)&amp;diff=125150"/>
		<updated>2025-11-23T14:29:17Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Onslaught_LWR.png|32px|{{{align|center}}}|Onslaught]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Onslaught|Onslaught]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;The first use of the Kinetic Strike Module each turn will leave this unit with 1 AP but reduces mobility to 3.3 tiles during their next action. Grants Ram [When this unit moves at least 6 tiles to an enemy, they will deal x melee damage, where x is 1/2 of the distance moved + 1 for every 10 max HP they have].&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:One_For_All_(LWR)&amp;diff=125149</id>
		<title>Template:One For All (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:One_For_All_(LWR)&amp;diff=125149"/>
		<updated>2025-11-23T14:27:50Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MEC ONE FOR ALL.png|32px|{{{align|center}}}|One for All]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#One For All|One for All]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Upon activation: gain 15% DR, immunity to critical hits, disable reactive fire, explosive shots do not damage adjacent units, remove all base defense, and act as full cover element. Lasts until unit moves or uses an arm-based weapon. Does not trigger reaction fire.&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:On_The_Ready_(LWR)&amp;diff=125148</id>
		<title>Template:On The Ready (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:On_The_Ready_(LWR)&amp;diff=125148"/>
		<updated>2025-11-23T14:26:54Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MEC ADVANCED FIRE CONTROL.png|32px|{{{align|center}}}|On The Ready]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#On The Ready|On The Ready]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Being Combat Ready is twice as strong and grants +40% base weapon damage. Non reaction shots grant Combat Readiness. If this unit&#039;s last action was a shot or a manual activation of combat readiness, overwatch activates at the end of the turn (except when at risk of triggering reaction fire).&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Mayhem_(LWR)&amp;diff=125147</id>
		<title>Template:Mayhem (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Mayhem_(LWR)&amp;diff=125147"/>
		<updated>2025-11-23T14:26:02Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HEAVY MAYHEM.png|32px|{{{align|center}}}|Mayhem]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Mayhem|Mayhem]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Suppression damages enemies immediately with a round of suppressive fire. Suppressive Fire can cause bleeding.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Mechanic_(LWR)&amp;diff=125146</id>
		<title>Template:Mechanic (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Mechanic_(LWR)&amp;diff=125146"/>
		<updated>2025-11-23T14:25:38Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SENTINEL MODULE ICON.png|32px|{{{align|center}}}|Mechanic]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Mechanic|Mechanic]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039; Grants 2 uses of Repair. [Heal a mechanical unit for 5 HP and remove corrosion]. Removes [[Other_Abilities_(LWR)#Corrosion|corrosion]] from all adjacent allies after each action. When idle in partial cover adjacent to a SHIV: if that SHIV takes damage, heal the SHIV for 25% of the damage taken.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Master_Mechanic_(LWR)&amp;diff=125145</id>
		<title>Template:Master Mechanic (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Master_Mechanic_(LWR)&amp;diff=125145"/>
		<updated>2025-11-23T14:23:30Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ALIEN REPAIR.png|32px|{{{align|center}}}|Master Mechanic]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Master Mechanic|Master Mechanic]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Increases the healing of repair by +4 HP and grants an additional use. Explosive shots that hit friendly SHIVs do not damage this soldier. When in partial cover adjacent to a SHIV: Both this unit and the SHIV gain 20% DR.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Magnum_(LWR)&amp;diff=125141</id>
		<title>Template:Magnum (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Magnum_(LWR)&amp;diff=125141"/>
		<updated>2025-11-23T14:22:07Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HEAVY MAYHEM.png|32px|{{{align|center}}}|Magnum]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Magnum|Magnum]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Sniper rifles, strike rifles and pistols gain +60% weapon damage. Standard shots pass through to enemy units behind the target (up to 24 tiles, non-reaction shots only, not amplified by target modifiers).&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Lone_Wolf_(LWR)&amp;diff=125140</id>
		<title>Template:Lone Wolf (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Lone_Wolf_(LWR)&amp;diff=125140"/>
		<updated>2025-11-23T14:21:22Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Council Medal of Honor 2 (EU2012).png|32px|{{{align|center}}}|Lone Wolf]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Lone Wolf|Lone Wolf]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Grants 10 aim, crit, def and crit resist if not within 6 tiles of an allied unit.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Lock_n%27_Load_(LWR)&amp;diff=125139</id>
		<title>Template:Lock n&#039; Load (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Lock_n%27_Load_(LWR)&amp;diff=125139"/>
		<updated>2025-11-23T14:20:41Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SUPPORT DEEPPOCKETS.png|32px|{{{align|center}}}|Lock n&#039; Load]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Lock n&#039; Load|Lock n&#039; Load]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Reloading any weapon costs only 1 AP and dashing automatically reloads the active weapon.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Light_%27Em_Up_(LWR)&amp;diff=125138</id>
		<title>Template:Light &#039;Em Up (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Light_%27Em_Up_(LWR)&amp;diff=125138"/>
		<updated>2025-11-23T14:20:04Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HEAVY BULLETSWARM.png|32px|{{{align|center}}}|Light &#039;Em Up]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Light &#039;Em Up|Light &#039;Em Up]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Standard shots cost only 1 AP and gain both +3 penetration and +0.5 damage for each instance of damage their target took this turn.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Kitted_(LWR)&amp;diff=125137</id>
		<title>Template:Kitted (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Kitted_(LWR)&amp;diff=125137"/>
		<updated>2025-11-23T14:19:09Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SUPPORT SAVIOR.png|32px|{{{align|center}}}|Kitted]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Kitted|Kitted]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Grants a medikit and a smoke grenade. If this unit does not have a scope, it gains a generic scope (+10 aim). If this unit does not have a plating, it gains a generic plating (+2 armor HP).&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Killer_Instinct_(LWR)&amp;diff=125136</id>
		<title>Template:Killer Instinct (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Killer_Instinct_(LWR)&amp;diff=125136"/>
		<updated>2025-11-23T14:17:50Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ALIEN DEATHBLOSSOM.png|32px|{{{align|center}}}|Killer Instinct]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Killer Instinct|Killer Instinct]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Grants +35% crit damage.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Jetboot_Module_(LWR)&amp;diff=125135</id>
		<title>Template:Jetboot Module (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Jetboot_Module_(LWR)&amp;diff=125135"/>
		<updated>2025-11-23T14:17:25Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MEC JET BOOT MODULE.png|32px|{{{align|center}}}|Jetboot Module]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Jetboot Module|Jetboot Module]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;When activated, grants +3.3 mobility and the ability to jump to normally inaccessible heights for the rest of the turn. 2 turn cooldown. Does not break hidden abilities (Cloaking, Shadow, Stealth, or Ghosting).&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:In_The_Zone_(LWR)&amp;diff=125134</id>
		<title>Template:In The Zone (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:In_The_Zone_(LWR)&amp;diff=125134"/>
		<updated>2025-11-23T14:16:46Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ITZ Icon.png|32px|{{{align|center}}}|In The Zone]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#In The Zone|In The Zone]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Shooting with a steadied weapon allows this unit to fire 3 additional chain shots until they run out of ammo or targets. Chain shots gain a +10 aim bonus but have a stacking -20 crit malus. If this unit has not moved, standard shots outside an ITZ chain gain +20 aim/crit and trigger a free reload.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:In_The_Zone_(LWR)&amp;diff=125133</id>
		<title>Template:In The Zone (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:In_The_Zone_(LWR)&amp;diff=125133"/>
		<updated>2025-11-23T14:16:38Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ITZ Icon.png|32px|{{{align|center}}}|In The Zone]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#In The Zone|In The Zone]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Shooting with a steadied weapon allows this unit to fire 3 additional chain shots until they run out of ammo or targets. Chain shots gain a +10 aim bonus but have a stacking -20 crit malus. If this unit has not moved, standard shots outside an ITZ chain gain +20 aim/crit and trigger a free reload.&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Impact_(LWR)&amp;diff=125132</id>
		<title>Template:Impact (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Impact_(LWR)&amp;diff=125132"/>
		<updated>2025-11-23T14:15:27Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:SNIPER DGG.png|32px|{{{align|center}}}|Impact]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Impact|Impact]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Shots gain +10 penetration. Non-reaction shots disable their target&#039;s Overwatch and  Reactive Targeting Sensors.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Hunter_(LWR)&amp;diff=125131</id>
		<title>Template:Hunter (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Hunter_(LWR)&amp;diff=125131"/>
		<updated>2025-11-23T14:14:48Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ALIEN_LAUNCH.png|32px|{{{align|center}}}|Hunter]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Hunter|Hunter]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;This unit cloaks at the beginning of each turn if it can see an enemy, has ammo, and is [[Other_Abilities_(LWR)#Idle / Preoccupied|idle]]. All hiding (Cloaked or Stealthed) breaks at the end of turn or after a non-movement action. When cloaked, shots gain +50% weapon damage and +30 crit. Grants Combined Arms [All weapons and equipment deal +1 damage].&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Holo_Rounds_(LWR)&amp;diff=125130</id>
		<title>Template:Holo Rounds (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Holo_Rounds_(LWR)&amp;diff=125130"/>
		<updated>2025-11-23T14:13:58Z</updated>

		<summary type="html">&lt;p&gt;Sicaria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: {{{topbotpad}}}px 0;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HEAVY HOLO.png|32px|{{{align|center}}}|Holo Rounds]]&amp;lt;div style=&amp;quot;text-align: {{{align|center}}};&amp;quot;&amp;gt; &#039;&#039;&#039;[[Abilities List (LWR)#Holo Rounds|Holo Rounds]]&#039;&#039;&#039;{{#if:{{{text|}}}|&amp;lt;br/&amp;gt;&#039;&#039;Firing at a target holos [Prevents stealth, incoming shots gain +20 aim and +10 penetration] them for 3 turns. IF they target was already holo&#039;d, this unit specifically gains an additional +10 penetration.&lt;br /&gt;
&#039;&#039;}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
[[Category: Perks (LWR)]]&lt;br /&gt;
[[Category: Templates (LWR)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sicaria</name></author>
	</entry>
</feed>