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	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lazer</id>
	<title>UFOpaedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lazer"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/Special:Contributions/Lazer"/>
	<updated>2026-05-03T09:21:39Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Muton_Elite(LW2)&amp;diff=96793</id>
		<title>Muton Elite(LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Muton_Elite(LW2)&amp;diff=96793"/>
		<updated>2020-09-06T15:06:20Z</updated>

		<summary type="html">&lt;p&gt;Lazer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unit Stat Box LW2&lt;br /&gt;
|name=Muton Elite&lt;br /&gt;
|rank=3&lt;br /&gt;
|followerforcelevel=15-20&lt;br /&gt;
|leaderforcelevel=13-20&lt;br /&gt;
|podmax=2&lt;br /&gt;
|picture=[[File:Muton Elite 1 (LW2).jpg|256px]]&lt;br /&gt;
|armor=3&lt;br /&gt;
|hp=18/22/24/27&lt;br /&gt;
|mobility=14&lt;br /&gt;
|detection=14&lt;br /&gt;
|offense=75/80/85/85&lt;br /&gt;
|ap=1&lt;br /&gt;
|crit=0/10/10/10&lt;br /&gt;
|defense=15/15/15/20&lt;br /&gt;
|dodge=0&lt;br /&gt;
|will=100/105/105/110&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Muton Elite&#039;&#039;&#039; is a dangerous opponent for XCOM. Equipped with a bayoneted heavy auto-plasma weapon, grenades, and thick armor, these elite warriors are the peak of ADVENT&#039;s martial prowess.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;  width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|+ Muton Elite corps usages&lt;br /&gt;
|- &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Object&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:LW2 Inv Beam PowerGauntlet.png|x64px|link=Weapons_(LW2)#Gauntlets|Blaster Gauntlet]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;Blaster Gauntlet&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:XCOM2_Inv_Carapace_Armor.png|x32px|link=Armor_(LW2)|Carapace Plating]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;Carapace Plating&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Muton Elite Abilities&lt;br /&gt;
|- &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Ability&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_muton_bayonet.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Bayonet&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;Strike a target in melee.&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_muton_counterattack.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Counterattack&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;Chance to ignore melee damage and instantly respond with a melee strike.&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_muton_execute.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Execute&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;Mutons can perform a finishing move on an adjacent stunned enemy.&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_muton_aliengrenade.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Alien Grenade&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;Throw an alien grenade&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| {{Light &#039;Em Up (LW2)|b_name=1|b_descr=1}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| {{Suppression (LW2)|b_name=1|b_descr=1}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:LW_AbilityPersonalShields.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Personal Shield&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;Activate a personal shield to gain ablative HP.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Aliens (LW2)]]&lt;/div&gt;</summary>
		<author><name>Lazer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Sectopod_(LW2)&amp;diff=96792</id>
		<title>Sectopod (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Sectopod_(LW2)&amp;diff=96792"/>
		<updated>2020-09-06T15:05:33Z</updated>

		<summary type="html">&lt;p&gt;Lazer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unit Stat Box LW2&lt;br /&gt;
|name=Sectopod&lt;br /&gt;
|rank=1&lt;br /&gt;
|leaderforcelevel=16-20&lt;br /&gt;
|followerforcelevel=NA&lt;br /&gt;
|podmax=2&lt;br /&gt;
|picture=[[File:Sectopodxcom2.jpg|256px]]&lt;br /&gt;
|armor=4/5/5/5&lt;br /&gt;
|hp=35/45/50/55&lt;br /&gt;
|mobility=16&lt;br /&gt;
|detection=15&lt;br /&gt;
|offense=75	&lt;br /&gt;
|ap=0&lt;br /&gt;
|crit=0/10/10/10&lt;br /&gt;
|defense=0&lt;br /&gt;
|dodge=0&lt;br /&gt;
|will=50&lt;br /&gt;
|hackdef=165/180/180/180&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sectopod&#039;&#039;&#039; is a heavy, mechanized war machine deployed by the aliens. Having both the highest durability of all of the Alien&#039;s mechanized units and the highest hack defence, there are no trivial solutions to an engaged Sectopod.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sectopod&#039;&#039;&#039; can be hacked to fight on your side if you use [[Equipment_(LW2)#Ammunition|Red screen rounds]] and [[Grenadier_(LW2)|Grenadier Bluescreen Bombs]]. Doing the permanent hack will &#039;&#039;&#039;not&#039;&#039;&#039; bring the Sectopod to the resistance; only MEC can be captured.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Sectopod corps usages&lt;br /&gt;
|- &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Object&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:XCOM2_BeamGremlin.png|x64px|link=Weapons_(LW2)#GREMLINs|GREMLIN Mark III]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;GREMLIN Mark III&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Sectopod Abilities&lt;br /&gt;
|- &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Ability&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Mechanical Chassis (LW2) |b_name=1|b_descr=1}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_sectopod_heightchange.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;High Stance&#039;&#039;&#039; &amp;lt;br/&amp;gt; &#039;&#039;The Sectopod can extend its legs to improve its range and weapon reach, and allow it to use the Wrath Cannon against elevated targets.&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_sectopod_wrathcannon.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Wrath Cannon&#039;&#039;&#039; &amp;lt;br/&amp;gt; &#039;&#039;The Wrath Cannon is an extremely high energy attack that deals damage in a long line. The firing of the cannon requires the Sectopod to fully charge a series of emitters, which might give quick victims a chance to run and hide.&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_lightningfield.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Lightning Field&#039;&#039;&#039; &amp;lt;br/&amp;gt; &#039;&#039;The Sectopod can emit a blast of lightning in a circular area around itself whenever it detects an enemy in melee range.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The Sectopod has 3 actions.&lt;br /&gt;
* High Stance is a free action.&lt;br /&gt;
* Firing it&#039;s primary weapon does not end the Sectopod&#039;s turn, allowing it to take additional actions.&lt;br /&gt;
* The Sectopod can (and will, even when non-alerted) walk through cover, destroying it in the process.&lt;br /&gt;
* Sectopods are immune to the effects of &amp;quot;Red Fog&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Sectopod Potential [[Dark_Events_(LW2)|Tactical Dark Events]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Center Mass (LW2) |b_name=1}} ||  All ranks || 16%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Damage Control (LW2) |b_name=1}} || All ranks || 20%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Iron Skin (LW2) |b_name=1}} || All ranks || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Aliens (LW2)]]&lt;/div&gt;</summary>
		<author><name>Lazer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Gatekeeper_(LW2)&amp;diff=96791</id>
		<title>Gatekeeper (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Gatekeeper_(LW2)&amp;diff=96791"/>
		<updated>2020-09-06T15:04:29Z</updated>

		<summary type="html">&lt;p&gt;Lazer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBox XCOM2&lt;br /&gt;
|name       = Gatekeeper&lt;br /&gt;
|image      = [[File:XCOM2Gatekeeper.png|150px|Gatekeeper]]&lt;br /&gt;
|aim        = 70/80/80/80 &lt;br /&gt;
|critchance = 0/0/10/10 &lt;br /&gt;
|defense    = 25/35/40/40 &lt;br /&gt;
|health     = 20/20/25/30 &lt;br /&gt;
|armor      = 5/6/6/7 &lt;br /&gt;
|mobility   = 15/16/16/16 &lt;br /&gt;
|will       = 100/110/120/120 &lt;br /&gt;
|weapon     = Beam Cannon (9-12 damage) &lt;br /&gt;
|abilities  = Gateway (5-7 damage), Consume (7-10 damage), Dying Explosion (5 damage, shred 2)&lt;br /&gt;
|traits     =&lt;br /&gt;
|psi = 120/120/120/120|immunities = [[Burning]]}}&lt;br /&gt;
An entity that can only be described as a psionic equivalent of the [[Cyberdisc (EU2012)|Cyberdisc]], the Gatekeeper is one of the most powerful enemies you will encounter. In its closed state it will have an enormous amount of armor, making it a very durable enemy. The Gatekeeper opens its shell to use psionic attacks; the most notable one is Gateway, which deals a medium amount of damage within its area of effect and also raises any corpse in the area as a psi zombie, and if it kills any of your troops or civilians they will be automatically raised too. In melee, it can use Consume, draining a soldier&#039;s health to heal itself- if the target is killed, it will become a psi zombie. &lt;br /&gt;
&lt;br /&gt;
When its shell is open, its armour will be reduces to half of its base amount, but like the Cyberdisc it will close up after the first hit it takes in a turn. Like the Sectopod, Gatekeepers demolish terrain by moving through it.&lt;br /&gt;
&lt;br /&gt;
A Gatekeeper is the &amp;quot;end boss&amp;quot; of the Psionic Gate storyline mission, though they can be encountered earlier than that in regular missions if the aliens are advanced enough.&lt;br /&gt;
&lt;br /&gt;
Gatekeepers are a mixture of robotic and organic. They count as robotic for the purposes of Bluescreen Rounds, combat protocol, etc, and are immune to gas and fire, but they are unaffected by Haywire Protocol. Meanwhile they are valid targets for mind-affecting psionics (though they have high psionic defence), and, notably, flashbang grenades work and are highly effective at disrupting their psionics - a disoriented Gatekeeper still has access to its cannon though, which a flanking attack from can still be very dangerous.&lt;br /&gt;
&lt;br /&gt;
Note : Data retrieve from XCOM2 page&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Gatekeeper corps usages&lt;br /&gt;
|- &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Object&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:LW2 Inv Beam Arcthrower.png|x64px|link=Weapons_(LW2)#Arc Throwers |Arc Blaster]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;Arc Blaster&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:XCOM2 BeamPsiAmp.png|x64px|link=Weapons_(LW2)#Psi Amps|Alien Psi Amp]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;Alien Psi Amp&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Gatekeeper_(LW2)&amp;diff=96790</id>
		<title>Gatekeeper (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Gatekeeper_(LW2)&amp;diff=96790"/>
		<updated>2020-09-06T15:02:19Z</updated>

		<summary type="html">&lt;p&gt;Lazer: Created page with &amp;quot;Page to be completed  {| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;  |-  |+ Gatekeeper corps usages |-  ! align=&amp;quot;center&amp;quot; | Object |- style=&amp;quot;vertical-align:top;&amp;quot; |- align=&amp;quot;center&amp;quot; | File...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page to be completed&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Gatekeeper corps usages&lt;br /&gt;
|- &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Object&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:LW2 Inv Beam Arcthrower.png|x64px|link=Weapons_(LW2)#Arc Throwers |Arc Blaster]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;Arc Blaster&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:XCOM2 BeamPsiAmp.png|x64px|link=Weapons_(LW2)#Psi Amps|Alien Psi Amp]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;Alien Psi Amp&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lazer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Sectopod_(LW2)&amp;diff=96789</id>
		<title>Sectopod (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Sectopod_(LW2)&amp;diff=96789"/>
		<updated>2020-09-06T14:58:01Z</updated>

		<summary type="html">&lt;p&gt;Lazer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unit Stat Box LW2&lt;br /&gt;
|name=Sectopod&lt;br /&gt;
|rank=1&lt;br /&gt;
|leaderforcelevel=16-20&lt;br /&gt;
|followerforcelevel=NA&lt;br /&gt;
|podmax=2&lt;br /&gt;
|picture=[[File:Sectopodxcom2.jpg|256px]]&lt;br /&gt;
|armor=4/5/5/5&lt;br /&gt;
|hp=35/45/50/55&lt;br /&gt;
|mobility=16&lt;br /&gt;
|detection=15&lt;br /&gt;
|offense=75	&lt;br /&gt;
|ap=0&lt;br /&gt;
|crit=0/10/10/10&lt;br /&gt;
|defense=0&lt;br /&gt;
|dodge=0&lt;br /&gt;
|will=50&lt;br /&gt;
|hackdef=165/180/180/180&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sectopod&#039;&#039;&#039; is a heavy, mechanized war machine deployed by the aliens. Having both the highest durability of all of the Alien&#039;s mechanized units and the highest hack defence, there are no trivial solutions to an engaged Sectopod.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sectopod&#039;&#039;&#039; can be hacked to fight on your side if you use [[Equipment_(LW2)#Ammunition|Red screen rounds]] and [[Grenadier_(LW2)|Grenadier Bluescreen Bombs]]. Doing the permanent hack will &#039;&#039;&#039;not&#039;&#039;&#039; bring the Sectopod to the resistance; only MEC can be captured.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Sectopod Abilities&lt;br /&gt;
|- &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Ability&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Mechanical Chassis (LW2) |b_name=1|b_descr=1}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_sectopod_heightchange.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;High Stance&#039;&#039;&#039; &amp;lt;br/&amp;gt; &#039;&#039;The Sectopod can extend its legs to improve its range and weapon reach, and allow it to use the Wrath Cannon against elevated targets.&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_sectopod_wrathcannon.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Wrath Cannon&#039;&#039;&#039; &amp;lt;br/&amp;gt; &#039;&#039;The Wrath Cannon is an extremely high energy attack that deals damage in a long line. The firing of the cannon requires the Sectopod to fully charge a series of emitters, which might give quick victims a chance to run and hide.&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_lightningfield.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Lightning Field&#039;&#039;&#039; &amp;lt;br/&amp;gt; &#039;&#039;The Sectopod can emit a blast of lightning in a circular area around itself whenever it detects an enemy in melee range.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The Sectopod has 3 actions.&lt;br /&gt;
* High Stance is a free action.&lt;br /&gt;
* Firing it&#039;s primary weapon does not end the Sectopod&#039;s turn, allowing it to take additional actions.&lt;br /&gt;
* The Sectopod can (and will, even when non-alerted) walk through cover, destroying it in the process.&lt;br /&gt;
* Sectopods are immune to the effects of &amp;quot;Red Fog&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Sectopod Potential [[Dark_Events_(LW2)|Tactical Dark Events]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Center Mass (LW2) |b_name=1}} ||  All ranks || 16%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Damage Control (LW2) |b_name=1}} || All ranks || 20%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{Iron Skin (LW2) |b_name=1}} || All ranks || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Sectopod corps usages&lt;br /&gt;
|- &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Object&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:XCOM2_BeamGremlin.png|x64px|link=Weapons_(LW2)#GREMLINs|GREMLIN Mark III]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;GREMLIN Mark III&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Aliens (LW2)]]&lt;/div&gt;</summary>
		<author><name>Lazer</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Muton_Elite(LW2)&amp;diff=96788</id>
		<title>Muton Elite(LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Muton_Elite(LW2)&amp;diff=96788"/>
		<updated>2020-09-06T14:54:12Z</updated>

		<summary type="html">&lt;p&gt;Lazer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unit Stat Box LW2&lt;br /&gt;
|name=Muton Elite&lt;br /&gt;
|rank=3&lt;br /&gt;
|followerforcelevel=15-20&lt;br /&gt;
|leaderforcelevel=13-20&lt;br /&gt;
|podmax=2&lt;br /&gt;
|picture=[[File:Muton Elite 1 (LW2).jpg|256px]]&lt;br /&gt;
|armor=3&lt;br /&gt;
|hp=18/22/24/27&lt;br /&gt;
|mobility=14&lt;br /&gt;
|detection=14&lt;br /&gt;
|offense=75/80/85/85&lt;br /&gt;
|ap=1&lt;br /&gt;
|crit=0/10/10/10&lt;br /&gt;
|defense=15/15/15/20&lt;br /&gt;
|dodge=0&lt;br /&gt;
|will=100/105/105/110&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Muton Elite&#039;&#039;&#039; is a dangerous opponent for XCOM. Equipped with a bayoneted heavy auto-plasma weapon, grenades, and thick armor, these elite warriors are the peak of ADVENT&#039;s martial prowess.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Muton Elite Abilities&lt;br /&gt;
|- &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Ability&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_muton_bayonet.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Bayonet&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;Strike a target in melee.&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_muton_counterattack.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Counterattack&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;Chance to ignore melee damage and instantly respond with a melee strike.&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_muton_execute.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Execute&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;Mutons can perform a finishing move on an adjacent stunned enemy.&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:UIPerk_muton_aliengrenade.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Alien Grenade&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;Throw an alien grenade&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| {{Light &#039;Em Up (LW2)|b_name=1|b_descr=1}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| {{Suppression (LW2)|b_name=1|b_descr=1}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:LW_AbilityPersonalShields.png |38px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Personal Shield&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;Activate a personal shield to gain ablative HP.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Muton Elite corps usages&lt;br /&gt;
|- &lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Object&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:LW2 Inv Beam PowerGauntlet.png|x64px|link=Weapons_(LW2)#Gauntlets|Blaster Gauntlet]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;Blaster Gauntlet&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:XCOM2_Inv_Carapace_Armor.png|x32px|link=Armor_(LW2)|Carapace Plating]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;Carapace Plating&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Aliens (LW2)]]&lt;/div&gt;</summary>
		<author><name>Lazer</name></author>
	</entry>
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