<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nekuromu</id>
	<title>UFOpaedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nekuromu"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/Special:Contributions/Nekuromu"/>
	<updated>2026-05-02T15:28:00Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=New_Hotkeys_(LWR)&amp;diff=112032</id>
		<title>New Hotkeys (LWR)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=New_Hotkeys_(LWR)&amp;diff=112032"/>
		<updated>2022-10-12T19:46:08Z</updated>

		<summary type="html">&lt;p&gt;Nekuromu: Added keyboard layout image for convenience&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Long_War_Rebalance|Back To Main Page]]&lt;br /&gt;
&lt;br /&gt;
[[File:Keyboard_Layout.png|right]]&lt;br /&gt;
&lt;br /&gt;
== Tactical Layer == &lt;br /&gt;
&lt;br /&gt;
=== Functional ===&lt;br /&gt;
*&#039;&#039;&#039;F1&#039;&#039;&#039;: Bring up tactical information on the active unit (or if targeting an enemy, on the enemy)&lt;br /&gt;
*&#039;&#039;&#039;Alt-T&#039;&#039;&#039;: Bring up the Tutorial&lt;br /&gt;
*&#039;&#039;&#039;Alt-1&#039;&#039;&#039; through &#039;&#039;&#039;Alt-8&#039;&#039;&#039;: Select individual soldiers&lt;br /&gt;
*&#039;&#039;&#039;Alt-O&#039;&#039;&#039;: Overwatch all soldiers with moves remaining that are capable&lt;br /&gt;
*&#039;&#039;&#039;Backspace&#039;&#039;&#039;: Ends the players turn, triggering [[Other_Abilities_(LWR)#Combat_Readiness|Combat Readiness]] on anyone that has actions left&lt;br /&gt;
*&#039;&#039;&#039;J&#039;&#039;&#039;: Ends the active unit&#039;s turn, triggering [[Other_Abilities_(LWR)#Combat_Readiness|Combat Readiness]], or Stabilizing/Reviving a bleeding out soldier that has a medikit on them and is within 2 tiles&lt;br /&gt;
*&#039;&#039;&#039;L&#039;&#039;&#039;: Reveals information on the current and total HP of the object beneath the cursor&lt;br /&gt;
*&#039;&#039;&#039;K&#039;&#039;&#039;: Hunker Down on the active unit&lt;br /&gt;
*&#039;&#039;&#039;R&#039;&#039;&#039;: Reload on the active unit&lt;br /&gt;
*&#039;&#039;&#039;Y&#039;&#039;&#039;: Overwatch on the active unit&lt;br /&gt;
*&#039;&#039;&#039;X&#039;&#039;&#039;: Swap weapons&lt;br /&gt;
*&#039;&#039;&#039;Tab&#039;&#039;&#039;: Next Unit/Target&lt;br /&gt;
*&#039;&#039;&#039;Left Shift&#039;&#039;&#039;: Previous Unit/Target&lt;br /&gt;
&lt;br /&gt;
=== Game Speed ===&lt;br /&gt;
*&#039;&#039;&#039;Alt-F7&#039;&#039;&#039;: Decreases the game speed by 1 (can be used repeatedly, min speed 1)&lt;br /&gt;
*&#039;&#039;&#039;Alt-F8&#039;&#039;&#039;: Increases the game speed by 1 (can be used repeatedly, max speed 10)&lt;br /&gt;
*&#039;&#039;&#039;Alt-F9&#039;&#039;&#039;: Resets the game speed to the default value of 4 (Modifiable in DefaultGameCore.ini via the variable: REACTION_PENALTY) [Note: The default game speed for LWR is 4 and for LW 1.0/XCOM:EW it was 3]&lt;br /&gt;
&lt;br /&gt;
=== Camera ===&lt;br /&gt;
*&#039;&#039;&#039;Alt-F1&#039;&#039;&#039;: Toggle HUD (for screenshots)&lt;br /&gt;
*&#039;&#039;&#039;F2&#039;&#039;&#039; through &#039;&#039;&#039;F9&#039;&#039;&#039;: Camera angles, F2 is overhead&lt;br /&gt;
*&#039;&#039;&#039;Alt-F2&#039;&#039;&#039; through &#039;&#039;&#039;Alt-F6&#039;&#039;&#039;: Camera distance, Alt-F5 and Alt-F6 are closeups&lt;br /&gt;
*&#039;&#039;&#039;Q&#039;&#039;&#039;: Camera Rotate Left&lt;br /&gt;
*&#039;&#039;&#039;E&#039;&#039;&#039;: Camera Rotate Right&lt;br /&gt;
*&#039;&#039;&#039;T&#039;&#039;&#039;: Camera Zoom In&lt;br /&gt;
*&#039;&#039;&#039;G&#039;&#039;&#039;: Camera Zoom Out&lt;br /&gt;
*&#039;&#039;&#039;Middle Mouse Button&#039;&#039;&#039;: Camera Free Zoom&lt;br /&gt;
&lt;br /&gt;
=== Map Pool ===&lt;br /&gt;
*&#039;&#039;&#039;Alt-F10&#039;&#039;&#039;: Reset map cycler (Should not be necessary in version of LW past beta 13 and definitely in LWR, but it still works anyway)&lt;br /&gt;
&lt;br /&gt;
== Strategic Layer ==&lt;br /&gt;
*&#039;&#039;&#039;F1-F7&#039;&#039;&#039;: Rotate Hologlobe to XCOM base on each continent, plus North and South Poles&lt;br /&gt;
&lt;br /&gt;
== All Layers ==&lt;br /&gt;
*&#039;&#039;&#039;Alt-F12&#039;&#039;&#039;: Hard Quit to Desktop&lt;/div&gt;</summary>
		<author><name>Nekuromu</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=File:Keyboard_Layout.png&amp;diff=112031</id>
		<title>File:Keyboard Layout.png</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=File:Keyboard_Layout.png&amp;diff=112031"/>
		<updated>2022-10-12T19:42:11Z</updated>

		<summary type="html">&lt;p&gt;Nekuromu: a keyboard layout of the main controls of LWR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
a keyboard layout of the main controls of LWR&lt;/div&gt;</summary>
		<author><name>Nekuromu</name></author>
	</entry>
</feed>