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	<updated>2026-05-01T09:38:00Z</updated>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(LW2)&amp;diff=81918</id>
		<title>Advanced Warfare Center (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(LW2)&amp;diff=81918"/>
		<updated>2017-02-06T04:59:39Z</updated>

		<summary type="html">&lt;p&gt;Cormblue: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Advanced Warefare Center, AWC, continues to provide the ability for soldiers to acquire perks from other classes but the process is highly changed in Long War 2. Every soldier now has an AWC skills tree, which will feature 3 offensive, 3 defensive, and 7 pistol perks. The pistol perks are always the same 7 though their order of unlock is random, the three offensive and defensive skills are a random subset from other classes. Soldiers may train all 13 perks with enough time and must train in a pod at the AWC, they will not be awarded perks by ranking up.&lt;br /&gt;
&lt;br /&gt;
The AWC is also used as the infirmary and can be staffed with a scientist to speed up healing.  &lt;br /&gt;
&lt;br /&gt;
== Offense Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Executioner (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Deadeye  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Steady Hands  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hit Where It Hurts  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Close and Personal (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locked On (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Heavy Frags  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Biggest Booms (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Shadowstrike (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sprinter  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{HEAT Warheads (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Precision Shot (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Flush (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Kubikuri (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Walk Fire (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Aggression (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Grazing Fire (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Shredder (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Chain Shot (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hail of Bullets (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Iron Curtain (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Volatile Mix (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Center Mass (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Salvo (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bring &#039;Em On (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In The Zone&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Death From Above (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Double Tap (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Lethal (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Rapid Fire (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Run and Gun (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bullet Shred&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Full Kit (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bombardier (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Holo Targeting (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hunter&#039;s Instincts (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hit and Run (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cyclic Fire (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
== Pistol Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quickdraw&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Clutch Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lightning Hands&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Faceoff&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fan Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gunslinger&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Defensive Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Damn Good Ground (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ever Vigilant (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Deep Cover&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Lone Wolf (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infighter (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Covering Fire (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will to Survive&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Smoke Grenade&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Flashbanger&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ghostwalker (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Sentinel (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sharpshooter Aim&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cool Under Pressure (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Low Profile (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Covert (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Evasive (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Suppression (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Resilience&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Fortify (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Formidable (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Phantom (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hard Target (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Field Medic (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Rapid Deployment (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tradecraft (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Shadowstep (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Lightning Reflexes (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Implacable (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tactical Sense (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Untouchable (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Kill Zone (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Close Combat Specialist (LW2) | b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War 2]]&lt;/div&gt;</summary>
		<author><name>Cormblue</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(LW2)&amp;diff=81914</id>
		<title>Advanced Warfare Center (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(LW2)&amp;diff=81914"/>
		<updated>2017-02-06T03:22:12Z</updated>

		<summary type="html">&lt;p&gt;Cormblue: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Advanced Warefare Center, AWC, continues to provide the ability for soldiers to acquire perks from other classes but the process is highly changed in Long War 2. Every soldier now has an AWC skills tree, which will feature 3 offensive, 3 defensive, and 7 pistol perks. The pistol perks are always the same 7 though their order of unlock is random, the three offensive and defensive skills are a random subset from other classes. Soldiers may train all 13 perks with enough time and must train in a pod at the AWC, they will not be awarded perks by ranking up.&lt;br /&gt;
&lt;br /&gt;
The AWC is also used as the infirmary and can be staffed with a scientist to speed up healing.  &lt;br /&gt;
&lt;br /&gt;
== Offense Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Executioner (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
Deadeye  &amp;lt;br /&amp;gt;&lt;br /&gt;
Steady Hands  &amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Where It Hurts  &amp;lt;br /&amp;gt;&lt;br /&gt;
Close And Personal  &amp;lt;br /&amp;gt;&lt;br /&gt;
Locked On  &amp;lt;br /&amp;gt;&lt;br /&gt;
Heavy Frags  &amp;lt;br /&amp;gt;&lt;br /&gt;
Biggest Booms_LW  &amp;lt;br /&amp;gt;&lt;br /&gt;
{{Shadowstrike (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
Sprinter  &amp;lt;br /&amp;gt;&lt;br /&gt;
HEAT Warheads  &amp;lt;br /&amp;gt;&lt;br /&gt;
Precision Shot  &amp;lt;br /&amp;gt;&lt;br /&gt;
Flush  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kubikuri&amp;lt;br /&amp;gt;&lt;br /&gt;
Walk Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Aggression&amp;lt;br /&amp;gt;&lt;br /&gt;
Grazing Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Shredder&amp;lt;br /&amp;gt;&lt;br /&gt;
Chain Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Hail of Bullets&amp;lt;br /&amp;gt;&lt;br /&gt;
Iron Curtain&amp;lt;br /&amp;gt;&lt;br /&gt;
Volatile Mix&amp;lt;br /&amp;gt;&lt;br /&gt;
Center Mass&amp;lt;br /&amp;gt;&lt;br /&gt;
Salvo&amp;lt;br /&amp;gt;&lt;br /&gt;
Bring Em On&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In The Zone&amp;lt;br /&amp;gt;&lt;br /&gt;
Death From Above&amp;lt;br /&amp;gt;&lt;br /&gt;
Double Tap&amp;lt;br /&amp;gt;&lt;br /&gt;
Lethal&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Rapid Fire (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
{{Run and Gun (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
Bullet Shred&amp;lt;br /&amp;gt;&lt;br /&gt;
Full Kit&amp;lt;br /&amp;gt;&lt;br /&gt;
Bombard&amp;lt;br /&amp;gt;&lt;br /&gt;
Holo Targeting&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Hunter&#039;s Instincts (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
Hit and Run&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyclic Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pistol Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Quickdraw&amp;lt;br /&amp;gt;&lt;br /&gt;
Clutch Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Lightning Hands&amp;lt;br /&amp;gt;&lt;br /&gt;
Faceoff&amp;lt;br /&amp;gt;&lt;br /&gt;
Fan Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Gunslinger&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Defensive Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damn Good Ground&amp;lt;br /&amp;gt;&lt;br /&gt;
Ever Vigilant&amp;lt;br /&amp;gt;&lt;br /&gt;
Deep Cover&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Lone Wolf (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
{{Infighter (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
Covering Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Will to Survive&amp;lt;br /&amp;gt;&lt;br /&gt;
Smoke Grenade&amp;lt;br /&amp;gt;&lt;br /&gt;
Flashbanger&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Ghostwalker (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
Sentinel&amp;lt;br /&amp;gt;&lt;br /&gt;
Sharpshooter Aim&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 2 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cool Under Pressure&amp;lt;br /&amp;gt;&lt;br /&gt;
LowProfile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Covert (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Evasive (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Suppression&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Resilience&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fortify&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Formidable&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Phantom (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hard Target (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Field Medic&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Level 3 ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rapid Deployment&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Tradecraft (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Shadowstep (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Lightning Reflexes (LW2) | b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Implacable (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tactical Sense (LW2)| b_name = 1 | b_descr = 1 | b_info = 1}}&lt;br /&gt;
Untouchable&amp;lt;br /&amp;gt;&lt;br /&gt;
KillZone&amp;lt;br /&amp;gt;&lt;br /&gt;
Close Combat Specialist&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War 2]]&lt;/div&gt;</summary>
		<author><name>Cormblue</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(LW2)&amp;diff=81913</id>
		<title>Advanced Warfare Center (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(LW2)&amp;diff=81913"/>
		<updated>2017-02-06T03:08:36Z</updated>

		<summary type="html">&lt;p&gt;Cormblue: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Advanced Warefare Center, AWC, continues to provide the ability for soldiers to acquire perks from other classes but the process is highly changed in Long War 2. Every soldier now has an AWC skills tree, which will feature 3 offensive, 3 defensive, and 7 pistol perks. The pistol perks are always the same 7 though their order of unlock is random, the three offensive and defensive skills are a random subset from other classes. Soldiers may train all 13 perks with enough time and must train in a pod at the AWC, they will not be awarded perks by ranking up.&lt;br /&gt;
&lt;br /&gt;
The AWC is also used as the infirmary and can be staffed with a scientist to speed up healing.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Offense Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 1 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Executioner (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
Deadeye  &amp;lt;br /&amp;gt;&lt;br /&gt;
Steady Hands  &amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Where It Hurts  &amp;lt;br /&amp;gt;&lt;br /&gt;
Close And Personal  &amp;lt;br /&amp;gt;&lt;br /&gt;
Locked On  &amp;lt;br /&amp;gt;&lt;br /&gt;
Heavy Frags  &amp;lt;br /&amp;gt;&lt;br /&gt;
Biggest Booms_LW  &amp;lt;br /&amp;gt;&lt;br /&gt;
Shadowstrike_LW  &amp;lt;br /&amp;gt;&lt;br /&gt;
Sprinter  &amp;lt;br /&amp;gt;&lt;br /&gt;
HEAT Warheads  &amp;lt;br /&amp;gt;&lt;br /&gt;
Precision Shot  &amp;lt;br /&amp;gt;&lt;br /&gt;
Flush  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 2 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kubikuri&amp;lt;br /&amp;gt;&lt;br /&gt;
Walk Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Aggression&amp;lt;br /&amp;gt;&lt;br /&gt;
Grazing Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Shredder&amp;lt;br /&amp;gt;&lt;br /&gt;
Chain Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Hail of Bullets&amp;lt;br /&amp;gt;&lt;br /&gt;
Iron Curtain&amp;lt;br /&amp;gt;&lt;br /&gt;
Volatile Mix&amp;lt;br /&amp;gt;&lt;br /&gt;
Center Mass&amp;lt;br /&amp;gt;&lt;br /&gt;
Salvo&amp;lt;br /&amp;gt;&lt;br /&gt;
Bring Em On&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 3 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In The Zone&amp;lt;br /&amp;gt;&lt;br /&gt;
Death From Above&amp;lt;br /&amp;gt;&lt;br /&gt;
Double Tap&amp;lt;br /&amp;gt;&lt;br /&gt;
Lethal&amp;lt;br /&amp;gt;&lt;br /&gt;
Rapid Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Run And Gun&amp;lt;br /&amp;gt;&lt;br /&gt;
Bullet Shred&amp;lt;br /&amp;gt;&lt;br /&gt;
Full Kit&amp;lt;br /&amp;gt;&lt;br /&gt;
Bombard&amp;lt;br /&amp;gt;&lt;br /&gt;
Holo Targeting&amp;lt;br /&amp;gt;&lt;br /&gt;
Hunters Instinct&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit and Run&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyclic Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pistol Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Quickdraw&amp;lt;br /&amp;gt;&lt;br /&gt;
Clutch Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Lightning Hands&amp;lt;br /&amp;gt;&lt;br /&gt;
Faceoff&amp;lt;br /&amp;gt;&lt;br /&gt;
Fan Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Gunslinger&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Defensive Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 1 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damn Good Ground&amp;lt;br /&amp;gt;&lt;br /&gt;
Ever Vigilant&amp;lt;br /&amp;gt;&lt;br /&gt;
Deep Cover&amp;lt;br /&amp;gt;&lt;br /&gt;
Lone Wolf&amp;lt;br /&amp;gt;&lt;br /&gt;
Infighter&amp;lt;br /&amp;gt;&lt;br /&gt;
Covering Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Will to Survive&amp;lt;br /&amp;gt;&lt;br /&gt;
Smoke Grenade&amp;lt;br /&amp;gt;&lt;br /&gt;
Flashbanger&amp;lt;br /&amp;gt;&lt;br /&gt;
Ghostwalker&amp;lt;br /&amp;gt;&lt;br /&gt;
Sentinel&amp;lt;br /&amp;gt;&lt;br /&gt;
Sharpshooter Aim&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 2 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cool Under Pressure&amp;lt;br /&amp;gt;&lt;br /&gt;
LowProfile&amp;lt;br /&amp;gt;&lt;br /&gt;
Covert&amp;lt;br /&amp;gt;&lt;br /&gt;
Evasive&amp;lt;br /&amp;gt;&lt;br /&gt;
Suppression&amp;lt;br /&amp;gt;&lt;br /&gt;
Resilience&amp;lt;br /&amp;gt;&lt;br /&gt;
Fortify&amp;lt;br /&amp;gt;&lt;br /&gt;
Formidable&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Phantom (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
Hard Target&amp;lt;br /&amp;gt;&lt;br /&gt;
Field Medic&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 3 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rapid Deployment&amp;lt;br /&amp;gt;&lt;br /&gt;
Tradecraft&amp;lt;br /&amp;gt;&lt;br /&gt;
Shadowstep&amp;lt;br /&amp;gt;&lt;br /&gt;
Lightning Reflexes&amp;lt;br /&amp;gt;&lt;br /&gt;
Implacable&amp;lt;br /&amp;gt;&lt;br /&gt;
Tactical Sense&amp;lt;br /&amp;gt;&lt;br /&gt;
Untouchable&amp;lt;br /&amp;gt;&lt;br /&gt;
KillZone&amp;lt;br /&amp;gt;&lt;br /&gt;
Close Combat Specialist&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War 2]]&lt;/div&gt;</summary>
		<author><name>Cormblue</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(LW2)&amp;diff=81912</id>
		<title>Advanced Warfare Center (LW2)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(LW2)&amp;diff=81912"/>
		<updated>2017-02-06T03:07:16Z</updated>

		<summary type="html">&lt;p&gt;Cormblue: /* Offense Perks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Advanced Warefare Center, AWC, continues to provide the ability for soldiers to acquire perks from other classes but the process is highly changed in Long War 2. Every soldier now has an AWC skills tree, which will feature 3 offensive, 3 defensive, and 7 pistol perks. The pistol perks are always the same 7 though their order of unlock is random, the three offensive and defensive skills are a random subset from other classes. Soldiers may train all 13 perks with enough time and must train in a pod at the AWC, they will not be awarded perks by ranking up.&lt;br /&gt;
&lt;br /&gt;
The AWC is also used as the infirmary and can be staffed with a scientist to speed up healing.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Offense Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 1 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Executioner (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}&lt;br /&gt;
&lt;br /&gt;
Deadeye  &amp;lt;br /&amp;gt;&lt;br /&gt;
Steady Hands  &amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Where It Hurts  &amp;lt;br /&amp;gt;&lt;br /&gt;
Close And Personal  &amp;lt;br /&amp;gt;&lt;br /&gt;
Locked On  &amp;lt;br /&amp;gt;&lt;br /&gt;
Heavy Frags  &amp;lt;br /&amp;gt;&lt;br /&gt;
Biggest Booms_LW  &amp;lt;br /&amp;gt;&lt;br /&gt;
Shadowstrike_LW  &amp;lt;br /&amp;gt;&lt;br /&gt;
Sprinter  &amp;lt;br /&amp;gt;&lt;br /&gt;
HEAT Warheads  &amp;lt;br /&amp;gt;&lt;br /&gt;
Precision Shot  &amp;lt;br /&amp;gt;&lt;br /&gt;
Flush  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 2 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kubikuri&amp;lt;br /&amp;gt;&lt;br /&gt;
Walk Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Aggression&amp;lt;br /&amp;gt;&lt;br /&gt;
Grazing Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Shredder&amp;lt;br /&amp;gt;&lt;br /&gt;
Chain Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Hail of Bullets&amp;lt;br /&amp;gt;&lt;br /&gt;
Iron Curtain&amp;lt;br /&amp;gt;&lt;br /&gt;
Volatile Mix&amp;lt;br /&amp;gt;&lt;br /&gt;
Center Mass&amp;lt;br /&amp;gt;&lt;br /&gt;
Salvo&amp;lt;br /&amp;gt;&lt;br /&gt;
Bring Em On&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 3 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In The Zone&amp;lt;br /&amp;gt;&lt;br /&gt;
Death From Above&amp;lt;br /&amp;gt;&lt;br /&gt;
Double Tap&amp;lt;br /&amp;gt;&lt;br /&gt;
Lethal&amp;lt;br /&amp;gt;&lt;br /&gt;
Rapid Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Run And Gun&amp;lt;br /&amp;gt;&lt;br /&gt;
Bullet Shred&amp;lt;br /&amp;gt;&lt;br /&gt;
Full Kit&amp;lt;br /&amp;gt;&lt;br /&gt;
Bombard&amp;lt;br /&amp;gt;&lt;br /&gt;
Holo Targeting&amp;lt;br /&amp;gt;&lt;br /&gt;
Hunters Instinct&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit and Run&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyclic Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pistol Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Quickdraw&amp;lt;br /&amp;gt;&lt;br /&gt;
Clutch Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Lightning Hands&amp;lt;br /&amp;gt;&lt;br /&gt;
Faceoff&amp;lt;br /&amp;gt;&lt;br /&gt;
Fan Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Gunslinger&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Defensive Perks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 1 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damn Good Ground&amp;lt;br /&amp;gt;&lt;br /&gt;
Ever Vigilant&amp;lt;br /&amp;gt;&lt;br /&gt;
Deep Cover&amp;lt;br /&amp;gt;&lt;br /&gt;
Lone Wolf&amp;lt;br /&amp;gt;&lt;br /&gt;
Infighter&amp;lt;br /&amp;gt;&lt;br /&gt;
Covering Fire&amp;lt;br /&amp;gt;&lt;br /&gt;
Will to Survive&amp;lt;br /&amp;gt;&lt;br /&gt;
Smoke Grenade&amp;lt;br /&amp;gt;&lt;br /&gt;
Flashbanger&amp;lt;br /&amp;gt;&lt;br /&gt;
Ghostwalker&amp;lt;br /&amp;gt;&lt;br /&gt;
Sentinel&amp;lt;br /&amp;gt;&lt;br /&gt;
Sharpshooter Aim&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 2 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cool Under Pressure&amp;lt;br /&amp;gt;&lt;br /&gt;
LowProfile&amp;lt;br /&amp;gt;&lt;br /&gt;
Covert&amp;lt;br /&amp;gt;&lt;br /&gt;
Evasive&amp;lt;br /&amp;gt;&lt;br /&gt;
Suppression&amp;lt;br /&amp;gt;&lt;br /&gt;
Resilience&amp;lt;br /&amp;gt;&lt;br /&gt;
Fortify&amp;lt;br /&amp;gt;&lt;br /&gt;
Formidable&amp;lt;br /&amp;gt;&lt;br /&gt;
Phantom&amp;lt;br /&amp;gt;&lt;br /&gt;
Hard Target&amp;lt;br /&amp;gt;&lt;br /&gt;
Field Medic&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 3 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rapid Deployment&amp;lt;br /&amp;gt;&lt;br /&gt;
Tradecraft&amp;lt;br /&amp;gt;&lt;br /&gt;
Shadowstep&amp;lt;br /&amp;gt;&lt;br /&gt;
Lightning Reflexes&amp;lt;br /&amp;gt;&lt;br /&gt;
Implacable&amp;lt;br /&amp;gt;&lt;br /&gt;
Tactical Sense&amp;lt;br /&amp;gt;&lt;br /&gt;
Untouchable&amp;lt;br /&amp;gt;&lt;br /&gt;
KillZone&amp;lt;br /&amp;gt;&lt;br /&gt;
Close Combat Specialist&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Long War 2]]&lt;/div&gt;</summary>
		<author><name>Cormblue</name></author>
	</entry>
</feed>