<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chrono</id>
	<title>UFOpaedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://temp.ufopaedia.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chrono"/>
	<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/Special:Contributions/Chrono"/>
	<updated>2026-05-01T04:40:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=Craft&amp;diff=59474</id>
		<title>Craft</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=Craft&amp;diff=59474"/>
		<updated>2014-09-08T10:15:43Z</updated>

		<summary type="html">&lt;p&gt;Chrono: X-COM craft lost score&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;In other languages: [[항공기|한국어]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Several different types of &#039;&#039;&#039;craft&#039;&#039;&#039; are available to X-COM Commanders, each has its own strengths and weaknesses. There are two basic roles any X-COM craft can fulfill, the ability to [[UFO Interception|intercept]] enemy [[UFOs]], which requires mounting points for [[Craft Armaments|craft weapons]]. The second potential role is for a troop transport which requires carrying space for [[soldiers]], [[Equipment (EU)|equipment]] (especially [[weapons]]) and potentially [[Heavy Weapons Platforms]]. A couple of the craft with can be [[research]]ed can fill both roles.&lt;br /&gt;
&lt;br /&gt;
=== Interception Craft ===&lt;br /&gt;
Interception Craft are used by X-COM to chase after and shoot down UFOs as they travel through Earth&#039;s atmosphere performing some [[Alien Missions|mission]]. They need to be fast enough to catch up to the UFO, have sufficient weaponry to take it down, and enough damage capacity to survive long enough to use that weaponry.&lt;br /&gt;
Note: All damaged craft are repaired at the rate of 1 HP per hour.&lt;br /&gt;
&lt;br /&gt;
*[[Interceptor]] - The only initial interception craft you can use, it is the best humans have at the time but it is comparatively slow and fragile.&lt;br /&gt;
*[[Firestorm]] - The first new hybrid of Human-Alien technology applied to craft design, it is a big step up from the interceptor in all but range.&lt;br /&gt;
&lt;br /&gt;
=== Troop Transporters ===&lt;br /&gt;
Troop Transporters are used to deliver soldiers to a remote mission location. Ideally they need as high a capacity as possible so that large squads can be sent out where a mission demands it, and sufficient range to get to all potential mission sites. High speed will also help for certain mission profiles, but is of lesser importance for most purposes.&lt;br /&gt;
&lt;br /&gt;
*[[Skyranger]] - A solid piece of equipment that gets the job done for most of the conflict, although it is slow when missions are required at all sorts of places around the world.&lt;br /&gt;
&lt;br /&gt;
===Multi-Role Interceptor/Transporters===&lt;br /&gt;
Later research will allow X-COM to field some multi-role craft that can fill both the interceptor and troop transport roles. These craft might supersede the other more specialist craft for general usage, although some commanders may prefer to use them more rigidly in one role or the other, or create entirely new roles that make use of all aspects of these craft.&lt;br /&gt;
&lt;br /&gt;
*[[Lightning]] - This design suffers a little from being too small to do both jobs well, but it can be useful in certain roles, mopping up smaller UFOs with it single weapon and then immediately being able to recover the resulting crash site if a small squad is enough.&lt;br /&gt;
*[[Avenger]] - The ultimate hybrid craft created - although its fuel is limited, its speed means it still retains an impressive range and gets there much faster than the Skyranger leading to faster mission turnarounds. It&#039;s only weakness is a very short airtime, like all hybrid craft, making it terrible at detecting alien bases.&lt;br /&gt;
&lt;br /&gt;
==Quick Comparison Table==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table {{StdCenterTable}} class=&amp;quot;sortable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr {{StdDescTable_Heading}}&amp;gt;&lt;br /&gt;
	&amp;lt;th width=&amp;quot;110&amp;quot;&amp;gt;Craft&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Speed (knots)&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th width=&amp;quot;120&amp;quot;&amp;gt;Range (nm) &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Air time&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th width=&amp;quot;80&amp;quot;&amp;gt;Fuel&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th width=&amp;quot;100&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th width=&amp;quot;90&amp;quot;&amp;gt;Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th width=&amp;quot;80&amp;quot;&amp;gt;Cargo&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th width=&amp;quot;80&amp;quot;&amp;gt;HWPs&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th width=&amp;quot;140&amp;quot;&amp;gt;Cost/Rent ($)&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Time (h)&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th width=&amp;quot;110&amp;quot;&amp;gt;Destroyed Pnt.&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Skyranger]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;760&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;13,500&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;35h40m / 83h20m&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1,500&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;None&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;500,000&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;72&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;-200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Interceptor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;2,100&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;8,050&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;7h50m / 16h40m&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1,000&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;None&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;None&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;600,000&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;96&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;-250&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Firestorm]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;4,200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;7,000&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;3h20m&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;20&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;500&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;None&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;None&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;400,000&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;14,000&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;-250&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Lightning]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;3,100&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;7,750&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;5h&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;30&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;800&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;None&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;600,000&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;18,000&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;-300&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Avenger]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;5,400&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;27,000&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;10h&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;60&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1,200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;900,000&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;34,000&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;-400&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; This cost is paid upon ordering and also monthly as rental fee, charged at midnight on the first day of each month.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; This is only the up-front cost. These craft also require a number of [[Alien Alloys]], [[UFO Navigation]] and [[UFO Power Source]] to build, as well as engineers time and workshop space.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Engineer man-hours to [[manufacture]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; Stationary (Patrolling) air time. Fuel consumption for conventional craft is decreased, allowing longer air time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; Elerium-based fuel: every fuel unit is worth 10 minutes of fly time, and 1 [[Elerium-115]] unit is consumed every 5 fuel units.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; Range is the maximum distance from base a given craft can reach before fuel (50%) requires it to come back. Thus, maximum &#039;&#039;travel length&#039;&#039; of a craft is actually &#039;&#039;twice&#039;&#039; its range.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ Costs of craftable aircrafts&lt;br /&gt;
|-&lt;br /&gt;
|           || cash || labour || alloys || power || navigation || total&lt;br /&gt;
|-&lt;br /&gt;
| Firestorm || 400k || 500k   || 423k   || 250k  || 80k        || 1653k&lt;br /&gt;
|-&lt;br /&gt;
| Lighting  || 600k || 630k   || 553k   || 250k  || 80k        || 2113k&lt;br /&gt;
|-&lt;br /&gt;
| Avenger   || 900k || 1250k  || 780k   || 500k  || 80k        || 3500k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This means that manufacturing a Firestorm and selling your Interceptor pays for itself in under 3 months. (an existing interceptor costs 600k a month= 1800k in 3 months)&lt;br /&gt;
However, if you do not already have an interceptor in the hangar, manufacturing a firestorm would effectively pay for itself in 2 months. (An new interceptor costs 600k+600k the first month, and 600k a month henceforth)&lt;br /&gt;
&lt;br /&gt;
A Lightning arguably pays for itself in 1-2 months (500+600...500+600) since 1 Lightning can  more or less do the job of 1 Interceptor + 1 Skyranger.&lt;br /&gt;
&lt;br /&gt;
In short, X-com saves a LOT of money by manufacturing craft. The only drawback is Hybrid craft cost a lot of Elerium... 100 Elerium a month is $500,000 a month. So if your ships are spending a lot of time in the air, an Interceptor might be better than a Firestorm after all.&lt;br /&gt;
&lt;br /&gt;
In terms of combat effectiveness, (vs Battleships) an Avenger has exactly the same damage output as a Firestorm, but has almost 2.5 times as much health. The Avenger also costs slightly over twice as much and almost 2.5 times as long to build. In actual combat with a Battleship, on average, 4 Avengers will receive exactly the same amount of damage as 4 Firestorms, aka they are equally effective in combat, when engaging with 4 craft at once. And 4 Firestorms will fare better than 2 Avengers.  In effect, this means that dollar for dollar, building 10 Firestorms is cheaper and more effective than building 4 Avengers. However, EACH avenger uses less fuel than 1 Firestorm, due to shorter airtime. Furthermore, 10 firestorms require 10 hangar.&lt;br /&gt;
&lt;br /&gt;
In short, if you have enough resources, the Avenger is the better choice, but if you are short on resources, and for some reason you feel an uncontrollable urge to shoot down battleships (I do not know why you would do so), a fleet of Firestorms is better.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Craft Navbar}}&lt;br /&gt;
*[[Repairs]]&lt;br /&gt;
*[[Refueling]]&lt;br /&gt;
*[[Rearming]]&lt;br /&gt;
*[[UFO Interception]]&lt;br /&gt;
*[[Aircraft Firepower Table]]&lt;br /&gt;
*[[Talk:UFO_Detection#Aircraft_vs_Radar_Detection_Efficiency_.28Table.29|Aircraft Detection and Duty Cycle Table]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Craft]]&lt;/div&gt;</summary>
		<author><name>Chrono</name></author>
	</entry>
	<entry>
		<id>https://temp.ufopaedia.org/index.php?title=WGLOB.DAT&amp;diff=59405</id>
		<title>WGLOB.DAT</title>
		<link rel="alternate" type="text/html" href="https://temp.ufopaedia.org/index.php?title=WGLOB.DAT&amp;diff=59405"/>
		<updated>2014-09-05T20:54:23Z</updated>

		<summary type="html">&lt;p&gt;Chrono: Fix description for 0x10-0x11&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This file is only used by tactical saves. It stores the turn count, map dimensions, possibly the lighting, and information concerning kills and score.&lt;br /&gt;
&lt;br /&gt;
There are 22 values (25 for TFTD) made of 2 bytes each. 44 bytes in total (or 50 for TFTD).&lt;br /&gt;
&lt;br /&gt;
== Structure ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Offset&amp;lt;br&amp;gt;(Decimal)&lt;br /&gt;
!Offset&amp;lt;br&amp;gt;(Hex)&lt;br /&gt;
!Usage&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0-1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0-1&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x00-0x01&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x00-0x01&lt;br /&gt;
|Current turn * 2. First value of play is 2.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;2-3&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;2-3&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x02-0x03&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x02-0x03&lt;br /&gt;
|Current turn. First value of play is 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;4-5&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;4-5&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x04-0x05&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x04-0x05&lt;br /&gt;
|X dimension of map.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;6-7&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;6-7&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x06-0x07&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x06-0x07&lt;br /&gt;
|Y dimension of map.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;8-9&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;8-9&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x08-0x09&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x08-0x09&lt;br /&gt;
|Z dimension of map.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;10-11&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;10-11&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x0A-0x0B&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x0A-0x0B&lt;br /&gt;
|Values [[#4-5|[4-5]]] and [[#6-7|[6-7]]] multiplied together.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;12-13&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;12-13&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x0C-0x0D&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x0C-0x0D&lt;br /&gt;
|Seems to be equal to [[#8-9|[8-9]]] - 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;14-15&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;14-15&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x0E-0x0F&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x0E-0x0F&lt;br /&gt;
|&#039;&#039;Unknown.&#039;&#039; Maybe something to do with lighting? Probably not...&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;16-17&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;16-17&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x10-0x11&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x10-0x11&lt;br /&gt;
|MCD record count&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;18-19&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;18-19&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x12-0x13&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x12-0x13&lt;br /&gt;
|Alien units killed.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;20-21&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;20-21&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x14-0x15&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x14-0x15&lt;br /&gt;
|X-Com soldiers lost.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;22-23&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;22-23&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x16-0x17&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x16-0x17&lt;br /&gt;
|X-Com tanks lost.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;24-25&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;24-25&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x18-0x19&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x18-0x19&lt;br /&gt;
|Score for killing Aliens.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;26-27&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;26-27&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x1A-0x1B&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x1A-0x1B&lt;br /&gt;
|Score for losing X-Com units. A negative value.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;28-29&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;28-29&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x1C-0x1D&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x1C-0x1D&lt;br /&gt;
|Civilians killed by Aliens.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;30-31&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;30-31&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x1E-0x1F&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x1E-0x1F&lt;br /&gt;
|Civilians killed by X-Com.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&#039;&#039;The following six entries override the six values in [[OPTION.DAT]] when loading the save game:&#039;&#039;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;32-33&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;32-33&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x20-0x21&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x20-0x21&lt;br /&gt;
|Scroll speed is six minus this.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;34-35&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;34-35&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x22-0x23&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x22-0x23&lt;br /&gt;
|X-Com movement speed is six minus this.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;36-37&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;36-37&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x24-0x25&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x24-0x25&lt;br /&gt;
|Seems to be a mirror of [[#34-35|[34-35]]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;38-39&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;38-39&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x26-0x27&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x26-0x27&lt;br /&gt;
|Alien movement speed is six minus this.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;40-41&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;40-41&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x28-0x29&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x28-0x29&lt;br /&gt;
|Fire speed.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;42-43&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;42-43&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x2A-0x2B&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x2A-0x2B&lt;br /&gt;
|Scrolling mode:&lt;br /&gt;
 0: Trigger scroll.&lt;br /&gt;
 1: Auto-scroll.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&#039;&#039;The following three entries only exist in TFTD:&#039;&#039;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;44-45&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;44-45&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x2C-0x2D&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x2C-0x2D&lt;br /&gt;
|TU reserve for firing:&lt;br /&gt;
 0: Don&#039;t reserve.&lt;br /&gt;
 1: Reserve for snap shot.&lt;br /&gt;
 2: Reserve for auto-shot.&lt;br /&gt;
 3: Reserve for aimed shot.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;46-47&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;46-47&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x2E-0x2F&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x2E-0x2F&lt;br /&gt;
|TU reserve for kneeling:&lt;br /&gt;
 0: Don&#039;t reserve.&lt;br /&gt;
 1: Do reserve.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
!&amp;lt;span id=&amp;quot;48-49&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;48-49&lt;br /&gt;
!&amp;lt;span id=&amp;quot;0x30-0x31&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;0x30-0x31&lt;br /&gt;
|&#039;&#039;Unknown, always 1?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Saved Game Files]]&lt;br /&gt;
* [[Saved_Game_Files#Battlescape_Files|Battlescape Files]]&lt;br /&gt;
* [[Saved_Game_Files#Missdat_Files|Missdat Files]]&lt;br /&gt;
[[Category:Game Files]]&lt;/div&gt;</summary>
		<author><name>Chrono</name></author>
	</entry>
</feed>