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	<updated>2026-05-03T09:08:19Z</updated>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Maps_(EU2012)&amp;diff=41337</id>
		<title>Maps (EU2012)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Maps_(EU2012)&amp;diff=41337"/>
		<updated>2012-11-14T16:08:19Z</updated>

		<summary type="html">&lt;p&gt;Pastamancer5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Enemy Unknown (2012) | XCOM: Enemy Unknown (2012)]] features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map).&lt;br /&gt;
That leaves 61 unique maps.&amp;lt;br/&amp;gt;&lt;br /&gt;
There are 6 types of [[UFOs_(EU2012) | UFOs]] in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.   &lt;br /&gt;
&lt;br /&gt;
=== Map List ===&lt;br /&gt;
{{Col}}&lt;br /&gt;
*Abductor_Cliffside&lt;br /&gt;
*[[Abductor_FarmOutskirts]]&lt;br /&gt;
*Abductor_ScorchedEarth&lt;br /&gt;
*Abductor_WindingStream&lt;br /&gt;
*Act1_IntroLevel&lt;br /&gt;
*Act2_Pier&lt;br /&gt;
*[[AlienBase01]]&lt;br /&gt;
*[[AlienBase02]]&lt;br /&gt;
*Bar&lt;br /&gt;
*Battleship&lt;br /&gt;
*Battleship_01&lt;br /&gt;
*Battleship_02&lt;br /&gt;
*Boulevard&lt;br /&gt;
*CemeteryGrand&lt;br /&gt;
*CommercialAlley&lt;br /&gt;
*CommercialRestaurant&lt;br /&gt;
*CommercialStreet&lt;br /&gt;
*ConvienienceStore&lt;br /&gt;
*[[Demolition]]&lt;br /&gt;
*FastFood&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
*[[GasStation]]&lt;br /&gt;
*Highway1&lt;br /&gt;
*HighwayBridge&lt;br /&gt;
*HighwayConstruction&lt;br /&gt;
*HighwayFallen&lt;br /&gt;
*IndustrialOffice&lt;br /&gt;
*LargeScout_CreepyForest&lt;br /&gt;
*LargeScout_DeepWoods&lt;br /&gt;
*LargeScout_ForestTrench&lt;br /&gt;
*LargeScout_Hillside&lt;br /&gt;
*LargeScout_Stonewall&lt;br /&gt;
*LargeScout_TheBarrens&lt;br /&gt;
*LiquorStore&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*Museum&lt;br /&gt;
*OfficePaper&lt;br /&gt;
*Overseer_Deepwoods&lt;br /&gt;
*Overseer_ForestTrench&lt;br /&gt;
*Overseer_StoneWall&lt;br /&gt;
*Overseer_TheBarrens&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
*PierA&lt;br /&gt;
*PoliceStation&lt;br /&gt;
*ResearchOutpost&lt;br /&gt;
*[[RooftopsConst]]&lt;br /&gt;
*SlaughterhouseA&lt;br /&gt;
*SmallCemetery&lt;br /&gt;
*SmallScout_Badlands&lt;br /&gt;
*SmallScout_DirtRoad&lt;br /&gt;
*SmallScout_Marshlands&lt;br /&gt;
*SmallScout_Quagmire&lt;br /&gt;
*SmallScout_River&lt;br /&gt;
*SmallScout_RiverValley&lt;br /&gt;
*StreetHurricane&lt;br /&gt;
*StreetOverpass&lt;br /&gt;
*SupplyShip_ForestGrove&lt;br /&gt;
*Supplyship_OverlookA&lt;br /&gt;
*[[SupplyShip_RockyGorge]]&lt;br /&gt;
*SupplyShip_Wildfire&lt;br /&gt;
*[[TrainStation]]&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Truckstop&lt;br /&gt;
{{EndCol}}&lt;br /&gt;
&lt;br /&gt;
=== By Mission Types ===&lt;br /&gt;
{{Col}}&#039;&#039;&#039;UFOs&#039;&#039;&#039;&lt;br /&gt;
*SmallScout_Badlands&lt;br /&gt;
*SmallScout_DirtRoad&lt;br /&gt;
*SmallScout_Marshlands&lt;br /&gt;
*SmallScout_Quagmire&lt;br /&gt;
*SmallScout_River&lt;br /&gt;
*SmallScout_RiverValley&lt;br /&gt;
*LargeScout_CreepyForest&lt;br /&gt;
*LargeScout_DeepWoods&lt;br /&gt;
*LargeScout_ForestTrench&lt;br /&gt;
*LargeScout_Hillside&lt;br /&gt;
*LargeScout_Stonewall&lt;br /&gt;
*LargeScout_TheBarrens&lt;br /&gt;
*Abductor_Cliffside&lt;br /&gt;
*[[Abductor_FarmOutskirts]]&lt;br /&gt;
*Abductor_ScorchedEarth&lt;br /&gt;
*Abductor_WindingStream&lt;br /&gt;
*SupplyShip_ForestGrove&lt;br /&gt;
*Supplyship_OverlookA&lt;br /&gt;
*[[SupplyShip_RockyGorge]]&lt;br /&gt;
*SupplyShip_Wildfire&lt;br /&gt;
*Overseer_Deepwoods&lt;br /&gt;
*Overseer_ForestTrench&lt;br /&gt;
*Overseer_StoneWall&lt;br /&gt;
*Overseer_TheBarrens&lt;br /&gt;
*Battleship&lt;br /&gt;
*Battleship_01&lt;br /&gt;
*Battleship_02&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Abduction&#039;&#039;&#039;&lt;br /&gt;
*Bar&lt;br /&gt;
*Boulevard&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Commercial Alley&lt;br /&gt;
*Commercial Restaurant&lt;br /&gt;
*Commercial Street&lt;br /&gt;
*Convenience Store&lt;br /&gt;
*[[Demolition]]&lt;br /&gt;
*Fast Food&lt;br /&gt;
*[[GasStation]]&lt;br /&gt;
*Highway 1&lt;br /&gt;
*Highway Bridge&lt;br /&gt;
*Highway Construction&lt;br /&gt;
*Highway Fallen&lt;br /&gt;
*Industrial Office&lt;br /&gt;
*Liquor Store&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*Museum&lt;br /&gt;
*Office Paper&lt;br /&gt;
*PierA&lt;br /&gt;
*Police Station&lt;br /&gt;
*Research Outpost&lt;br /&gt;
*[[RooftopsConst]]&lt;br /&gt;
*Slaughterhouse A&lt;br /&gt;
*Small Cemetery&lt;br /&gt;
*Street Hurricane&lt;br /&gt;
*Street Overpass&lt;br /&gt;
*[[TrainStation]]&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Truckstop&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Terror&#039;&#039;&#039;&lt;br /&gt;
*Police Station&lt;br /&gt;
*CommercialAlley&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*StreetHurricane&lt;br /&gt;
*Bar&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Council&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Bomb Defusal&#039;&#039;&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Train Station&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Slaughterhouse A&lt;br /&gt;
*Convenience Store&lt;br /&gt;
*HighwayBridge&lt;br /&gt;
&#039;&#039;Rescue&#039;&#039;&lt;br /&gt;
*Commercial Alley&lt;br /&gt;
*PierA&lt;br /&gt;
*Research Outpost&lt;br /&gt;
&#039;&#039;Extraction&#039;&#039;&lt;br /&gt;
*Museum&lt;br /&gt;
*Boulevard&lt;br /&gt;
*HighwayFallen&lt;br /&gt;
&#039;&#039;Assault&#039;&#039;&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Research Outpost&lt;br /&gt;
*PierA&lt;br /&gt;
*StreetOverpass&lt;br /&gt;
*Truckstop&lt;br /&gt;
*Industrial Office&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Plotline&#039;&#039;&#039;&lt;br /&gt;
*Act1_IntroLevel&lt;br /&gt;
*Act2_Pier&lt;br /&gt;
*[[AlienBase01]]&lt;br /&gt;
*[[AlienBase02]]&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
{{EndCol}}&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
* Post by Tauri, on 2K forum http://forums.2kgames.com/showthread.php?169561-Examination-of-the-Map-Assortment&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemy Unknown (2012)]]&lt;br /&gt;
[[Category: Maps (EU2012)]]&lt;/div&gt;</summary>
		<author><name>Pastamancer5</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Maps_(EU2012)&amp;diff=41336</id>
		<title>Maps (EU2012)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Maps_(EU2012)&amp;diff=41336"/>
		<updated>2012-11-14T16:07:46Z</updated>

		<summary type="html">&lt;p&gt;Pastamancer5: ( adding pages)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Enemy Unknown (2012) | XCOM: Enemy Unknown (2012)]] features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map).&lt;br /&gt;
That leaves 61 unique maps.&amp;lt;br/&amp;gt;&lt;br /&gt;
There are 6 types of [[UFOs_(EU2012) | UFOs]] in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.   &lt;br /&gt;
&lt;br /&gt;
=== Map List ===&lt;br /&gt;
{{Col}}&lt;br /&gt;
*Abductor_Cliffside&lt;br /&gt;
*[[Abductor_FarmOutskirts]]&lt;br /&gt;
*Abductor_ScorchedEarth&lt;br /&gt;
*Abductor_WindingStream&lt;br /&gt;
*Act1_IntroLevel&lt;br /&gt;
*Act2_Pier&lt;br /&gt;
*[[AlienBase01]]&lt;br /&gt;
*[[AlienBase02]]&lt;br /&gt;
*Bar&lt;br /&gt;
*Battleship&lt;br /&gt;
*Battleship_01&lt;br /&gt;
*Battleship_02&lt;br /&gt;
*Boulevard&lt;br /&gt;
*CemeteryGrand&lt;br /&gt;
*CommercialAlley&lt;br /&gt;
*CommercialRestaurant&lt;br /&gt;
*CommercialStreet&lt;br /&gt;
*ConvienienceStore&lt;br /&gt;
*[[Demolition]]&lt;br /&gt;
*FastFood&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
*[[GasStation]]&lt;br /&gt;
*Highway1&lt;br /&gt;
*HighwayBridge&lt;br /&gt;
*HighwayConstruction&lt;br /&gt;
*HighwayFallen&lt;br /&gt;
*IndustrialOffice&lt;br /&gt;
*LargeScout_CreepyForest&lt;br /&gt;
*LargeScout_DeepWoods&lt;br /&gt;
*LargeScout_ForestTrench&lt;br /&gt;
*LargeScout_Hillside&lt;br /&gt;
*LargeScout_Stonewall&lt;br /&gt;
*LargeScout_TheBarrens&lt;br /&gt;
*LiquorStore&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*Museum&lt;br /&gt;
*OfficePaper&lt;br /&gt;
*Overseer_Deepwoods&lt;br /&gt;
*Overseer_ForestTrench&lt;br /&gt;
*Overseer_StoneWall&lt;br /&gt;
*Overseer_TheBarrens&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
*PierA&lt;br /&gt;
*PoliceStation&lt;br /&gt;
*ResearchOutpost&lt;br /&gt;
*[[RooftopsConst]]&lt;br /&gt;
*SlaughterhouseA&lt;br /&gt;
*SmallCemetery&lt;br /&gt;
*SmallScout_Badlands&lt;br /&gt;
*SmallScout_DirtRoad&lt;br /&gt;
*SmallScout_Marshlands&lt;br /&gt;
*SmallScout_Quagmire&lt;br /&gt;
*SmallScout_River&lt;br /&gt;
*SmallScout_RiverValley&lt;br /&gt;
*StreetHurricane&lt;br /&gt;
*StreetOverpass&lt;br /&gt;
*SupplyShip_ForestGrove&lt;br /&gt;
*Supplyship_OverlookA&lt;br /&gt;
*[[SupplyShip_RockyGorge]]&lt;br /&gt;
*SupplyShip_Wildfire&lt;br /&gt;
*[[TrainStation]]&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Truckstop&lt;br /&gt;
{{EndCol}}&lt;br /&gt;
&lt;br /&gt;
=== By Mission Types ===&lt;br /&gt;
{{Col}}&#039;&#039;&#039;UFOs&#039;&#039;&#039;&lt;br /&gt;
*SmallScout_Badlands&lt;br /&gt;
*SmallScout_DirtRoad&lt;br /&gt;
*SmallScout_Marshlands&lt;br /&gt;
*SmallScout_Quagmire&lt;br /&gt;
*SmallScout_River&lt;br /&gt;
*SmallScout_RiverValley&lt;br /&gt;
*LargeScout_CreepyForest&lt;br /&gt;
*LargeScout_DeepWoods&lt;br /&gt;
*LargeScout_ForestTrench&lt;br /&gt;
*LargeScout_Hillside&lt;br /&gt;
*LargeScout_Stonewall&lt;br /&gt;
*LargeScout_TheBarrens&lt;br /&gt;
*Abductor_Cliffside&lt;br /&gt;
*[[Abductor_FarmOutskirts]]&lt;br /&gt;
*Abductor_ScorchedEarth&lt;br /&gt;
*Abductor_WindingStream&lt;br /&gt;
*SupplyShip_ForestGrove&lt;br /&gt;
*Supplyship_OverlookA&lt;br /&gt;
*[[SupplyShip_RockyGorge]]&lt;br /&gt;
*SupplyShip_Wildfire&lt;br /&gt;
*Overseer_Deepwoods&lt;br /&gt;
*Overseer_ForestTrench&lt;br /&gt;
*Overseer_StoneWall&lt;br /&gt;
*Overseer_TheBarrens&lt;br /&gt;
*Battleship&lt;br /&gt;
*Battleship_01&lt;br /&gt;
*Battleship_02&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Abduction&#039;&#039;&#039;&lt;br /&gt;
*Bar&lt;br /&gt;
*Boulevard&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Commercial Alley&lt;br /&gt;
*Commercial Restaurant&lt;br /&gt;
*Commercial Street&lt;br /&gt;
*Convenience Store&lt;br /&gt;
*[[Demolition]]&lt;br /&gt;
*Fast Food&lt;br /&gt;
*[[Gas Station]]&lt;br /&gt;
*Highway 1&lt;br /&gt;
*Highway Bridge&lt;br /&gt;
*Highway Construction&lt;br /&gt;
*Highway Fallen&lt;br /&gt;
*Industrial Office&lt;br /&gt;
*Liquor Store&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*Museum&lt;br /&gt;
*Office Paper&lt;br /&gt;
*PierA&lt;br /&gt;
*Police Station&lt;br /&gt;
*Research Outpost&lt;br /&gt;
*[[RooftopsConst]]&lt;br /&gt;
*Slaughterhouse A&lt;br /&gt;
*Small Cemetery&lt;br /&gt;
*Street Hurricane&lt;br /&gt;
*Street Overpass&lt;br /&gt;
*[[TrainStation]]&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Truckstop&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Terror&#039;&#039;&#039;&lt;br /&gt;
*Police Station&lt;br /&gt;
*CommercialAlley&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*StreetHurricane&lt;br /&gt;
*Bar&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Council&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Bomb Defusal&#039;&#039;&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Train Station&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Slaughterhouse A&lt;br /&gt;
*Convenience Store&lt;br /&gt;
*HighwayBridge&lt;br /&gt;
&#039;&#039;Rescue&#039;&#039;&lt;br /&gt;
*Commercial Alley&lt;br /&gt;
*PierA&lt;br /&gt;
*Research Outpost&lt;br /&gt;
&#039;&#039;Extraction&#039;&#039;&lt;br /&gt;
*Museum&lt;br /&gt;
*Boulevard&lt;br /&gt;
*HighwayFallen&lt;br /&gt;
&#039;&#039;Assault&#039;&#039;&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Research Outpost&lt;br /&gt;
*PierA&lt;br /&gt;
*StreetOverpass&lt;br /&gt;
*Truckstop&lt;br /&gt;
*Industrial Office&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Plotline&#039;&#039;&#039;&lt;br /&gt;
*Act1_IntroLevel&lt;br /&gt;
*Act2_Pier&lt;br /&gt;
*[[AlienBase01]]&lt;br /&gt;
*[[AlienBase02]]&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
{{EndCol}}&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
* Post by Tauri, on 2K forum http://forums.2kgames.com/showthread.php?169561-Examination-of-the-Map-Assortment&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemy Unknown (2012)]]&lt;br /&gt;
[[Category: Maps (EU2012)]]&lt;/div&gt;</summary>
		<author><name>Pastamancer5</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Maps_(EU2012)&amp;diff=41335</id>
		<title>Maps (EU2012)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Maps_(EU2012)&amp;diff=41335"/>
		<updated>2012-11-14T16:05:49Z</updated>

		<summary type="html">&lt;p&gt;Pastamancer5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Enemy Unknown (2012) | XCOM: Enemy Unknown (2012)]] features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map).&lt;br /&gt;
That leaves 61 unique maps.&amp;lt;br/&amp;gt;&lt;br /&gt;
There are 6 types of [[UFOs_(EU2012) | UFOs]] in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.   &lt;br /&gt;
&lt;br /&gt;
=== Map List ===&lt;br /&gt;
{{Col}}&lt;br /&gt;
*Abductor_Cliffside&lt;br /&gt;
*[[Abductor_FarmOutskirts]]&lt;br /&gt;
*Abductor_ScorchedEarth&lt;br /&gt;
*Abductor_WindingStream&lt;br /&gt;
*Act1_IntroLevel&lt;br /&gt;
*Act2_Pier&lt;br /&gt;
*[[AlienBase01]]&lt;br /&gt;
*[[AlienBase02]]&lt;br /&gt;
*Bar&lt;br /&gt;
*Battleship&lt;br /&gt;
*Battleship_01&lt;br /&gt;
*Battleship_02&lt;br /&gt;
*Boulevard&lt;br /&gt;
*CemeteryGrand&lt;br /&gt;
*CommercialAlley&lt;br /&gt;
*CommercialRestaurant&lt;br /&gt;
*CommercialStreet&lt;br /&gt;
*ConvienienceStore&lt;br /&gt;
*Demolition&lt;br /&gt;
*FastFood&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
*[[GasStation]]&lt;br /&gt;
*Highway1&lt;br /&gt;
*HighwayBridge&lt;br /&gt;
*HighwayConstruction&lt;br /&gt;
*HighwayFallen&lt;br /&gt;
*IndustrialOffice&lt;br /&gt;
*LargeScout_CreepyForest&lt;br /&gt;
*LargeScout_DeepWoods&lt;br /&gt;
*LargeScout_ForestTrench&lt;br /&gt;
*LargeScout_Hillside&lt;br /&gt;
*LargeScout_Stonewall&lt;br /&gt;
*LargeScout_TheBarrens&lt;br /&gt;
*LiquorStore&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*Museum&lt;br /&gt;
*OfficePaper&lt;br /&gt;
*Overseer_Deepwoods&lt;br /&gt;
*Overseer_ForestTrench&lt;br /&gt;
*Overseer_StoneWall&lt;br /&gt;
*Overseer_TheBarrens&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
*PierA&lt;br /&gt;
*PoliceStation&lt;br /&gt;
*ResearchOutpost&lt;br /&gt;
*[[RooftopsConst]]&lt;br /&gt;
*SlaughterhouseA&lt;br /&gt;
*SmallCemetery&lt;br /&gt;
*SmallScout_Badlands&lt;br /&gt;
*SmallScout_DirtRoad&lt;br /&gt;
*SmallScout_Marshlands&lt;br /&gt;
*SmallScout_Quagmire&lt;br /&gt;
*SmallScout_River&lt;br /&gt;
*SmallScout_RiverValley&lt;br /&gt;
*StreetHurricane&lt;br /&gt;
*StreetOverpass&lt;br /&gt;
*SupplyShip_ForestGrove&lt;br /&gt;
*Supplyship_OverlookA&lt;br /&gt;
*[[SupplyShip_RockyGorge]]&lt;br /&gt;
*SupplyShip_Wildfire&lt;br /&gt;
*[[TrainStation]]&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Truckstop&lt;br /&gt;
{{EndCol}}&lt;br /&gt;
&lt;br /&gt;
=== By Mission Types ===&lt;br /&gt;
{{Col}}&#039;&#039;&#039;UFOs&#039;&#039;&#039;&lt;br /&gt;
*SmallScout_Badlands&lt;br /&gt;
*SmallScout_DirtRoad&lt;br /&gt;
*SmallScout_Marshlands&lt;br /&gt;
*SmallScout_Quagmire&lt;br /&gt;
*SmallScout_River&lt;br /&gt;
*SmallScout_RiverValley&lt;br /&gt;
*LargeScout_CreepyForest&lt;br /&gt;
*LargeScout_DeepWoods&lt;br /&gt;
*LargeScout_ForestTrench&lt;br /&gt;
*LargeScout_Hillside&lt;br /&gt;
*LargeScout_Stonewall&lt;br /&gt;
*LargeScout_TheBarrens&lt;br /&gt;
*Abductor_Cliffside&lt;br /&gt;
*[[Abductor_FarmOutskirts]]&lt;br /&gt;
*Abductor_ScorchedEarth&lt;br /&gt;
*Abductor_WindingStream&lt;br /&gt;
*SupplyShip_ForestGrove&lt;br /&gt;
*Supplyship_OverlookA&lt;br /&gt;
*[[SupplyShip_RockyGorge]]&lt;br /&gt;
*SupplyShip_Wildfire&lt;br /&gt;
*Overseer_Deepwoods&lt;br /&gt;
*Overseer_ForestTrench&lt;br /&gt;
*Overseer_StoneWall&lt;br /&gt;
*Overseer_TheBarrens&lt;br /&gt;
*Battleship&lt;br /&gt;
*Battleship_01&lt;br /&gt;
*Battleship_02&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Abduction&#039;&#039;&#039;&lt;br /&gt;
*Bar&lt;br /&gt;
*Boulevard&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Commercial Alley&lt;br /&gt;
*Commercial Restaurant&lt;br /&gt;
*Commercial Street&lt;br /&gt;
*Convenience Store&lt;br /&gt;
*Demolition&lt;br /&gt;
*Fast Food&lt;br /&gt;
*[[Gas Station]]&lt;br /&gt;
*Highway 1&lt;br /&gt;
*Highway Bridge&lt;br /&gt;
*Highway Construction&lt;br /&gt;
*Highway Fallen&lt;br /&gt;
*Industrial Office&lt;br /&gt;
*Liquor Store&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*Museum&lt;br /&gt;
*Office Paper&lt;br /&gt;
*PierA&lt;br /&gt;
*Police Station&lt;br /&gt;
*Research Outpost&lt;br /&gt;
*[[RooftopsConst]]&lt;br /&gt;
*Slaughterhouse A&lt;br /&gt;
*Small Cemetery&lt;br /&gt;
*Street Hurricane&lt;br /&gt;
*Street Overpass&lt;br /&gt;
*[[TrainStation]]&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Truckstop&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Terror&#039;&#039;&#039;&lt;br /&gt;
*Police Station&lt;br /&gt;
*CommercialAlley&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*StreetHurricane&lt;br /&gt;
*Bar&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Council&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Bomb Defusal&#039;&#039;&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Train Station&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Slaughterhouse A&lt;br /&gt;
*Convenience Store&lt;br /&gt;
*HighwayBridge&lt;br /&gt;
&#039;&#039;Rescue&#039;&#039;&lt;br /&gt;
*Commercial Alley&lt;br /&gt;
*PierA&lt;br /&gt;
*Research Outpost&lt;br /&gt;
&#039;&#039;Extraction&#039;&#039;&lt;br /&gt;
*Museum&lt;br /&gt;
*Boulevard&lt;br /&gt;
*HighwayFallen&lt;br /&gt;
&#039;&#039;Assault&#039;&#039;&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Research Outpost&lt;br /&gt;
*PierA&lt;br /&gt;
*StreetOverpass&lt;br /&gt;
*Truckstop&lt;br /&gt;
*Industrial Office&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Plotline&#039;&#039;&#039;&lt;br /&gt;
*Act1_IntroLevel&lt;br /&gt;
*Act2_Pier&lt;br /&gt;
*[[AlienBase01]]&lt;br /&gt;
*[[AlienBase02]]&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
{{EndCol}}&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
* Post by Tauri, on 2K forum http://forums.2kgames.com/showthread.php?169561-Examination-of-the-Map-Assortment&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemy Unknown (2012)]]&lt;br /&gt;
[[Category: Maps (EU2012)]]&lt;/div&gt;</summary>
		<author><name>Pastamancer5</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=File:GasStation.png&amp;diff=41334</id>
		<title>File:GasStation.png</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=File:GasStation.png&amp;diff=41334"/>
		<updated>2012-11-14T16:03:08Z</updated>

		<summary type="html">&lt;p&gt;Pastamancer5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pastamancer5</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=GasStation_(EU2012)&amp;diff=41333</id>
		<title>GasStation (EU2012)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=GasStation_(EU2012)&amp;diff=41333"/>
		<updated>2012-11-14T16:02:23Z</updated>

		<summary type="html">&lt;p&gt;Pastamancer5: (creating new pages)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GasStation.png]]&lt;br /&gt;
&lt;br /&gt;
GasStation is an Abduction mission type set outside a gas station attached to a convenience store and restaurant.&lt;br /&gt;
&lt;br /&gt;
Starting Location&lt;br /&gt;
* Across the gas station from the convenience store.&lt;br /&gt;
&lt;br /&gt;
Notable Locations&lt;br /&gt;
* Lots of exploding cars&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemy Unknown (2012)]]&lt;br /&gt;
[[Category: Maps (EU2012)]]&lt;/div&gt;</summary>
		<author><name>Pastamancer5</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Maps_(EU2012)&amp;diff=41332</id>
		<title>Maps (EU2012)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Maps_(EU2012)&amp;diff=41332"/>
		<updated>2012-11-14T16:00:46Z</updated>

		<summary type="html">&lt;p&gt;Pastamancer5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Enemy Unknown (2012) | XCOM: Enemy Unknown (2012)]] features hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map).&lt;br /&gt;
That leaves 61 unique maps.&amp;lt;br/&amp;gt;&lt;br /&gt;
There are 6 types of [[UFOs_(EU2012) | UFOs]] in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.   &lt;br /&gt;
&lt;br /&gt;
=== Map List ===&lt;br /&gt;
{{Col}}&lt;br /&gt;
*Abductor_Cliffside&lt;br /&gt;
*[[Abductor_FarmOutskirts]]&lt;br /&gt;
*Abductor_ScorchedEarth&lt;br /&gt;
*Abductor_WindingStream&lt;br /&gt;
*Act1_IntroLevel&lt;br /&gt;
*Act2_Pier&lt;br /&gt;
*[[AlienBase01]]&lt;br /&gt;
*[[AlienBase02]]&lt;br /&gt;
*Bar&lt;br /&gt;
*Battleship&lt;br /&gt;
*Battleship_01&lt;br /&gt;
*Battleship_02&lt;br /&gt;
*Boulevard&lt;br /&gt;
*CemeteryGrand&lt;br /&gt;
*CommercialAlley&lt;br /&gt;
*CommercialRestaurant&lt;br /&gt;
*CommercialStreet&lt;br /&gt;
*ConvienienceStore&lt;br /&gt;
*Demolition&lt;br /&gt;
*FastFood&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
*[[GasStation]]&lt;br /&gt;
*Highway1&lt;br /&gt;
*HighwayBridge&lt;br /&gt;
*HighwayConstruction&lt;br /&gt;
*HighwayFallen&lt;br /&gt;
*IndustrialOffice&lt;br /&gt;
*LargeScout_CreepyForest&lt;br /&gt;
*LargeScout_DeepWoods&lt;br /&gt;
*LargeScout_ForestTrench&lt;br /&gt;
*LargeScout_Hillside&lt;br /&gt;
*LargeScout_Stonewall&lt;br /&gt;
*LargeScout_TheBarrens&lt;br /&gt;
*LiquorStore&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*Museum&lt;br /&gt;
*OfficePaper&lt;br /&gt;
*Overseer_Deepwoods&lt;br /&gt;
*Overseer_ForestTrench&lt;br /&gt;
*Overseer_StoneWall&lt;br /&gt;
*Overseer_TheBarrens&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
*PierA&lt;br /&gt;
*PoliceStation&lt;br /&gt;
*ResearchOutpost&lt;br /&gt;
*[[RooftopsConst]]&lt;br /&gt;
*SlaughterhouseA&lt;br /&gt;
*SmallCemetery&lt;br /&gt;
*SmallScout_Badlands&lt;br /&gt;
*SmallScout_DirtRoad&lt;br /&gt;
*SmallScout_Marshlands&lt;br /&gt;
*SmallScout_Quagmire&lt;br /&gt;
*SmallScout_River&lt;br /&gt;
*SmallScout_RiverValley&lt;br /&gt;
*StreetHurricane&lt;br /&gt;
*StreetOverpass&lt;br /&gt;
*SupplyShip_ForestGrove&lt;br /&gt;
*Supplyship_OverlookA&lt;br /&gt;
*[[SupplyShip_RockyGorge]]&lt;br /&gt;
*SupplyShip_Wildfire&lt;br /&gt;
*[[TrainStation]]&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Truckstop&lt;br /&gt;
{{EndCol}}&lt;br /&gt;
&lt;br /&gt;
=== By Mission Types ===&lt;br /&gt;
{{Col}}&#039;&#039;&#039;UFOs&#039;&#039;&#039;&lt;br /&gt;
*SmallScout_Badlands&lt;br /&gt;
*SmallScout_DirtRoad&lt;br /&gt;
*SmallScout_Marshlands&lt;br /&gt;
*SmallScout_Quagmire&lt;br /&gt;
*SmallScout_River&lt;br /&gt;
*SmallScout_RiverValley&lt;br /&gt;
*LargeScout_CreepyForest&lt;br /&gt;
*LargeScout_DeepWoods&lt;br /&gt;
*LargeScout_ForestTrench&lt;br /&gt;
*LargeScout_Hillside&lt;br /&gt;
*LargeScout_Stonewall&lt;br /&gt;
*LargeScout_TheBarrens&lt;br /&gt;
*Abductor_Cliffside&lt;br /&gt;
*[[Abductor_FarmOutskirts]]&lt;br /&gt;
*Abductor_ScorchedEarth&lt;br /&gt;
*Abductor_WindingStream&lt;br /&gt;
*SupplyShip_ForestGrove&lt;br /&gt;
*Supplyship_OverlookA&lt;br /&gt;
*[[SupplyShip_RockyGorge]]&lt;br /&gt;
*SupplyShip_Wildfire&lt;br /&gt;
*Overseer_Deepwoods&lt;br /&gt;
*Overseer_ForestTrench&lt;br /&gt;
*Overseer_StoneWall&lt;br /&gt;
*Overseer_TheBarrens&lt;br /&gt;
*Battleship&lt;br /&gt;
*Battleship_01&lt;br /&gt;
*Battleship_02&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Abduction&#039;&#039;&#039;&lt;br /&gt;
*Bar&lt;br /&gt;
*Boulevard&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Commercial Alley&lt;br /&gt;
*Commercial Restaurant&lt;br /&gt;
*Commercial Street&lt;br /&gt;
*Convenience Store&lt;br /&gt;
*Demolition&lt;br /&gt;
*Fast Food&lt;br /&gt;
*Gas Station&lt;br /&gt;
*Highway 1&lt;br /&gt;
*Highway Bridge&lt;br /&gt;
*Highway Construction&lt;br /&gt;
*Highway Fallen&lt;br /&gt;
*Industrial Office&lt;br /&gt;
*Liquor Store&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*Museum&lt;br /&gt;
*Office Paper&lt;br /&gt;
*PierA&lt;br /&gt;
*Police Station&lt;br /&gt;
*Research Outpost&lt;br /&gt;
*[[RooftopsConst]]&lt;br /&gt;
*Slaughterhouse A&lt;br /&gt;
*Small Cemetery&lt;br /&gt;
*Street Hurricane&lt;br /&gt;
*Street Overpass&lt;br /&gt;
*[[TrainStation]]&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Truckstop&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Terror&#039;&#039;&#039;&lt;br /&gt;
*Police Station&lt;br /&gt;
*CommercialAlley&lt;br /&gt;
*[[MilitaryAmmo]]&lt;br /&gt;
*StreetHurricane&lt;br /&gt;
*Bar&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Council&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Bomb Defusal&#039;&#039;&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Train Station&lt;br /&gt;
*Trainyard&lt;br /&gt;
*Slaughterhouse A&lt;br /&gt;
*Convenience Store&lt;br /&gt;
*HighwayBridge&lt;br /&gt;
&#039;&#039;Rescue&#039;&#039;&lt;br /&gt;
*Commercial Alley&lt;br /&gt;
*PierA&lt;br /&gt;
*Research Outpost&lt;br /&gt;
&#039;&#039;Extraction&#039;&#039;&lt;br /&gt;
*Museum&lt;br /&gt;
*Boulevard&lt;br /&gt;
*HighwayFallen&lt;br /&gt;
&#039;&#039;Assault&#039;&#039;&lt;br /&gt;
*Cemetery Grand&lt;br /&gt;
*Research Outpost&lt;br /&gt;
*PierA&lt;br /&gt;
*StreetOverpass&lt;br /&gt;
*Truckstop&lt;br /&gt;
*Industrial Office&lt;br /&gt;
{{ColBreak}}&#039;&#039;&#039;Plotline&#039;&#039;&#039;&lt;br /&gt;
*Act1_IntroLevel&lt;br /&gt;
*Act2_Pier&lt;br /&gt;
*[[AlienBase01]]&lt;br /&gt;
*[[AlienBase02]]&lt;br /&gt;
{{ColBreak}}&lt;br /&gt;
{{EndCol}}&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
* Post by Tauri, on 2K forum http://forums.2kgames.com/showthread.php?169561-Examination-of-the-Map-Assortment&lt;br /&gt;
&lt;br /&gt;
[[Category: Enemy Unknown (2012)]]&lt;br /&gt;
[[Category: Maps (EU2012)]]&lt;/div&gt;</summary>
		<author><name>Pastamancer5</name></author>
	</entry>
</feed>