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	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Drhead</id>
	<title>UFOpaedia - User contributions [en]</title>
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	<updated>2026-05-03T09:09:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Alien_Hunters_Armor_(LW2)&amp;diff=83232</id>
		<title>Template:Alien Hunters Armor (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Alien_Hunters_Armor_(LW2)&amp;diff=83232"/>
		<updated>2017-02-12T19:46:02Z</updated>

		<summary type="html">&lt;p&gt;Drhead: This time it&amp;#039;s pulled directly from the config files.  RAGE suit provides 1 mobility and Armor removes that bonus.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Name !! HP !! Armor !! Prerequisites !! Supplies !! Alloys !! Elerium Crystals !! Elerium Cores !! Other Effects&lt;br /&gt;
|- &lt;br /&gt;
| Serpent Suit    &lt;br /&gt;
| +4 || 0 || Alien Viper Autopsy&lt;br /&gt;
| 50 || 5 || 5 || 1     &lt;br /&gt;
| +1 Mobility, +20 Dodge, Grappling Hook, Frostbite, 10% chance to panic Vipers&lt;br /&gt;
|-  &lt;br /&gt;
| Serpent Armor    &lt;br /&gt;
| +5 || 0  || Powered Armor&lt;br /&gt;
| 75 || 10 || 10 || 0     &lt;br /&gt;
| +2 Mobility, +30 Dodge, Grappling Hook, Frostbite, 10% chance to panic Vipers&lt;br /&gt;
|-  &lt;br /&gt;
| R.A.G.E. Suit&lt;br /&gt;
| +6 || 1 || Berserker Queen Autopsy&lt;br /&gt;
| 50 || 5 || 5 || 1&lt;br /&gt;
| +1 Mobility, Heavy Weapon Slot, Slam, 10% chance to panic Berserkers&lt;br /&gt;
|-  &lt;br /&gt;
| R.A.G.E. Armor&lt;br /&gt;
| +7 || 2 || Powered Armor&lt;br /&gt;
| 75 || 15 || 5 || 0&lt;br /&gt;
| Heavy Weapon Slot, Slam, 10% chance to panic Berserkers&lt;br /&gt;
|-  &lt;br /&gt;
| Icarus Armor&lt;br /&gt;
| +5 || 1 || Archon King Autopsy&lt;br /&gt;
| 75 || 10 || 20 || 1&lt;br /&gt;
| +1 Mobility, Vault, Icarus Jump x2, 10% chance to panic Archons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War 2]]&lt;br /&gt;
[[Category: Armor_(LW2)]]&lt;/div&gt;</summary>
		<author><name>Drhead</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Alien_Hunters_Armor_(LW2)&amp;diff=83231</id>
		<title>Template:Alien Hunters Armor (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Alien_Hunters_Armor_(LW2)&amp;diff=83231"/>
		<updated>2017-02-12T19:28:45Z</updated>

		<summary type="html">&lt;p&gt;Drhead: Apparently there isn&amp;#039;t a mobility boost on RAGE anymore as far as I can tell.  The tech tree lied.  Once I get Archon I&amp;#039;ll update that as well.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Name !! HP !! Armor !! Prerequisites !! Supplies !! Alloys !! Elerium Crystals !! Elerium Cores !! Other Effects&lt;br /&gt;
|- &lt;br /&gt;
| Serpent Suit    &lt;br /&gt;
| +4 || 0 || Alien Viper Autopsy&lt;br /&gt;
| 50 || 5 || 5 || 1     &lt;br /&gt;
| +1 Mobility, +20 Dodge, Grappling Hook, Frostbite, 10% chance to panic Vipers&lt;br /&gt;
|-  &lt;br /&gt;
| Serpent Armor    &lt;br /&gt;
| +5 || 0  || Powered Armor&lt;br /&gt;
| 75 || 10 || 10 || 0     &lt;br /&gt;
| +2 Mobility, +30 Dodge, Grappling Hook, Frostbite, 10% chance to panic Vipers&lt;br /&gt;
|-  &lt;br /&gt;
| R.A.G.E. Suit&lt;br /&gt;
| +6 || 1 || Berserker Queen Autopsy&lt;br /&gt;
| 50 || 5 || 5 || 1&lt;br /&gt;
| Heavy Weapon Slot, Slam, 10% chance to panic Berserkers&lt;br /&gt;
|-  &lt;br /&gt;
| R.A.G.E. Armor&lt;br /&gt;
| +7 || 2 || Powered Armor&lt;br /&gt;
| 75 || 15 || 5 || 0&lt;br /&gt;
| Heavy Weapon Slot, Slam, 10% chance to panic Berserkers&lt;br /&gt;
|-  &lt;br /&gt;
| Icarus Armor&lt;br /&gt;
| +5 || 1 || Archon King Autopsy&lt;br /&gt;
| 75 || 10 || 20 || 1&lt;br /&gt;
| +1 Mobility, Vault, Icarus Jump x2, 10% chance to panic Archons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War 2]]&lt;br /&gt;
[[Category: Armor_(LW2)]]&lt;/div&gt;</summary>
		<author><name>Drhead</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Armor_(LW2)&amp;diff=82269</id>
		<title>Armor (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Armor_(LW2)&amp;diff=82269"/>
		<updated>2017-02-10T21:42:32Z</updated>

		<summary type="html">&lt;p&gt;Drhead: /* Armor */ Added Alien Hunters armor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Armor ===&lt;br /&gt;
All armors have been completely rebalanced in Long War 2:&lt;br /&gt;
&lt;br /&gt;
* Medium Armor no longer provides an extra slot (all soliders have 3 gear slots by default now), instead it offers the best protection within a tier and all Medium armors provide one extra point of Armor over the vanilla counterparts.&lt;br /&gt;
&lt;br /&gt;
* Light Armor provides significantly less HP and dodge, but still provides the same mobility bonus, the grappling hook, and the Phase ability (Wraith Suit only).&lt;br /&gt;
&lt;br /&gt;
* Heavy Armor provides less health and armor than the medium armor of the same tier, but still provides the Heavy Weapon Slot and the Shieldwall ability (WAR suit only).  A Technical equipping a Heavy Armor suit cannot equip a heavy weapon, but instead can equip an extra Rocket or two extra Flamethrower charges.&lt;br /&gt;
{{Armor_(LW2)}}&lt;br /&gt;
&lt;br /&gt;
In addition, if the Alien Hunters DLC is installed, the unique Ruler armors will also be available with appropriate stat adjustments.  The acquisition rules are the same: only one copy of each can be made, and creating upgraded versions consumes the original.&lt;br /&gt;
{{Alien_Hunters_Armor_(LW2)}}&lt;br /&gt;
&lt;br /&gt;
===Vests===&lt;br /&gt;
Vests are a utility item that usually grant HP, along with some other effects. Soldiers can only wear one vest.&lt;br /&gt;
&lt;br /&gt;
{{Vests_(LW2)}}&lt;br /&gt;
&lt;br /&gt;
===Plating===&lt;br /&gt;
Plating is equipped in utility slots and gives ablative HP, which can&#039;t be healed, but which doesn&#039;t cause wound recovery time if lost. Armor does not apply to hits on ablative HP, but any hit that exceeds the amount of ablative HP will be reduced by armor (potentially down to zero) before any damage is applied to normal HP. A soldier can only wear one set of plating.&lt;br /&gt;
&lt;br /&gt;
{{Plating_(LW2)}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War 2]]&lt;br /&gt;
[[Category: Armor_(LW2)]]&lt;/div&gt;</summary>
		<author><name>Drhead</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Alien_Hunters_Armor_(LW2)&amp;diff=82268</id>
		<title>Template:Alien Hunters Armor (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Alien_Hunters_Armor_(LW2)&amp;diff=82268"/>
		<updated>2017-02-10T21:40:39Z</updated>

		<summary type="html">&lt;p&gt;Drhead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name               &lt;br /&gt;
! HP    &lt;br /&gt;
! Armor &lt;br /&gt;
! Prerequisites    &lt;br /&gt;
! Supplies  &lt;br /&gt;
! Alloys  &lt;br /&gt;
! Elerium  &lt;br /&gt;
! Core  &lt;br /&gt;
! Other Effects&lt;br /&gt;
|- &lt;br /&gt;
| Serpent Suit    &lt;br /&gt;
| +4     &lt;br /&gt;
| 0      &lt;br /&gt;
| Alien Viper Autopsy             &lt;br /&gt;
| 50         &lt;br /&gt;
| 5       &lt;br /&gt;
| 5        &lt;br /&gt;
| 1     &lt;br /&gt;
| +1 Mobility, +20 Dodge, Grappling Hook, Frostbite, 10% chance to panic Vipers&lt;br /&gt;
|-  &lt;br /&gt;
| Serpent Armor    &lt;br /&gt;
| +5     &lt;br /&gt;
| 0      &lt;br /&gt;
| Powered Armor            &lt;br /&gt;
| 75         &lt;br /&gt;
| 10       &lt;br /&gt;
| 10        &lt;br /&gt;
| 0     &lt;br /&gt;
| +2 Mobility, +30 Dodge, Grappling Hook, Frostbite, 10% chance to panic Vipers&lt;br /&gt;
|-  &lt;br /&gt;
| R.A.G.E. Suit&lt;br /&gt;
| +6&lt;br /&gt;
| 1&lt;br /&gt;
| Berserker Queen Autopsy&lt;br /&gt;
| 50&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| +1 Mobility, Heavy Weapon Slot, Slam, 10% chance to panic Berserkers&lt;br /&gt;
|-  &lt;br /&gt;
| R.A.G.E. Armor&lt;br /&gt;
| +7&lt;br /&gt;
| 2&lt;br /&gt;
| Powered Armor&lt;br /&gt;
| 75&lt;br /&gt;
| 15&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
| +1 Mobility, Heavy Weapon Slot, Slam, 10% chance to panic Berserkers&lt;br /&gt;
|-  &lt;br /&gt;
| Icarus Armor&lt;br /&gt;
| +5&lt;br /&gt;
| 1&lt;br /&gt;
| Archon King Autopsy&lt;br /&gt;
| 75&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| +1 Mobility, Vault, Icarus Jump x2, 10% chance to panic Archons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War 2]]&lt;br /&gt;
[[Category: Armor_(LW2)]]&lt;/div&gt;</summary>
		<author><name>Drhead</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Template:Alien_Hunters_Armor_(LW2)&amp;diff=82265</id>
		<title>Template:Alien Hunters Armor (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Template:Alien_Hunters_Armor_(LW2)&amp;diff=82265"/>
		<updated>2017-02-10T21:35:57Z</updated>

		<summary type="html">&lt;p&gt;Drhead: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name               &lt;br /&gt;
! HP    &lt;br /&gt;
! Armor &lt;br /&gt;
! Prerequisites    &lt;br /&gt;
! Supplies  &lt;br /&gt;
! Alloys  &lt;br /&gt;
! Elerium  &lt;br /&gt;
! Core  &lt;br /&gt;
! Other Effects&lt;br /&gt;
|- &lt;br /&gt;
| Serpent Suit    &lt;br /&gt;
| 4     &lt;br /&gt;
| 0      &lt;br /&gt;
| Alien Viper Autopsy             &lt;br /&gt;
| 50         &lt;br /&gt;
| 5       &lt;br /&gt;
| 5        &lt;br /&gt;
| 1     &lt;br /&gt;
| +1 Mobility, +20 Dodge, Grappling Hook, Frostbite, 10% chance to panic Vipers&lt;br /&gt;
|-  &lt;br /&gt;
| Serpent Armor    &lt;br /&gt;
| 5     &lt;br /&gt;
| 0      &lt;br /&gt;
| Powered Armor            &lt;br /&gt;
| 75         &lt;br /&gt;
| 10       &lt;br /&gt;
| 10        &lt;br /&gt;
| 0     &lt;br /&gt;
| +2 Mobility, +30 Dodge, Grappling Hook, Frostbite, 10% chance to panic Vipers&lt;br /&gt;
|-  &lt;br /&gt;
| R.A.G.E. Suit&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| Berserker Queen Autopsy&lt;br /&gt;
| 50&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| +1 Mobility, Heavy Weapon Slot, Slam, 10% chance to panic Berserkers&lt;br /&gt;
|-  &lt;br /&gt;
| R.A.G.E. Armor&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
| Powered Armor&lt;br /&gt;
| 75&lt;br /&gt;
| 15&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
| +1 Mobility, Heavy Weapon Slot, Slam, 10% chance to panic Berserkers&lt;br /&gt;
|-  &lt;br /&gt;
| Icarus Armor&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| Archon King Autopsy&lt;br /&gt;
| 75&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| +1 Mobility, Vault, Icarus Jump x2, 10% chance to panic Archons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War 2]]&lt;br /&gt;
[[Category: Armor_(LW2)]]&lt;/div&gt;</summary>
		<author><name>Drhead</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Armor_(LW2)&amp;diff=82252</id>
		<title>Armor (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Armor_(LW2)&amp;diff=82252"/>
		<updated>2017-02-10T18:22:50Z</updated>

		<summary type="html">&lt;p&gt;Drhead: /* Armor */ Added information about the changes with armor in LW2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Armor ===&lt;br /&gt;
All armors have been completely rebalanced in Long War 2:&lt;br /&gt;
&lt;br /&gt;
* Medium Armor no longer provides an extra slot (all soliders have 3 gear slots by default now), instead it offers the best protection within a tier and all Medium armors provide one extra point of Armor over the vanilla counterparts.&lt;br /&gt;
&lt;br /&gt;
* Light Armor provides significantly less HP and dodge, but still provides the same mobility bonus, the grappling hook, and the Phase ability (Wraith Suit only).&lt;br /&gt;
&lt;br /&gt;
* Heavy Armor provides less health and armor than the medium armor of the same tier, but still provides the Heavy Weapon Slot and the Shieldwall ability (WAR suit only).  A Technical equipping a Heavy Armor suit cannot equip a heavy weapon, but instead can equip an extra Rocket or two extra Flamethrower charges.&lt;br /&gt;
{{Armor_(LW2)}}&lt;br /&gt;
&lt;br /&gt;
===Vests===&lt;br /&gt;
Vests are a utility item that usually grant HP, along with some other effects. Soldiers can only wear one vest.&lt;br /&gt;
&lt;br /&gt;
{{Vests_(LW2)}}&lt;br /&gt;
&lt;br /&gt;
===Plating===&lt;br /&gt;
Plating is equipped in utility slots and gives ablative HP, which can&#039;t be healed, but which doesn&#039;t cause wound recovery time if lost. Armor does not apply to hits on ablative HP, but any hit that exceeds the amount of ablative HP will be reduced by armor (potentially down to zero) before any damage is applied to normal HP. A soldier can only wear one set of plating.&lt;br /&gt;
&lt;br /&gt;
{{Plating_(LW2)}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War 2]]&lt;br /&gt;
[[Category: Armor_(LW2)]]&lt;/div&gt;</summary>
		<author><name>Drhead</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Armor_(LW2)&amp;diff=82251</id>
		<title>Armor (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Armor_(LW2)&amp;diff=82251"/>
		<updated>2017-02-10T18:05:35Z</updated>

		<summary type="html">&lt;p&gt;Drhead: Added note about interaction between ablative HP and armor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Armor ===&lt;br /&gt;
{{Armor_(LW2)}}&lt;br /&gt;
&lt;br /&gt;
===Vests===&lt;br /&gt;
Vests are a utility item that usually grant HP, along with some other effects. Soldiers can only wear one vest.&lt;br /&gt;
&lt;br /&gt;
{{Vests_(LW2)}}&lt;br /&gt;
&lt;br /&gt;
===Plating===&lt;br /&gt;
Plating is equipped in utility slots and gives ablative HP, which can&#039;t be healed, but which doesn&#039;t cause wound recovery time if lost. Armor does not apply to hits on ablative HP, but any hit that exceeds the amount of ablative HP will be reduced by armor (potentially down to zero) before any damage is applied to normal HP. A soldier can only wear one set of plating.&lt;br /&gt;
&lt;br /&gt;
{{Plating_(LW2)}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War 2]]&lt;br /&gt;
[[Category: Armor_(LW2)]]&lt;/div&gt;</summary>
		<author><name>Drhead</name></author>
	</entry>
</feed>