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	<updated>2026-05-01T10:51:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Alien_Battleship_(Apocalypse)&amp;diff=34123</id>
		<title>Alien Battleship (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Alien_Battleship_(Apocalypse)&amp;diff=34123"/>
		<updated>2011-09-29T03:30:13Z</updated>

		<summary type="html">&lt;p&gt;Counttony: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Apoc_battleship_pedia.png|Alien Battleship UFOPedia picture|right|100 px]]&lt;br /&gt;
&lt;br /&gt;
== General Information == &lt;br /&gt;
[[Image:Apoc_ufo9_icon.png|left|50 px|Battleship]]&lt;br /&gt;
During the late stages of the game the &#039;&#039;&#039;Alien Battleship&#039;&#039;&#039; (UFO Type 9) will be the primary alien craft responsible for infiltration, subversion, attack missions, and will act later as an escort for [[Alien Mothership (Apocalypse)|Motherships]]. &lt;br /&gt;
&lt;br /&gt;
Capture of a downed Battleship is of paramount important since it is a required [[Research (Apocalypse)|research]] precondition for research of X-COM&#039;s ultimate craft, the [[Annihilator]].&lt;br /&gt;
&lt;br /&gt;
== [[Cityscape (Apocalypse)|Cityscape]] Information == &lt;br /&gt;
&lt;br /&gt;
The Battleship is heavily armed and protected, carrying both a [[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]] as its primary weapon and a [[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]] to supplement it. &lt;br /&gt;
&lt;br /&gt;
== [[Battlescape Overview (Apocalypse)|Battlescape]] Information == &lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&amp;lt;table {{StdCenterTable}}&amp;gt;&lt;br /&gt;
&amp;lt;tr {{StdDescTable_Heading}}&amp;gt;&amp;lt;th align=&amp;quot;left&amp;quot;&amp;gt;Statistics&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Value&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Armor&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Constitution&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1800&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Top Speed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Weapons&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]]/[[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Weapon Power&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;80/94&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Weapon Range&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;600/450&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Equipment&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Large Disruption Shield (Apocalypse)|Large Disruption Shield]]/[[Teleporter (Apocalypse)|Teleporter]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Score points&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;500&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Crew&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8 [[Anthropod (Apocalypse)|Anthropods]], 3 [[Megaspawn (Apocalypse)|Megaspawns]], 5 [[Popper (Apocalypse)|Poppers]], 5 [[Skeletoid (Apocalypse)|Skeletoids]], 5 [[Spitter (Apocalypse)|Spitters]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Infiltration Force&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 [[Multiworm Egg (Apocalypse)|Multiworm Eggs]], 4 [[Anthropod (Apocalypse)|Anthropods]], 2 [[Popper (Apocalypse)|Poppers]], 5 [[Skeletoid (Apocalypse)|Skeletoids]], 4 [[Spitter (Apocalypse)|Spitters]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Alien Ships (Apocalypse)|Alien Ships]]&lt;br /&gt;
* [[UFO Incursions (Apocalypse)|UFO Incursions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Vehicles (Apocalypse) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: UFOs (Apocalypse)]]&lt;br /&gt;
[[Category: Research (Apocalypse)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Vehicles (Apocalypse) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: UFOs (Apocalypse)]][[Category: Research (Apocalypse)]]&lt;/div&gt;</summary>
		<author><name>Counttony</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Alien_Mothership_(Apocalypse)&amp;diff=34122</id>
		<title>Alien Mothership (Apocalypse)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Alien_Mothership_(Apocalypse)&amp;diff=34122"/>
		<updated>2011-09-29T03:28:35Z</updated>

		<summary type="html">&lt;p&gt;Counttony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Apoc_mothership_pedia.png|Alien Mothership UFOPedia picture|right|100 px]]&lt;br /&gt;
&lt;br /&gt;
== General Information == &lt;br /&gt;
[[Image:Apoc_ufo10_icon.png|left|50 px|Mothership]]&lt;br /&gt;
The &#039;&#039;&#039;Alien Mothership&#039;&#039;&#039; (UFO Type 10) is the ultimate alien craft, armed to the teeth with weapons and being the toughest UFO by its capacity to take damage. Motherships will engage on [[Alien Infiltration (Apocalypse)|infiltration and subversion]] missions besides conducting aerial [[Cityscape Fighting (Apocalypse)#Retaliation|attacks]] by targetting organizations or simply dropping an [[Overspawn]] on the city.&lt;br /&gt;
&lt;br /&gt;
== [[Cityscape (Apocalypse)|Cityscape]] Information == &lt;br /&gt;
&lt;br /&gt;
Motherships are very dangerous UFOs. They carry both a [[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]] and a [[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb Launcher]]. They are also equipped with a [[Stasis Bomb Launcher (Apocalypse)|Stasis Bomb Launcher]] to immobilize their targets before killing them with their primary weapons. &lt;br /&gt;
&lt;br /&gt;
== [[Battlescape Overview (Apocalypse)|Battlescape]] Information == &lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&amp;lt;table {{StdCenterTable}}&amp;gt;&lt;br /&gt;
&amp;lt;tr {{StdDescTable_Heading}}&amp;gt;&amp;lt;th align=&amp;quot;left&amp;quot;&amp;gt;Statistics&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Value&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Armor&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;84&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Constitution&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2800&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Top Speed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Weapons&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]]/[[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb Launcher]]/[[Stasis Bomb Launcher (Apocalypse)|Stasis Bomb Launcher]] &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Weapon Power&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;80/98/--&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Weapon Range&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;600/250/250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Equipment&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Large Disruption Shield (Apocalypse)|Large Disruption Shield]]/[[Teleporter (Apocalypse)|Teleporter]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Score points&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;700&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Crew&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4 [[Anthropod (Apocalypse)|Anthropods]], 2 [[Megaspawn (Apocalypse)|Megaspawns]], 5 [[Popper (Apocalypse)|Poppers]], 2 [[Psimorph (Apocalypse)|Psimorphs]], 9 [[Skeletoid (Apocalypse)|Skeletoids]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;Infiltration Force&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 [[Multiworm Egg (Apocalypse)|Multiworm Eggs]], 4 [[Anthropod (Apocalypse)|Anthropods]], 5 [[Popper (Apocalypse)|Poppers]], 6 [[Skeletoid (Apocalypse)|Skeletoids]], 4 [[Spitter (Apocalypse)|Spitters]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Alien Ships (Apocalypse)|Alien Ships]]&lt;br /&gt;
* [[UFO Incursions (Apocalypse)|UFO Incursions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Vehicles (Apocalypse) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: UFOs (Apocalypse)]]&lt;br /&gt;
[[Category: Research (Apocalypse)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Vehicles (Apocalypse) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: UFOs (Apocalypse)]][[Category: Research (Apocalypse)]]&lt;/div&gt;</summary>
		<author><name>Counttony</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Dimension_Missile_Launcher&amp;diff=34083</id>
		<title>Dimension Missile Launcher</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Dimension_Missile_Launcher&amp;diff=34083"/>
		<updated>2011-09-22T02:21:58Z</updated>

		<summary type="html">&lt;p&gt;Counttony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dimension_Missile_Launcher.jpg|thumb|right|The Dimension Missile Launcher, image from the UFOpaedia]]&lt;br /&gt;
The dimension missile launcher is an alien device that launches the most powerful rocket in the game. It can easily take out 75%+ of an agent&#039;s shields, and with damage and area of effect very close to the [[Vortex Mine|Vortex mine]] can take out a group of even the toughest enemies with only 2 or 3 missiles, with the possible exception of [[Megaspawn (Apocalypse)|Megaspawn]]s, who, by chance, happen to carry an extremely powerful missile that is not so different from the Dimension missile.  It is probably the most dangerous weapon in the game if the AI can get a unit to start firing at you as well, simply because the sheer amount of explosive will tear your units apart.  However, fortunately, this weapon works just as well for you as for the AI, and in the hands of a capable commander can turn the tide of a battle even when the X-COM squad is severely outnumbered.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Official Entry:&#039;&#039;&#039;&#039;&#039; &amp;quot;This launcher propels devastating Dimension Missiles which contain an immensely powerful explosive system. The missile is guided to its target and is very accurate at long ranges. The technology is reproducible and quite distinct from the organic weaponry that is used by most Aliens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Alien Artifacts (Apocalypse)|Alien Artifacts]]&lt;br /&gt;
* [[Quantum Physics (Apocalypse)|Quantum Physics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Equipment (Apocalypse) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Apocalypse]]&lt;br /&gt;
[[Category: Aliens (Apocalypse)]]&lt;br /&gt;
[[Category: Alien Artifacts (Apocalypse)]]&lt;br /&gt;
[[Category: Agents Equipment (Apocalypse)]]&lt;br /&gt;
[[Category: Research (Apocalypse)]]&lt;/div&gt;</summary>
		<author><name>Counttony</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Marsec_Heavy_Launcher&amp;diff=34082</id>
		<title>Marsec Heavy Launcher</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Marsec_Heavy_Launcher&amp;diff=34082"/>
		<updated>2011-09-21T18:48:51Z</updated>

		<summary type="html">&lt;p&gt;Counttony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Marsec Heavy Launcher is as its name implies. Heavy. It&#039;s also the largest squad-based weapon known to X-COM. &lt;br /&gt;
&lt;br /&gt;
The Heavy Launcher is one of the most powerful weapons that X-COM can initially purchase. It fires missiles that automatically lock on and chase down their targets and will automatically adjust their headings if the target moves. If the target manages to evade the rocket by means of teleportation, the rocket will continue to correct its heading to attempt and relocate the target and will not stop until it either hits the target, collides with something solid or runs out of fuel. If the rocket flies off the map, it will not explode. &lt;br /&gt;
&lt;br /&gt;
Two variety of munitions are offered, standard high explosives and incendiary. The size of the rockets are considerably smaller than the [[Rocket Launcher|rockets]] used in the [[First Alien War]], so more can be carried. &lt;br /&gt;
&lt;br /&gt;
A late development of Anti Alien Gas rockets are also available as a means of dispersing anti-alien toxin over a wide area. &lt;br /&gt;
&lt;br /&gt;
Do note that although this is a devastating weapon, the use of high explosive and incendiary rockets for combat of alien forces within the city in public areas is discouraged. The collateral damage that the rockets cause can induce extreme damage to property, which X-COM is advised to keep to the barest minimum. &lt;br /&gt;
&lt;br /&gt;
There is also the chance that civilians might get hurt in the blasts, but that is merely an unfortunate mishap that often goes unnoticed by the building owners. &lt;br /&gt;
&lt;br /&gt;
The [[Marsec Minilauncher]] is a more favourable alternative for use in populated areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
[[Image:Marsec_Heavy_Laucher_(UFOpaedia).png|frame|Heavy Launcher]]&lt;br /&gt;
=== Heavy Launcher ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Laucher.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 3 x 5&lt;br /&gt;
* Weight: 9&lt;br /&gt;
* ROF: 0.45 r/s&lt;br /&gt;
* Accuracy: 10%&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $800&lt;br /&gt;
* Minimum Weekly Stock: 2&lt;br /&gt;
* Maximum Weekly Stock: 4&lt;br /&gt;
* Battlescape Score: 4&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Two-handed weapon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A guided missile launcher that can fire explosive or incendiary missles. It is an extremely devastating device and should be used with extreme caution. It is unwieldy because of its bulk and Agents with heavy launchers should at least be equipped with a supplementary weapon such as the Megapol Lawpistol.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Ammunition ==&lt;br /&gt;
[[Image:Marsec_Heavy_Launcher_HE_Missle_(UFOpaedia).png|frame|Heavy Launcher HE Missile]]&lt;br /&gt;
=== Heavy Launcher HE Missile ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Launcher_HE_Missle.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 1 × 3&lt;br /&gt;
* Weight: 4&lt;br /&gt;
* Power: 90&lt;br /&gt;
* Damage Type: Explosive&lt;br /&gt;
* Blast Radius: 8&lt;br /&gt;
* Ammo: 1&lt;br /&gt;
* Range: 75m&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $40&lt;br /&gt;
* Minimum Weekly Stock: 5&lt;br /&gt;
* Maximum Weekly Stock: 20&lt;br /&gt;
* Battlescape Score: 1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;High explosive ammunition for the Heavy Launcher.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
[[Image:Marsec_Heavy_Launcher_IN_Missile_(UFOpaedia).png|frame|Heavy Launcher IN Missile]]&lt;br /&gt;
=== Heavy Launcher IN Missile ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Launcher_IN_Missile.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 1 × 3&lt;br /&gt;
* Weight: 4&lt;br /&gt;
* Power: 90&lt;br /&gt;
* Damage Type: Incendiary&lt;br /&gt;
* Blast Radius: 8&lt;br /&gt;
* Ammo: 1&lt;br /&gt;
* Range: 75m&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $40&lt;br /&gt;
* Minimum Weekly Stock: 5&lt;br /&gt;
* Maximum Weekly Stock: 20&lt;br /&gt;
* Battlescape Score: 1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Incendiary ammunition for the Heavy Launcher.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Heavy Launcher AG Missile ===&lt;br /&gt;
&amp;lt;Data forthcoming&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Equipment (Apocalypse) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Apocalypse]]&lt;br /&gt;
[[Category: Agents Equipment (Apocalypse)]]&lt;/div&gt;</summary>
		<author><name>Counttony</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Marsec_Heavy_Launcher&amp;diff=34081</id>
		<title>Marsec Heavy Launcher</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Marsec_Heavy_Launcher&amp;diff=34081"/>
		<updated>2011-09-21T18:46:30Z</updated>

		<summary type="html">&lt;p&gt;Counttony: /* Heavy Launcher IN Missle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Marsec Heavy Launcher is as its name implies. Heavy. It&#039;s also the largest squad-based weapon known to X-COM. &lt;br /&gt;
&lt;br /&gt;
The Heavy Launcher is one of the most powerful weapons that X-COM can initially purchase. It fires missiles that automatically lock on and chase down their targets and will automatically adjust their headings if the target moves. If the target manages to evade the rocket by means of teleportation, the rocket will continue to correct its heading to attempt and relocate the target and will not stop until it either hits the target, collides with something solid or runs out of fuel. If the rocket flies off the map, it will not explode. &lt;br /&gt;
&lt;br /&gt;
Two variety of munitions are offered, standard high exposlives and incendiary. The size of the rockets are considerably smaller than the [[Rocket Launcher|rockets]] used in the [[First Alien War]], so more can be carried. &lt;br /&gt;
&lt;br /&gt;
A late development of Anti Alien Gas rockets are also available as a means of dispersing anti-alien toxin over a wide area. &lt;br /&gt;
&lt;br /&gt;
Do note that although this is a devestating weapon, the use of high explosive and incendiary rockets for combat of alien forces within the city in public areas is discouraged. The collateral damage that the rockets cause can induce extreme damage to property, which X-COM is advised to keep to the barest minimum. &lt;br /&gt;
&lt;br /&gt;
There is also the chance that civilians might get hurt in the blasts, but that is merely an unfortunate mishap that often goes unnoticed by the building owners. &lt;br /&gt;
&lt;br /&gt;
The [[Marsec Minilauncher]] is a more favourable alternative for use in populated areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
[[Image:Marsec_Heavy_Laucher_(UFOpaedia).png|frame|Heavy Launcher]]&lt;br /&gt;
=== Heavy Launcher ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Laucher.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 3 x 5&lt;br /&gt;
* Weight: 9&lt;br /&gt;
* ROF: 0.45 r/s&lt;br /&gt;
* Accuracy: 10%&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $800&lt;br /&gt;
* Minimum Weekly Stock: 2&lt;br /&gt;
* Maximum Weekly Stock: 4&lt;br /&gt;
* Battlescape Score: 4&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Two-handed weapon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A guided missile launcher that can fire explosive or incendiary missles. It is an extremely devastating device and should be used with extreme caution. It is unwieldy because of its bulk and Agents with heavy launchers should at least be equipped with a supplementary weapon such as the Megapol Lawpistol.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Ammunition ==&lt;br /&gt;
[[Image:Marsec_Heavy_Launcher_HE_Missle_(UFOpaedia).png|frame|Heavy Launcher HE Missile]]&lt;br /&gt;
=== Heavy Launcher HE Missile ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Launcher_HE_Missle.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 1 × 3&lt;br /&gt;
* Weight: 4&lt;br /&gt;
* Power: 90&lt;br /&gt;
* Damage Type: Explosive&lt;br /&gt;
* Blast Radius: 8&lt;br /&gt;
* Ammo: 1&lt;br /&gt;
* Range: 75m&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $40&lt;br /&gt;
* Minimum Weekly Stock: 5&lt;br /&gt;
* Maximum Weekly Stock: 20&lt;br /&gt;
* Battlescape Score: 1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;High explosive ammunition for the Heavy Launcher.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
[[Image:Marsec_Heavy_Launcher_IN_Missile_(UFOpaedia).png|frame|Heavy Launcher IN Missile]]&lt;br /&gt;
=== Heavy Launcher IN Missile ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Launcher_IN_Missile.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 1 × 3&lt;br /&gt;
* Weight: 4&lt;br /&gt;
* Power: 90&lt;br /&gt;
* Damage Type: Incendiary&lt;br /&gt;
* Blast Radius: 8&lt;br /&gt;
* Ammo: 1&lt;br /&gt;
* Range: 75m&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $40&lt;br /&gt;
* Minimum Weekly Stock: 5&lt;br /&gt;
* Maximum Weekly Stock: 20&lt;br /&gt;
* Battlescape Score: 1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Incendiary ammunition for the Heavy Launcher.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Heavy Launcher AG Missile ===&lt;br /&gt;
&amp;lt;Data forthcoming&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Equipment (Apocalypse) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Apocalypse]]&lt;br /&gt;
[[Category: Agents Equipment (Apocalypse)]]&lt;/div&gt;</summary>
		<author><name>Counttony</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Marsec_Heavy_Launcher&amp;diff=34080</id>
		<title>Marsec Heavy Launcher</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Marsec_Heavy_Launcher&amp;diff=34080"/>
		<updated>2011-09-21T18:46:09Z</updated>

		<summary type="html">&lt;p&gt;Counttony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Marsec Heavy Launcher is as its name implies. Heavy. It&#039;s also the largest squad-based weapon known to X-COM. &lt;br /&gt;
&lt;br /&gt;
The Heavy Launcher is one of the most powerful weapons that X-COM can initially purchase. It fires missiles that automatically lock on and chase down their targets and will automatically adjust their headings if the target moves. If the target manages to evade the rocket by means of teleportation, the rocket will continue to correct its heading to attempt and relocate the target and will not stop until it either hits the target, collides with something solid or runs out of fuel. If the rocket flies off the map, it will not explode. &lt;br /&gt;
&lt;br /&gt;
Two variety of munitions are offered, standard high exposlives and incendiary. The size of the rockets are considerably smaller than the [[Rocket Launcher|rockets]] used in the [[First Alien War]], so more can be carried. &lt;br /&gt;
&lt;br /&gt;
A late development of Anti Alien Gas rockets are also available as a means of dispersing anti-alien toxin over a wide area. &lt;br /&gt;
&lt;br /&gt;
Do note that although this is a devestating weapon, the use of high explosive and incendiary rockets for combat of alien forces within the city in public areas is discouraged. The collateral damage that the rockets cause can induce extreme damage to property, which X-COM is advised to keep to the barest minimum. &lt;br /&gt;
&lt;br /&gt;
There is also the chance that civilians might get hurt in the blasts, but that is merely an unfortunate mishap that often goes unnoticed by the building owners. &lt;br /&gt;
&lt;br /&gt;
The [[Marsec Minilauncher]] is a more favourable alternative for use in populated areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
[[Image:Marsec_Heavy_Laucher_(UFOpaedia).png|frame|Heavy Launcher]]&lt;br /&gt;
=== Heavy Launcher ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Laucher.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 3 x 5&lt;br /&gt;
* Weight: 9&lt;br /&gt;
* ROF: 0.45 r/s&lt;br /&gt;
* Accuracy: 10%&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $800&lt;br /&gt;
* Minimum Weekly Stock: 2&lt;br /&gt;
* Maximum Weekly Stock: 4&lt;br /&gt;
* Battlescape Score: 4&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Two-handed weapon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A guided missile launcher that can fire explosive or incendiary missles. It is an extremely devastating device and should be used with extreme caution. It is unwieldy because of its bulk and Agents with heavy launchers should at least be equipped with a supplementary weapon such as the Megapol Lawpistol.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Ammunition ==&lt;br /&gt;
[[Image:Marsec_Heavy_Launcher_HE_Missle_(UFOpaedia).png|frame|Heavy Launcher HE Missile]]&lt;br /&gt;
=== Heavy Launcher HE Missile ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Launcher_HE_Missle.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 1 × 3&lt;br /&gt;
* Weight: 4&lt;br /&gt;
* Power: 90&lt;br /&gt;
* Damage Type: Explosive&lt;br /&gt;
* Blast Radius: 8&lt;br /&gt;
* Ammo: 1&lt;br /&gt;
* Range: 75m&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $40&lt;br /&gt;
* Minimum Weekly Stock: 5&lt;br /&gt;
* Maximum Weekly Stock: 20&lt;br /&gt;
* Battlescape Score: 1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;High explosive ammunition for the Heavy Launcher.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
[[Image:Marsec_Heavy_Launcher_IN_Missile_(UFOpaedia).png|frame|Heavy Launcher IN Missile]]&lt;br /&gt;
=== Heavy Launcher IN Missle ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Launcher_IN_Missile.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 1 × 3&lt;br /&gt;
* Weight: 4&lt;br /&gt;
* Power: 90&lt;br /&gt;
* Damage Type: Incendiary&lt;br /&gt;
* Blast Radius: 8&lt;br /&gt;
* Ammo: 1&lt;br /&gt;
* Range: 75m&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $40&lt;br /&gt;
* Minimum Weekly Stock: 5&lt;br /&gt;
* Maximum Weekly Stock: 20&lt;br /&gt;
* Battlescape Score: 1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Incendiary ammunition for the Heavy Launcher.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Heavy Launcher AG Missile ===&lt;br /&gt;
&amp;lt;Data forthcoming&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Equipment (Apocalypse) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Apocalypse]]&lt;br /&gt;
[[Category: Agents Equipment (Apocalypse)]]&lt;/div&gt;</summary>
		<author><name>Counttony</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=File:Marsec_Heavy_Launcher_IN_Missile_(UFOpaedia).png&amp;diff=34079</id>
		<title>File:Marsec Heavy Launcher IN Missile (UFOpaedia).png</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=File:Marsec_Heavy_Launcher_IN_Missile_(UFOpaedia).png&amp;diff=34079"/>
		<updated>2011-09-21T18:44:28Z</updated>

		<summary type="html">&lt;p&gt;Counttony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Counttony</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=File:Marsec_Heavy_Launcher_IN_Missile.png&amp;diff=34078</id>
		<title>File:Marsec Heavy Launcher IN Missile.png</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=File:Marsec_Heavy_Launcher_IN_Missile.png&amp;diff=34078"/>
		<updated>2011-09-21T18:43:18Z</updated>

		<summary type="html">&lt;p&gt;Counttony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Counttony</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Marsec_Heavy_Launcher&amp;diff=34077</id>
		<title>Marsec Heavy Launcher</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Marsec_Heavy_Launcher&amp;diff=34077"/>
		<updated>2011-09-21T18:41:28Z</updated>

		<summary type="html">&lt;p&gt;Counttony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Marsec Heavy Launcher is as its name implies. Heavy. It&#039;s also the largest squad-based weapon known to X-COM. &lt;br /&gt;
&lt;br /&gt;
The Heavy Launcher is one of the most powerful weapons that X-COM can initially purchase. It fires missiles that automatically lock on and chase down their targets and will automatically adjust their headings if the target moves. If the target manages to evade the rocket by means of teleportation, the rocket will continue to correct its heading to attempt and relocate the target and will not stop until it either hits the target, collides with something solid or runs out of fuel. If the rocket flies off the map, it will not explode. &lt;br /&gt;
&lt;br /&gt;
Two variety of munitions are offered, standard high exposlives and incendiary. The size of the rockets are considerably smaller than the [[Rocket Launcher|rockets]] used in the [[First Alien War]], so more can be carried. &lt;br /&gt;
&lt;br /&gt;
A late development of Anti Alien Gas rockets are also available as a means of dispersing anti-alien toxin over a wide area. &lt;br /&gt;
&lt;br /&gt;
Do note that although this is a devestating weapon, the use of high explosive and incendiary rockets for combat of alien forces within the city in public areas is discouraged. The collateral damage that the rockets cause can induce extreme damage to property, which X-COM is advised to keep to the barest minimum. &lt;br /&gt;
&lt;br /&gt;
There is also the chance that civilians might get hurt in the blasts, but that is merely an unfortunate mishap that often goes unnoticed by the building owners. &lt;br /&gt;
&lt;br /&gt;
The [[Marsec Minilauncher]] is a more favourable alternative for use in populated areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
[[Image:Marsec_Heavy_Laucher_(UFOpaedia).png|frame|Heavy Launcher]]&lt;br /&gt;
=== Heavy Launcher ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Laucher.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 3 x 5&lt;br /&gt;
* Weight: 9&lt;br /&gt;
* ROF: 0.45 r/s&lt;br /&gt;
* Accuracy: 10%&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $800&lt;br /&gt;
* Minimum Weekly Stock: 2&lt;br /&gt;
* Maximum Weekly Stock: 4&lt;br /&gt;
* Battlescape Score: 4&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Two-handed weapon&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A guided missile launcher that can fire explosive or incendiary missles. It is an extremely devastating device and should be used with extreme caution. It is unwieldy because of its bulk and Agents with heavy launchers should at least be equipped with a supplementary weapon such as the Megapol Lawpistol.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Ammunition ==&lt;br /&gt;
[[Image:Marsec_Heavy_Launcher_HE_Missle_(UFOpaedia).png|frame|Heavy Launcher HE Missile]]&lt;br /&gt;
=== Heavy Launcher HE Missle ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Launcher_HE_Missle.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 1 × 3&lt;br /&gt;
* Weight: 4&lt;br /&gt;
* Power: 90&lt;br /&gt;
* Damage Type: Explosive&lt;br /&gt;
* Blast Radius: 8&lt;br /&gt;
* Ammo: 1&lt;br /&gt;
* Range: 75m&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $40&lt;br /&gt;
* Minimum Weekly Stock: 5&lt;br /&gt;
* Maximum Weekly Stock: 20&lt;br /&gt;
* Battlescape Score: 1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;High explosive ammunition for the Heavy Launcher.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
[[Image:Marsec_Heavy_Launcher_IN_Missile_(UFOpaedia).png|frame|Heavy Launcher IN Missile]]&lt;br /&gt;
=== Heavy Launcher IN Missle ===&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Marsec_Heavy_Launcher_IN_Missile.png|left]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
* Size: 1 × 3&lt;br /&gt;
* Weight: 4&lt;br /&gt;
* Power: 90&lt;br /&gt;
* Damage Type: Incendiary&lt;br /&gt;
* Blast Radius: 8&lt;br /&gt;
* Ammo: 1&lt;br /&gt;
* Range: 75m&lt;br /&gt;
* Manufacturer: [[Marsec]]&lt;br /&gt;
* Base Price: $40&lt;br /&gt;
* Minimum Weekly Stock: 5&lt;br /&gt;
* Maximum Weekly Stock: 20&lt;br /&gt;
* Battlescape Score: 1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Incendiary ammunition for the Heavy Launcher.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Heavy Launcher AG Missile ===&lt;br /&gt;
&amp;lt;Data forthcoming&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Equipment (Apocalypse) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Apocalypse]]&lt;br /&gt;
[[Category: Agents Equipment (Apocalypse)]]&lt;/div&gt;</summary>
		<author><name>Counttony</name></author>
	</entry>
</feed>