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	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Late</id>
	<title>UFOpaedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Late"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/Special:Contributions/Late"/>
	<updated>2026-05-03T12:46:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Talk:Fusion_Ball_Launcher&amp;diff=21814</id>
		<title>Talk:Fusion Ball Launcher</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Talk:Fusion_Ball_Launcher&amp;diff=21814"/>
		<updated>2009-07-12T15:18:48Z</updated>

		<summary type="html">&lt;p&gt;Late: New page: I built a secondary base just for manufacturing, and tried to make some fusion ball launchers in there. The prodcution halted because of &amp;quot;not enough special materials&amp;quot; in that base. Anyone...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I built a secondary base just for manufacturing, and tried to make some fusion ball launchers in there. The prodcution halted because of &amp;quot;not enough special materials&amp;quot; in that base. Anyone have any idea what it might be? [[User:Late|Late]] 11:18, 12 July 2009 (EDT)&lt;/div&gt;</summary>
		<author><name>Late</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Talk:Mind_Shield&amp;diff=21813</id>
		<title>Talk:Mind Shield</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Talk:Mind_Shield&amp;diff=21813"/>
		<updated>2009-07-12T10:34:33Z</updated>

		<summary type="html">&lt;p&gt;Late: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;The mechanics of mind shields&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mind shields are the only base-defense structures I use, and I know nothing of their effectiveness.  How effective is one mind shield? Will multiple mind shields provide greater protection?  Where is the point of diminishing returns?  A shadowy paramilitary commander needs to know these things.&lt;br /&gt;
--[[User:Papa Legba|Papa Legba]] 11:51, 19 October 2006 (PDT)&lt;br /&gt;
&lt;br /&gt;
:I can&#039;t remember where I&#039;ve read this, but only one has any effect.  Based on my experience, I&#039;d say they reduce the chances of your base being found by a &amp;quot;Retaliation&amp;quot; mission to about 10%.--[[User:Ethereal Cereal|Ethereal Cereal]] 11:06, 20 October 2006 (PDT)&lt;br /&gt;
&lt;br /&gt;
:: I think it&#039;s more effective than 10%, but yes it does improve your base concealment considerably. It hasn&#039;t been verified (there&#039;s no quick and easy way to test this), but I too think only one module will have any effect. A lot of the other structures that most of us always thought would improve in power when more were added have been sorely disappointed. Like the grav shields and the radars. -[[User:NKF|NKF]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Once an alien group finds your base, they will continue to attack that base until you allow them to land, then defeat them in tactical combat.&amp;quot; My first base has been attacked roughly every second day now, by a sectoid battleship. Every time I have defeated them in tactical, but they still keep coming. I Also once sent an avenger to take it down before it got to my base but it started to feel like a bad idea because the avenger will spend next 10 attacks in the shop being repaired after that. [[User:Late|Late]] 06:34, 12 July 2009 (EDT)&lt;/div&gt;</summary>
		<author><name>Late</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Talk:Mind_Shield&amp;diff=21811</id>
		<title>Talk:Mind Shield</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Talk:Mind_Shield&amp;diff=21811"/>
		<updated>2009-07-12T10:27:47Z</updated>

		<summary type="html">&lt;p&gt;Late: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;The mechanics of mind shields&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mind shields are the only base-defense structures I use, and I know nothing of their effectiveness.  How effective is one mind shield? Will multiple mind shields provide greater protection?  Where is the point of diminishing returns?  A shadowy paramilitary commander needs to know these things.&lt;br /&gt;
--[[User:Papa Legba|Papa Legba]] 11:51, 19 October 2006 (PDT)&lt;br /&gt;
&lt;br /&gt;
:I can&#039;t remember where I&#039;ve read this, but only one has any effect.  Based on my experience, I&#039;d say they reduce the chances of your base being found by a &amp;quot;Retaliation&amp;quot; mission to about 10%.--[[User:Ethereal Cereal|Ethereal Cereal]] 11:06, 20 October 2006 (PDT)&lt;br /&gt;
&lt;br /&gt;
:: I think it&#039;s more effective than 10%, but yes it does improve your base concealment considerably. It hasn&#039;t been verified (there&#039;s no quick and easy way to test this), but I too think only one module will have any effect. A lot of the other structures that most of us always thought would improve in power when more were added have been sorely disappointed. Like the grav shields and the radars. -[[User:NKF|NKF]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Once an alien group finds your base, they will continue to attack that base until you allow them to land, then defeat them in tactical combat.&amp;quot; My first base has been attacked roughly every second day now, by a sectoid battleship. Every time I have defeated them in tactical, but they still keep coming. I Also once sent an avenger to take it down before it got to my base but it started to feel like a bad idea because the avenger will spend next 10 attacks in the shop being repaired after that. -Late&lt;/div&gt;</summary>
		<author><name>Late</name></author>
	</entry>
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