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	<updated>2026-05-03T11:53:31Z</updated>
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		<id>https://temp.ufopaedia.org/index.php?title=Terror_Units&amp;diff=8470</id>
		<title>Terror Units</title>
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		<updated>2006-08-11T00:18:35Z</updated>

		<summary type="html">&lt;p&gt;MentatYP: /* Capturing Live Terror Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each species of [[Alien Life Forms (UFO Defense)|Alien]] has a counterpart species that it brings along for especially demanding missions where more assault power is required-- most famously the [[Terror Mission]]s launched against major cities.  These creatures are called terror units, and bring a new destructiveness to the battle.  Only the [[Muton]]s break this pattern, using two different species of terror unit simultaneously.&lt;br /&gt;
&lt;br /&gt;
For an overview and comparisons between see [[Overviews of Aliens (UFO Defense)|Overviews of Aliens]].  For information on the vital statistics of aliens, see [[Alien Stats (UFO Defense)|Alien Stats]].&lt;br /&gt;
&lt;br /&gt;
==When Do Terror Units Show Up?==&lt;br /&gt;
Terror units always will only be present for these scenarios:&lt;br /&gt;
*[[Terror Ship]]s, including city [[Terror Mission]]s&lt;br /&gt;
*[[Battleship]]s, including XCOM [[Base Defense]] missions (always performed by a Battleship)&lt;br /&gt;
*[[Alien Base Assault|Alien Bases]]&lt;br /&gt;
&lt;br /&gt;
Terror units will never be present on any small UFO, medium UFO, or [[Supply Ship]].&lt;br /&gt;
&lt;br /&gt;
==Terror Unit Types==&lt;br /&gt;
*[[Cyberdisc]] - the [[Sectoid]]&#039;s terror unit.&lt;br /&gt;
*[[Reaper]] - the [[Floater]]&#039;s terror unit.&lt;br /&gt;
*[[Chryssalid]] - the [[Snakeman]]&#039;s terror unit.&lt;br /&gt;
**[[Zombie]] - an intermediate stage of the [[Chryssalid]].&lt;br /&gt;
*[[Celatid]] - One of the [[Muton]]&#039;s two terror unit types.&lt;br /&gt;
*[[Silacoid]] - One of the [[Muton]]&#039;s two terror unit types.&lt;br /&gt;
*[[Sectopod]] - The [[Ethereal]]&#039;s terror unit.&lt;br /&gt;
&lt;br /&gt;
== Capturing Live Terror Units ==&lt;br /&gt;
Of the six terror unit types (seven if you include Zombies), only four can be captured live and placed in [[Alien Containment]]: Reapers, Chryssalids, Celatids, and Silacoids.  UFOPaedia entries on the two robotic terror units -- Cyberdiscs and Sectopods -- can only be generated by researching alien Medics, which sometimes divulge information on other species, or by &amp;quot;killing&amp;quot; a Cyberdisc or Sectopod without making it explode (it&#039;s rare, but it can be done) and researching the &amp;quot;corpse&amp;quot;.  Zombies will never have a UFOPaedia entry.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The presence of terror units significantly changes a battle.  For example: by themselves, Snakemen are far less frightening than Mutons.  Snakemen have far less moblity and poorer combat skills.  However, the addition of the Chryssalid makes a Snakeman terror mission into a nightmare. The Mutons&#039; weak Celatids and Silacoids make Muton terror missions seem much more relaxed by comparison.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Alien Life Forms (UFO Defense)]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Terror Mission]]s&lt;br /&gt;
[[Category:Missions]]&lt;/div&gt;</summary>
		<author><name>MentatYP</name></author>
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