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	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Elbrus</id>
	<title>UFOpaedia - User contributions [en]</title>
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	<updated>2026-05-01T08:13:04Z</updated>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Portent_(EU2012)&amp;diff=87643</id>
		<title>Portent (EU2012)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Portent_(EU2012)&amp;diff=87643"/>
		<updated>2018-08-27T12:51:13Z</updated>

		<summary type="html">&lt;p&gt;Elbrus: Sentence implied that you have to let the VIP die to gain bonus. (is =&amp;gt; isn&amp;#039;t) [If the VIP is successfully rescued...]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ref Open | title = Mission Intro, Brief &amp;amp; Objectives }}&lt;br /&gt;
[[File:Portent (EU2012).png|200px|right|]]&lt;br /&gt;
The Council has been monitoring unusual reports about a hijack attempt on an unauthorized French military convoy. Although the alleged perpetrators were human, our intel indicates the aliens may also have been in the area. If true, this raises a number of questions about the &#039;&#039;cargo&#039;&#039; being moved. We&#039;ll need a squad to investigate; Central should have our complete report momentarily.&lt;br /&gt;
&lt;br /&gt;
A French military convoy was caught in an ambush. The convoy&#039;s current status is unknown. Be prepared for anything.&lt;br /&gt;
*Investigate the area of operations&lt;br /&gt;
*Locate and secure any survivors as well as the convoy&#039;s cargo&lt;br /&gt;
*Eliminate any remaining opposition&lt;br /&gt;
{{Ref Close | source = [[XCOM: Enemy Within DLC (EU2012)|XCOM: Enemy Within DLC]]}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
* Council Reward:&lt;br /&gt;
** §150&lt;br /&gt;
** 1 Scientist&lt;br /&gt;
** 1 Engineer&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
* Essentially a &amp;quot;Locate/Rescue the VIP&amp;quot; [[Extraction (EU2012)|Extraction]] mission:&lt;br /&gt;
** Only [[Thin Man (EU2012)|Thin Men]] appear as seeded, and airdropped enemies.&lt;br /&gt;
** The VIP will be an unarmed, non-hostile, and (surprisingly) cooperative [[EXALT  (EU2012)|EXALT ]]survivor. He&#039;ll verbally taunt you the whole trip back, though.&lt;br /&gt;
* After the VIP is rescued, enemies will drop in static locations and only as the VIP moves closer to excavation zone. Keep VIP back without moving forward, if you need a breather between reinforcements.&lt;br /&gt;
* If the VIP isn&#039;t successfully rescued you won&#039;t gain any bonus or research opportunities and you&#039;ll never hear about the VIP again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{Template:Maps Navbar (EU2012)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemy Unknown (2012)]]&lt;br /&gt;
[[Category:Missions (EU2012)]]&lt;br /&gt;
[[Category:Enemy Within DLC (EU2012)]]&lt;br /&gt;
[[Category:Progeny (EU2012)]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Elbrus</name></author>
	</entry>
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