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	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=EH+YOUUU+2</id>
	<title>UFOpaedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=EH+YOUUU+2"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/Special:Contributions/EH_YOUUU_2"/>
	<updated>2026-05-01T06:22:25Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Talk:XCOM_2&amp;diff=119018</id>
		<title>Talk:XCOM 2</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Talk:XCOM_2&amp;diff=119018"/>
		<updated>2024-06-03T22:26:45Z</updated>

		<summary type="html">&lt;p&gt;EH YOUUU 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why do you need to convert XCOM Wikia links to UFOPaedia ones? It&#039;s better to write your own material than to be copying stuff from one wiki to the other. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 08:11, 11 July 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Anyway i add some infoboxes to XCOM 2 enemies  ==&lt;br /&gt;
&lt;br /&gt;
Anyway i add some infoboxes to XCOM 2 enemies pages with stats its just copy game info)&lt;br /&gt;
&lt;br /&gt;
Links like ADVENT Priest and Resistance Factions and The Chosen need a (WotC) beside them like Res. Ring. -EH YOUUU 2, 3/June/2024, 22:24.&lt;/div&gt;</summary>
		<author><name>EH YOUUU 2</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Talk:XCOM_2&amp;diff=119017</id>
		<title>Talk:XCOM 2</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Talk:XCOM_2&amp;diff=119017"/>
		<updated>2024-06-03T22:24:48Z</updated>

		<summary type="html">&lt;p&gt;EH YOUUU 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why do you need to convert XCOM Wikia links to UFOPaedia ones? It&#039;s better to write your own material than to be copying stuff from one wiki to the other. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 08:11, 11 July 2015 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Anyway i add some infoboxes to XCOM 2 enemies  ==&lt;br /&gt;
&lt;br /&gt;
Anyway i add some infoboxes to XCOM 2 enemies pages with stats its just copy game info)&lt;br /&gt;
&lt;br /&gt;
Links like ADVENT Priest and Resistance Factions and The Chosen need a (WotC) beside them.&lt;/div&gt;</summary>
		<author><name>EH YOUUU 2</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=ADVENT_Priest_(XCOM2)&amp;diff=119016</id>
		<title>ADVENT Priest (XCOM2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=ADVENT_Priest_(XCOM2)&amp;diff=119016"/>
		<updated>2024-06-03T22:21:52Z</updated>

		<summary type="html">&lt;p&gt;EH YOUUU 2: Created page with &amp;quot;An ADVENT support unit introduced in War Of The Chosen, they carry ADVENT Psi-Amps to cast support psionics to their fellow Trooper and higher ranking Alien Pod Leaders.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An ADVENT support unit introduced in War Of The Chosen, they carry ADVENT Psi-Amps to cast support psionics to their fellow Trooper and higher ranking Alien Pod Leaders.&lt;/div&gt;</summary>
		<author><name>EH YOUUU 2</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Talk:Assault_Rifle_(EU2012)&amp;diff=119015</id>
		<title>Talk:Assault Rifle (EU2012)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Talk:Assault_Rifle_(EU2012)&amp;diff=119015"/>
		<updated>2024-06-03T22:05:58Z</updated>

		<summary type="html">&lt;p&gt;EH YOUUU 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ammo as a counter doesn&#039;t appear in the info box on Assault Rifle. - EH YOUUU 2, 3/June/2024, 21:35.&lt;/div&gt;</summary>
		<author><name>EH YOUUU 2</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Sectoid_(EU2012)&amp;diff=119014</id>
		<title>Sectoid (EU2012)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Sectoid_(EU2012)&amp;diff=119014"/>
		<updated>2024-06-03T22:04:08Z</updated>

		<summary type="html">&lt;p&gt;EH YOUUU 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OriginalVersion (EU2012)}}&lt;br /&gt;
{{BureauVersion (EU2012)}}&lt;br /&gt;
[[File:Sectoid 2 (EU2012).png|300px|right|Sectoid]]&lt;br /&gt;
The Sectoids are a small, grey alien race. Every Sectoid is a perfect genetic copy but some are chosen to command the pack with deadly psionic abilities. They are augmented with cybernetic implants to support their frail physiques in combat situations. They are usually the first alien species encountered in combat by [[XCOM (EU2012)|XCOM]]&#039;s ground forces. Sectoids can be found throughout the entire campaign, although they&#039;ll appear less and less as more advanced alien races are deployed. &lt;br /&gt;
&lt;br /&gt;
Sectoids are physically feeble. However, these little grey aliens are proficient in the use of deadly psionic powers to merge minds with their brethren and improve their health, accuracy and [[Critical Hits (EU2012)|critical chance]]. &lt;br /&gt;
&lt;br /&gt;
Their tactics will change according to their numbers: while a lone Sectoid will usually retreat when outnumbered and prefer instead to conduct Overwatch ambushes, they&#039;ll also press forward and try to outflank your soldiers when several of them are active. &lt;br /&gt;
&lt;br /&gt;
You may want to keep a stock of their corpses on hand, as they are used for the useful one-use-each Targeting Boost module for your [[Interceptor (EU2012)|Interceptors]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Info==&lt;br /&gt;
{{Unit Stat Box (EU2012)&lt;br /&gt;
|appears=March&lt;br /&gt;
|picture=[[File:Sectoid (EU2012).png|125px]]&lt;br /&gt;
|hp=3/3/3/4&lt;br /&gt;
|aim=65/65/75/75&lt;br /&gt;
|defense=0&lt;br /&gt;
|will=10&lt;br /&gt;
|move=12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;70%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Sectoid Armaments&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;&amp;quot;50px&amp;quot; align=&amp;quot;center&amp;quot; | Weapon !! Base Damage !! Critical Damage !! Critical Chance !! Abilities !! Fragments&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| |[[Sectoid Plasma Pistol (EU2012)|Sectoid Plasma Pistol]] || 2-4 || 4 or 6 || 0 || Unlimited ammo || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;70%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|+ Sectoid Abilities&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;&amp;quot;50px&amp;quot; align=&amp;quot;center&amp;quot; | Ability !! Description&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[File:HEAVY SUPPRESSION.png|24px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Suppression&#039;&#039;&#039; || &#039;&#039;Can fire a special shot that grants reaction fire at a single target if it moves.  The target also suffers a -30 Aim penalty.&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
| [[File:PSIONIC MINDMERGE.png|24px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Mind Merge&#039;&#039;&#039; || &#039;&#039;Psionically assist an ally, granting the ally an array of stat bonuses.&#039;&#039;&amp;lt;br&amp;gt;The Sectoid receiving Mind Merge will have +1 HP, +25 Will and +25 Critical Chance.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* Mind Merge also functions as a Sectoid [[Medikit (EU2012)|Medikit]] since any injured Sectoids receiving Mind Merge will heal +1 HP on the next turn.&lt;br /&gt;
** If the Sectoid performing Mind Merge is killed, the other Sectoid will also be killed. &lt;br /&gt;
** On the Enemy Within DLC, Sectoids can also Mind Merge with [[Mechtoid (EU2012)|Mechtoids]] giving them a 6 HP shield that reduces all incoming damage by 50%. If the Sectoid is killed, the Mechtoid&#039;s shield will be deactivated and it will receive 3 damage points. &lt;br /&gt;
*If killed during a successful mission a [[Sectoid Corpse (EU2012)|Sectoid Corpse]] will be recovered.&lt;br /&gt;
* After finishing [[Sectoid Autopsy (EU2012)|Sectoid Autopsy]] research, their corpses can be used to create [[Uplink Targeting (Aim) (EU2012)|Uplink Targeting]] modules to be used by interceptor craft.&lt;br /&gt;
*If [[Arc Thrower (EU2012)|captured]] during a mission and [[Interrogate Sectoid (EU2012)|interrogated]] afterwards they will provide a [[Research (EU2012)#Research Credits|reduction]] in the time required to research [[Weapon Fragments (EU2012)|Weapon Fragments]] and all laser projects.&lt;br /&gt;
** Capturing a Sectoid will also recover intact its Plasma Pistol, which can be used later by your troops after it&#039;s researched. &lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
*When completing the [[Laser Rifle (EU2012)|Laser Rifle]] research, a cutscene is shown with a test of the rifle on a large printout of the 1994 UFOpaedia [[Sectoid]] graphic.&lt;br /&gt;
*An image of the original game&#039;s Sectoid can also be seen on the arcade game present on the [[Bar (EU2012)|Bar]] map. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Aliens (EU2012)}}&lt;br /&gt;
[[Category: Enemy Unknown (2012)]]&lt;br /&gt;
[[Category: Aliens (EU2012)]]&lt;/div&gt;</summary>
		<author><name>EH YOUUU 2</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Weapon_Fragments&amp;diff=119013</id>
		<title>Weapon Fragments</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Weapon_Fragments&amp;diff=119013"/>
		<updated>2024-06-03T21:43:02Z</updated>

		<summary type="html">&lt;p&gt;EH YOUUU 2: Created page with &amp;quot;(WIP)  (Introduction to be written)  __TOC__  ==Alien Origins== The main method of gaining these Fragments are from its user; When an Alien is killed, their weapon will myster...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(WIP)&lt;br /&gt;
&lt;br /&gt;
(Introduction to be written)&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Alien Origins==&lt;br /&gt;
The main method of gaining these Fragments are from its user; When an Alien is killed, their weapon will mysteriously come apart, dropping a number of parts that varies from Alien weapon to weapon and Campaign Difficulty.&lt;br /&gt;
&lt;br /&gt;
==Research==&lt;br /&gt;
(Research Topic preview Image)&lt;br /&gt;
&lt;br /&gt;
(Post-research image)&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
These alongside Alien Alloys are the main materials for X-Com weapons both Soldier and Intercepter, &lt;br /&gt;
&lt;br /&gt;
==Weapon Fragments Graph==&lt;br /&gt;
A graph of total Weapon Fragments dropped by Aliens on death:&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;/div&gt;</summary>
		<author><name>EH YOUUU 2</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Weapon_Parts&amp;diff=119012</id>
		<title>Weapon Parts</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Weapon_Parts&amp;diff=119012"/>
		<updated>2024-06-03T21:42:34Z</updated>

		<summary type="html">&lt;p&gt;EH YOUUU 2: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>EH YOUUU 2</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Weapon_Parts&amp;diff=119011</id>
		<title>Weapon Parts</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Weapon_Parts&amp;diff=119011"/>
		<updated>2024-06-03T21:42:17Z</updated>

		<summary type="html">&lt;p&gt;EH YOUUU 2: /* Weapon Fragments Graph */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(WIP)&lt;br /&gt;
&lt;br /&gt;
(Introduction to be written)&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Alien Origins==&lt;br /&gt;
The main method of gaining these Fragments are from its user; When an Alien is killed, their weapon will mysteriously come apart, dropping a number of parts that varies from Alien weapon to weapon and Campaign Difficulty.&lt;br /&gt;
&lt;br /&gt;
==Research==&lt;br /&gt;
(Research Topic preview Image)&lt;br /&gt;
&lt;br /&gt;
(Post-research image)&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
These alongside Alien Alloys are the main materials for X-Com weapons both Soldier and Intercepter, &lt;br /&gt;
&lt;br /&gt;
==Weapon Fragments Graph==&lt;br /&gt;
A graph of total Weapon Fragments dropped by Aliens on death:&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;/div&gt;</summary>
		<author><name>EH YOUUU 2</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Weapon_Parts&amp;diff=119010</id>
		<title>Weapon Parts</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Weapon_Parts&amp;diff=119010"/>
		<updated>2024-06-03T21:40:51Z</updated>

		<summary type="html">&lt;p&gt;EH YOUUU 2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(WIP)&lt;br /&gt;
&lt;br /&gt;
(Introduction to be written)&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Alien Origins==&lt;br /&gt;
The main method of gaining these Fragments are from its user; When an Alien is killed, their weapon will mysteriously come apart, dropping a number of parts that varies from Alien weapon to weapon and Campaign Difficulty.&lt;br /&gt;
&lt;br /&gt;
==Research==&lt;br /&gt;
(Research Topic preview Image)&lt;br /&gt;
&lt;br /&gt;
(Post-research image)&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
These alongside Alien Alloys are the main materials for X-Com weapons both Soldier and Intercepter, &lt;br /&gt;
&lt;br /&gt;
==Weapon Fragments Graph==&lt;br /&gt;
A graph of all Weapon Fragments dropped Alien death:&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;/div&gt;</summary>
		<author><name>EH YOUUU 2</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Talk:Assault_Rifle_(EU2012)&amp;diff=119009</id>
		<title>Talk:Assault Rifle (EU2012)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Talk:Assault_Rifle_(EU2012)&amp;diff=119009"/>
		<updated>2024-06-03T21:35:31Z</updated>

		<summary type="html">&lt;p&gt;EH YOUUU 2: Created page with &amp;quot;Ammo as a counter doesn&amp;#039;t appear in the info box on Assault Rifle. - EH YOUUU 2&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ammo as a counter doesn&#039;t appear in the info box on Assault Rifle. - EH YOUUU 2&lt;/div&gt;</summary>
		<author><name>EH YOUUU 2</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Weapon_Parts&amp;diff=119000</id>
		<title>Weapon Parts</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Weapon_Parts&amp;diff=119000"/>
		<updated>2024-06-03T19:07:53Z</updated>

		<summary type="html">&lt;p&gt;EH YOUUU 2: Created page with &amp;quot;(WIP)  (Introduction to be written)  __TOC__  ==Alien Origins== The main method of gaining these parts are from its user; When an Alien is killed, their weapon will mysterious...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(WIP)&lt;br /&gt;
&lt;br /&gt;
(Introduction to be written)&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Alien Origins==&lt;br /&gt;
The main method of gaining these parts are from its user; When an Alien is killed, their weapon will mysteriously come apart, dropping a number of parts that varies from Alien weapon to weapon and Campaign Difficulty.&lt;br /&gt;
&lt;br /&gt;
==Research==&lt;br /&gt;
(Research Topic preview Image)&lt;br /&gt;
&lt;br /&gt;
(Post-research image)&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
These alongside Alien Alloys are the main materials for X-Com weapons both Soldier and Intercepter, &lt;br /&gt;
&lt;br /&gt;
==Weapon Part Graph==&lt;br /&gt;
A graph of all Weapon Parts dropped Alien death:&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;/div&gt;</summary>
		<author><name>EH YOUUU 2</name></author>
	</entry>
</feed>