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	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jing</id>
	<title>UFOpaedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jing"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/Special:Contributions/Jing"/>
	<updated>2026-05-01T08:07:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=User_talk:Necuno&amp;diff=46528</id>
		<title>User talk:Necuno</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=User_talk:Necuno&amp;diff=46528"/>
		<updated>2013-06-03T05:08:00Z</updated>

		<summary type="html">&lt;p&gt;Jing: /* A version for OpenXcom? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Compatibility with Seb76&#039;s loader (UFO Extender)==&lt;br /&gt;
&lt;br /&gt;
Hi there, thanks for making this available. Does it work with Seb76&#039;s loader? [[User:Spike|Spike]] 14:43, 8 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:It should, since it only edits SOLDIER.DAT. :) --[[User:Zombie|Zombie]] 16:10, 8 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::Zombie is perfectly correct, it is almost fully compatible with Seb76&#039;s loader. Only 2 issues arise, the &amp;quot;save equipment feature&amp;quot; is for some reason designed to recognise soldiers based on their names. This means that whenever a soldier gains level, the name will change, and thus the soldier&#039;s equipment setup will be forgotten. Second, the &amp;quot;reorganize soldiers feature&amp;quot; that allows you to swap soldier positions in flight will be overritten whenever the soldiers are updated. --[[User:Necuno|Necuno]] 20:24, 8 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:::&amp;quot;Save equipment feature&amp;quot; incompatibility &#039;&#039;&#039;solved&#039;&#039;&#039; as of 16:28, 28 December 2009 (EST) by Seb76 whose loader now recognizes soldiers based on non-name information. --[[User:Necuno|Necuno]] 21:07, 5 February 2010 (EST)&lt;br /&gt;
&lt;br /&gt;
== Archive format ==&lt;br /&gt;
&lt;br /&gt;
Hi there. Any chance of uploading the file in zip format as well as RAR? Other than on Macs, rar decoders don&#039;t seem to be as widely used, and I once had to search for ages to find a usable one. Thanks in advance... [[User:Spike|Spike]] 12:46, 9 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:Sure, np --[[User:Necuno|Necuno]] 14:34, 9 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Soldier Classes ==&lt;br /&gt;
&lt;br /&gt;
So far I am just reading the documentation but you have done &#039;&#039;loads&#039;&#039; of work. It is very thorough and well thought out. I am impressed. What I am really looking forward to with using it is eliminating the problem of soldier micromanagement, both during base management and also during battles. [[User:Spike|Spike]] 17:01, 10 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:Thank you! It has been a brainchild of mine for some time, I can only hope people will enjoy using it as much as I do. --[[User:Necuno|Necuno]] 18:22, 10 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== A version for OpenXcom? ==&lt;br /&gt;
&lt;br /&gt;
I really like the UFO Classes utility.  You did a great job.&lt;br /&gt;
&lt;br /&gt;
Now that OpenXcom is feature complete, I thought I&#039;d give it a try.  But alas, I can&#039;t use UFO Classes with it.  Is there any chance that a version can be made to work with it? The save format seems to be different, so I don&#039;t know if it&#039;s possible or how hard it would be.&lt;br /&gt;
&lt;br /&gt;
Thanks again for your work.  Hope I can use it with OpenXcom soon.&lt;/div&gt;</summary>
		<author><name>Jing</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=User_talk:Necuno&amp;diff=46523</id>
		<title>User talk:Necuno</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=User_talk:Necuno&amp;diff=46523"/>
		<updated>2013-06-03T01:33:50Z</updated>

		<summary type="html">&lt;p&gt;Jing: /* A version for OpenXcom? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Compatibility with Seb76&#039;s loader (UFO Extender)==&lt;br /&gt;
&lt;br /&gt;
Hi there, thanks for making this available. Does it work with Seb76&#039;s loader? [[User:Spike|Spike]] 14:43, 8 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:It should, since it only edits SOLDIER.DAT. :) --[[User:Zombie|Zombie]] 16:10, 8 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
::Zombie is perfectly correct, it is almost fully compatible with Seb76&#039;s loader. Only 2 issues arise, the &amp;quot;save equipment feature&amp;quot; is for some reason designed to recognise soldiers based on their names. This means that whenever a soldier gains level, the name will change, and thus the soldier&#039;s equipment setup will be forgotten. Second, the &amp;quot;reorganize soldiers feature&amp;quot; that allows you to swap soldier positions in flight will be overritten whenever the soldiers are updated. --[[User:Necuno|Necuno]] 20:24, 8 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:::&amp;quot;Save equipment feature&amp;quot; incompatibility &#039;&#039;&#039;solved&#039;&#039;&#039; as of 16:28, 28 December 2009 (EST) by Seb76 whose loader now recognizes soldiers based on non-name information. --[[User:Necuno|Necuno]] 21:07, 5 February 2010 (EST)&lt;br /&gt;
&lt;br /&gt;
== Archive format ==&lt;br /&gt;
&lt;br /&gt;
Hi there. Any chance of uploading the file in zip format as well as RAR? Other than on Macs, rar decoders don&#039;t seem to be as widely used, and I once had to search for ages to find a usable one. Thanks in advance... [[User:Spike|Spike]] 12:46, 9 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:Sure, np --[[User:Necuno|Necuno]] 14:34, 9 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== Soldier Classes ==&lt;br /&gt;
&lt;br /&gt;
So far I am just reading the documentation but you have done &#039;&#039;loads&#039;&#039; of work. It is very thorough and well thought out. I am impressed. What I am really looking forward to with using it is eliminating the problem of soldier micromanagement, both during base management and also during battles. [[User:Spike|Spike]] 17:01, 10 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:Thank you! It has been a brainchild of mine for some time, I can only hope people will enjoy using it as much as I do. --[[User:Necuno|Necuno]] 18:22, 10 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
== A version for OpenXcom? ==&lt;br /&gt;
&lt;br /&gt;
I really like the UFO Classes utility.  You did a great job.&lt;br /&gt;
&lt;br /&gt;
Now that OpenXcom is feature complete, I thought I&#039;d give it a try.  But alas, I can&#039;t use UFO Classes with it.  Is there any chance that a version can be made to work with it?  I know it&#039;s probably not simple, but I hope it&#039;s not too complicated.  It might even be possible to integrate it into OpenXcom as an option, but standalone would be fine as long as you can make it work.&lt;br /&gt;
&lt;br /&gt;
Thanks again for your work.  Hope I can use it with OpenXcom soon.&lt;/div&gt;</summary>
		<author><name>Jing</name></author>
	</entry>
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