<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KTOTwHL8CQ1jJldT</id>
	<title>UFOpaedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KTOTwHL8CQ1jJldT"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/Special:Contributions/KTOTwHL8CQ1jJldT"/>
	<updated>2026-05-01T13:42:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Installing_(OpenXcom)&amp;diff=46405</id>
		<title>Installing (OpenXcom)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Installing_(OpenXcom)&amp;diff=46405"/>
		<updated>2013-05-17T14:11:57Z</updated>

		<summary type="html">&lt;p&gt;KTOTwHL8CQ1jJldT: Fixed path to support folder&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;OpenXcom requires a vanilla version of the original [[X-COM]] resources.&#039;&#039;&#039; This includes:&lt;br /&gt;
&lt;br /&gt;
* DOS Version 1.4: You can check if you have the correct version if it contains a &amp;quot;SOUND\GM.CAT&amp;quot; file.&lt;br /&gt;
* Windows Version / Collector&#039;s Edition.&lt;br /&gt;
* Steam Version: You can find the game folder in &amp;quot;Steam\steamapps\common\xcom ufo defense\XCOM&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use modded versions (eg. [[XcomUtil]]) as they may cause bugs and crashes.&lt;br /&gt;
&lt;br /&gt;
Just copy the game subfolders (GEODATA, GEOGRAPH, MAPS, ROUTES, SOUND, TERRAIN, UFOGRAPH, UFOINTRO, UNITS) to OpenXcom&#039;s Data folder (usually the &amp;quot;data&amp;quot; subfolder).&lt;br /&gt;
&lt;br /&gt;
== Windows ==&lt;br /&gt;
&lt;br /&gt;
The installer will automatically detect Steam installations and take care of the resource copying for you, just follow the instructions.&lt;br /&gt;
&lt;br /&gt;
If installing manually, copy the resources to the &#039;&#039;&#039;data&#039;&#039;&#039; subfolder.&lt;br /&gt;
&lt;br /&gt;
== Mac OS X ==&lt;br /&gt;
&lt;br /&gt;
Copy the resources to the application&#039;s &#039;&#039;&#039;data&#039;&#039;&#039; resource (right click the application &amp;gt; Show Package Contents &amp;gt; Contents &amp;gt; Resources &amp;gt; data).&lt;br /&gt;
&lt;br /&gt;
== Unix-like ==&lt;br /&gt;
&lt;br /&gt;
OpenXcom requires the following libraries:&lt;br /&gt;
&lt;br /&gt;
* [http://www.libsdl.org/ SDL] (libsdl1.2)&lt;br /&gt;
* [http://www.libsdl.org/projects/SDL_mixer/ SDL_mixer] (libsdl-mixer1.2)&lt;br /&gt;
* [http://www.ferzkopp.net/joomla/content/view/19/14/ SDL_gfx] (libsdl-gfx1.2), version 2.0.22 or later&lt;br /&gt;
* [http://www.libsdl.org/projects/SDL_image/ SDL_image] (libsdl-image1.2)&lt;br /&gt;
* [http://timidity.sourceforge.net/ TiMidity++] (timidity), if you need MIDI playback&lt;br /&gt;
* [http://code.google.com/p/yaml-cpp/ yaml-cpp] (libyaml-cpp0.3), version 0.3.0 or older&lt;br /&gt;
&lt;br /&gt;
Check your distribution&#039;s package manager or the library website on how to install them.&lt;br /&gt;
&lt;br /&gt;
If installing through a package manager, you should copy the resources to &#039;&#039;&#039;/usr/share/openxcom/data&#039;&#039;&#039;, otherwise the &#039;&#039;&#039;data&#039;&#039;&#039; subfolder is preferred.&lt;br /&gt;
&lt;br /&gt;
== Data Folder == &lt;br /&gt;
&lt;br /&gt;
In most cases the OpenXcom data is in the &#039;&#039;&#039;data&#039;&#039;&#039; subfolder, but it will also look in one of the following paths. &lt;br /&gt;
&lt;br /&gt;
You can also specify your own path by passing the command-line argument &amp;quot;-data &amp;lt;data path&amp;gt;&amp;quot;. The X-COM and OpenXcom data can be in different folders.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;game directory&amp;gt;\data&lt;br /&gt;
&lt;br /&gt;
=== Windows ===&lt;br /&gt;
* C:\Documents and Settings\&amp;lt;user&amp;gt;\My Documents\OpenXcom\data&lt;br /&gt;
* C:\Users\&amp;lt;user&amp;gt;\Documents\OpenXcom\data&lt;br /&gt;
&lt;br /&gt;
=== Mac OS X ===&lt;br /&gt;
* &amp;lt;application resources&amp;gt;\data (Mac OS X)&lt;br /&gt;
* ~/Library/Application Support/OpenXcom/data (Mac OS X)&lt;br /&gt;
&lt;br /&gt;
=== Unix-like ===&lt;br /&gt;
* $XDG_DATA_HOME/openxcom/data (Linux)&lt;br /&gt;
* $XDG_DATA_DIRS/openxcom/data (Linux)&lt;br /&gt;
&lt;br /&gt;
== User Folder ==&lt;br /&gt;
OpenXcom automatically creates a User folder with all the screenshots, savegames and options in one of the following paths. &lt;br /&gt;
&lt;br /&gt;
You can also specify your own path by passing the command-line argument &amp;quot;-user &amp;lt;user path&amp;gt;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;game directory&amp;gt;\user\&lt;br /&gt;
&lt;br /&gt;
=== Windows ===&lt;br /&gt;
* C:\Documents and Settings\&amp;lt;user&amp;gt;\My Documents\OpenXcom&lt;br /&gt;
* C:\Users\&amp;lt;user&amp;gt;\Documents\OpenXcom&lt;br /&gt;
&lt;br /&gt;
=== Mac OS X ===&lt;br /&gt;
* ~/Library/Application Support/OpenXcom&lt;br /&gt;
&lt;br /&gt;
=== Unix-like ===&lt;br /&gt;
* $XDG_DATA_HOME/openxcom (usually ~/.local/share/openxcom/data/)&lt;br /&gt;
* $XDG_CONFIG_HOME/openxcom (usually /usr/share/openxcom/data/:/usr/local/share/openxcom/data/)&lt;br /&gt;
&lt;br /&gt;
== Log file ==&lt;br /&gt;
&lt;br /&gt;
In case you experience any problems or errors during the initial game loading/startup, these will be shown and logged in &#039;&#039;openxcom.log&#039;&#039; in the User Folder. Make sure you installed everything correctly as instructed, and if you still experience problems, check the [http://openxcom.org/forum/ forums].&lt;br /&gt;
&lt;br /&gt;
== Portable Installations ==&lt;br /&gt;
&lt;br /&gt;
To make a portable version of OpenXcom, just put all the files in the same folder, with a &#039;&#039;&#039;data&#039;&#039;&#039; subfolder for the resources and a &#039;&#039;&#039;user&#039;&#039;&#039; subfolder for your saves and settings.&lt;br /&gt;
&lt;br /&gt;
[[Category:OpenXcom]]&lt;/div&gt;</summary>
		<author><name>KTOTwHL8CQ1jJldT</name></author>
	</entry>
</feed>