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	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Coinkidoink</id>
	<title>UFOpaedia - User contributions [en]</title>
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	<updated>2026-05-03T09:33:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Shadow_Armor_(Long_War)&amp;diff=69609</id>
		<title>Shadow Armor (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Shadow_Armor_(Long_War)&amp;diff=69609"/>
		<updated>2015-12-10T20:03:41Z</updated>

		<summary type="html">&lt;p&gt;Coinkidoink: removed misleading joke information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;{{Header (Long War)}}__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Armor Data Box (Long War)&lt;br /&gt;
|image=Shadow armor Long War.png&lt;br /&gt;
|prerequisites=Stealth Systems&lt;br /&gt;
|engineers=90&lt;br /&gt;
|special= Grapple/Ghost, -1 small item slot&lt;br /&gt;
|health=4&lt;br /&gt;
|mobility=2&lt;br /&gt;
|defense=20&lt;br /&gt;
|will=0&lt;br /&gt;
|dr=0&lt;br /&gt;
|credits=600&lt;br /&gt;
|alienaloys=40&lt;br /&gt;
|elerium=40&lt;br /&gt;
|meld=30&lt;br /&gt;
|build time=14&lt;br /&gt;
}}&lt;br /&gt;
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&#039;&#039;By integrating a stealth field based on the phase-shifts observed in the hyperwave beacon, this suit makes it extremely difficult for the wearer to be detected in the field. It should be noted, the stealth system is only effective when used by a soldier in cover.&#039;&#039;&lt;br /&gt;
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If you want to surprise the aliens and remain alive to tell the story afterwards then this is the armor for you. It is light and provides both defense and a fail-safe ability when the aliens are alerted to your presence. Unfortunately the trade off is less space for carrying additional items.&lt;br /&gt;
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==Gallery ==&lt;br /&gt;
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&amp;lt;gallery mode=packed-hover heights=320&amp;gt;&lt;br /&gt;
Shadow M-Front Tags.png|Male, front&lt;br /&gt;
Shadow M-Back.png| Male, back&lt;br /&gt;
Shadow F-Front Tags.png| Female, front&lt;br /&gt;
Shadow F-Back.png|Female, back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==See also==&lt;br /&gt;
{{Loadout (Long War) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor (Long War)]]&lt;br /&gt;
[[Category: Loadout (Long War)]]&lt;/div&gt;</summary>
		<author><name>Coinkidoink</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=MEC-1_Paladin_(Long_War)&amp;diff=62361</id>
		<title>MEC-1 Paladin (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=MEC-1_Paladin_(Long_War)&amp;diff=62361"/>
		<updated>2014-12-12T02:55:54Z</updated>

		<summary type="html">&lt;p&gt;Coinkidoink: Useless and distracting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;{{Header (Long War)}}__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Armor Data Box (Long War)&lt;br /&gt;
|image=Inv Mec1.png&lt;br /&gt;
|prerequisites=Alien Biocybernetics&lt;br /&gt;
|engineers=25&lt;br /&gt;
|special= Poison/Fire,&amp;lt;br&amp;gt; 1 Secondary+2 Accessory slots&lt;br /&gt;
|health=10&lt;br /&gt;
|mobility=4&lt;br /&gt;
|defense=20&lt;br /&gt;
|will=10&lt;br /&gt;
|dr=1.0&lt;br /&gt;
|credits=200&lt;br /&gt;
|alienaloys=30&lt;br /&gt;
|elerium=20&lt;br /&gt;
|meld=20&lt;br /&gt;
|build time=14&lt;br /&gt;
}}&lt;br /&gt;
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&#039;&#039;Our first Mechanized Exoskeletal Cybersuit, or MEC, has access to heavier primary weapons than unaugmented soldiers can use.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every start is the hardest part of a journey and the same rings true for MECs. The initial investement, both in time and resources will be significant yet can pay off handsomely on the battlefield since MEC are the only soldiers capable of equipping sophisticated weapon systems.&lt;br /&gt;
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==Gallery ==&lt;br /&gt;
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&amp;lt;gallery mode=packed-hover heights=300&amp;gt;&lt;br /&gt;
MEC1 M-Front Tags.png|Male, front&lt;br /&gt;
MEC1 M-Back.png| Male, back&lt;br /&gt;
MEC1 F-Front Tags.png| Female, front&lt;br /&gt;
MEC1 F-Back.png|Female, back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==See also==&lt;br /&gt;
{{Loadout (Long War) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor (Long War)]]&lt;br /&gt;
[[Category: Loadout (Long War)]]&lt;/div&gt;</summary>
		<author><name>Coinkidoink</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Vortex_Armor_(Long_War)&amp;diff=62360</id>
		<title>Vortex Armor (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Vortex_Armor_(Long_War)&amp;diff=62360"/>
		<updated>2014-12-12T02:55:33Z</updated>

		<summary type="html">&lt;p&gt;Coinkidoink: Useless and distracting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;{{Header (Long War)}}__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Armor Data Box (Long War)&lt;br /&gt;
|image=Vortex armor Long War.png&lt;br /&gt;
|prerequisites=Mind and Machine&lt;br /&gt;
|engineers=100&lt;br /&gt;
|special= Psy Only, Eliminates fatigue&lt;br /&gt;
|health=8&lt;br /&gt;
|mobility=2&lt;br /&gt;
|defense=10&lt;br /&gt;
|will=20&lt;br /&gt;
|dr=0&lt;br /&gt;
|credits=1000&lt;br /&gt;
|alienaloys=40&lt;br /&gt;
|elerium=50&lt;br /&gt;
|meld=0&lt;br /&gt;
|build time=14&lt;br /&gt;
}}&lt;br /&gt;
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&#039;&#039;Our most powerful armored suit, this equipment serves to amplify the wearer&#039;s psionic abilities through a system modeled after the alien&#039;s own cybernetic implants. However, it should be noted, this armor can only be equipped by a soldier found to have Psionic abilities.&#039;&#039;&lt;br /&gt;
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This armor has no competition - if you can afford it and do not require maximum armor HP, nor flying. The fact that it completely removes battle fatigue after missions makes it a great piece of equipment for training your soldiers.&lt;br /&gt;
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==Gallery ==&lt;br /&gt;
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&amp;lt;gallery mode=packed-hover heights=320&amp;gt;&lt;br /&gt;
Vortex M-Front Tags.png|Male, front&lt;br /&gt;
Vortex M-Back.png| Male, back&lt;br /&gt;
Vortex F-Front Tags.png| Female, front&lt;br /&gt;
Vortex F-Back.png|Female, back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==See also==&lt;br /&gt;
{{Loadout (Long War) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor (Long War)]]&lt;br /&gt;
[[Category: Loadout (Long War)]]&lt;/div&gt;</summary>
		<author><name>Coinkidoink</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Titan_Armor_(Long_War)&amp;diff=62359</id>
		<title>Titan Armor (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Titan_Armor_(Long_War)&amp;diff=62359"/>
		<updated>2014-12-12T02:54:44Z</updated>

		<summary type="html">&lt;p&gt;Coinkidoink: Useless and distracting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;{{Header (Long War)}}__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Armor Data Box (Long War)&lt;br /&gt;
|image=Titan armor Long War.png&lt;br /&gt;
|prerequisites=Advanced Power Armor&lt;br /&gt;
|engineers=65&lt;br /&gt;
|special= Poison/Fire/Air Supply&lt;br /&gt;
|health=10&lt;br /&gt;
|mobility=0&lt;br /&gt;
|defense=0&lt;br /&gt;
|will=0&lt;br /&gt;
|dr=0.4&lt;br /&gt;
|credits=350&lt;br /&gt;
|alienaloys=35&lt;br /&gt;
|elerium=15&lt;br /&gt;
|meld=0&lt;br /&gt;
|build time=14&lt;br /&gt;
}}&lt;br /&gt;
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&#039;&#039;This Titan Armor is among our heaviest designs, enhancing our soldier&#039;s protection from weapons fire, while also providing immunity to fire and toxins.&#039;&#039;&lt;br /&gt;
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The heaviest armor available to Xcom and it shows. While it lowers mobility, there are numerous ways to counter this and when combined with the &#039;&#039;&#039;Extra Conditioning&#039;&#039;&#039; perk Titan armor gives a total of 14 armor HP (ten base + 4 perk). This makes for an ultimate defense and will ensure your soldiers stay away from the infirmary. Due to its low mobility, you should consider combining this armor with [[Equipment (Long War)#Miscellaneous Items|walker servos]], an [[Weapons (Long War)#SMG|SMG]], or [[Abilities List (Long War)|Sprinter]] so that the wearer can keep up with the rest of the squad.&lt;br /&gt;
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Soldiers wearing this armor are granted partial immunity to acid. They are also granted complete protection from the MEC Flamethower and are able cross burning tiles.&lt;br /&gt;
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==Gallery ==&lt;br /&gt;
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&amp;lt;gallery mode=packed-hover heights=320&amp;gt;&lt;br /&gt;
Titan M-Front Tags.png|Male, front&lt;br /&gt;
Titan M-Back.png| Male, back&lt;br /&gt;
Titan F-Front Tags.png| Female, front&lt;br /&gt;
Titan F-Back.png|Female, back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Loadout (Long War) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor (Long War)]]&lt;br /&gt;
[[Category: Loadout (Long War)]]&lt;/div&gt;</summary>
		<author><name>Coinkidoink</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Corsair_Armor_(Long_War)&amp;diff=62358</id>
		<title>Corsair Armor (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Corsair_Armor_(Long_War)&amp;diff=62358"/>
		<updated>2014-12-12T02:54:25Z</updated>

		<summary type="html">&lt;p&gt;Coinkidoink: Useless and distracting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;{{Header (Long War)}}__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Armor Data Box (Long War)&lt;br /&gt;
|image=Corsair armor Long War.png&lt;br /&gt;
|prerequisites=Advanced Power Armor&lt;br /&gt;
|engineers=60&lt;br /&gt;
|special= Grapple&lt;br /&gt;
|health=6&lt;br /&gt;
|mobility=3&lt;br /&gt;
|defense=10&lt;br /&gt;
|will=0&lt;br /&gt;
|dr=0&lt;br /&gt;
|credits=350&lt;br /&gt;
|alienaloys=30&lt;br /&gt;
|elerium=20&lt;br /&gt;
|meld=0&lt;br /&gt;
|build time=14&lt;br /&gt;
}}&lt;br /&gt;
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&#039;&#039; Our Corsair Armor is a fairly heavy kit that still offers significant increases in soldier mobility. It includes a grappling hook.&#039;&#039;&lt;br /&gt;
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An overall improvement over the Banshee armor yet it does cost a hefty amount of resources to manufacture. It will be hard to make a standard issue kit although almost every soldier class will benefit from this armor.&lt;br /&gt;
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==Gallery ==&lt;br /&gt;
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&amp;lt;gallery mode=packed-hover heights=320&amp;gt;&lt;br /&gt;
Corsair M-Front Tags.png|Male, front&lt;br /&gt;
Corsair M-Back.png| Male, back&lt;br /&gt;
Corsair F-Front Tags.png| Female, front&lt;br /&gt;
Corsair F-Back.png|Female, back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==See also==&lt;br /&gt;
{{Loadout (Long War) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor (Long War)]]&lt;br /&gt;
[[Category: Loadout (Long War)]]&lt;/div&gt;</summary>
		<author><name>Coinkidoink</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Carapace_Armor_(Long_War)&amp;diff=62357</id>
		<title>Carapace Armor (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Carapace_Armor_(Long_War)&amp;diff=62357"/>
		<updated>2014-12-12T02:53:54Z</updated>

		<summary type="html">&lt;p&gt;Coinkidoink: Useless and distracting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;{{Header (Long War)}}__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Armor Data Box (Long War)&lt;br /&gt;
|image=Carapace armor Long War .png&lt;br /&gt;
|prerequisites=Advanced Body Armor&lt;br /&gt;
|engineers=25&lt;br /&gt;
|special= -&lt;br /&gt;
|health=5&lt;br /&gt;
|mobility=1&lt;br /&gt;
|defense=0&lt;br /&gt;
|will=0&lt;br /&gt;
|dr=0&lt;br /&gt;
|credits=120&lt;br /&gt;
|alienaloys=15&lt;br /&gt;
|elerium=0&lt;br /&gt;
|meld=0&lt;br /&gt;
|build time=10&lt;br /&gt;
}}&lt;br /&gt;
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&#039;&#039; Our Carapace Armor was designed to offer substantially better protection against the alien plasma weaponry through the use of their alloys. Tests indicate a substantial survivability increase relative to conventional body armor.&amp;quot;&#039;&#039;&lt;br /&gt;
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There is a good chance this armor kit will probably be your standard issue armor throughout the game. While it might slow you down it does keep your soldiers alive and can even take a critical hit, provided it is not from a plasma cannon. &lt;br /&gt;
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==Gallery ==&lt;br /&gt;
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&amp;lt;gallery mode=packed-hover heights=320&amp;gt;&lt;br /&gt;
Carapace M-Front Tags.png|Male, front&lt;br /&gt;
Carapace M-Back.png| Male, back&lt;br /&gt;
Carapace F-Front Tags.png| Female, front&lt;br /&gt;
Carapace F-Back.png|Female, back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==See also==&lt;br /&gt;
{{Loadout (Long War) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor (Long War)]]&lt;br /&gt;
[[Category: Loadout (Long War)]]&lt;/div&gt;</summary>
		<author><name>Coinkidoink</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Phalanx_Armor_(Long_War)&amp;diff=62356</id>
		<title>Phalanx Armor (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Phalanx_Armor_(Long_War)&amp;diff=62356"/>
		<updated>2014-12-12T02:53:27Z</updated>

		<summary type="html">&lt;p&gt;Coinkidoink: Useless and distracting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;{{Header (Long War)}}__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Armor Data Box (Long War)&lt;br /&gt;
|image=Phalanx armor Long War.png&lt;br /&gt;
|prerequisites=Improved Body Armor&lt;br /&gt;
|engineers=15&lt;br /&gt;
|special= -&lt;br /&gt;
|health=3&lt;br /&gt;
|mobility=2&lt;br /&gt;
|defense=0&lt;br /&gt;
|will=0&lt;br /&gt;
|dr=0&lt;br /&gt;
|credits=65&lt;br /&gt;
|alienaloys=8&lt;br /&gt;
|elerium=0&lt;br /&gt;
|meld=0&lt;br /&gt;
|build time=7&lt;br /&gt;
}}&lt;br /&gt;
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&#039;&#039; The Phalanx Armor is our first attempt to use alien materials in a complete armor suit.&#039;&#039;&lt;br /&gt;
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The first Xcom-made armor provides a good protection and enough mobility to carry with easy two small items. You will still require better protection to tackle the bigger aliens though.&lt;br /&gt;
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==Gallery ==&lt;br /&gt;
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&amp;lt;gallery mode=packed-hover heights=320&amp;gt;&lt;br /&gt;
Phalanx M-Front Tags.png|Male, front&lt;br /&gt;
Phalanx M-Back.png| Male, back&lt;br /&gt;
Phalanx F-Front Tags.png| Female, front&lt;br /&gt;
Phalanx F-Back.png|Female, back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Loadout (Long War) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor (Long War)]]&lt;br /&gt;
[[Category: Loadout (Long War)]]&lt;/div&gt;</summary>
		<author><name>Coinkidoink</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Tac_Armor_(Long_War)&amp;diff=62355</id>
		<title>Tac Armor (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Tac_Armor_(Long_War)&amp;diff=62355"/>
		<updated>2014-12-12T02:53:02Z</updated>

		<summary type="html">&lt;p&gt;Coinkidoink: Useless and distracting&lt;/p&gt;
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&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;{{Header (Long War)}}__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Armor Data Box (Long War)&lt;br /&gt;
|image=Tac Armor Long War.png&lt;br /&gt;
|prerequisites=A soldier to wear it!&lt;br /&gt;
|special= -&lt;br /&gt;
|health=2&lt;br /&gt;
|mobility=1&lt;br /&gt;
|defense=0&lt;br /&gt;
|will=0&lt;br /&gt;
|dr=0&lt;br /&gt;
}}&lt;br /&gt;
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&#039;&#039; Light armor. XCOM soldiers will appreciate it if better armor development is given a high priority.&#039;&#039;&lt;br /&gt;
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The tactical armor is a great solution for surviving one-time hits by plasma weapons in the first month. If you favor a defensive approach be sure to have your troops taking point wearing this armor kit.&lt;br /&gt;
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==Gallery ==&lt;br /&gt;
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&amp;lt;gallery mode=packed-hover heights=320&amp;gt;&lt;br /&gt;
TacArmor M-Front Tags.png|Male, front&lt;br /&gt;
TacArmor M-Back.png| Male, back&lt;br /&gt;
TacArmor F-Front Tags.png| Female, front&lt;br /&gt;
TacArmor F-Back.png|Female, back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==See also==&lt;br /&gt;
{{Loadout (Long War) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor (Long War)]]&lt;br /&gt;
[[Category: Loadout (Long War)]]&lt;/div&gt;</summary>
		<author><name>Coinkidoink</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Leather_Jacket_(Long_War)&amp;diff=62354</id>
		<title>Leather Jacket (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Leather_Jacket_(Long_War)&amp;diff=62354"/>
		<updated>2014-12-12T02:52:36Z</updated>

		<summary type="html">&lt;p&gt;Coinkidoink: Useless and distracting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;{{Header (Long War)}}__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Armor Data Box (Long War)&lt;br /&gt;
|image=Chameleon Suit Long War.png&lt;br /&gt;
|special= Covert Operatives only&lt;br /&gt;
|health=0&lt;br /&gt;
|mobility=5&lt;br /&gt;
|defense=0&lt;br /&gt;
|will=0&lt;br /&gt;
|dr=0&lt;br /&gt;
}} &lt;br /&gt;
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&#039;&#039;Covert operatives must blend into a crowd, and this lightly armored suit serves that purpose well.&#039;&#039;&lt;br /&gt;
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The leather jacket is the default armor kit for Covert operatives and as such does not require production. It provides great mobility but no protection and is the only armor kit available for covert missions. Be sure that your operative is either fast or can withstand some punishment.&lt;br /&gt;
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==Gallery ==&lt;br /&gt;
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&amp;lt;gallery mode=packed-hover heights=320&amp;gt;&lt;br /&gt;
LeatherJacket M-Front Tags.png|Male, front&lt;br /&gt;
LeatherJacket M-Back.png| Male, back&lt;br /&gt;
LeatherJacket F-Front Tags.png| Female, front&lt;br /&gt;
LeatherJacket F-Back.png|Female, back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==See also==&lt;br /&gt;
{{Loadout (Long War) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor (Long War)]]&lt;br /&gt;
[[Category: Loadout (Long War)]]&lt;/div&gt;</summary>
		<author><name>Coinkidoink</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Shadow_Armor_(Long_War)&amp;diff=62353</id>
		<title>Shadow Armor (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Shadow_Armor_(Long_War)&amp;diff=62353"/>
		<updated>2014-12-12T02:51:19Z</updated>

		<summary type="html">&lt;p&gt;Coinkidoink: &lt;/p&gt;
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&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;{{Header (Long War)}}__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Armor Data Box (Long War)&lt;br /&gt;
|image=Shadow armor Long War.png&lt;br /&gt;
|prerequisites=Stealth Systems&lt;br /&gt;
|engineers=90&lt;br /&gt;
|special= Grapple/Ghost, -1 small item slot&lt;br /&gt;
|health=4&lt;br /&gt;
|mobility=2&lt;br /&gt;
|defense=20&lt;br /&gt;
|will=0&lt;br /&gt;
|dr=0&lt;br /&gt;
|credits=600&lt;br /&gt;
|alienaloys=40&lt;br /&gt;
|elerium=40&lt;br /&gt;
|meld=30&lt;br /&gt;
|build time=14&lt;br /&gt;
}}&lt;br /&gt;
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&#039;&#039;By integrating a stealth field based on the phase-shifts observed in the hyperwave beacon, this suit makes it extremely difficult for the wearer to be detected in the field. It should be noted, the stealth system is only effective when used by a soldier in cover.&#039;&#039;&lt;br /&gt;
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If you want to surprise the aliens and remain alive to tell the story afterwards then this is the armor for you. It is light and provides both defense and a fail-safe ability when the aliens are alerted to your presence. Unfortunately the trade off is less space for carrying additional items.&lt;br /&gt;
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==Gallery ==&lt;br /&gt;
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&amp;lt;gallery mode=packed-hover heights=320&amp;gt;&lt;br /&gt;
Shadow M-Front Tags.png|Male, front&lt;br /&gt;
Shadow M-Back.png| Male, back&lt;br /&gt;
Shadow F-Front Tags.png| Female, front&lt;br /&gt;
Shadow F-Back.png|Female, back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==See also==&lt;br /&gt;
{{Loadout (Long War) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor (Long War)]]&lt;br /&gt;
[[Category: Loadout (Long War)]]&lt;/div&gt;</summary>
		<author><name>Coinkidoink</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Seraphim_Armor_(Long_War)&amp;diff=62352</id>
		<title>Seraphim Armor (Long War)</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Seraphim_Armor_(Long_War)&amp;diff=62352"/>
		<updated>2014-12-12T02:50:38Z</updated>

		<summary type="html">&lt;p&gt;Coinkidoink: &lt;/p&gt;
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&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;{{Header (Long War)}}__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Armor Data Box (Long War)&lt;br /&gt;
|image=Seraphim armor Long War.png&lt;br /&gt;
|prerequisites=Antigrav Systems&lt;br /&gt;
|engineers=65&lt;br /&gt;
|special= Fly&lt;br /&gt;
|health=5&lt;br /&gt;
|mobility=3&lt;br /&gt;
|defense=10&lt;br /&gt;
|will=0&lt;br /&gt;
|dr=0&lt;br /&gt;
|credits=350&lt;br /&gt;
|alienaloys=20&lt;br /&gt;
|elerium=40&lt;br /&gt;
|meld=0&lt;br /&gt;
|build time=14&lt;br /&gt;
}}&lt;br /&gt;
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&#039;&#039;Seraphim Armor incorporates the same jet pack as Archangel Armor, but it trades protection in favor of mobility.&#039;&#039;&lt;br /&gt;
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Seraphim Armor is a cheaper of achieving an Elevation bonus or flanking adversaries. Combined with perks like &#039;&#039;&#039;Tactical Sense&#039;&#039;&#039; and &#039;&#039;&#039;Damn Good Ground&#039;&#039;&#039; it can make your soldier very hard to hit. Flying also has another advantage - your are far away from melee and grenade range.&lt;br /&gt;
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If you are considering using flying armor on a regular basis, remember to research the &#039;&#039;&#039;Advanced Flight&#039;&#039;&#039; Foundry project.&lt;br /&gt;
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==Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed-hover heights=320&amp;gt;&lt;br /&gt;
Seraphim M-Front Tags.png|Male, front&lt;br /&gt;
Seraphim M-Back.png| Male, back&lt;br /&gt;
Seraphim F-Front Tags.png| Female, front&lt;br /&gt;
Seraphim F-Back.png|Female, back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==See also==&lt;br /&gt;
{{Loadout (Long War) Navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor (Long War)]]&lt;br /&gt;
[[Category: Loadout (Long War)]]&lt;/div&gt;</summary>
		<author><name>Coinkidoink</name></author>
	</entry>
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